..
activespells.cpp
Savegame: store ActiveSpells
2014-05-14 23:54:15 +02:00
activespells.hpp
Savegame: store ActiveSpells
2014-05-14 23:54:15 +02:00
aipackage.cpp
Revise AI data handling
2019-02-23 21:00:47 +03:00
aipackage.hpp
Revise AI data handling
2019-02-23 21:00:47 +03:00
aisequence.cpp
Remove redundant includes
2019-02-23 08:02:12 +04:00
aisequence.hpp
Merged pull request #1477
2018-06-09 10:52:35 +02:00
animationstate.cpp
Do not use architecture dependent type size_t in esm format ( Fixes #3633 )
2016-11-22 15:47:06 +01:00
animationstate.hpp
Do not use architecture dependent type size_t in esm format ( Fixes #3633 )
2016-11-22 15:47:06 +01:00
attr.cpp
Handle werewolf stats
2013-08-09 05:14:58 -07:00
attr.hpp
Clean up fallback record creation
2018-12-28 01:22:24 +03:00
cellid.cpp
Replace "sys::default" with ESM::CellId::sDefaultWorldspace
2016-07-02 19:48:11 +02:00
cellid.hpp
Replace "sys::default" with ESM::CellId::sDefaultWorldspace
2016-07-02 19:48:11 +02:00
cellref.cpp
Use new logging system for components
2018-08-14 19:42:41 +04:00
cellref.hpp
Implement unlockable locks with 'lock 0' console command
2018-06-19 14:17:33 +04:00
cellstate.cpp
Remove empty line at the beginning of files
2015-08-18 23:06:12 +02:00
cellstate.hpp
Feature #32 : Implement respawn for containers, creatures and NPCs
2014-05-17 09:09:00 +02:00
containerstate.cpp
Remove empty line at the beginning of files
2015-08-18 23:06:12 +02:00
containerstate.hpp
store content of containers in saved game files
2014-01-31 13:25:32 +01:00
controlsstate.cpp
Save controls state ( Fixes #3598 )
2016-10-20 02:12:01 +02:00
controlsstate.hpp
Save controls state ( Fixes #3598 )
2016-10-20 02:12:01 +02:00
creaturelevliststate.cpp
Feature #32 : Implement respawn for containers, creatures and NPCs
2014-05-17 09:09:00 +02:00
creaturelevliststate.hpp
Feature #32 : Implement respawn for containers, creatures and NPCs
2014-05-17 09:09:00 +02:00
creaturestate.cpp
Remove empty line at the beginning of files
2015-08-18 23:06:12 +02:00
creaturestate.hpp
ESSImport: player is placed in correct cell, npc cellrefs work
2015-01-18 20:01:50 +01:00
creaturestats.cpp
Disable hitAttemptActorId saving code for now
2017-02-10 06:26:32 +01:00
creaturestats.hpp
Disable hitAttemptActorId saving code for now
2017-02-10 06:26:32 +01:00
custommarkerstate.cpp
ESSImport: convert custom map markers, not working for interiors yet
2015-01-19 09:29:21 +01:00
custommarkerstate.hpp
fix builds against MyGUI master
2019-06-16 14:41:34 +02:00
debugprofile.cpp
Rewrite NAME_T into FIXED_STRING.
2016-05-07 23:27:33 +03:00
debugprofile.hpp
Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records
2015-07-22 19:26:00 +03:00
defs.hpp
Save controls state ( Fixes #3598 )
2016-10-20 02:12:01 +02:00
dialoguestate.cpp
Remove empty line at the beginning of files
2015-08-18 23:06:12 +02:00
dialoguestate.hpp
ESSImport: convert faction reactions and known dialogue topics
2015-01-20 15:56:07 +01:00
doorstate.cpp
Savegame: store door movement state ( Closes #747 )
2014-05-15 09:54:10 +02:00
doorstate.hpp
Savegame: store door movement state ( Closes #747 )
2014-05-15 09:54:10 +02:00
effectlist.cpp
Don't rely on subrecord order part 2
2015-02-12 05:43:22 +01:00
effectlist.hpp
Don't rely on subrecord order part 2
2015-02-12 05:43:22 +01:00
esmcommon.hpp
Make sure that proper operator function is used for char[N] argument
2019-02-03 09:32:32 +01:00
esmreader.cpp
Actually fix bug 4938
2019-05-15 21:41:49 +03:00
esmreader.hpp
Merge pull request #2180 from akortunov/includes
2019-02-24 01:14:16 +01:00
esmwriter.cpp
Replace all NULLs to nullptr
2018-10-09 10:21:12 +04:00
esmwriter.hpp
Pass parameters by const reference
2017-04-20 23:47:03 +09:00
filter.cpp
Rewrite NAME_T into FIXED_STRING.
