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#include "maindialog.hpp"
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#include <components/version/version.hpp>
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#include <components/misc/helpviewer.hpp>
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#include <QTime>
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#include <QDir>
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#include <QDebug>
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#include <QMessageBox>
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#include <QCloseEvent>
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#include <QTextCodec>
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#include <boost/program_options/options_description.hpp>
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#include <boost/program_options/variables_map.hpp>
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#include <components/files/conversion.hpp>
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#include <components/files/qtconversion.hpp>
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#include "advancedpage.hpp"
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#include "datafilespage.hpp"
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#include "graphicspage.hpp"
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#include "playpage.hpp"
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#include "settingspage.hpp"
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using namespace Process;
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void cfgError(const QString& title, const QString& msg) {
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QMessageBox msgBox;
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msgBox.setWindowTitle(title);
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msgBox.setIcon(QMessageBox::Critical);
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msgBox.setStandardButtons(QMessageBox::Ok);
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msgBox.setText(msg);
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msgBox.exec();
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}
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Launcher::MainDialog::MainDialog(QWidget *parent)
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: QMainWindow(parent), mGameSettings (mCfgMgr)
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{
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setupUi(this);
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mGameInvoker = new ProcessInvoker();
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mWizardInvoker = new ProcessInvoker();
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connect(mWizardInvoker->getProcess(), &QProcess::started,
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this, &MainDialog::wizardStarted);
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connect(mWizardInvoker->getProcess(), qOverload<int,QProcess::ExitStatus>(&QProcess::finished),
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this, &MainDialog::wizardFinished);
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iconWidget->setViewMode(QListView::IconMode);
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iconWidget->setWrapping(false);
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iconWidget->setVerticalScrollBarPolicy(Qt::ScrollBarAlwaysOff); // Just to be sure
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iconWidget->setIconSize(QSize(48, 48));
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iconWidget->setMovement(QListView::Static);
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iconWidget->setSpacing(4);
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iconWidget->setCurrentRow(0);
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iconWidget->setFlow(QListView::LeftToRight);
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auto *helpButton = new QPushButton(tr("Help"));
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auto *playButton = new QPushButton(tr("Play"));
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buttonBox->button(QDialogButtonBox::Close)->setText(tr("Close"));
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buttonBox->addButton(helpButton, QDialogButtonBox::HelpRole);
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buttonBox->addButton(playButton, QDialogButtonBox::AcceptRole);
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connect(buttonBox, &QDialogButtonBox::rejected, this, &MainDialog::close);
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connect(buttonBox, &QDialogButtonBox::accepted, this, &MainDialog::play);
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connect(buttonBox, &QDialogButtonBox::helpRequested, this, &MainDialog::help);
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// Remove what's this? button
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setWindowFlags(this->windowFlags() & ~Qt::WindowContextHelpButtonHint);
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createIcons();
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}
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Launcher::MainDialog::~MainDialog()
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{
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delete mGameInvoker;
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delete mWizardInvoker;
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}
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void Launcher::MainDialog::createIcons()
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{
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if (!QIcon::hasThemeIcon("document-new"))
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QIcon::setThemeName("tango");
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auto *playButton = new QListWidgetItem(iconWidget);
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playButton->setIcon(QIcon(":/images/openmw.png"));
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playButton->setText(tr("Play"));
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playButton->setTextAlignment(Qt::AlignCenter);
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playButton->setFlags(Qt::ItemIsSelectable | Qt::ItemIsEnabled);
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auto *dataFilesButton = new QListWidgetItem(iconWidget);
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dataFilesButton->setIcon(QIcon(":/images/openmw-plugin.png"));
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dataFilesButton->setText(tr("Data Files"));
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dataFilesButton->setTextAlignment(Qt::AlignHCenter | Qt::AlignBottom);
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dataFilesButton->setFlags(Qt::ItemIsSelectable | Qt::ItemIsEnabled);
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auto *graphicsButton = new QListWidgetItem(iconWidget);
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graphicsButton->setIcon(QIcon(":/images/preferences-video.png"));
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graphicsButton->setText(tr("Graphics"));
