1
0
Fork 1
mirror of https://github.com/TES3MP/openmw-tes3mp.git synced 2025-01-15 21:49:56 +00:00
openmw-tes3mp/apps/openmw/mwrender
2012-03-30 16:34:36 +02:00
..
.gitignore directory structure reorganisation (still missing the mangle stuff) 2010-06-25 22:28:59 +02:00
actors.cpp Issue #225: Deallocate memory used by actors animations. 2012-03-27 00:31:15 +02:00
actors.hpp Issue #225: Deallocate memory used by actors animations. 2012-03-27 00:31:15 +02:00
animation.cpp Issue #225: Initialize all class members in constructor. 2012-03-26 19:09:55 +02:00
animation.hpp Issue #225: Initialize all class members in constructor. 2012-03-26 19:09:55 +02:00
cell.hpp implemented take action 2010-08-07 20:25:17 +02:00
creatureanimation.cpp Merging in master 2012-02-19 15:39:12 -05:00
creatureanimation.hpp Fixed a few more non-virtual destructor warnings 2012-03-15 17:40:42 +01:00
debugging.cpp Debugging file renamed 2011-10-25 14:06:44 -04:00
debugging.hpp Debugging file renamed 2011-10-25 14:06:44 -04:00
localmap.cpp maps are now rendered with correct rotation, however for interiors the arrow is wrong 2012-03-30 16:34:36 +02:00
localmap.hpp maps are now rendered with correct rotation, however for interiors the arrow is wrong 2012-03-30 16:34:36 +02:00
npcanimation.cpp Bug 210 fix 2012-03-03 18:26:11 -05:00
npcanimation.hpp Fixed a few more non-virtual destructor warnings 2012-03-15 17:40:42 +01:00
objects.cpp Merge remote branch 'scrawl/renderingdistance' 2012-03-29 21:27:25 +02:00
objects.hpp lower rendering distance for small objects (reduce batch count) 2012-03-27 00:45:25 +02:00
player.cpp Player handle changed;Interior removed;Exterior removed;Cellimp removed; Probe fixed 2011-11-16 21:15:49 -05:00
player.hpp Player handle changed;Interior removed;Exterior removed;Cellimp removed; Probe fixed 2011-11-16 21:15:49 -05:00
renderinginterface.hpp Changing to Actors;NPCAnimation;CreatureAnimation 2011-11-24 01:48:54 -05:00
renderingmanager.cpp maps are now rendered with correct rotation, however for interiors the arrow is wrong 2012-03-30 16:34:36 +02:00
renderingmanager.hpp Merge remote branch 'scrawl/terrain18' into terrain 2012-03-30 15:38:14 +02:00
sky.cpp Issue #225: Initialize class members in constructor. 2012-03-27 00:34:06 +02:00
sky.hpp more fixes 2012-03-16 19:02:33 +01:00
terrain.cpp fixed a terrain-related Redemption crash 2012-03-30 15:52:09 +02:00
terrain.hpp Removed memory leak, allocated more on the stack 2012-03-27 13:58:12 +01:00
terrainmaterial.cpp fixed terrain regions without vertexcolours, tweaked maxPixelError 2012-03-02 23:36:48 +01:00
terrainmaterial.hpp ogre 1.8 fixes 2012-03-24 14:46:48 +01:00
water.cpp implemented toggleWater (twa); formatting again 2012-03-29 18:33:08 +02:00
water.hpp implemented toggleWater (twa); formatting again 2012-03-29 18:33:08 +02:00