Commit Graph

449 Commits (master)

Author SHA1 Message Date
Alexei Kotov 23a46a1bf9 Merge branch 'vfs_normalized_path_22' into 'master'
Use normalized path for KeyframeManager::get (#8138)

See merge request OpenMW/openmw!4463
4 weeks ago
Alexei Kotov 5433ecf861 Change default depth test mode to <= (#7040) 1 month ago
elsid a550a8af36
Use normalized path for KeyframeManager::get 1 month ago
Andrei Kortunov 2522fe9517 Remove dead code 1 month ago
elsid 63e984ba24
Use normalized path in BulletShapeManager 3 months ago
elsid 5f2582fe68
Use normalized path in SceneManager::checkLoaded 3 months ago
elsid 1fd6ac6438
Use normalized path in ImageManager 3 months ago
jvoisin f2be4072d9 Merge branch 'fix_build' into 'master'
Fix build with msvc

See merge request OpenMW/openmw!4372
3 months ago
elsid ec6af1ef32
Fix build with msvc
components\resource\cachestats.hpp(23): error C2039: 'string': is not a member of 'std'
3 months ago
elsid d8189a5aa1
Use normalized path in SceneManager 4 months ago
elsid 7e1ecfc0ee
Pass normalized path to RetrieveAnimationsVisitor 5 months ago
elsid 616b033c36
Move parseTextKey and parseTimeSignature to unnamed namespace 5 months ago
elsid 6e97deb3f7
Use normalized path for text key files 5 months ago
Sam Hellawell 4040bd9231 FIx GCC debug build error 5 months ago
Sam Hellawell 00a7d0281f Cleanup, refactor, rename AnimBlendControllerBase -> AnimBlendController 5 months ago
Sam Hellawell 13e1df3bf0 Grammar cleanup, code cleanup, reduce logging, revert mRotation change 5 months ago
Sam Hellawell 28c8e6b1fe Cleanup loadRules method, smooth animation transitions game.rst docuemntation 5 months ago
Sam Hellawell 1282be9d29 Fix stats reporting 5 months ago
Max Yari 55ffb6d7d2 Animation blending implementation for NIF and osgAnimation through YAML files
Signed-off-by: Sam Hellawell <sshellawell@gmail.com>
5 months ago
Sam Hellawell db30d9a37a Code cleanup, fix missing const 6 months ago
Sam Hellawell 56a40577ed Revert move of default anim rename 6 months ago
Sam Hellawell 03413a895f Fix osgAnimation for multiple creatures (#8045) 6 months ago
elsid 71369be796
Log caught exceptions 7 months ago
elsid 9e2f3fd0b4
Report stats for TileCachedRecastMeshManager 7 months ago
elsid a920ca9070
Report loading screens to osg stats 8 months ago
Alexei Kotov 78eda530ac Simplify material file pointer acrobatics 8 months ago
psi29a 023c0f7a46 Merge branch 'vfs_normalized_path_6' into 'master'
Use normalized path for music related functions

See merge request OpenMW/openmw!4038
8 months ago
Alexei Kotov 884668927f BGSM Reader: include cleanup, adjust getFile return result 8 months ago
Alexei Kotov 77c3cd4467 More BGSM cleanup 8 months ago
Alexei Kotov 1d65aaee71 Formatting 8 months ago
Alexei Kotov 1a961f3021 Extremely early handling for BGSM/BGEM files 8 months ago
Alexei Kotov fe1cb3a5ae Add a resource manager for BGSM files 8 months ago
AnyOldName3 04f1dc282b Merge branch 'fix-osga-rotate-wildly' into 'master'
Fix OSGAnimation issues

See merge request OpenMW/openmw!3989
8 months ago
elsid 82931059fd
Make NormalizedView constructor from const char* explicit 8 months ago
Sam Hellawell b7aa3b9f47 Remove rename from RenameBonesVisitor, rename to RenameAnimCallbacksVisitor 8 months ago
psi29a b91ff634e4 Merge branch 'navmesh_queue' into 'master'
Optimize queue for navmesh async jobs

See merge request OpenMW/openmw!4025
8 months ago
Alexei Kotov 58afe1ba23 Support red-green normal maps 9 months ago
elsid 50f4471750
Use R-tree for dynamic priority of navmesh async job 9 months ago
Sam Hellawell 8c2c66d59e .nif check, matrix mult feedback, auto usage, reuse NodeMap typedef 9 months ago
Sam Hellawell d23c10622d Use dynamic cast to check for bone 9 months ago
Sam Hellawell a51d560174 Move bone rename logic to ColladaDescriptionVisitor, undo formatting/refactoring 9 months ago
Sam Hellawell 2288a691d2 Replace osgAnimation bone underscore naming at load time, map bone instances, reset root bone transform each frame 9 months ago
elsid 215404e126
Report more stats from caches 9 months ago
elsid ae41ebfc83
Report CellPreloader stats 9 months ago
elsid 9a24e77d3f
Show F4 stats in pages 9 months ago
Cody Glassman a4dd9224df Restructure colormasks at higher level 9 months ago
elsid 16410d0960
Use std::string for ResourceManager cache key
Otherwise terrain textures cache has zero hits because it stores not normalized
paths. Due to implicit conversion it's possible to add entry with
addEntryToObjectCache passing a string that is converted into normalized path.
But then getRefFromObjectCache called with original value does not find this
entry because it's not converted and overloaded operators are used instead.
10 months ago
psi29a 090e57b27c Merge branch 'esm3structs' into 'master'
Replace fixed size writeHNT calls with decomposition

See merge request OpenMW/openmw!3914
10 months ago
elsid 859d765921
Use normalized path for NifFileManager::get 10 months ago
elsid 3ea3eeb613
Use string_view for canOptimize 10 months ago