elsid
7b4b8763ff
Use settings values for Post Processing settings
2023-10-08 11:58:16 +02:00
psi29a
575f43876b
Merge branch 'fixedpath' into 'master'
...
Replace more sized reads and change path grid loading
See merge request OpenMW/openmw!3475
2023-10-08 02:18:43 +00:00
Petr Mikheev
3882a5f25a
update
2023-10-07 17:21:25 +02:00
Petr Mikheev
b4552d47f6
Don't use ESM4 mHeadFeamleParts; switch from manually adding "meshes\\" to correctMeshPath
2023-10-07 17:21:25 +02:00
Petr Mikheev
1acac873cf
Use "setObjectRoot" in esm4npcanimation.cpp
2023-10-07 17:21:25 +02:00
Petr Mikheev
4beed29404
Changes required during review
2023-10-07 17:21:25 +02:00
Petr Mikheev
2900351777
Render ESM4 NPCs
2023-10-07 17:21:25 +02:00
psi29a
d43493dd4c
Merge branch 'idlestorm' into 'master'
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Avoid redundant animation resets in updateIdleStormState
See merge request OpenMW/openmw!3473
2023-10-07 01:41:36 +00:00
Alexei Kotov
cecb2b71ea
Handle AllowWerewolfForceGreeting variable (bug #7609 )
2023-10-06 23:17:32 +03:00
Evil Eye
b99f58613e
Remove signed/unsigned conversions in pathgrid loading code and use meaningful member names
2023-10-06 16:46:09 +02:00
psi29a
2c81220cf7
Merge branch 'book' into 'master'
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Reading ESM4 books
See merge request OpenMW/openmw!3471
2023-10-05 17:24:50 +00:00
Alexei Kotov
79bda2e694
Avoid redundant animation resets in updateIdleStormState
2023-10-04 22:26:52 +03:00
psi29a
d9f8757f33
Merge branch 'goblinsnacks' into 'master'
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Allow creatures to use potions
Closes #7604
See merge request OpenMW/openmw!3469
2023-10-04 03:46:51 +00:00
Petr Mikheev
6161953106
Allow reading ESM4 books
2023-10-03 10:55:12 +02:00
Alexei Kotov
b6d2fa5f9d
Merge branch 'initially_disabled' into 'master'
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Take into account "Enable Parent" subrecord and disable ESM4 objects that should be initially disabled
See merge request OpenMW/openmw!3461
2023-10-02 18:28:29 +00:00
Evil Eye
0814ef5697
Allow creatures to use potions
2023-10-01 11:22:20 +02:00
elsid
68de5690ef
Use settings values for Navigator settings
2023-10-01 11:10:04 +02:00
elsid
b3c8a15af1
Parse navmesh render mode on reading settings
2023-10-01 11:09:59 +02:00
psi29a
08ff69f199
Merge branch 'menu_fix' into 'master'
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Update canvas size every frame when it is visible
See merge request OpenMW/openmw!3463
2023-09-29 11:25:09 +00:00
Andrei Kortunov
1ac0a3b25b
Update canvas size every frame when it is visible (bug 7603)
2023-09-29 13:34:04 +04:00
psi29a
df1063be5d
Merge branch 'thedichotomyof4' into 'master'
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ESM4 upd8s: Fours and Worlds
Closes #7445
See merge request OpenMW/openmw!3454
2023-09-29 08:16:30 +00:00
Petr Mikheev
02de5e82d8
Take into account "Enable Parent" subrecord and disable ESM4 objects that should be initially disabled.
