.. |
action.cpp
|
Old door sound fades out on door open/close. Door sound is synchronised to angle on action.
|
12 years ago |
action.hpp
|
Old door sound fades out on door open/close. Door sound is synchronised to angle on action.
|
12 years ago |
actionalchemy.cpp
|
Fix for bug #1080, can't read/repair/make potions/use soul gems/rest/sleep while in combat.
|
11 years ago |
actionalchemy.hpp
|
Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
|
12 years ago |
actionapply.cpp
|
Fix Potion use action removing the potion even when the action is not executed (Fixes #1521)
|
11 years ago |
actionapply.hpp
|
Fix Potion use action removing the potion even when the action is not executed (Fixes #1521)
|
11 years ago |
actiondoor.cpp
|
Opening doors
|
12 years ago |
actiondoor.hpp
|
Opening doors
|
12 years ago |
actioneat.cpp
|
Remove static method MWWorld::Class::get(&Ptr)
|
11 years ago |
actioneat.hpp
|
Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
|
12 years ago |
actionequip.cpp
|
Allow equipping twohanded weapon and shield at the same time (Fixes #1785)
|
10 years ago |
actionequip.hpp
|
Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
|
12 years ago |
actionopen.cpp
|
Closes #1081: Implement disease contraction
|
11 years ago |
actionopen.hpp
|
Added "dispose corpse" button, added stealing (all items visible and no penalty yet)
|
12 years ago |
actionread.cpp
|
Remove static method MWWorld::Class::get(&Ptr)
|
11 years ago |
actionread.hpp
|
Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
|
12 years ago |
actionrepair.cpp
|
Fix for bug #1080, can't read/repair/make potions/use soul gems/rest/sleep while in combat.
|
11 years ago |
actionrepair.hpp
|
Added PC repair feature
|
12 years ago |
actionsoulgem.cpp
|
Fix for bug #1080, can't read/repair/make potions/use soul gems/rest/sleep while in combat.
|
11 years ago |
actionsoulgem.hpp
|
Added soulgem dialog; made interactive message boxes not close the previous UI
|
12 years ago |
actiontake.cpp
|
Change stolen items handling to match MW (Fixes #1443, Fixes #2290)
|
10 years ago |
actiontake.hpp
|
Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
|
12 years ago |
actiontalk.cpp
|
Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
|
12 years ago |
actiontalk.hpp
|
Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
|
12 years ago |
actionteleport.cpp
|
Add maximum distance for teleporting followers on using a door
|
10 years ago |
actionteleport.hpp
|
Fix potential infinite recursion in ActionTeleport (Fixes #1840)
|
11 years ago |
actiontrap.cpp
|
Telekinesis allows safe opening of traps (Fixes #1916)
|
10 years ago |
actiontrap.hpp
|
Projectile models are now spawned (no movement or impact yet). Refactored trap activation to apply range types properly. Handle ContinuousVFX for magic effects (note they aren't stopped yet when the effect ends)
|
11 years ago |
cellfunctors.hpp
|
Show marked position on map. Implement Detect X magic effects.
|
11 years ago |
cellref.cpp
|
Stolen item tracking overhaul part 2 (Fixes #2338)
|
10 years ago |
cellref.hpp
|
Stolen item tracking overhaul part 2 (Fixes #2338)
|
10 years ago |
cellreflist.hpp
|
Minor changes to ESM::RefNum
|
10 years ago |
cells.cpp
|
Account for not yet listed cells in getInteriorPtrs
|
10 years ago |
cells.hpp
|
Several warning fixes
|
10 years ago |
cellstore.cpp
|
Remove "loading cell" message
|
10 years ago |
cellstore.hpp
|
Cleanup: Add const to read-only CellRefList access.
