..
mwbase
Partially revert "Get rid of redundant setKeyFocusWidget() method"
2019-06-09 02:12:44 +03:00
mwclass
Refactor weapon types behaviour
2019-08-09 19:40:27 +04:00
mwdialogue
Use the logging system for compiler errors
2019-04-23 22:20:18 +04:00
mwgui
Prevent front() and operator[] from causing undefined behavior
2019-08-04 14:47:33 +03:00
mwinput
Allow user controller bindings
2019-08-03 19:55:58 +00:00
mwmechanics
Refactor weapon types behaviour
2019-08-09 19:40:27 +04:00
mwphysics
Remove BOM from CPP files (allows to build OpenMW with LCC on Elbrus)
2019-05-21 19:22:34 +04:00
mwrender
Refactor weapon types behaviour
2019-08-09 19:40:27 +04:00
mwscript
Apply instant FX in AddSpell immediately (bug #5055 )
2019-08-02 21:26:47 +03:00
mwsound
Fixed SoundManager::stopSound when output is not initialized (bug #4600 probably)
2019-07-04 22:48:33 +02:00
mwstate
Remove redundant includes
2019-02-23 08:02:12 +04:00
mwworld
Refactor weapon types behaviour
2019-08-09 19:40:27 +04:00
android_main.cpp
android: Switch to C++
2019-04-28 18:21:31 -04:00
CMakeLists.txt
Refactor weapon types behaviour
2019-08-09 19:40:27 +04:00
doc.hpp
Fixed more spelling mistakes
2016-12-15 13:09:40 +01:00
engine.cpp
Allow user controller bindings
2019-08-03 19:55:58 +00:00
engine.hpp
Make fallback map static to simplify constructors
2019-03-29 15:30:49 +04:00
main.cpp
Add separate textures for scrollbars (feature #5051 )
2019-06-01 16:12:03 +04:00