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graphicsButton->setTextAlignment(Qt::AlignHCenter | Qt::AlignBottom | Qt::AlignAbsolute);
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graphicsButton->setFlags(Qt::ItemIsSelectable | Qt::ItemIsEnabled);
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auto *settingsButton = new QListWidgetItem(iconWidget);
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settingsButton->setIcon(QIcon(":/images/preferences.png"));
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settingsButton->setText(tr("Settings"));
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settingsButton->setTextAlignment(Qt::AlignHCenter | Qt::AlignBottom);
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settingsButton->setFlags(Qt::ItemIsSelectable | Qt::ItemIsEnabled);
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auto *advancedButton = new QListWidgetItem(iconWidget);
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advancedButton->setIcon(QIcon(":/images/preferences-advanced.png"));
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advancedButton->setText(tr("Advanced"));
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advancedButton->setTextAlignment(Qt::AlignHCenter | Qt::AlignBottom);
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advancedButton->setFlags(Qt::ItemIsSelectable | Qt::ItemIsEnabled);
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connect(iconWidget, &QListWidget::currentItemChanged, this, &MainDialog::changePage);
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}
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void Launcher::MainDialog::createPages()
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{
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// Avoid creating the widgets twice
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if (pagesWidget->count() != 0)
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return;
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mPlayPage = new PlayPage(this);
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mDataFilesPage = new DataFilesPage(mCfgMgr, mGameSettings, mLauncherSettings, this);
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mGraphicsPage = new GraphicsPage(this);
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mSettingsPage = new SettingsPage(mCfgMgr, mGameSettings, mLauncherSettings, this);
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mAdvancedPage = new AdvancedPage(mGameSettings, this);
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// Set the combobox of the play page to imitate the combobox on the datafilespage
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mPlayPage->setProfilesModel(mDataFilesPage->profilesModel());
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mPlayPage->setProfilesIndex(mDataFilesPage->profilesIndex());
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// Add the pages to the stacked widget
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pagesWidget->addWidget(mPlayPage);
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pagesWidget->addWidget(mDataFilesPage);
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pagesWidget->addWidget(mGraphicsPage);
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pagesWidget->addWidget(mSettingsPage);
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pagesWidget->addWidget(mAdvancedPage);
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// Select the first page
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iconWidget->setCurrentItem(iconWidget->item(0), QItemSelectionModel::Select);
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connect(mPlayPage, &PlayPage::playButtonClicked, this, &MainDialog::play);
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connect(mPlayPage, &PlayPage::signalProfileChanged, mDataFilesPage, &DataFilesPage::slotProfileChanged);
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connect(mDataFilesPage, &DataFilesPage::signalProfileChanged, mPlayPage, &PlayPage::setProfilesIndex);
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// Using Qt::QueuedConnection because signal is emitted in a subthread and slot is in the main thread
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connect(mDataFilesPage, &DataFilesPage::signalLoadedCellsChanged, mAdvancedPage, &AdvancedPage::slotLoadedCellsChanged, Qt::QueuedConnection);
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}
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Launcher::FirstRunDialogResult Launcher::MainDialog::showFirstRunDialog()
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{
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if (!setupLauncherSettings())
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return FirstRunDialogResultFailure;
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// Dialog wizard and setup will fail if the config directory does not already exist
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const auto& userConfigDir = mCfgMgr.getUserConfigPath();
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if ( ! exists(userConfigDir) ) {
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if ( ! create_directories(userConfigDir) )
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{
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cfgError(tr("Error opening OpenMW configuration file"),
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tr("<br><b>Could not create directory %0</b><br><br> \
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Please make sure you have the right permissions \
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and try again.<br>").arg(Files::pathToQString(canonical(userConfigDir)))
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);
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return FirstRunDialogResultFailure;
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}
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}
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if (mLauncherSettings.value(QString("General/firstrun"), QString("true")) == QLatin1String("true"))
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{
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QMessageBox msgBox;
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msgBox.setWindowTitle(tr("First run"));
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msgBox.setIcon(QMessageBox::Question);
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msgBox.setStandardButtons(QMessageBox::NoButton);
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msgBox.setText(tr("<html><head/><body><p><b>Welcome to OpenMW!</b></p> \
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<p>It is recommended to run the Installation Wizard.</p> \
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<p>The Wizard will let you select an existing Morrowind installation, \
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or install Morrowind for OpenMW to use.</p></body></html>"));
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QAbstractButton *wizardButton =
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msgBox.addButton(tr("Run &Installation Wizard"), QMessageBox::AcceptRole); // ActionRole doesn't work?!
