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mwbase
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Fix fixme behavior in interiors
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2018-10-24 01:43:38 +03:00 |
mwclass
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Merge pull request #1969 from Capostrophic/soundgen
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2018-10-15 14:43:11 +02:00 |
mwdialogue
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Replace all NULLs to nullptr
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2018-10-09 10:21:12 +04:00 |
mwgui
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Merged pull request #1967
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2018-10-13 11:15:45 +02:00 |
mwinput
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Disallow to open the journal while settings window is open (bug #4674)
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2018-10-10 18:33:56 +03:00 |
mwmechanics
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Force actor to the 'weapon equipped' state if the weapon disappeared in the middle of attack (bug #4646)
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2018-10-18 11:42:03 +04:00 |
mwphysics
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Try to use collisions from basic actor model if an animated one has no collisions (feature #4682)
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2018-10-16 22:28:19 +04:00 |
mwrender
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Re-fix water reflections while making a no-GUI screenshot
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2018-10-10 22:44:26 +03:00 |
mwscript
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Fix fixme behavior in interiors
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2018-10-24 01:43:38 +03:00 |
mwsound
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Catch exceptions inside the loadVoice() (bug #4685)
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2018-10-18 15:02:23 +04:00 |
mwstate
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Replace all NULLs to nullptr
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2018-10-09 10:21:12 +04:00 |
mwworld
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Fix fixme behavior in interiors
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2018-10-24 01:43:38 +03:00 |
android_commandLine.cpp
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Fix tab indentations in apps/ and components/
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2015-09-16 20:45:37 +02:00 |
android_commandLine.h
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Remove empty line at the beginning of files
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2015-08-18 23:06:12 +02:00 |
android_main.c
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Replace all NULLs to nullptr
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2018-10-09 10:21:12 +04:00 |
CMakeLists.txt
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Rework manual spellcasting (e.g. via scripts)
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2018-07-12 16:24:25 +04:00 |
doc.hpp
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Fixed more spelling mistakes
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2016-12-15 13:09:40 +01:00 |
engine.cpp
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Replace all NULLs to nullptr
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2018-10-09 10:21:12 +04:00 |
engine.hpp
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Merge branch 'master' into screenshot360
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2018-02-25 11:25:19 +01:00 |
main.cpp
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Use new logging system for game itself
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2018-08-14 23:05:43 +04:00 |