2016-05-07 23:27:33 +03:00
filter.hpp
Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records
2015-07-22 19:26:00 +03:00
fogstate.cpp
Savegame: store fog of war ( Closes #1177 )
2014-05-11 02:07:58 +02:00
fogstate.hpp
Savegame: store fog of war ( Closes #1177 )
2014-05-11 02:07:58 +02:00
globalmap.cpp
Fix global map markers being duplicated when cell is visited again
2014-09-26 16:51:48 +02:00
globalmap.hpp
Fix global map markers being duplicated when cell is visited again
2014-09-26 16:51:48 +02:00
globalscript.cpp
Remove empty line at the beginning of files
2015-08-18 23:06:12 +02:00
globalscript.hpp
ESSImport: convert running global scripts
2015-01-27 23:05:20 +01:00
inventorystate.cpp
Fix shadowing warnings
2016-08-29 12:20:00 +02:00
inventorystate.hpp
Allows the same item to have multiple ancestors
2015-12-09 18:24:35 +01:00
journalentry.cpp
Remove empty line at the beginning of files
2015-08-18 23:06:12 +02:00
journalentry.hpp
Feature #764 : Store the actor that gave the dialog response
2014-02-01 18:42:01 +01:00
loadacti.cpp
Rewrite NAME_T into FIXED_STRING.
2016-05-07 23:27:33 +03:00
loadacti.hpp
Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records
2015-07-22 19:26:00 +03:00
loadalch.cpp
Rewrite NAME_T into FIXED_STRING.
2016-05-07 23:27:33 +03:00
loadalch.hpp
Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records
2015-07-22 19:26:00 +03:00
loadappa.cpp
Rewrite NAME_T into FIXED_STRING.
2016-05-07 23:27:33 +03:00
loadappa.hpp
Fix reversed use of alembics and retorts
2016-10-07 01:38:50 +09:00
loadarmo.cpp
Rewrite NAME_T into FIXED_STRING.
2016-05-07 23:27:33 +03:00
loadarmo.hpp
Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records
2015-07-22 19:26:00 +03:00
loadbody.cpp
Rewrite NAME_T into FIXED_STRING.
2016-05-07 23:27:33 +03:00
loadbody.hpp
Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records
2015-07-22 19:26:00 +03:00
loadbook.cpp
Update loadbook.cpp
2017-02-12 13:53:10 +01:00
loadbook.hpp
Update loadbook.hpp
2017-02-12 13:52:36 +01:00
loadbsgn.cpp
Rewrite NAME_T into FIXED_STRING.
2016-05-07 23:27:33 +03:00
loadbsgn.hpp
Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records
2015-07-22 19:26:00 +03:00
loadcell.cpp
Get rid of unnecessary string streams
2019-01-07 21:08:16 +04:00
loadcell.hpp
Initialize missing struct fields
2018-09-11 11:11:24 +04:00
loadclas.cpp
Rewrite NAME_T into FIXED_STRING.
2016-05-07 23:27:33 +03:00
loadclas.hpp
Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records
2015-07-22 19:26:00 +03:00
loadclot.cpp
Rewrite NAME_T into FIXED_STRING.
2016-05-07 23:27:33 +03:00
loadclot.hpp
Signedness fixes
2019-06-18 14:47:10 +03:00
loadcont.cpp
Rewrite NAME_T into FIXED_STRING.
2016-05-07 23:27:33 +03:00
loadcont.hpp
Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records
2015-07-22 19:26:00 +03:00
loadcrea.cpp
Support eight possible blood types (feature #4958 )
2019-04-14 18:48:31 +03:00
loadcrea.hpp
Support eight possible blood types (feature #4958 )
2019-04-14 18:48:31 +03:00
loaddial.cpp
Use new logging system for components
2018-08-14 19:42:41 +04:00
loaddial.hpp
Remove unused includes
2015-07-22 22:18:26 +03:00
loaddoor.cpp
Rewrite NAME_T into FIXED_STRING.
2016-05-07 23:27:33 +03:00
loaddoor.hpp
Clean up fallback record creation
2018-12-28 01:22:24 +03:00
loadench.cpp
Rewrite NAME_T into FIXED_STRING.
2016-05-07 23:27:33 +03:00
loadench.hpp
Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records
2015-07-22 19:26:00 +03:00
loadfact.cpp
Rewrite NAME_T into FIXED_STRING.
2016-05-07 23:27:33 +03:00
loadfact.hpp
Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records
2015-07-22 19:26:00 +03:00
loadglob.cpp
Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records
2015-07-22 19:26:00 +03:00
loadglob.hpp
Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records
2015-07-22 19:26:00 +03:00
loadgmst.cpp
Remove deprecated GMST get* functions
2018-08-29 18:38:12 +03:00
loadgmst.hpp
Remove deprecated GMST get* functions
2018-08-29 18:38:12 +03:00
loadinfo.cpp
Minor cleanup
2016-05-15 16:38:04 +02:00
loadinfo.hpp
Minor cleanup
2016-05-15 16:38:04 +02:00
loadingr.cpp
Rewrite NAME_T into FIXED_STRING.
