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Merge branch 'handtohand-tooltip' into 'master'
Added the tooltip for 'Factor Strength into Hand-to-Hand Combat' into game launcher See merge request OpenMW/openmw!4385
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4a7fcc1437
6 changed files with 23 additions and 0 deletions
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@ -229,6 +229,9 @@
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<layout class="QGridLayout" name="gridLayoutGameMechanics2">
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<item row="0" column="0">
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<widget class="QLabel" name="unarmedFactorsStrengthLabel">
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<property name="toolTip">
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<string><html><head/><body><p>This setting controls the behavior of factoring of Strength attribute into hand-to-hand damage: damage is multiplied by Strength value divided by 40.</p><p>Can apply to all actors or only to non-werewolf actors.</p></body></html></string>
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</property>
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<property name="text">
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<string>Factor Strength into Hand-to-Hand Combat</string>
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</property>
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@ -1403,6 +1403,10 @@ to default Morrowind fonts. Check this box if you still prefer original fonts ov
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<source>Factor Strength into Hand-to-Hand Combat</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<source><html><head/><body><p>This setting controls the behavior of factoring of Strength attribute into hand-to-hand damage: damage is multiplied by Strength value divided by 40.</p><p>Can apply to all actors or only to non-werewolf actors.</p></body></html></source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<source>Turn to Movement Direction</source>
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<translation type="unfinished"></translation>
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@ -790,6 +790,10 @@ to default Morrowind fonts. Check this box if you still prefer original fonts ov
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<source>Factor Strength into Hand-to-Hand Combat</source>
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<translation></translation>
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</message>
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<message>
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<source><html><head/><body><p>This setting controls the behavior of factoring of Strength attribute into hand-to-hand damage: damage is multiplied by Strength value divided by 40.</p><p>Can apply to all actors or only to non-werewolf actors.</p></body></html></source>
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<translation></translation>
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</message>
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<message>
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<source>Off</source>
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<translation></translation>
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@ -1406,6 +1406,10 @@ to default Morrowind fonts. Check this box if you still prefer original fonts ov
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<source>Factor Strength into Hand-to-Hand Combat</source>
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<translation>Multiplicateur de force pour le combat à mains nues</translation>
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</message>
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<message>
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<source><html><head/><body><p>This setting controls the behavior of factoring of Strength attribute into hand-to-hand damage: damage is multiplied by Strength value divided by 40.</p><p>Can apply to all actors or only to non-werewolf actors.</p></body></html></source>
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<translation><html><head/><body><p>Ce paramètre contrôle le comportement de l'attribut Force pour les dommages en combat à main nue: les dommages sont multipliés par la Force puis divisés par 40.</p><p>Il peut s'appliquer à tous les acteurs, ou uniquement aux acteurs non-loups-garous.</p></body></html></translation>
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</message>
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<message>
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<source>Turn to Movement Direction</source>
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<translation>Se tourner en direction du mouvement</translation>
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@ -1252,6 +1252,10 @@ to default Morrowind fonts. Check this box if you still prefer original fonts ov
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<source>Factor Strength into Hand-to-Hand Combat</source>
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<translation>Учет Силы в рукопашном бою</translation>
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</message>
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<message>
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<source><html><head/><body><p>This setting controls the behavior of factoring of Strength attribute into hand-to-hand damage: damage is multiplied by Strength value divided by 40.</p><p>Can apply to all actors or only to non-werewolf actors.</p></body></html></source>
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<translation><html><head/><body><p>Настройка определяет поведение учета атрибута Сила в рукопашном уроне: урон умножается на его значение, разделенное на 40.</p><p>Может быть применено ко всем персонажам или же только персонажам, не являющимся оборотнями.</p></body></html></translation>
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</message>
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<message>
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<source>Background Physics Threads</source>
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<translation>Количество фоновых потоков для физики</translation>
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@ -1414,6 +1414,10 @@ de ordinarie fonterna i Morrowind. Bocka denna ruta om du ändå föredrar ordin
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<source>Factor Strength into Hand-to-Hand Combat</source>
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<translation>Räkna in styrka i obeväpnad strid</translation>
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</message>
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<message>
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<source><html><head/><body><p>This setting controls the behavior of factoring of Strength attribute into hand-to-hand damage: damage is multiplied by Strength value divided by 40.</p><p>Can apply to all actors or only to non-werewolf actors.</p></body></html></source>
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<translation><html><head/><body><p>Denna inställning styr om basegenskapen Strength (styrka) ska räknas in i skador från obeväpnade attacker: skadan multipliceras med värdet på Strength dividerat med 40.</p><p>Kan tillämpas på alla rollfigurer eller endast för rollfigurer som inte är varulvar.</p></body></html></translation>
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</message>
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<message>
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<source>Turn to Movement Direction</source>
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<translation>Vänd mot rörelseriktningen</translation>
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