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openmw-tes3mp/apps/openmw
2018-10-24 01:43:38 +03:00
..
mwbase Fix fixme behavior in interiors 2018-10-24 01:43:38 +03:00
mwclass Merge pull request #1969 from Capostrophic/soundgen 2018-10-15 14:43:11 +02:00
mwdialogue Replace all NULLs to nullptr 2018-10-09 10:21:12 +04:00
mwgui Merged pull request #1967 2018-10-13 11:15:45 +02:00
mwinput Disallow to open the journal while settings window is open (bug #4674) 2018-10-10 18:33:56 +03:00
mwmechanics Force actor to the 'weapon equipped' state if the weapon disappeared in the middle of attack (bug #4646) 2018-10-18 11:42:03 +04:00
mwphysics Try to use collisions from basic actor model if an animated one has no collisions (feature #4682) 2018-10-16 22:28:19 +04:00
mwrender Re-fix water reflections while making a no-GUI screenshot 2018-10-10 22:44:26 +03:00
mwscript Fix fixme behavior in interiors 2018-10-24 01:43:38 +03:00
mwsound Catch exceptions inside the loadVoice() (bug #4685) 2018-10-18 15:02:23 +04:00
mwstate Replace all NULLs to nullptr 2018-10-09 10:21:12 +04:00
mwworld Fix fixme behavior in interiors 2018-10-24 01:43:38 +03:00
android_commandLine.cpp Fix tab indentations in apps/ and components/ 2015-09-16 20:45:37 +02:00
android_commandLine.h Remove empty line at the beginning of files 2015-08-18 23:06:12 +02:00
android_main.c Replace all NULLs to nullptr 2018-10-09 10:21:12 +04:00
CMakeLists.txt Rework manual spellcasting (e.g. via scripts) 2018-07-12 16:24:25 +04:00
doc.hpp Fixed more spelling mistakes 2016-12-15 13:09:40 +01:00
engine.cpp Replace all NULLs to nullptr 2018-10-09 10:21:12 +04:00
engine.hpp Merge branch 'master' into screenshot360 2018-02-25 11:25:19 +01:00
main.cpp Use new logging system for game itself 2018-08-14 23:05:43 +04:00