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QAbstractButton *skipButton =
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msgBox.addButton(tr("Skip"), QMessageBox::RejectRole);
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msgBox.exec();
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if (msgBox.clickedButton() == wizardButton)
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{
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if (mWizardInvoker->startProcess(QLatin1String("openmw-wizard"), false))
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return FirstRunDialogResultWizard;
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}
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else if (msgBox.clickedButton() == skipButton)
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{
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// Don't bother setting up absent game data.
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if (setup())
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return FirstRunDialogResultContinue;
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}
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return FirstRunDialogResultFailure;
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}
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if (!setup() || !setupGameData()) {
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return FirstRunDialogResultFailure;
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}
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return FirstRunDialogResultContinue;
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}
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void Launcher::MainDialog::setVersionLabel()
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{
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// Add version information to bottom of the window
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Version::Version v = Version::getOpenmwVersion(mGameSettings.value("resources").toUtf8().constData());
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QString revision(QString::fromUtf8(v.mCommitHash.c_str()));
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QString tag(QString::fromUtf8(v.mTagHash.c_str()));
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versionLabel->setTextInteractionFlags(Qt::TextSelectableByMouse);
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if (!v.mVersion.empty() && (revision.isEmpty() || revision == tag))
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versionLabel->setText(tr("OpenMW %1 release").arg(QString::fromUtf8(v.mVersion.c_str())));
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else
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versionLabel->setText(tr("OpenMW development (%1)").arg(revision.left(10)));
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// Add the compile date and time
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auto compileDate = QLocale(QLocale::C).toDate(QString(__DATE__).simplified(), QLatin1String("MMM d yyyy"));
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auto compileTime = QLocale(QLocale::C).toTime(QString(__TIME__).simplified(), QLatin1String("hh:mm:ss"));
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versionLabel->setToolTip(tr("Compiled on %1 %2").arg(QLocale::system().toString(compileDate, QLocale::LongFormat),
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QLocale::system().toString(compileTime, QLocale::ShortFormat)));
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}
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bool Launcher::MainDialog::setup()
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{
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if (!setupGameSettings())
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return false;
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setVersionLabel();
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mLauncherSettings.setContentList(mGameSettings);
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if (!setupGraphicsSettings())
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return false;
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// Now create the pages as they need the settings
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createPages();
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// Call this so we can exit on SDL errors before mainwindow is shown
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if (!mGraphicsPage->loadSettings())
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return false;
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loadSettings();
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return true;
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}
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bool Launcher::MainDialog::reloadSettings()
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{
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if (!setupLauncherSettings())
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return false;
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if (!setupGameSettings())
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return false;
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mLauncherSettings.setContentList(mGameSettings);
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if (!setupGraphicsSettings())
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return false;
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if (!mSettingsPage->loadSettings())
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return false;
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if (!mDataFilesPage->loadSettings())
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return false;
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if (!mGraphicsPage->loadSettings())
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return false;
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if (!mAdvancedPage->loadSettings())
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return false;
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return true;
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}
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void Launcher::MainDialog::changePage(QListWidgetItem *current, QListWidgetItem *previous)
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{
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if (!current)
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current = previous;
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int currentIndex = iconWidget->row(current);
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pagesWidget->setCurrentIndex(currentIndex);
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mSettingsPage->resetProgressBar();
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}
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bool Launcher::MainDialog::setupLauncherSettings()
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{
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mLauncherSettings.clear();
