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openmw-tes3mp/apps/openmw
David Cernat c639337842 Merge with tes3mp-packetexpansion by fixing conflicts
# Conflicts:
#	apps/openmw-mp/Networking.cpp
#	apps/openmw/mwmp/Networking.cpp
#	components/CMakeLists.txt
#	components/openmw-mp/NetworkMessages.hpp
#	components/openmw-mp/PacketsController.cpp
2016-10-23 17:57:38 +03:00
..
mwbase Coverity fixes 2016-10-05 23:32:26 +09:00
mwclass Fix formatting in previous changes made by tes3mp to OpenMW's core 2016-10-19 22:06:11 +03:00
mwdialogue Remove stray line 2016-10-13 23:38:21 +09:00
mwgui Merge with tes3mp-packetexpansion by fixing conflicts 2016-10-23 17:57:38 +03:00
mwinput Merge remote-tracking branch 'yar/master' into Even 2016-07-17 23:50:52 -04:00
mwmechanics Fix formatting in previous changes made by tes3mp to OpenMW's core 2016-10-19 22:06:11 +03:00
mwmp Merge with tes3mp-packetexpansion by fixing conflicts 2016-10-23 17:57:38 +03:00
mwphysics Improve performance by skipping update if transform is unchanged 2016-08-16 17:50:59 +02:00
mwrender Remove unused code 2016-10-11 22:16:17 +02:00
mwscript Send an ID_WORLD_OBJECT_DELETE whenever ingame scripts delete objects 2016-10-23 17:03:47 +03:00
mwsound Use OpenThreads instead of boost thread 2016-10-10 18:23:06 +02:00
mwstate Save scripted animation state (Fixes #1931, #2150, #3393) 2016-08-03 03:52:35 +02:00
mwworld Send cell coordinates in tes3mp using mData instead of mCellId.mIndex 2016-10-23 16:55:30 +03:00
android_commandLine.cpp Fix tab indentations in apps/ and components/ 2015-09-16 20:45:37 +02:00
android_commandLine.h Remove empty line at the beginning of files 2015-08-18 23:06:12 +02:00
android_main.c enable opengl es1 2015-12-02 22:40:04 +03:00
CMakeLists.txt Merge pull request #76 from TES3MP/tes3mp-minimap 2016-10-22 17:21:02 +08:00
crashcatcher.cpp Mainly making compilable under OpenBSD. 2016-08-06 19:00:27 +01:00
doc.hpp doc.hpp fix 2015-06-04 01:30:16 +02:00
engine.cpp Revert "Fix the cell changed flag no longer being reset after the player dies" 2016-10-13 17:44:03 +02:00
engine.hpp Refactor: InputManager no longer depends on Engine 2015-11-14 03:01:24 +01:00
main.cpp Fix use of freed memory 2016-10-01 10:54:42 +08:00