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openmw-tes3mp/apps/openmw/mwworld
scrawl c50b18b3bb
Move PathgridGraph out of CellStore
By definition this is not 'Mutable state of a cell' and does not belong in CellStore.

This change should improve startup times (graph is now loaded on demand) and edits to 'pathgrid.hpp' no longer cause the entirety of OpenMW to be rebuilt.
2017-11-27 21:20:31 +00:00
..
action.cpp Make the PlayMode and PlayType enums scoped 2017-09-15 02:36:59 -07:00
action.hpp Adjustments to RemoveItem behavior 2017-04-13 22:33:13 +09:00
actionalchemy.cpp Added MWMechanics::isPlayerInCombat() 2015-09-10 18:48:34 +12:00
actionalchemy.hpp
actionapply.cpp Added MWMechanics::isPlayerInCombat() 2015-09-10 18:48:34 +12:00
actionapply.hpp Fix Potion use action removing the potion even when the action is not executed (Fixes #1521) 2014-06-17 04:05:20 +02:00
actiondoor.cpp
actiondoor.hpp
actioneat.cpp Remove redundant getId function 2015-12-18 16:58:38 +01:00
actioneat.hpp
actionequip.cpp Fix crash when onPcEquip script removes the equipped item (Fixes #3016) 2015-11-24 22:55:17 +01:00
actionequip.hpp
actionopen.cpp Improve WindowManager API with a generic way of passing a Ptr to the opened GUI window 2017-09-24 19:08:12 +02:00
actionopen.hpp Improve WindowManager API with a generic way of passing a Ptr to the opened GUI window 2017-09-24 19:08:12 +02:00
actionread.cpp Improve WindowManager API with a generic way of passing a Ptr to the opened GUI window 2017-09-24 19:08:12 +02:00
actionread.hpp Improve WindowManager API with a generic way of passing a Ptr to the opened GUI window 2017-09-24 19:08:12 +02:00
actionrepair.cpp Improve WindowManager API with a generic way of passing a Ptr to the opened GUI window 2017-09-24 19:08:12 +02:00
actionrepair.hpp
actionsoulgem.cpp Added MWMechanics::isPlayerInCombat() 2015-09-10 18:48:34 +12:00
actionsoulgem.hpp
actiontake.cpp Update reference of the interpreter context when an Activate results in a take action (Fixes #3727) 2017-01-18 21:57:50 +01:00
actiontake.hpp
actiontalk.cpp Refactor dialogue GUI to talk to the dialogue manager, not the other way around and not both ways. 2017-09-25 23:38:28 +02:00
actiontalk.hpp
actionteleport.cpp Reset fall height when teleporting (Fixes #2629) 2017-02-20 20:27:05 +01:00
actionteleport.hpp Removed "less" character from the documentation by the requested opportunity. 2016-12-26 21:46:43 +01:00
actiontrap.cpp Implement and use getDistanceToFacedObject() 2016-07-08 23:28:49 +09:00
actiontrap.hpp Play trap activation sound on trapped object, not actor 2016-07-10 21:39:53 +09:00
cellpreloader.cpp Add abort flag to TerrainPreloadItem 2017-03-14 21:28:57 +01:00
cellpreloader.hpp Fix issues caused by loading multiple views into the same terrain View 2017-03-14 20:27:55 +01:00
cellref.cpp Slight adjustments to disintegration fix 2016-12-09 19:55:26 -07:00
cellref.hpp Slight adjustments to disintegration fix 2016-12-09 19:55:26 -07:00
cellreflist.hpp Fix possible reference duplication when the refID is modified by a plugin (Bug #3471) 2016-07-22 03:58:23 +02:00
cells.cpp Makes cells cache size configurable 2017-05-25 13:09:40 +04:00
cells.hpp Several warning fixes 2015-01-23 15:34:47 +01:00
cellstore.cpp Move PathgridGraph out of CellStore 2017-11-27 21:20:31 +00:00
cellstore.hpp Move PathgridGraph out of CellStore 2017-11-27 21:20:31 +00:00
cellvisitors.hpp Rename CellStore Functor to Visitor 2015-12-06 18:13:04 +01:00
class.cpp purge all instances of <boost/shared_ptr.hpp>, clean up unused headers 2017-06-09 19:08:53 +02:00
