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openmw-tes3mp/apps/openmw/mwworld
2015-02-25 20:35:11 +01:00
..
action.cpp Old door sound fades out on door open/close. Door sound is synchronised to angle on action. 2013-07-31 15:46:23 +02:00
action.hpp Old door sound fades out on door open/close. Door sound is synchronised to angle on action. 2013-07-31 15:46:23 +02:00
actionalchemy.cpp Fix for bug #1080, can't read/repair/make potions/use soul gems/rest/sleep while in combat. 2014-04-24 22:47:45 -04:00
actionalchemy.hpp
actionapply.cpp Fix Potion use action removing the potion even when the action is not executed (Fixes #1521) 2014-06-17 04:05:20 +02:00
actionapply.hpp Fix Potion use action removing the potion even when the action is not executed (Fixes #1521) 2014-06-17 04:05:20 +02:00
actiondoor.cpp
actiondoor.hpp
actioneat.cpp Remove static method MWWorld::Class::get(&Ptr) 2014-05-22 20:50:00 +02:00
actioneat.hpp
actionequip.cpp Allow equipping twohanded weapon and shield at the same time (Fixes #1785) 2014-12-12 16:49:22 +01:00
actionequip.hpp
actionopen.cpp Closes #1081: Implement disease contraction 2014-01-03 23:33:14 +01:00
actionopen.hpp
actionread.cpp Remove static method MWWorld::Class::get(&Ptr) 2014-05-22 20:50:00 +02:00
actionread.hpp
actionrepair.cpp Fix for bug #1080, can't read/repair/make potions/use soul gems/rest/sleep while in combat. 2014-04-24 22:47:45 -04:00
actionrepair.hpp
actionsoulgem.cpp Fix for bug #1080, can't read/repair/make potions/use soul gems/rest/sleep while in combat. 2014-04-24 22:47:45 -04:00
actionsoulgem.hpp
actiontake.cpp Change stolen items handling to match MW (Fixes #1443, Fixes #2290) 2015-02-05 04:18:43 +01:00
actiontake.hpp
actiontalk.cpp
actiontalk.hpp
actionteleport.cpp Add maximum distance for teleporting followers on using a door 2015-01-11 17:04:58 +01:00
actionteleport.hpp Fix potential infinite recursion in ActionTeleport (Fixes #1840) 2014-08-26 02:09:23 +02:00
actiontrap.cpp Telekinesis allows safe opening of traps (Fixes #1916) 2015-02-17 22:14:25 +13:00
actiontrap.hpp Projectile models are now spawned (no movement or impact yet). Refactored trap activation to apply range types properly. Handle ContinuousVFX for magic effects (note they aren't stopped yet when the effect ends) 2013-11-13 14:02:15 +01:00
cellfunctors.hpp Show marked position on map. Implement Detect X magic effects. 2014-01-01 22:37:52 +01:00
cellref.cpp Stolen item tracking overhaul part 2 (Fixes #2338) 2015-02-06 01:27:16 +01:00
cellref.hpp Stolen item tracking overhaul part 2 (Fixes #2338) 2015-02-06 01:27:16 +01:00
cellreflist.hpp Minor changes to ESM::RefNum 2015-01-11 12:20:22 +13:00
cells.cpp Account for not yet listed cells in getInteriorPtrs 2015-02-04 16:41:14 +01:00
cells.hpp Several warning fixes 2015-01-23 15:34:47 +01:00
cellstore.cpp Ensure the item can be equipped in the given slot when loading inventory 2015-01-23 15:32:34 +01:00
cellstore.hpp Cleanup: Add const to read-only CellRefList access. 2015-02-22 12:25:10 -06:00
class.cpp ESSImport: fix NPC factions 2015-01-27 23:12:21 +01:00
class.hpp Stolen item tracking overhaul part 2 (Fixes #2338) 2015-02-06 01:27:16 +01:00
containerstore.cpp Stolen item tracking overhaul part 2 (Fixes #2338) 2015-02-06 01:27:16 +01:00
