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openmw-tes3mp/apps/openmw
David Cernat 5038353792 [General] Rename BaseEvent's state into doorState & adjust related funcs 8 years ago
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mwbase Merge pull request #137 from OpenMW/master 8 years ago
mwclass [Client] Fix setting of attack parameters after recent changes 8 years ago
mwdialogue Fix attempting to access NPC stats on creatures 8 years ago
mwgui [Client] Use correct count for ID_CONTAINER when dropping items 8 years ago
mwinput [Client] Disable quicksaving and quickloading 8 years ago
mwmechanics [Client] Rename LocalEvent into WorldEvent 8 years ago
mwmp [General] Rename BaseEvent's state into doorState & adjust related funcs 8 years ago
mwphysics Switch actors to capsule shapes now that the jumping bug is gone (Fixes #2116, Fixes #2909) 8 years ago
mwrender Don't create a CharacterController for objects with no animations 8 years ago
mwscript [Client] Rename LocalEvent into WorldEvent 8 years ago
mwsound OpenAL_Output: When a source is finished, rewind it instead of stopping it. 8 years ago
mwstate Save controls state (Fixes #3598) 8 years ago
mwworld [General] Rename BaseEvent's state into doorState & adjust related funcs 8 years ago
CMakeLists.txt [Client] Rename LocalEvent into WorldEvent 8 years ago
android_commandLine.cpp Fix tab indentations in apps/ and components/ 9 years ago
android_commandLine.h Remove empty line at the beginning of files 10 years ago
android_main.c enable opengl es1 9 years ago
crashcatcher.cpp Mainly making compilable under OpenBSD. 9 years ago
doc.hpp Fixed more spelling mistakes 8 years ago
engine.cpp Merge pull request #139 from OpenMW/master 8 years ago
engine.hpp Refactor: InputManager no longer depends on Engine 9 years ago
main.cpp Use new getFilenameStamp() method to generate timestamps for filenames 8 years ago