2023-09-28 23:09:09 +02:00
psi29a
3ea14e904d
Merge branch 'actors_range' into 'master'
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Handle actors processing range in Lua
See merge request OpenMW/openmw!3458
2023-09-28 08:33:46 +00:00
psi29a
6c39e3f817
Merge branch 'draft' into 'master'
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Treat teleportation out of the draft cell as object creation
Closes #7588 and #7453
See merge request OpenMW/openmw!3455
2023-09-28 08:33:10 +00:00
psi29a
f9bba096db
Merge branch 'fix_editor_model' into 'master'
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Avoid using settings in components to get actor model (#7596 )
Closes #7596
See merge request OpenMW/openmw!3460
2023-09-28 08:32:52 +00:00
psi29a
bae8d585fe
Merge branch 'lua/capacity_encum_bindings' into 'master'
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Add more lua bindings for encumbrance and capacity
See merge request OpenMW/openmw!3462
2023-09-28 08:32:38 +00:00
glassmancody.info
9aa992eede
add more lua bindings for encumbrance and capacity
2023-09-27 17:19:08 -07:00
Evil Eye
7594d94024
Prevent re-adding local scripts
2023-09-27 22:24:28 +02:00
Evil Eye
f6626e36cf
Unbreak respawns and fix #7588
2023-09-27 22:07:55 +02:00
Evil Eye
33b57d9134
Use moveToCell and init mwscript
2023-09-27 21:23:07 +02:00
elsid
1d94527a19
Avoid using settings in components to get actor model
...
Settings::Values are initialized only for engine. Accessing them from other
binaries leads to a crash.
2023-09-27 21:00:46 +02:00
Andrei Kortunov
40c8783790
Handle actors processing range in Lua
2023-09-27 15:14:32 +04:00
psi29a
e090bc234b
Merge branch 'simulation_fix' into 'master'
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Decouple rendering simulation time from Lua simulation time (bug 7576)
Closes #7576
See merge request OpenMW/openmw!3457
2023-09-27 07:30:36 +00:00
Zackhasacat
cde2b49313
Fix recordDraft isScroll for types.book in lua
2023-09-27 07:30:27 +00:00
Andrei Kortunov
442c032373
Decouple rendering simulation time from Lua simulation time (bug 7576)
2023-09-26 14:39:38 +04:00
Evil Eye
641f34a3c9
Treat teleportation out of the draft cell as object creation
2023-09-25 21:01:32 +02:00
Alexei Kotov
8d655054f1
esmtool: Print human-readable ESM4 file format version
2023-09-25 21:40:14 +03:00
Alexei Kotov
9f8f2dd925
Use parent worldspace terrain when requested
2023-09-25 21:40:14 +03:00
Alexei Kotov
7e360df6c0
Place ESM4::Flora instances to the scene
2023-09-24 10:25:44 +03:00
psi29a
67075990bd
Merge branch 'deprecations' into 'master'
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Remove numeric magic school ids and deprecate the enum
See merge request OpenMW/openmw!3440
2023-09-23 11:59:22 +00:00
psi29a
6d32caa2d6
Merge branch 'somethinginparticlular' into 'master'
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Read even more NIF records
See merge request OpenMW/openmw!3442
2023-09-23 11:59:06 +00:00
Alexei Kotov
c800152ca2
Diminish error marker prominence
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Don't render ESM4 actors or SpeedTree objects
2023-09-22 01:01:19 +03:00
psi29a
84019e7998
Merge branch 'mobiusdoublereacharound' into 'master'
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Rewrite melee hit target selection (bug #3438 )
Closes #3438
See merge request OpenMW/openmw!3274
2023-09-21 20:31:18 +00:00
Evil Eye
90ca8a2f4e
Remove ATTRIBUTE, SKILL, and SCHOOL enums
2023-09-21 19:34:13 +02:00
Evil Eye
6ed5cbb7d0
Remove numeric magic school ids and deprecate the enum
2023-09-20 19:51:29 +02:00
Alexei Kotov
440851ff48
Rewrite melee hit target selection (bug #3438 )
2023-09-19 22:31:45 +03:00
Petr Mikheev
38f56cfcdd
Fix #7453 : wrong position of dynamically placed CreatureLevList
2023-09-19 11:22:58 +02:00
Petr Mikheev
95906a34b3
Fix #6146 (actor:setEquipment
doesn't trigger mwscripts)
2023-09-19 10:59:20 +02:00
psi29a
38d0ece366
Merge branch 'titlefix' into 'master'
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Repeat title music only in main menu
