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Koncord
c5c1a160b2
[Client] Comment out an unused variable
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7 years ago |
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GUI
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[Client] Clean up GUIChat slightly
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7 years ago |
processors
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[General] Turn PlayerMap into WorldMap, now a Worldstate packet
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7 years ago |
ActorList.cpp
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[General] Implement ActorDeath packet, part 1
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7 years ago |
ActorList.hpp
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[General] Implement ActorDeath packet, part 1
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7 years ago |
Cell.cpp
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[General] Implement ActorDeath packet, part 1
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7 years ago |
Cell.hpp
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[General] Implement ActorAI packet, part 1
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7 years ago |
CellController.cpp
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[Client] Fix interior-to-exterior and v.v. cell transitions for actors
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7 years ago |
CellController.hpp
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[General] Implement ActorAI packet, part 1
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7 years ago |
DedicatedActor.cpp
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[General] Implement ActorAI packet, part 1
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7 years ago |
DedicatedActor.hpp
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[General] Implement ActorAI packet, part 1
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7 years ago |
DedicatedPlayer.cpp
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[General] Rework PlayerEquipment packets so they are of minimal size
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7 years ago |
DedicatedPlayer.hpp
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[Client] Update DedicatedPlayer creature if displayCreatureName changes
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7 years ago |
GUIController.cpp
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[Client] Split up creation of DedicatedPlayers into multiple methods
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7 years ago |
GUIController.hpp
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[Client] Unequip items if necessary when attr/skill modifier is set to 0
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7 years ago |
LocalActor.cpp
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[General] Implement ActorDeath packet, part 1
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7 years ago |
LocalActor.hpp
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[General] Implement ActorDeath packet, part 1
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7 years ago |
LocalPlayer.cpp
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[General] Turn PlayerMap into WorldMap, now a Worldstate packet
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7 years ago |
LocalPlayer.hpp
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[General] Turn PlayerMap into WorldMap, now a Worldstate packet
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7 years ago |
Main.cpp
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[Client] Avoid sending CellStates to server after initialization
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7 years ago |
Main.hpp
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[Client] Convert MechanicsHelper to namespace
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8 years ago |
MechanicsHelper.cpp
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[General] Rename Event into ObjectList & WorldObject into BaseObject
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7 years ago |
MechanicsHelper.hpp
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[Client] Add and use enchantmentType argument for unequipItemsByEffect()
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7 years ago |
Networking.cpp
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Merge pull request #450 from TES3MP/0.6.2
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7 years ago |
Networking.hpp
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[Client] Create Worldstate class that inherits BaseWorldstate
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7 years ago |
ObjectList.cpp
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[Client] Comment out an unused variable
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7 years ago |
ObjectList.hpp
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[General] Send summon duration to server in ObjectSpawn packets
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7 years ago |
PlayerList.cpp
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[Client] Use faster check for whether actors are DedicatedPlayers
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7 years ago |
PlayerList.hpp
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[Client] Streamline creation of references for DedicatedPlayers
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7 years ago |
RecordHelper.cpp
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[General] Use RecordHelper methods to create and update DedicatedPlayers
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7 years ago |
RecordHelper.hpp
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[General] Use RecordHelper methods to create and update DedicatedPlayers
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7 years ago |
Worldstate.cpp
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[Client] Don't send WorldMap packets for already explored map tiles
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7 years ago |
Worldstate.hpp
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[Client] Don't send WorldMap packets for already explored map tiles
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7 years ago |