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openmw-tes3mp/apps/openmw/mwworld
Andrei Kortunov 626a05f825
Merge pull request #2128 from Capostrophic/blood
Support all eight possible blood types (feature #4958)
2019-04-21 21:14:30 +04:00
..
action.cpp
action.hpp
actionalchemy.cpp Include cleanup 2019-02-19 18:40:33 +03:00
actionalchemy.hpp
actionapply.cpp
actionapply.hpp Include cleanup 2019-02-19 18:40:33 +03:00
actiondoor.cpp
actiondoor.hpp
actioneat.cpp Include cleanup 2019-02-19 18:40:33 +03:00
actioneat.hpp Include cleanup 2019-02-19 18:40:33 +03:00
actionequip.cpp Include cleanup 2019-02-19 18:40:33 +03:00
actionequip.hpp
actionopen.cpp Include cleanup 2019-02-19 18:40:33 +03:00
actionopen.hpp Include cleanup 2019-02-19 18:40:33 +03:00
actionread.cpp
actionread.hpp Include cleanup 2019-02-19 18:40:33 +03:00
actionrepair.cpp Remove redundant includes 2019-02-23 08:02:12 +04:00
actionrepair.hpp
actionsoulgem.cpp Include cleanup 2019-02-19 18:40:33 +03:00
actionsoulgem.hpp Include cleanup 2019-02-19 18:40:33 +03:00
actiontake.cpp
actiontake.hpp Include cleanup 2019-02-19 18:40:33 +03:00
actiontalk.cpp
actiontalk.hpp Include cleanup 2019-02-19 18:40:33 +03:00
actionteleport.cpp
actionteleport.hpp
actiontrap.cpp
actiontrap.hpp Include cleanup 2019-02-19 18:40:33 +03:00
cellpreloader.cpp Store preloaded terrain view in the main thread 2019-04-07 11:15:21 +04:00
cellpreloader.hpp Store preloaded terrain view in the main thread 2019-04-07 11:15:21 +04:00
cellref.cpp
cellref.hpp
cellreflist.hpp
cells.cpp Merge pull request #2145 from akortunov/rest 2019-03-27 13:14:22 +01:00
cells.hpp Update jail state once instead of for every single hour 2019-02-23 09:17:06 +04:00
cellstore.cpp Reset old record, if its ID does not match with ID of new record (bug #4932) 2019-04-08 22:24:49 +04:00
cellstore.hpp Update jail state once instead of for every single hour 2019-02-23 09:17:06 +04:00
cellvisitors.hpp
class.cpp Do not build path by navigator for pure water and flying creatures 2019-03-05 22:45:05 +03:00
class.hpp Do not build path by navigator for pure water and flying creatures 2019-03-05 22:45:05 +03:00
containerstore.cpp
containerstore.hpp
contentloader.hpp Remove redundant includes 2019-02-23 08:02:12 +04:00
customdata.cpp
customdata.hpp
esmloader.cpp
esmloader.hpp
esmstore.cpp Add spell effect argument validation (bug #4927) 2019-04-01 16:22:24 +03:00
esmstore.hpp Get rid of unnecessary string streams 2019-01-07 21:08:16 +04:00
failedaction.cpp
failedaction.hpp
globals.cpp Use C++11-style loops in the game world instead of iterators 2019-03-07 12:39:57 +04:00
globals.hpp
inventorystore.cpp Fix zero division in enchantment magnitude calculation 2019-04-14 12:47:11 +03:00
inventorystore.hpp
livecellref.cpp
livecellref.hpp
localscripts.cpp
localscripts.hpp
manualref.cpp
manualref.hpp
nullaction.hpp
player.cpp Use player half extents only to find path in exterior cells 2019-03-04 22:59:20 +03:00
player.hpp Use player half extents only to find path in exterior cells 2019-03-04 22:59:20 +03:00
projectilemanager.cpp Only collect every unique magic bolt sound once (bug #4964) 2019-04-17 19:23:50 +03:00
projectilemanager.hpp Only collect every unique magic bolt sound once (bug #4964) 2019-04-17 19:23:50 +03:00
ptr.cpp
ptr.hpp
recordcmp.hpp Include cleanup 2019-02-19 18:40:33 +03:00
refdata.cpp
refdata.hpp Include cleanup 2019-02-19 18:40:33 +03:00
scene.cpp Use a generic logging system for RecastNavigation 2019-04-08 20:31:21 +04:00
scene.hpp Add Navigator interface 2019-02-16 15:37:06 +03:00
store.cpp Consider land texture with given ID and index as override for base texture with the same ID and index (bug #4736) 2019-03-11 20:19:19 +04:00
store.hpp
timestamp.cpp
timestamp.hpp
weather.cpp Make fallback map static to simplify constructors 2019-03-29 15:30:49 +04:00
weather.hpp Make fallback map static to simplify constructors 2019-03-29 15:30:49 +04:00
worldimp.cpp Support eight possible blood types (feature #4958) 2019-04-14 18:48:31 +03:00
worldimp.hpp Merge pull request #2292 from akortunov/fallback 2019-04-07 17:43:59 +02:00