2016-05-07 23:27:33 +03:00
loadingr.hpp
Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records
2015-07-22 19:26:00 +03:00
loadland.cpp
Get rid of some remaining instances of C limit macros
2019-01-09 16:06:18 +03:00
loadland.hpp
Replace all NULLs to nullptr
2018-10-09 10:21:12 +04:00
loadlevlist.cpp
Rewrite NAME_T into FIXED_STRING.
2016-05-07 23:27:33 +03:00
loadlevlist.hpp
Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records
2015-07-22 19:26:00 +03:00
loadligh.cpp
Rewrite NAME_T into FIXED_STRING.
2016-05-07 23:27:33 +03:00
loadligh.hpp
Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records
2015-07-22 19:26:00 +03:00
loadlock.cpp
Rewrite NAME_T into FIXED_STRING.
2016-05-07 23:27:33 +03:00
loadlock.hpp
Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records
2015-07-22 19:26:00 +03:00
loadltex.cpp
Replace nonconst getId with setId, add template specialization and specialized derived classes for LandTexture
2017-08-31 22:09:49 -04:00
loadltex.hpp
Consider land texture with given ID and index as override for base texture with the same ID and index (bug #4736 )
2019-03-11 20:19:19 +04:00
loadmgef.cpp
Do not initialize map every call
2018-08-29 16:47:12 +04:00
loadmgef.hpp
Merge commit 'pull/upstream/678' into HEAD
2015-11-13 01:34:36 +01:00
loadmisc.cpp
Rewrite NAME_T into FIXED_STRING.
2016-05-07 23:27:33 +03:00
loadmisc.hpp
Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records
2015-07-22 19:26:00 +03:00
loadnpc.cpp
Support eight possible blood types (feature #4958 )
2019-04-14 18:48:31 +03:00
loadnpc.hpp
Support eight possible blood types (feature #4958 )
2019-04-14 18:48:31 +03:00
loadpgrd.cpp
Move pathgrid abstraction handling to save code.
2016-05-26 22:11:27 -04:00
loadpgrd.hpp
Initialize some missing fields in constructors
2018-06-25 09:35:42 +04:00
loadprob.cpp
Rewrite NAME_T into FIXED_STRING.
2016-05-07 23:27:33 +03:00
loadprob.hpp
Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records
2015-07-22 19:26:00 +03:00
loadrace.cpp
Rewrite NAME_T into FIXED_STRING.
2016-05-07 23:27:33 +03:00
loadrace.hpp
Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records
2015-07-22 19:26:00 +03:00
loadregn.cpp
Some PVS-Studio and cppcheck fixes
2018-04-18 12:36:10 +00:00
loadregn.hpp
Typo fix
2015-12-07 22:30:02 +01:00
loadrepa.cpp
Rewrite NAME_T into FIXED_STRING.
2016-05-07 23:27:33 +03:00
loadrepa.hpp
Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records
2015-07-22 19:26:00 +03:00
loadscpt.cpp
Use std::vector::data method to avoid reference binding to null pointer
2019-03-16 00:46:00 +03:00
loadscpt.hpp
Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records
2015-07-22 19:26:00 +03:00
loadskil.cpp
Merge pull request #2180 from akortunov/includes
2019-02-24 01:14:16 +01:00
loadskil.hpp
Get rid of Boost.Array
2019-02-22 23:16:34 +03:00
loadsndg.cpp
Rewrite NAME_T into FIXED_STRING.
2016-05-07 23:27:33 +03:00
loadsndg.hpp
Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records
2015-07-22 19:26:00 +03:00
loadsoun.cpp
Rewrite NAME_T into FIXED_STRING.
2016-05-07 23:27:33 +03:00
loadsoun.hpp
Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records
2015-07-22 19:26:00 +03:00
loadspel.cpp
Rewrite NAME_T into FIXED_STRING.
2016-05-07 23:27:33 +03:00
loadspel.hpp
Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records
2015-07-22 19:26:00 +03:00
loadsscr.cpp
Rewrite NAME_T into FIXED_STRING.
2016-05-07 23:27:33 +03:00
loadsscr.hpp
Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records
2015-07-22 19:26:00 +03:00
loadstat.cpp
Rewrite NAME_T into FIXED_STRING.
2016-05-07 23:27:33 +03:00
loadstat.hpp
Clean up fallback record creation
2018-12-28 01:22:24 +03:00
loadtes3.cpp
Handle length of UTF-8 strings properly in plugin metadata (bug #4653 )
2018-09-25 21:40:26 +04:00
loadtes3.hpp
Handle length of UTF-8 strings properly in plugin metadata (bug #4653 )
2018-09-25 21:40:26 +04:00
loadweap.cpp
Rewrite NAME_T into FIXED_STRING.
