1
0
Fork 1
mirror of https://github.com/TES3MP/openmw-tes3mp.git synced 2025-01-16 05:19:55 +00:00
openmw-tes3mp/apps/openmw/mwmechanics
Bret Curtis d25147a930
Merge pull request #1863 from Capostrophic/aiming
Use the correct spell projectile speed GMST in AI aiming (bug #3948)
2018-08-14 10:29:22 +02:00
..
activespells.cpp Dispel only effects from spells (bug #3995) 2017-08-15 09:35:29 +04:00
activespells.hpp Dispel only effects from spells (bug #3995) 2017-08-15 09:35:29 +04:00
actor.cpp Refactor AiTemporaryStorage usage 2018-06-27 12:48:34 +04:00
actor.hpp Refactor AiTemporaryStorage usage 2018-06-27 12:48:34 +04:00
actors.cpp Do modifiers for dynamic stats before attributes 2018-08-13 21:59:27 +09:00
actors.hpp Rework manual spellcasting (e.g. via scripts) 2018-07-12 16:24:25 +04:00
actorutil.cpp Added MWMechanics::isPlayerInCombat() 2015-09-10 18:48:34 +12:00
actorutil.hpp actorutil.hpp includes mwworld/ptr.hpp 2015-09-11 18:43:06 +12:00
aiactivate.cpp convert std::autor_ptr to std::unique_ptr, originally by Ewan Higgs and updated by Bret Curtis 2017-06-09 16:49:25 +02:00
aiactivate.hpp Cleanup of #include statements 2016-06-18 10:56:28 +09:00
aiavoiddoor.cpp Cleanup of #include statements 2016-06-18 10:56:28 +09:00
aiavoiddoor.hpp Cleanup of #include statements 2016-06-18 10:56:28 +09:00
aibreathe.cpp Added AiBreathe package (feature #1374) 2017-07-25 10:58:04 +04:00
aibreathe.hpp Added AiBreathe package (feature #1374) 2017-07-25 10:58:04 +04:00
aicast.cpp Rework manual spellcasting (e.g. via scripts) 2018-07-12 16:24:25 +04:00
aicast.hpp Rework manual spellcasting (e.g. via scripts) 2018-07-12 16:24:25 +04:00
aicombat.cpp Use the correct spell projectile speed GMST in AI aiming 2018-08-10 21:21:21 +03:00
aicombat.hpp Refactor AiTemporaryStorage usage 2018-06-27 12:48:34 +04:00
aicombataction.cpp Revert addition change 2018-08-02 13:01:23 +03:00
aicombataction.hpp Combat AI: use WhenUsed enchantments 2017-08-05 12:18:38 +04:00
aiescort.cpp Store integer actor ID in AI packages (bug #4036) 2018-06-08 19:57:41 +04:00
aiescort.hpp Store integer actor ID in AI packages (bug #4036) 2018-06-08 19:57:41 +04:00
aiface.cpp Implement Face instruction (Feature #1424) 2016-07-09 02:16:47 +02:00
aiface.hpp Implement Face instruction (Feature #1424) 2016-07-09 02:16:47 +02:00
aifollow.cpp Refactor AiTemporaryStorage usage 2018-06-27 12:48:34 +04:00
aifollow.hpp Refactor AiTemporaryStorage usage 2018-06-27 12:48:34 +04:00
aipackage.cpp AI: try to open doors every AI_REACTION_TIME seconds (bug #4454) 2018-06-13 17:47:32 +04:00
aipackage.hpp Rework manual spellcasting (e.g. via scripts) 2018-07-12 16:24:25 +04:00
aipursue.cpp Store integer actor ID in AI packages (bug #4036) 2018-06-08 19:57:41 +04:00
aipursue.hpp Store integer actor ID in AI packages (bug #4036) 2018-06-08 19:57:41 +04:00
aisequence.cpp Rework manual spellcasting (e.g. via scripts) 2018-07-12 16:24:25 +04:00
aisequence.hpp Refactor AiTemporaryStorage usage 2018-06-27 12:48:34 +04:00
aistate.hpp Remove BOOST_STATIC_ASSERT to fix clang warnings 2015-06-04 20:11:40 +02:00
aitravel.cpp Finish AiTarget package, if destination is blocked by other actor 2018-07-29 19:41:31 +04:00
aitravel.hpp Add mHidden field to AiTravel 2018-06-08 21:53:47 +04:00
aiwander.cpp Refactor AiTemporaryStorage usage 2018-06-27 12:48:34 +04:00
aiwander.hpp Refactor AiTemporaryStorage usage 2018-06-27 12:48:34 +04:00
alchemy.cpp Update alchemy effects after every created potion (#4079) 2017-09-06 15:11:47 +04:00
alchemy.hpp Don't reveal unknown potion effects in alchemy window (Fixes #3146) 2016-02-02 22:50:11 +01:00
autocalcspell.cpp Move spell magicka cost calculation to standalone function 2017-07-24 21:11:59 +04:00
autocalcspell.hpp Show starting abilities, powers and spells in stat-review window (Fixes #2410) 2016-11-19 21:51:19 +01:00
character.cpp Use fallbacks for missing weapon animations (bug #4470) 2018-08-12 16:14:24 +04:00
character.hpp Use fallbacks for missing weapon animations (bug #4470) 2018-08-12 16:14:24 +04:00
combat.cpp Implement ranged crits (feature #3703) 2018-07-29 19:42:44 +03:00
