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openmw-tes3mp/apps/openmw/mwmp
Koncord c5c1a160b2 [Client] Comment out an unused variable 7 years ago
..
GUI [Client] Clean up GUIChat slightly 7 years ago
processors [General] Turn PlayerMap into WorldMap, now a Worldstate packet 7 years ago
ActorList.cpp [General] Implement ActorDeath packet, part 1 7 years ago
ActorList.hpp [General] Implement ActorDeath packet, part 1 7 years ago
Cell.cpp [General] Implement ActorDeath packet, part 1 7 years ago
Cell.hpp [General] Implement ActorAI packet, part 1 7 years ago
CellController.cpp [Client] Fix interior-to-exterior and v.v. cell transitions for actors 7 years ago
CellController.hpp [General] Implement ActorAI packet, part 1 7 years ago
DedicatedActor.cpp [General] Implement ActorAI packet, part 1 7 years ago
DedicatedActor.hpp [General] Implement ActorAI packet, part 1 7 years ago
DedicatedPlayer.cpp [General] Rework PlayerEquipment packets so they are of minimal size 7 years ago
DedicatedPlayer.hpp [Client] Update DedicatedPlayer creature if displayCreatureName changes 7 years ago
GUIController.cpp [Client] Split up creation of DedicatedPlayers into multiple methods 7 years ago
GUIController.hpp [Client] Unequip items if necessary when attr/skill modifier is set to 0 7 years ago
LocalActor.cpp [General] Implement ActorDeath packet, part 1 7 years ago
LocalActor.hpp [General] Implement ActorDeath packet, part 1 7 years ago
LocalPlayer.cpp [General] Turn PlayerMap into WorldMap, now a Worldstate packet 7 years ago
LocalPlayer.hpp [General] Turn PlayerMap into WorldMap, now a Worldstate packet 7 years ago
Main.cpp [Client] Avoid sending CellStates to server after initialization 7 years ago
Main.hpp [Client] Convert MechanicsHelper to namespace 8 years ago
MechanicsHelper.cpp [General] Rename Event into ObjectList & WorldObject into BaseObject 7 years ago
MechanicsHelper.hpp [Client] Add and use enchantmentType argument for unequipItemsByEffect() 7 years ago
Networking.cpp Merge pull request #450 from TES3MP/0.6.2 7 years ago
Networking.hpp [Client] Create Worldstate class that inherits BaseWorldstate 7 years ago
ObjectList.cpp [Client] Comment out an unused variable 7 years ago
ObjectList.hpp [General] Send summon duration to server in ObjectSpawn packets 7 years ago
PlayerList.cpp [Client] Use faster check for whether actors are DedicatedPlayers 7 years ago
PlayerList.hpp [Client] Streamline creation of references for DedicatedPlayers 7 years ago
RecordHelper.cpp [General] Use RecordHelper methods to create and update DedicatedPlayers 7 years ago
RecordHelper.hpp [General] Use RecordHelper methods to create and update DedicatedPlayers 7 years ago
Worldstate.cpp [Client] Don't send WorldMap packets for already explored map tiles 7 years ago
Worldstate.hpp [Client] Don't send WorldMap packets for already explored map tiles 7 years ago