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docs
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added set/get/mod instructions for skills
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2010-10-20 11:31:42 +02:00 |
aiextensions.cpp
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fixed AiTravel and changed GetAiPackageDone to return 0 (returning one would interfere with character creation testing at this point)
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2010-08-22 15:16:11 +02:00 |
aiextensions.hpp
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added first batch of AI-related instructions and functions (they don't do anything at this point)
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2010-08-22 14:49:25 +02:00 |
cellextensions.cpp
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adjusted coordinates for coc/coe for exteriors (place player in the middle of the cell instead of at the border)
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2010-09-11 12:21:55 +02:00 |
cellextensions.hpp
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added CellChanged script function
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2010-07-03 12:12:13 +02:00 |
compilercontext.cpp
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fixed a reclist bug induced a couple of commits ago
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2010-07-26 22:00:50 +02:00 |
compilercontext.hpp
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added verification for explicit references (check if the given ID exists)
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2010-07-09 20:35:34 +02:00 |
containerextensions.cpp
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added RemoveItem
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2010-08-07 17:00:04 +02:00 |
containerextensions.hpp
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fixed a comment
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2010-09-25 20:23:38 +02:00 |
controlextensions.cpp
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added instructions for enabling/disabling player controls (they don't do anything yet)
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2010-08-22 15:11:40 +02:00 |
controlextensions.hpp
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added instructions for enabling/disabling player controls (they don't do anything yet)
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2010-08-22 15:11:40 +02:00 |
extensions.cpp
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added instructions for enabling/disabling player controls (they don't do anything yet)
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2010-08-22 15:11:40 +02:00 |
extensions.hpp
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moved installOpcodes function from scriptmanager to extensions
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2010-07-18 19:54:56 +02:00 |
globalscripts.cpp
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added scriptrunning/startscript/stopscript; sorted out more case problems
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2010-07-04 16:00:32 +02:00 |
globalscripts.hpp
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added scriptrunning/startscript/stopscript; sorted out more case problems
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2010-07-04 16:00:32 +02:00 |
guiextensions.cpp
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The game mode is now properly restored once a dialog is finished. Previously the game mode was only set in the window manager but it has to go through the input manager firs to get correct input state. Also updated the gui script commands to also use the input manager and not the window manager.
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2010-09-15 14:48:19 +02:00 |
guiextensions.hpp
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added script-gui interface and gui-related script instructions
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2010-07-07 20:12:00 +02:00 |
interpretercontext.cpp
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The game mode is now properly restored once a dialog is finished. Previously the game mode was only set in the window manager but it has to go through the input manager firs to get correct input state. Also updated the gui script commands to also use the input manager and not the window manager.
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2010-09-15 14:48:19 +02:00 |
interpretercontext.hpp
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The game mode is now properly restored once a dialog is finished. Previously the game mode was only set in the window manager but it has to go through the input manager firs to get correct input state. Also updated the gui script commands to also use the input manager and not the window manager.
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2010-09-15 14:48:19 +02:00 |
locals.hpp
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added local variables to ref data
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2010-07-02 14:31:29 +02:00 |
miscextensions.cpp
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added Lock and Unlock instructions
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2010-08-30 12:30:34 +02:00 |
miscextensions.hpp
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added xbox function
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2010-07-05 13:15:49 +02:00 |
scriptmanager.cpp
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modified code to avoid a warning on MSVC
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2010-08-29 23:40:59 +02:00 |
scriptmanager.hpp
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moved installOpcodes function from scriptmanager to extensions
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2010-07-18 19:54:56 +02:00 |
skyextensions.cpp
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added sky-related script functions and instructions
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2010-07-18 19:48:02 +02:00 |
skyextensions.hpp
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added sky-related script functions and instructions
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2010-07-18 19:48:02 +02:00 |
soundextensions.cpp
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Added music playing as a test
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2010-08-12 17:58:29 +02:00 |
soundextensions.hpp
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moved sound extensions from mwsound to mwscript (reduces coupling between openmw components)
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2010-07-10 11:48:05 +02:00 |
statsextensions.cpp
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added set/get/mod instructions for skills
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2010-10-20 11:31:42 +02:00 |
statsextensions.hpp
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added get-, set- and mod-instructions for attributes
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2010-07-26 23:09:37 +02:00 |