combat.hpp Fix some style issues flagged by cppcheck 2017-10-15 17:06:58 +02:00
coordinateconverter.cpp Fixed errors pointed out by Zini. 2015-09-12 14:17:46 +12:00
coordinateconverter.hpp Fixed errors pointed out by Zini. 2015-09-12 14:17:46 +12:00
creaturestats.cpp Drain and fortify fixes for dynamicStats 2018-08-13 21:59:26 +09:00
creaturestats.hpp Store mHitAttemptActorId in save files 2017-02-07 01:26:26 +09:00
difficultyscaling.cpp Limit difficulty scaling, as mentioned in docs 2018-07-31 21:14:16 +04:00
difficultyscaling.hpp Implement difficulty scaling (Fixes #1505) 2014-07-20 16:38:20 +02:00
disease.hpp Cleanup of #include statements 2016-06-18 10:56:28 +09:00
drawstate.hpp Savegame: store most of CreatureStats 2014-05-12 21:37:36 +02:00
enchanting.cpp Remove missing souls, remove some runaway exceptions (Fixes #4111) 2018-03-08 23:38:04 +00:00
enchanting.hpp Pass parameters by const reference 2017-04-20 23:47:03 +09:00
levelledlist.hpp Cleanup of #include statements 2016-06-18 10:56:28 +09:00
magiceffects.cpp Remove empty line at the beginning of files 2015-08-18 23:06:12 +02:00
magiceffects.hpp Fix various MSVC warnings 2015-02-15 20:10:21 -06:00
mechanicsmanagerimp.cpp Rework manual spellcasting (e.g. via scripts) 2018-07-12 16:24:25 +04:00
mechanicsmanagerimp.hpp Rework manual spellcasting (e.g. via scripts) 2018-07-12 16:24:25 +04:00
movement.hpp Readded collision objects and movement physics 2015-05-12 03:02:15 +02:00
npcstats.cpp Implement sBookSkillMessage GMST 2018-04-02 21:12:38 +03:00
npcstats.hpp Implement sBookSkillMessage GMST 2018-04-02 21:12:38 +03:00
objects.cpp More consistent wording of errors/warnings 2017-03-04 21:48:31 +01:00
objects.hpp Save scripted animation state (Fixes #1931, #2150, #3393) 2016-08-03 03:52:35 +02:00
obstacle.cpp AI: try to open doors every AI_REACTION_TIME seconds (bug #4454) 2018-06-13 17:47:32 +04:00
obstacle.hpp AI: try to open doors every AI_REACTION_TIME seconds (bug #4454) 2018-06-13 17:47:32 +04:00
pathfinding.cpp Prevent NPC from chosing farther pathgrid node 2018-07-29 18:18:05 +04:00
pathfinding.hpp Move PathgridGraph out of CellStore 2017-11-27 21:20:31 +00:00
pathgrid.cpp http to https for supported urls (#1625) 2018-03-08 21:23:24 +01:00
pathgrid.hpp Move PathgridGraph out of CellStore 2017-11-27 21:20:31 +00:00
pickpocket.cpp Move rng to components 2015-04-22 17:58:55 +02:00
pickpocket.hpp Implement pickpocket detection. Play a voiced dialogue entry when detected. 2014-01-07 03:01:33 +01:00
repair.cpp Added a special function for GUI sounds playing 2017-07-10 15:48:00 +04:00
repair.hpp
security.cpp Implement unlockable locks with 'lock 0' console command 2018-06-19 14:17:33 +04:00
security.hpp
spellcasting.cpp Add zero-duration spells effects to effect list (bug #3533) 2018-08-12 17:25:35 +04:00
spellcasting.hpp Rename mIsScripted variable because its name is ambiguous 2018-08-03 12:01:31 +04:00
spellpriority.cpp Avoid fall-through in spell selection 2018-06-28 11:12:48 +04:00
spellpriority.hpp Split weapons and spells rating code from combat actions 2017-08-01 09:05:35 +04:00
spells.cpp Cache magic effects in MWMechanics::Spells 2016-07-02 12:50:00 +02:00
spells.hpp Cache magic effects in MWMechanics::Spells 2016-07-02 12:50:00 +02:00
stat.cpp Drain and fortify fixes for dynamicStats 2018-08-13 21:59:26 +09:00
stat.hpp Drain and fortify fixes for dynamicStats 2018-08-13 21:59:26 +09:00
steering.cpp Fixed bug in smoothTurn() 2015-09-06 17:39:48 +12:00
steering.hpp Fixes for building with unity build 2015-09-24 15:21:42 +02:00
summoning.cpp Store integer actor ID in AI packages (bug #4036) 2018-06-08 19:57:41 +04:00
summoning.hpp Added a delay before summoned creature corpse despawning 2017-08-18 11:58:28 +04:00
trading.cpp Use relative stat difference for haggling 2018-06-08 19:00:45 +03:00
trading.hpp Moved mechanics code from MWGui::TradeWindow to MWMechanics::Trading 2016-06-04 12:28:47 -04:00
weaponpriority.cpp Don't adjust weapon rating according to weapon condition twice 2018-08-03 19:22:58 +03:00
weaponpriority.hpp implement rateAmmo() function 2018-01-11 21:08:11 +04:00