2016-05-07 23:27:33 +03:00
loadweap.hpp
Refactor weapon types behaviour
2019-08-09 19:40:27 +04:00
locals.cpp
Remove empty line at the beginning of files
2015-08-18 23:06:12 +02:00
locals.hpp
store global script state in saved game files
2013-12-15 16:16:50 +01:00
magiceffects.cpp
Store magic effect Base values in savegame ( Fixes #1489 )
2014-08-17 05:38:48 +02:00
magiceffects.hpp
Store magic effect Base values in savegame ( Fixes #1489 )
2014-08-17 05:38:48 +02:00
mappings.cpp
Start rendering npc's
2018-09-27 13:14:59 +04:00
mappings.hpp
Start rendering npc's
2018-09-27 13:14:59 +04:00
npcstate.cpp
Remove empty line at the beginning of files
2015-08-18 23:06:12 +02:00
npcstate.hpp
ESSImport: player is placed in correct cell, npc cellrefs work
2015-01-18 20:01:50 +01:00
npcstats.cpp
purge all instances of <boost/shared_ptr.hpp>, clean up unused headers
2017-06-09 19:08:53 +02:00
npcstats.hpp
Show correct class image in level-up dialog ( Fixes #3443 )
2016-06-26 03:22:58 +02:00
objectstate.cpp
Save scripted animation state ( Fixes #1931 , #2150 , #3393 )
2016-08-03 03:52:35 +02:00
objectstate.hpp
Initialize some missing fields in constructors
2018-06-25 09:35:42 +04:00
player.cpp
Store previous items in the savegame
2018-06-10 16:21:19 +04:00
player.hpp
Store previous items in the savegame
2018-06-10 16:21:19 +04:00
projectilestate.cpp
ESS-Importer: Convert magic projectiles ( Closes #2320 )
2017-09-20 18:58:56 +02:00
projectilestate.hpp
ESS-Importer: Convert magic projectiles ( Closes #2320 )
2017-09-20 18:58:56 +02:00
queststate.cpp
Remove empty line at the beginning of files
2015-08-18 23:06:12 +02:00
queststate.hpp
ESSImport: convert journal indices
2015-01-27 23:12:21 +01:00
quickkeys.cpp
Savegame: store most of CreatureStats
2014-05-12 21:37:36 +02:00
quickkeys.hpp
Move to esm component
2014-05-02 12:48:07 +02:00
records.hpp
Remove some unused code, include cleanup
2015-01-27 23:12:13 +01:00
savedgame.cpp
Store previous items in the savegame
2018-06-10 16:21:19 +04:00
savedgame.hpp
Use the format field instead of version field
2015-06-30 17:26:33 +02:00
spelllist.cpp
Don't rely on subrecord order part 2
2015-02-12 05:43:22 +01:00
spelllist.hpp
Don't rely on subrecord order part 2
2015-02-12 05:43:22 +01:00
spellstate.cpp
Implement effect removal for abilities ( Fixes #3455 )
2016-07-01 18:50:28 +02:00
spellstate.hpp
Implement effect removal for abilities ( Fixes #3455 )
2016-07-01 18:50:28 +02:00
statstate.cpp
Instantiate struct as a struct
2015-07-09 22:45:25 +02:00
statstate.hpp
Explicitly instantiate ESM::StatState
2015-07-07 19:19:37 +02:00
stolenitems.cpp
Stolen item tracking overhaul part 2 ( Fixes #2338 )
2015-02-06 01:27:16 +01:00
stolenitems.hpp
Stolen item tracking overhaul part 2 ( Fixes #2338 )
2015-02-06 01:27:16 +01:00
transport.cpp
Fix crash in the ESM reader, when list is empty (bug #4677 )
2018-10-12 10:38:32 +04:00
transport.hpp
Add travel service support for creatures ( Fixes #2432 )
2015-03-09 03:15:11 +01:00
util.hpp
Remove unused includes
2015-07-22 22:18:26 +03:00
variant.cpp
ESSImport: convert script local variables
2015-01-24 16:45:36 +01:00
variant.hpp
ESSImport: convert script local variables
2015-01-24 16:45:36 +01:00
variantimp.cpp
Remove empty line at the beginning of files
2015-08-18 23:06:12 +02:00
variantimp.hpp
added variant class
2013-03-04 14:32:23 +01:00
weatherstate.cpp
Refactor weather transitions to act more like MW
2015-08-26 22:59:21 -05:00
weatherstate.hpp
Refactor weather transitions to act more like MW
2015-08-26 22:59:21 -05:00