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mLauncherSettings.setMultiValueEnabled(true);
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const auto userPath = Files::pathToQString(mCfgMgr.getUserConfigPath());
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QStringList paths;
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paths.append(QString(Config::LauncherSettings::sLauncherConfigFileName));
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paths.append(userPath + QString(Config::LauncherSettings::sLauncherConfigFileName));
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for (const QString &path : paths)
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{
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qDebug() << "Loading config file:" << path.toUtf8().constData();
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QFile file(path);
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if (file.exists()) {
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if (!file.open(QIODevice::ReadOnly | QIODevice::Text)) {
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cfgError(tr("Error opening OpenMW configuration file"),
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tr("<br><b>Could not open %0 for reading</b><br><br> \
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Please make sure you have the right permissions \
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and try again.<br>").arg(file.fileName()));
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return false;
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}
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QTextStream stream(&file);
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stream.setCodec(QTextCodec::codecForName("UTF-8"));
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mLauncherSettings.readFile(stream);
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}
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file.close();
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}
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return true;
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}
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bool Launcher::MainDialog::setupGameSettings()
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{
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mGameSettings.clear();
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const auto localPath = Files::pathToQString(mCfgMgr.getLocalPath());
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const auto userPath = Files::pathToQString(mCfgMgr.getUserConfigPath());
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const auto globalPath = Files::pathToQString(mCfgMgr.getGlobalPath());
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QFile file;
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auto loadFile = [&] (const QString& path, bool(Config::GameSettings::*reader)(QTextStream&, bool), bool ignoreContent = false) -> std::optional<bool>
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{
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qDebug() << "Loading config file:" << path.toUtf8().constData();
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file.setFileName(path);
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if (file.exists()) {
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if (!file.open(QIODevice::ReadOnly | QIODevice::Text)) {
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cfgError(tr("Error opening OpenMW configuration file"),
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tr("<br><b>Could not open %0 for reading</b><br><br> \
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Please make sure you have the right permissions \
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and try again.<br>").arg(file.fileName()));
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return {};
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}
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QTextStream stream(&file);
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stream.setCodec(QTextCodec::codecForName("UTF-8"));
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(mGameSettings.*reader)(stream, ignoreContent);
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file.close();
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return true;
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}
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return false;
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};
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// Load the user config file first, separately
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// So we can write it properly, uncontaminated
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if(!loadFile(userPath + QLatin1String("openmw.cfg"), &Config::GameSettings::readUserFile))
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return false;
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// Now the rest - priority: user > local > global
|
|
|
|
if(auto result = loadFile(localPath + QString("openmw.cfg"), &Config::GameSettings::readFile, true))
|
|
|
|
{
|
|
|
|
// Load global if local wasn't found
|
|
|
|
if(!*result && !loadFile(globalPath + QString("openmw.cfg"), &Config::GameSettings::readFile, true))
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
return false;
|
|
|
|
if(!loadFile(userPath + QString("openmw.cfg"), &Config::GameSettings::readFile))
|
|
|
|
return false;
|
|
|
|
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool Launcher::MainDialog::setupGameData()
|
|
|
|
{
|
|
|
|
QStringList dataDirs;
|
|
|
|
|
|
|
|
// Check if the paths actually contain data files
|
|
|
|
for (const QString& path3 : mGameSettings.getDataDirs())
|
|
|
|
{
|
|
|
|
QDir dir(path3);
|
|
|
|
QStringList filters;
|
|
|
|
filters << "*.esp" << "*.esm" << "*.omwgame" << "*.omwaddon";
|
|
|
|
|
|
|
|
if (!dir.entryList(filters).isEmpty())
|
|
|
|
dataDirs.append(path3);
|
|
|
|
}
|
|
|
|
|
|
|
|
if (dataDirs.isEmpty())
|
|
|
|
{
|
|
|
|
QMessageBox msgBox;
|
|
|
|
msgBox.setWindowTitle(tr("Error detecting Morrowind installation"));
|
|
|
|
msgBox.setIcon(QMessageBox::Warning);
|
|
|
|
msgBox.setStandardButtons(QMessageBox::NoButton);
|
|
|
|
msgBox.setText(tr("<br><b>Could not find the Data Files location</b><br><br> \
|
|
|
|
The directory containing the data files was not found."));
|
|
|
|
|
|
|
|
QAbstractButton *wizardButton =
|
|
|
|
msgBox.addButton(tr("Run &Installation Wizard..."), QMessageBox::ActionRole);
|
|
|
|
QAbstractButton *skipButton =
|
|
|
|
msgBox.addButton(tr("Skip"), QMessageBox::RejectRole);
|
|
|
|
|
|
|
|
Q_UNUSED(skipButton); // Suppress compiler unused warning
|
|
|
|
|
|
|
|
msgBox.exec();
|
|
|
|
|
|
|
|
if (msgBox.clickedButton() == wizardButton)
|
|
|
|
{
|
|
|
|
if (!mWizardInvoker->startProcess(QLatin1String("openmw-wizard"), false))
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool Launcher::MainDialog::setupGraphicsSettings()
|
|
|
|
{
|
|
|
|
Settings::Manager::clear(); // Ensure to clear previous settings in case we had already loaded settings.
