..
action.cpp
Make the PlayMode and PlayType enums scoped
2017-09-15 02:36:59 -07:00
action.hpp
Adjustments to RemoveItem behavior
2017-04-13 22:33:13 +09:00
actionalchemy.cpp
Make Equip console command to bypass most of restrictions (bug #4460 )
2018-07-11 00:06:21 +04:00
actionalchemy.hpp
Make Equip console command to bypass most of restrictions (bug #4460 )
2018-07-11 00:06:21 +04:00
actionapply.cpp
actionapply.hpp
actiondoor.cpp
actiondoor.hpp
actioneat.cpp
actioneat.hpp
actionequip.cpp
Make Equip console command to bypass most of restrictions (bug #4460 )
2018-07-11 00:06:21 +04:00
actionequip.hpp
Make Equip console command to bypass most of restrictions (bug #4460 )
2018-07-11 00:06:21 +04:00
actionopen.cpp
Improve WindowManager API with a generic way of passing a Ptr to the opened GUI window
2017-09-24 19:08:12 +02:00
actionopen.hpp
Improve WindowManager API with a generic way of passing a Ptr to the opened GUI window
2017-09-24 19:08:12 +02:00
actionread.cpp
Merge pull request #403 from OpenMW/master
2018-04-10 06:43:24 +03:00
actionread.hpp
Improve WindowManager API with a generic way of passing a Ptr to the opened GUI window
2017-09-24 19:08:12 +02:00
actionrepair.cpp
Make Equip console command to bypass most of restrictions (bug #4460 )
2018-07-11 00:06:21 +04:00
actionrepair.hpp
Make Equip console command to bypass most of restrictions (bug #4460 )
2018-07-11 00:06:21 +04:00
actionsoulgem.cpp
actionsoulgem.hpp
actiontake.cpp
[General] Reduce inventory-sending hooks to just 2 in ContainerStore
2018-08-28 05:01:52 +03:00
actiontake.hpp
actiontalk.cpp
Refactor dialogue GUI to talk to the dialogue manager, not the other way around and not both ways.
2017-09-25 23:38:28 +02:00
actiontalk.hpp
actionteleport.cpp
[Client] Send ActorAI packet for new cell after being followed to it
2018-07-13 22:34:36 +03:00
actionteleport.hpp
Removed "less" character from the documentation by the requested opportunity.
2016-12-26 21:46:43 +01:00
actiontrap.cpp
[Client] Set packetOrigin for all ObjectList packets sent
2018-07-23 01:39:43 +03:00
actiontrap.hpp
cellpreloader.cpp
Add abort flag to TerrainPreloadItem
2017-03-14 21:28:57 +01:00
cellpreloader.hpp
Fix issues caused by loading multiple views into the same terrain View
2017-03-14 20:27:55 +01:00
cellref.cpp
[Client] Add World::updatePtrsWithRefId() method
2018-07-27 21:42:08 +03:00
cellref.hpp
[Client] Fix extra qualification error in CellRef when compiling w/ GCC
2018-07-27 21:56:45 +03:00
cellreflist.hpp
cells.cpp
Makes cells cache size configurable
2017-05-25 13:09:40 +04:00
cells.hpp
cellstore.cpp
[Client] Adjust log level for actor transfers in CellStore
2018-07-16 03:53:09 +03:00
cellstore.hpp
[General] Rename all instances of refNumIndex into refNum
2018-07-13 04:12:03 +03:00
cellvisitors.hpp
class.cpp
Merge pull request #457 from OpenMW/master while resolving conflicts
2018-07-14 03:57:05 +03:00
class.hpp
Merge pull request #457 from OpenMW/master while resolving conflicts
2018-07-14 03:57:05 +03:00
containerstore.cpp
[General] Reduce inventory-sending hooks to just 2 in ContainerStore
2018-08-28 05:01:52 +03:00
containerstore.hpp
Ignore broken items when search for replacement (bug #4453 )
2018-06-13 18:39:02 +04:00
contentloader.hpp
Escape content file names before sending them to the GUI
2017-08-25 10:05:56 +00:00
customdata.cpp
customdata.hpp
esmloader.cpp
esmloader.hpp
esmstore.cpp
Add NPC validation to esmstore (bug #2772 )
2018-06-14 16:48:16 +04:00
esmstore.hpp
Add NPC validation to esmstore (bug #2772 )
2018-06-14 16:48:16 +04:00
failedaction.cpp
failedaction.hpp
globals.cpp
globals.hpp
inventorystore.cpp
Merge pull request #319 from OpenMW/master while resolving conflicts
2017-10-22 20:27:44 +03:00
inventorystore.hpp
Remove item by id from InventoryStore
2017-10-06 10:54:25 +04:00
livecellref.cpp
Remove missing souls, remove some runaway exceptions ( Fixes #4111 )
2018-03-08 23:38:04 +00:00
livecellref.hpp
[Client] Clean up & simplify logic for DedicatedPlayer cell transitions
2017-04-23 14:01:13 +03:00
localscripts.cpp
More consistent wording of errors/warnings
2017-03-04 21:48:31 +01:00
localscripts.hpp
manualref.cpp
[Client] Set mMpNum to 0 for ManualRef
2017-04-05 06:58:59 +03:00
manualref.hpp
nullaction.hpp
player.cpp
[Client] Set packetOrigin for all ObjectList packets sent
2018-07-23 01:39:43 +03:00
player.hpp
Move previous items to player
2018-06-10 16:21:19 +04:00
projectilemanager.cpp
Correct projectile rotation
2017-11-23 20:27:22 +01:00
projectilemanager.hpp
Make use of mEffectAnimationTime for projectile rotation
2017-11-23 15:14:15 +01:00
ptr.cpp
Added ConstContainerStoreIterator
2017-02-18 13:47:18 +00:00
ptr.hpp
Added ConstContainerStoreIterator
2017-02-18 13:47:18 +00:00
recordcmp.hpp
refdata.cpp
Reset activation flags when an object is copied ( Fixes #3671 , Fixes #3719 )
2017-01-14 15:29:36 +01:00
refdata.hpp
scene.cpp
[General] Send certain packets only when logged in
2018-10-13 15:36:13 +03:00
scene.hpp
Add 'prediction time' setting for cell/terrain pre-loading
2017-07-19 16:44:37 +02:00
store.cpp
Get rid of unnecessary find
2018-05-06 16:42:05 +04:00
store.hpp
Don't call Store::setUp() unnecessarily
2018-02-13 00:38:55 +00:00
timestamp.cpp
timestamp.hpp
weather.cpp
[Client] Always stop sending weather updates when moving to an interior
2018-09-07 08:37:22 +03:00
weather.hpp
[General] Reimplement weather synchronization to allow soft transitions
2018-07-21 05:20:26 +03:00
worldimp.cpp
[Client] Move item magic hook to correct location
2018-09-10 12:02:21 +03:00
worldimp.hpp
Merge pull request #469 from davidcernat/master while resolving conflicts
2018-08-20 14:08:44 +03:00