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Packets that don't have a destruct method are using static memory, which will only be valid until the next av_read_frame call. Otherwise, it's already dynamically allocated and will remain valid. |
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| .. | ||
| mwbase | ||
| mwclass | ||
| mwdialogue | ||
| mwgui | ||
| mwinput | ||
| mwmechanics | ||
| mwrender | ||
| mwscript | ||
| mwsound | ||
| mwworld | ||
| CMakeLists.txt | ||
| config.hpp.cmake | ||
| doc.hpp | ||
| engine.cpp | ||
| engine.hpp | ||
| main.cpp | ||