|
|
|
|
try
|
|
|
|
{
|
|
|
|
boost::program_options::variables_map variables;
|
|
|
|
boost::program_options::options_description desc;
|
|
|
|
mCfgMgr.addCommonOptions(desc);
|
|
|
|
mCfgMgr.readConfiguration(variables, desc, true);
|
|
|
|
Settings::Manager::load(mCfgMgr);
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
catch (std::exception& e)
|
|
|
|
{
|
|
|
|
cfgError(tr("Error reading OpenMW configuration files"),
|
|
|
|
tr("<br>The problem may be due to an incomplete installation of OpenMW.<br> \
|
|
|
|
Reinstalling OpenMW may resolve the problem.<br>") + e.what());
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void Launcher::MainDialog::loadSettings()
|
|
|
|
{
|
|
|
|
int width = mLauncherSettings.value(QString("General/MainWindow/width")).toInt();
|
|
|
|
int height = mLauncherSettings.value(QString("General/MainWindow/height")).toInt();
|
|
|
|
|
|
|
|
int posX = mLauncherSettings.value(QString("General/MainWindow/posx")).toInt();
|
|
|
|
int posY = mLauncherSettings.value(QString("General/MainWindow/posy")).toInt();
|
|
|
|
|
|
|
|
resize(width, height);
|
|
|
|
move(posX, posY);
|
|
|
|
}
|
|
|
|
|
|
|
|
void Launcher::MainDialog::saveSettings()
|
|
|
|
{
|
|
|
|
QString width = QString::number(this->width());
|
|
|
|
QString height = QString::number(this->height());
|
|
|
|
|
|
|
|
mLauncherSettings.setValue(QString("General/MainWindow/width"), width);
|
|
|
|
mLauncherSettings.setValue(QString("General/MainWindow/height"), height);
|
|
|
|
|
|
|
|
QString posX = QString::number(this->pos().x());
|
|
|
|
QString posY = QString::number(this->pos().y());
|
|
|
|
|
|
|
|
mLauncherSettings.setValue(QString("General/MainWindow/posx"), posX);
|
|
|
|
mLauncherSettings.setValue(QString("General/MainWindow/posy"), posY);
|
|
|
|
|
|
|
|
mLauncherSettings.setValue(QString("General/firstrun"), QString("false"));
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
bool Launcher::MainDialog::writeSettings()
|
|
|
|
{
|
|
|
|
// Now write all config files
|
|
|
|
saveSettings();
|
|
|
|
mDataFilesPage->saveSettings();
|
|
|
|
mGraphicsPage->saveSettings();
|
|
|
|
mSettingsPage->saveSettings();
|
|
|
|
mAdvancedPage->saveSettings();
|
|
|
|
|
|
|
|
const auto& userPath = mCfgMgr.getUserConfigPath();
|
|
|
|
|
|
|
|
if (!exists(userPath)) {
|
|
|
|
if (!create_directories(userPath)) {
|
|
|
|
cfgError(tr("Error creating OpenMW configuration directory"),
|
|
|
|
tr("<br><b>Could not create %0</b><br><br> \
|
|
|
|
Please make sure you have the right permissions \
|
|
|
|
and try again.<br>").arg(Files::pathToQString(userPath)));
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// Game settings
|
|
|
|
#if QT_VERSION >= QT_VERSION_CHECK(6, 0, 0)
|
|
|
|
QFile file(userPath / "openmw.cfg");
|
|
|
|
#else
|
|
|
|
QFile file(Files::pathToQString(userPath / "openmw.cfg"));
|
|
|
|
#endif
|
|
|
|
|
|
|
|
if (!file.open(QIODevice::ReadWrite | QIODevice::Text)) {
|
|
|
|
// File cannot be opened or created
|
|
|
|
cfgError(tr("Error writing OpenMW configuration file"),
|
|
|
|