See merge request OpenMW/openmw!3436
2023-09-19 08:37:44 +00:00
psi29a
3ae189dda1
Merge branch 'nifcouriersix' into 'master'
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Modernize NIF loader, part 6
See merge request OpenMW/openmw!3435
2023-09-19 08:37:23 +00:00
psi29a
1a5b63412a
Merge branch 'fix-lua-layers' into 'master'
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Fix Lua UI Layer bindings
See merge request OpenMW/openmw!3433
2023-09-18 08:37:29 +00:00
psi29a
1c8198242e
Merge branch 'toggleai' into 'master'
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Add a way to toggle AI to Lua debug package
See merge request OpenMW/openmw!3429
2023-09-18 08:37:19 +00:00
psi29a
eb688b603d
Merge branch 'refnum_ref' into 'master'
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Replace `const ESM::RefNum&` -> `ESM::RefNum`
See merge request OpenMW/openmw!3432
2023-09-18 08:35:45 +00:00
Andrei Kortunov
3ef9b850d7
Repeat title music only in main menu
2023-09-18 10:45:08 +04:00
Alexei Kotov
1b93e646b8
Rename Property->NiProperty
2023-09-18 06:44:44 +03:00
Alexei Kotov
1e3da5516a
Fix BA2 handling in niftest
2023-09-17 19:30:30 +03:00
Alexei Kotov
9ae1077808
Update NIF property loading, first pass
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Revise all FO3+ shader properties (attempt reading FO4, FO76 and Starfield properties)
Use constants for most instances of property flags
Drop invalid usage of non-existent double-sided flag for BSShader
Make formatting more consistent, drop unnecessary comments
2023-09-17 19:22:16 +03:00
psi29a
18b6eba709
Merge branch 'reloadlua' into 'master'
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safe reloadlua on top of !3362
See merge request OpenMW/openmw!3412
2023-09-17 11:28:01 +00:00
Alexei Kotov
eb8242946a
Improve node record consistency with NifTools
2023-09-16 19:17:40 +03:00
Alexei Kotov
bff9231c3b
Refactor NiGeometry/BSTriShape
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Don't pass invalid geometry data links to the loaders
2023-09-16 19:17:40 +03:00
uramer
cda5f12630
Fix Lua UI Layer bindings
2023-09-16 13:45:19 +02:00
Alexei Kotov
deb051639e
Refactor NiBoundingVolume
2023-09-15 21:11:12 +03:00
Petr Mikheev
c67b866a11
Replace const ESM::RefNum&
-> ESM::RefNum
2023-09-15 19:38:09 +02:00
Petr Mikheev
72b8ff82ff
!3362 with safe reloadlua
2023-09-15 19:10:33 +02:00
Andrei Kortunov
56ea3e3879
Add a way to toggle AI to Lua debug package
2023-09-15 18:49:46 +04:00
psi29a
551f424c80
Merge branch 'silent_warning' into 'master'
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Silent coverity warning
See merge request OpenMW/openmw!3423
2023-09-15 12:57:08 +00:00
Petr Mikheev
4fa8756791
Silent coverity warning
2023-09-15 11:05:40 +02:00
psi29a
12159d95f3
Merge branch 'music' into 'master'
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Rework music system
See merge request OpenMW/openmw!3372
2023-09-15 07:11:31 +00:00
psi29a
ed022a6c14
Merge branch 'fix_use' into 'master'
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Fix regression added in !3354 : Set `force` to false when applying UseItem from inventory.
See merge request OpenMW/openmw!3422
2023-09-15 07:03:34 +00:00
psi29a
59f8034442
Merge branch 'sizedreads' into 'master'
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Replace more sized reads
See merge request OpenMW/openmw!3425
2023-09-15 07:03:18 +00:00
psi29a
64e4a33400
Merge branch 'nif' into 'master'
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Modernize NIF loader, part 4
See merge request OpenMW/openmw!3427
2023-09-15 07:02:38 +00:00
Andrei Kortunov
db72a91180
Add a way to check if sound system is enabled
2023-09-14 13:02:20 +04:00
Andrei Kortunov
ebb75008f8
Do not use playlist for title music
2023-09-14 09:17:59 +04:00
Alexei Kotov
0fe095303f
Rename Controller->NiTimeController, update NiTimeController and related code
2023-09-14 03:12:10 +03:00
Alexei Kotov
05d8975ed1
Revise various NIF controller records
...
