.. |
.gitignore
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directory structure reorganisation (still missing the mangle stuff)
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2010-06-25 22:28:59 +02:00 |
actors.cpp
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fix npc animation key update
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2012-08-06 15:26:37 +04:00 |
actors.hpp
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a very little comments
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2012-07-31 16:52:21 +04:00 |
animation.cpp
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Support playgroup mode 0
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2012-07-24 14:54:12 -07:00 |
animation.hpp
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Support playgroup mode 0
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2012-07-24 14:54:12 -07:00 |
cell.hpp
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implemented take action
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2010-08-07 20:25:17 +02:00 |
compositors.cpp
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fix triangle / batch counts with compositors
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2012-06-22 12:56:04 +02:00 |
compositors.hpp
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fix triangle / batch counts with compositors
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2012-06-22 12:56:04 +02:00 |
creatureanimation.cpp
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Store text keys from base NIF animations
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2012-07-23 17:27:35 -07:00 |
creatureanimation.hpp
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Merge remote branch 'modred11/master'
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2012-07-17 10:21:46 +02:00 |
debugging.cpp
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more include cleanup (most removing Ogre.h)
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2012-07-03 15:32:38 +02:00 |
debugging.hpp
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Issue #107: Ptr related include cleanup
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2012-07-03 13:55:53 +02:00 |
localmap.cpp
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Issue #107: WindowManager is accessed only through the interface class from now on
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2012-08-12 18:11:09 +02:00 |
localmap.hpp
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Issue #107: Ptr related include cleanup
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2012-07-03 13:55:53 +02:00 |
npcanimation.cpp
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Store text keys from base NIF animations
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2012-07-23 17:27:35 -07:00 |
npcanimation.hpp
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Reimplement the skirt part
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2012-07-18 22:32:26 -07:00 |
objects.cpp
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high-level implementation, unstable
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2012-07-30 23:28:14 +04:00 |
objects.hpp
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a very little comments
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2012-07-31 16:52:21 +04:00 |
occlusionquery.cpp
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minor fix
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2012-04-19 01:10:55 +02:00 |
occlusionquery.hpp
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Preparing for clothes/armor
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2012-04-02 22:08:46 -04:00 |
player.cpp
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far better camera movement
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2012-08-17 15:19:43 +04:00 |
player.hpp
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far better camera movement
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2012-08-17 15:19:43 +04:00 |
renderconst.hpp
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water
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2012-07-19 22:23:07 +02:00 |
renderinginterface.hpp
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rotateObject() added, input system rewritten
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2012-08-09 00:15:52 +04:00 |
renderingmanager.cpp
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initial vanity mode support
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2012-08-17 15:19:43 +04:00 |
renderingmanager.hpp
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initial 3d-person camera support
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2012-08-17 15:19:43 +04:00 |
shadows.cpp
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sky
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2012-07-11 09:08:55 +02:00 |
shadows.hpp
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basic shadows
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2012-04-11 18:53:13 +02:00 |
sky.cpp
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Return text keys from NIFs when creating entities
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2012-07-23 17:20:47 -07:00 |
sky.hpp
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Merge branch 'master' into nif-cleanup
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2012-07-23 15:35:31 +02:00 |
terrain.cpp
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Revert "Merge remote-tracking branch 'mark76/multiple_esm_esp' into nif-cleanup"
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2012-07-23 15:36:12 +02:00 |
terrain.hpp
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Revert "Merge remote-tracking branch 'mark76/multiple_esm_esp' into nif-cleanup"
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2012-07-23 15:36:12 +02:00 |
terrainmaterial.cpp
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terrainmaterial.cpp: fix std::runtime_error compile error
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2012-08-03 22:42:28 +02:00 |
terrainmaterial.hpp
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terrain as it was before, with about 4x less code
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2012-07-15 08:21:43 +02:00 |
water.cpp
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World::isUnderwater(), World::isSwimming()
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2012-08-03 14:42:09 +04:00 |
water.hpp
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World::isUnderwater(), World::isSwimming()
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2012-08-03 14:42:09 +04:00 |