tr("<br><b>Could not open or create %0 for writing</b><br><br> \
|
|
|
|
Please make sure you have the right permissions \
|
|
|
|
and try again.<br>").arg(file.fileName()));
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
mGameSettings.writeFileWithComments(file);
|
|
|
|
file.close();
|
|
|
|
|
|
|
|
// Graphics settings
|
|
|
|
const auto settingsPath = mCfgMgr.getUserConfigPath() / "settings.cfg";
|
|
|
|
try {
|
|
|
|
Settings::Manager::saveUser(settingsPath);
|
|
|
|
}
|
|
|
|
catch (std::exception& e) {
|
|
|
|
std::string msg = "<br><b>Error writing settings.cfg</b><br><br>" +
|
|
|
|
Files::pathToUnicodeString(settingsPath) + "<br><br>" + e.what();
|
|
|
|
cfgError(tr("Error writing user settings file"), tr(msg.c_str()));
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Launcher settings
|
|
|
|
file.setFileName(Files::pathToQString(userPath / Config::LauncherSettings::sLauncherConfigFileName));
|
|
|
|
|
|
|
|
if (!file.open(QIODevice::ReadWrite | QIODevice::Text | QIODevice::Truncate)) {
|
|
|
|
// File cannot be opened or created
|
|
|
|
cfgError(tr("Error writing Launcher configuration file"),
|
|
|
|
tr("<br><b>Could not open or create %0 for writing</b><br><br> \
|
|
|
|
Please make sure you have the right permissions \
|
|
|
|
and try again.<br>").arg(file.fileName()));
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
QTextStream stream(&file);
|
|
|
|
stream.setDevice(&file);
|
|
|
|
stream.setCodec(QTextCodec::codecForName("UTF-8"));
|
|
|
|
|
|
|
|
mLauncherSettings.writeFile(stream);
|
|
|
|
file.close();
|
|
|
|
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
void Launcher::MainDialog::closeEvent(QCloseEvent *event)
|
|
|
|
{
|
|
|
|
writeSettings();
|
|
|
|
event->accept();
|
|
|
|
}
|
|
|
|
|
|
|
|
void Launcher::MainDialog::wizardStarted()
|
|
|
|
{
|
|
|
|
hide();
|
|
|
|
}
|
|
|
|
|
|
|
|
void Launcher::MainDialog::wizardFinished(int exitCode, QProcess::ExitStatus exitStatus)
|
|
|
|
{
|
|
|
|
if (exitCode != 0 || exitStatus == QProcess::CrashExit)
|
|
|
|
return qApp->quit();
|
|
|
|
|
|
|
|
// HACK: Ensure the pages are created, else segfault
|
|
|
|
setup();
|
|
|
|
|
|
|
|
if (setupGameData() && reloadSettings())
|
|
|
|
show();
|
|
|
|
}
|
|
|
|
|
|
|
|
void Launcher::MainDialog::play()
|
|
|
|
{
|
|
|
|
if (!writeSettings())
|
|
|
|
return qApp->quit();
|
|
|
|
|
|
|
|
if (!mGameSettings.hasMaster()) {
|
|
|
|
QMessageBox msgBox;
|
|
|
|
msgBox.setWindowTitle(tr("No game file selected"));
|
|
|
|
msgBox.setIcon(QMessageBox::Warning);
|
|
|
|
msgBox.setStandardButtons(QMessageBox::Ok);
|
|
|
|
msgBox.setText(tr("<br><b>You do not have a game file selected.</b><br><br> \
|
|
|
|
OpenMW will not start without a game file selected.<br>"));
|
|
|
|
msgBox.exec();
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Launch the game detached
|
|
|
|
|
|
|
|
if (mGameInvoker->startProcess(QLatin1String("openmw"), true))
|
|
|
|
return qApp->quit();
|
|
|
|
}
|
|
|
|
|
|
|
|
void Launcher::MainDialog::help()
|
|
|
|
{
|
|
|
|
Misc::HelpViewer::openHelp("reference/index.html");
|
|
|
|
}
|