containerstore.hpp Stolen item tracking overhaul part 2 (Fixes #2338) 2015-02-06 01:27:16 +01:00
contentloader.hpp Missing iostream include 2013-11-04 10:36:22 +01:00
customdata.hpp
esmloader.cpp Remove some unused code, include cleanup 2015-01-27 23:12:13 +01:00
esmloader.hpp Reduce includes 2015-01-10 01:00:52 +01:00
esmstore.cpp Remove some unused code, include cleanup 2015-01-27 23:12:13 +01:00
esmstore.hpp Several warning fixes 2015-01-23 15:34:47 +01:00
failedaction.cpp Handle object activation as a werewolf 2013-08-08 22:34:53 -07:00
failedaction.hpp Handle object activation as a werewolf 2013-08-08 22:34:53 -07:00
fallback.cpp Fix ripples for D3D - added simpler effect (Fixes #1649) 2015-02-09 19:30:11 +01:00
fallback.hpp Fix ripples for D3D - added simpler effect (Fixes #1649) 2015-02-09 19:30:11 +01:00
globals.cpp Several warning fixes 2015-01-23 15:34:47 +01:00
globals.hpp Several warning fixes 2015-01-23 15:34:47 +01:00
inventorystore.cpp Add possibility to dress up corpses (Fixes #2221) 2015-02-05 04:18:43 +01:00
inventorystore.hpp Store selected enchant item in savegame (Fixes #1702) 2015-01-23 16:45:47 +01:00
livecellref.cpp Include cleanup 2015-02-05 04:18:42 +01:00
livecellref.hpp Basic RefData and CellRef change tracking 2014-05-25 14:30:07 +02:00
localscripts.cpp Remove some unused code, include cleanup 2015-01-27 23:12:13 +01:00
localscripts.hpp
manualref.cpp Move manualref code out of header 2015-02-09 15:01:49 +01:00
manualref.hpp Move manualref code out of header 2015-02-09 15:01:49 +01:00
nullaction.hpp
physicssystem.cpp Fix setWaterLevel script instruction not affecting physics 2015-02-08 15:50:40 +01:00
physicssystem.hpp Rewrite animated collision shape support (Fixes #2123) 2015-01-13 05:37:37 +01:00
player.cpp Make sure birthsign spells are added when loading savegame 2015-02-06 01:27:17 +01:00
player.hpp Several warning fixes 2015-01-23 15:34:47 +01:00
projectilemanager.cpp Move manualref code out of header 2015-02-09 15:01:49 +01:00
projectilemanager.hpp Several warning fixes 2015-01-23 15:34:47 +01:00
ptr.cpp Basic RefData and CellRef change tracking 2014-05-25 14:30:07 +02:00
ptr.hpp Reduce includes 2015-01-10 01:00:52 +01:00
recordcmp.hpp Remove some unused code, include cleanup 2015-01-27 23:12:13 +01:00
refdata.cpp Add support for undeleting references (Fixes #2193) 2014-12-06 21:08:18 +01:00
refdata.hpp Add support for undeleting references (Fixes #2193) 2014-12-06 21:08:18 +01:00
scene.cpp Fix crash for LAND records without data 2015-02-24 21:42:40 +01:00
scene.hpp Implement cell loading threshold (Fixes #1874) 2014-10-02 16:50:10 +02:00
store.cpp Remove some unused code, include cleanup 2015-01-27 23:12:13 +01:00
store.hpp Fix overwriting script records not working 2015-01-31 22:40:40 +01:00
timestamp.cpp Savegame: store most of CreatureStats 2014-05-12 21:37:36 +02:00
timestamp.hpp Savegame: store most of CreatureStats 2014-05-12 21:37:36 +02:00
weather.cpp Fix MSVC build due to missing M_PI define 2015-02-10 15:32:54 +01:00
weather.hpp Move weather reset to clear() method 2015-01-24 16:45:36 +01:00
worldimp.cpp Add defaults for some required globals (Fixes #2397) 2015-02-25 20:35:11 +01:00
worldimp.hpp Merge remote-tracking branch 'jordan-ayers/bugfix/1533' 2015-02-22 21:58:01 +01:00