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openmw-tes3mp/apps/openmw/mwmechanics
2014-12-10 18:05:11 +01:00
..
activespells.cpp Erase effects that have expired (Fixes #2134) 2014-11-25 10:33:03 +01:00
activespells.hpp
actors.cpp Adjust AiFollow distance for groups of multiple followers (Fixes #1637) 2014-12-09 16:06:04 +01:00
actors.hpp Adjust AiFollow distance for groups of multiple followers (Fixes #1637) 2014-12-09 16:06:04 +01:00
aiactivate.cpp
aiactivate.hpp
aiavoiddoor.cpp
aiavoiddoor.hpp
aicombat.cpp Fix #1734: AI will stop combat if target disappear 2014-12-02 17:38:25 -02:00
aicombat.hpp
aicombataction.cpp Combat AI: Don't attempt to cast spells when impossible to succeed (Fixes #2059) 2014-12-01 23:09:46 +01:00
aicombataction.hpp
aiescort.cpp
aiescort.hpp
aifollow.cpp AiFollow: target has to be seen in order to start following (Fixes #1637) 2014-12-09 22:25:28 +01:00
aifollow.hpp AiFollow: target has to be seen in order to start following (Fixes #1637) 2014-12-09 22:25:28 +01:00
aipackage.cpp
aipackage.hpp Move AiWander path finder to temporary storage (Fixes #2082) 2014-12-01 23:09:46 +01:00
aipursue.cpp
aipursue.hpp
aisequence.cpp
aisequence.hpp
aistate.hpp
aitravel.cpp
aitravel.hpp
aiwander.cpp AiWander: move idle animation handling to non-delayed section (Fixes #2073) 2014-12-01 23:09:46 +01:00
aiwander.hpp Move AiWander path finder to temporary storage (Fixes #2082) 2014-12-01 23:09:46 +01:00
alchemy.cpp
alchemy.hpp
autocalcspell.cpp
autocalcspell.hpp
character.cpp Add fall damage for creatures (Fixes #2201) 2014-12-10 17:21:34 +01:00
character.hpp
combat.cpp
combat.hpp
creaturestats.cpp Fix fatigue recalculation using older value (oops) 2014-12-03 18:28:34 +01:00
creaturestats.hpp Make recalculation of magicka less aggressive (Fixes #2155) 2014-11-28 14:45:35 +01:00
difficultyscaling.cpp
difficultyscaling.hpp
disease.hpp
drawstate.hpp
enchanting.cpp Enchanting: fix cast cost for "on use" enchantments being set incorrectly 2014-12-10 18:05:11 +01:00
enchanting.hpp Enchanting: fix cast cost for "on use" enchantments being set incorrectly 2014-12-10 18:05:11 +01:00
levelledlist.hpp
magiceffects.cpp
magiceffects.hpp
mechanicsmanagerimp.cpp Adjust AiFollow distance for groups of multiple followers (Fixes #1637) 2014-12-09 16:06:04 +01:00
mechanicsmanagerimp.hpp Adjust AiFollow distance for groups of multiple followers (Fixes #1637) 2014-12-09 16:06:04 +01:00
movement.hpp
npcstats.cpp
npcstats.hpp
objects.cpp
objects.hpp
obstacle.cpp
obstacle.hpp
pathfinding.cpp
pathfinding.hpp
pathgrid.cpp
pathgrid.hpp
pickpocket.cpp
pickpocket.hpp
repair.cpp
repair.hpp
security.cpp
security.hpp
spellcasting.cpp
spellcasting.hpp
spells.cpp
spells.hpp
stat.cpp
stat.hpp Make Restore/Damage Attribute/Skill effects continuous 2014-11-08 00:57:03 +01:00
steering.cpp
steering.hpp