Mostly those that don't require external changes
2023-09-14 01:44:41 +03:00
Evil Eye
b59739a529
Replace more sized reads
2023-09-13 21:51:42 +02:00
Andrei Kortunov
655c4442bc
Implement isMusicPlaying
2023-09-13 17:48:49 +04:00
Bret Curtis
a285408212
small coverity fix
2023-09-13 12:28:38 +02:00
Andrei Kortunov
cbb4c1bb9a
Fix music during a new game start
2023-09-13 09:11:07 +04:00
Andrei Kortunov
e25e867d77
Remove 'music' package
2023-09-13 09:11:07 +04:00
Andrei Kortunov
18fe6a8ae7
Remove default argument
2023-09-13 09:11:07 +04:00
Andrei Kortunov
e1cae5a029
Rework music system
2023-09-13 09:11:07 +04:00
psi29a
090da90302
Merge branch 'factions' into 'master'
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Implement Lua API for factions
See merge request OpenMW/openmw!3405
2023-09-12 19:41:54 +00:00
psi29a
42b77342c5
Merge branch 'nif' into 'master'
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Modernize NIF loader, part 3
See merge request OpenMW/openmw!3418
2023-09-12 08:34:46 +00:00
Andrei Kortunov
02dcf1fb31
Split setFactionRank to separate functions
2023-09-12 11:57:19 +04:00
Andrei Kortunov
6ee86dea82
Implement Lua API for factions (feature 7468)
2023-09-12 09:49:03 +04:00
Petr Mikheev
fb8ccf52d8
Add missing argument force
in UseItem
2023-09-11 16:21:34 +02:00
psi29a
9d186ee2cd
Merge branch 'ptrindex' into 'master'
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Fix crash: PtrRegistry can contain pointers to already removed temporary ManualRefs
See merge request OpenMW/openmw!3411
2023-09-11 06:57:36 +00:00
psi29a
d87db1dc5f
Merge branch 'drainfatigue' into 'master'
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Uncap Drain Fatigue again (bug #7573 )
Closes #7573
See merge request OpenMW/openmw!3414
2023-09-11 06:57:25 +00:00
psi29a
39a209cb78
Merge branch 'settings_values_models' into 'master'
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Use settings values for Models settings (#6876 )
See merge request OpenMW/openmw!3413
2023-09-11 06:55:17 +00:00
psi29a
9d3eb1a901
Merge branch 'fix_crash' into 'master'
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Fix crash on accessing cells settings from non engine binaries
Closes #7572
See merge request OpenMW/openmw!3415
2023-09-10 15:23:57 +00:00
psi29a
4deb012edf
Merge branch 'centeroncell' into 'master'
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Reset the rotation for ESM3 door-based COC destinations again (#7471 )
Closes #7471
See merge request OpenMW/openmw!3416
2023-09-10 15:23:09 +00:00
Alexei Kotov
a7cc4e6ba6
Rename Node->NiAVObject and update everything directly related
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Update NiNode
Simplify RootCollisionNode handling in BulletNifLoader
2023-09-10 07:18:39 +03:00
Alexei Kotov
6872c7144e
Rename Transformation->NiTransform and update everything directly related
2023-09-10 07:18:39 +03:00
Alexei Kotov
ef896faa90
Rename Named->NiObjectNET and update everything directly related to it
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BulletNifLoader: properly check if the node has animation controllers
Flatten extra data linked list
2023-09-10 07:18:39 +03:00
psi29a
9791fae2db
Merge branch 'statrecords' into 'master'
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Expose skill and attribute records to Lua and deprecate their enums
See merge request OpenMW/openmw!3407
2023-09-09 20:39:45 +00:00
Petr Mikheev
892f6d1aee
Make LiveCellRef to remove itself from PtrRegistry in destructor (to prevent potential use after free); Update ContainerStore::mPtr after copying container/actor.
2023-09-09 21:54:13 +02:00
Alexei Kotov
0f2e5f9db6
Uncap Drain effects again (bug #7573 )
2023-09-09 22:46:11 +03:00
Alexei Kotov
817078cbea
Reset the rotation for ESM3 door-based COC destinations again
2023-09-09 21:00:47 +03:00
elsid
053a3caf7b
Pass cache expiry delay to GenericResourceManager constructor
2023-09-09 19:35:20 +02:00