|
10 years ago |
class.cpp
|
Armor tooltip should show the effective armor rating
|
10 years ago |
class.hpp
|
Armor tooltip should show the effective armor rating
|
10 years ago |
containerstore.cpp
|
fixing MSVC 2013 warning C4244: & C4305
|
10 years ago |
containerstore.hpp
|
Stolen item tracking overhaul part 2 (Fixes #2338)
|
10 years ago |
contentloader.hpp
|
Missing iostream include
|
11 years ago |
customdata.hpp
|
added customdata base class (issue #185)
|
13 years ago |
esmloader.cpp
|
Remove some unused code, include cleanup
|
10 years ago |
esmloader.hpp
|
Reduce includes
|
10 years ago |
esmstore.cpp
|
fixing MSVC 2013 warning C4244: & C4305
|
10 years ago |
esmstore.hpp
|
Several warning fixes
|
10 years ago |
failedaction.cpp
|
Handle object activation as a werewolf
|
12 years ago |
failedaction.hpp
|
fix -Wnewline-eof warnings
|
10 years ago |
fallback.cpp
|
Fix ripples for D3D - added simpler effect (Fixes #1649)
|
10 years ago |
fallback.hpp
|
Fix ripples for D3D - added simpler effect (Fixes #1649)
|
10 years ago |
globals.cpp
|
Several warning fixes
|
10 years ago |
globals.hpp
|
Several warning fixes
|
10 years ago |
inventorystore.cpp
|
fixing MSVC 2013 warning C4244: & C4305
|
10 years ago |
inventorystore.hpp
|
Store selected enchant item in savegame (Fixes #1702)
|
10 years ago |
livecellref.cpp
|
Include cleanup
|
10 years ago |
livecellref.hpp
|
Basic RefData and CellRef change tracking
|
11 years ago |
localscripts.cpp
|
Remove some unused code, include cleanup
|
10 years ago |
localscripts.hpp
|
fixed warning C4099:
|
10 years ago |
manualref.cpp
|
fix -Wnewline-eof warnings
|
10 years ago |
manualref.hpp
|
Move manualref code out of header
|
10 years ago |
nullaction.hpp
|
Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
|
12 years ago |
physicssystem.cpp
|
Fix setWaterLevel script instruction not affecting physics
|
10 years ago |
physicssystem.hpp
|
Rewrite animated collision shape support (Fixes #2123)
|
10 years ago |
player.cpp
|
fixing MSVC 2013 warning C4244: & C4305
|
10 years ago |
player.hpp
|
Several warning fixes
|
10 years ago |
projectilemanager.cpp
|
fixing MSVC 2013 warning C4244: & C4305
|
10 years ago |
projectilemanager.hpp
|
Several warning fixes
|
10 years ago |
ptr.cpp
|
Basic RefData and CellRef change tracking
|
11 years ago |
ptr.hpp
|
fixed warning C4099:
|
10 years ago |
recordcmp.hpp
|
Remove some unused code, include cleanup
|
10 years ago |
refdata.cpp
|
fixed MSVC 2013 warning C4800
|
10 years ago |
refdata.hpp
|
fix crash game on Android after start loading
|
10 years ago |
scene.cpp
|
Remove more log spam
|
10 years ago |
scene.hpp
|
Implement cell loading threshold (Fixes #1874)
|
10 years ago |
store.cpp
|
Remove some unused code, include cleanup
|
10 years ago |
store.hpp
|
removed redundant mScript field in ESM::StartScript
|
10 years ago |
timestamp.cpp
|
fixing MSVC 2013 warning C4244: & C4305
|
10 years ago |
timestamp.hpp
|
fixed warning C4099:
|
10 years ago |
weather.cpp
|
fixing MSVC 2013 warning C4244: & C4305
|
10 years ago |
weather.hpp
|
Move weather reset to clear() method
|
10 years ago |
worldimp.cpp
|
fixing MSVC 2013 warning C4244: & C4305
|
10 years ago |
worldimp.hpp
|
fixing MSVC 2013 warning C4244: & C4305
|
10 years ago |