class.hpp Owned crosshair improvements (bug #2789) 2017-08-18 17:08:15 +04:00
containerstore.cpp Clarify a warning message refers to inventory objects 2017-11-08 00:26:09 +00:00
containerstore.hpp Unequip all items from dead corpse when take all items (bug #4095) 2017-09-22 12:32:47 +04:00
contentloader.hpp Escape content file names before sending them to the GUI 2017-08-25 10:05:56 +00:00
customdata.cpp Use the const version of CustomData::as* 2015-12-19 16:19:52 +01:00
customdata.hpp Use the const version of CustomData::as* 2015-12-19 16:19:52 +01:00
esmloader.cpp Silence -Wreorder warnings, and remove -Wno-reorder. 2015-05-21 22:46:44 -05:00
esmloader.hpp Reduce includes 2015-01-10 01:00:52 +01:00
esmstore.cpp Rewrite NAME_T into FIXED_STRING. 2016-05-07 23:27:33 +03:00
esmstore.hpp Explicitly instantiate MWWorld::Store 2015-07-09 19:22:04 +02:00
failedaction.cpp Play locked sounds on locked objects instead of actors 2016-08-10 21:31:14 +09:00
failedaction.hpp Play locked sounds on locked objects instead of actors 2016-08-10 21:31:14 +09:00
globals.cpp Rename to lowerCaseInPlace 2015-12-07 22:49:15 +01:00
globals.hpp Remove NAME handling from MWWorld::Globals 2015-07-10 00:29:40 +03:00
inventorystore.cpp Do not replace an equpped ring of the same value 2017-10-20 23:05:12 +04:00
inventorystore.hpp Remove item by id from InventoryStore 2017-10-06 10:54:25 +04:00
livecellref.cpp More consistent wording of errors/warnings 2017-03-04 21:48:31 +01:00
livecellref.hpp Pass a string by reference 2015-12-18 17:08:26 +01:00
localscripts.cpp More consistent wording of errors/warnings 2017-03-04 21:48:31 +01:00
localscripts.hpp Vanilla-compatible activate / onActivate (Fixes #1629) 2016-02-26 13:08:35 +01:00
manualref.cpp Added new method and variable to track float remainders of disintegration effections 2016-12-09 19:48:56 -07:00
manualref.hpp Move manualref code out of header 2015-02-09 15:01:49 +01:00
nullaction.hpp Add isNullAction() method to fix compiler warning 2016-06-11 18:26:20 +02:00
player.cpp Clear player fields upon reload (bug #2639) 2017-09-15 22:39:56 +04:00
player.hpp Pass parameters by const reference 2017-04-20 23:47:03 +09:00
projectilemanager.cpp Correct projectile rotation 2017-11-23 20:27:22 +01:00
projectilemanager.hpp Make use of mEffectAnimationTime for projectile rotation 2017-11-23 15:14:15 +01:00
ptr.cpp Added ConstContainerStoreIterator 2017-02-18 13:47:18 +00:00
ptr.hpp Added ConstContainerStoreIterator 2017-02-18 13:47:18 +00:00
recordcmp.hpp Remove some unused code, include cleanup 2015-01-27 23:12:13 +01:00
refdata.cpp Reset activation flags when an object is copied (Fixes #3671, Fixes #3719) 2017-01-14 15:29:36 +01:00
refdata.hpp Save scripted animation state (Fixes #1931, #2150, #3393) 2016-08-03 03:52:35 +02:00
scene.cpp Add screen fading for exterior cell transitions 2017-10-05 18:41:02 +02:00
scene.hpp Add 'prediction time' setting for cell/terrain pre-loading 2017-07-19 16:44:37 +02:00
store.cpp More consistent wording of errors/warnings 2017-03-04 21:48:31 +01:00
store.hpp Return const Land in ESMStore 2017-02-14 07:58:16 +01:00
timestamp.cpp Correct an error in the timestamp subtracting logic (Fixes #3105) 2015-12-26 00:26:13 +01:00
timestamp.hpp fixed warning C4099: 2015-03-06 21:36:42 +13:00
weather.cpp Make the PlayMode and PlayType enums scoped 2017-09-15 02:36:59 -07:00
weather.hpp Replace some shared_ptrs with pointers to deque entries 2017-09-14 16:00:30 -07:00
worldimp.cpp Fix a failed assert in the getCell() check during a new game start 2017-09-29 22:28:09 +04:00
worldimp.hpp Tidy up indentation 2 2017-10-19 16:34:50 +01:00