scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								34deb6e7b1 
								
							 
						 
						
							
							
								
								Add 'showSceneGraph' command to export the scene or a particular object to .osgt for debugging purposes  
							
							
							
						 
						
							2017-02-01 06:00:14 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									MiroslavR 
								
							 
						 
						
							
							
							
							
								
							
							
								d97e9cfe7e 
								
							 
						 
						
							
							
								
								Fix InterpreterContext::updatePtr updating mLocals to the implicit ref's locals when interpreting a targeted global script ( Fixes   #3738 )  
							
							... 
							
							
							
							The interpreter context of a targeted global script would point to the target's locals instead of the global script instance's locals when the target changed cell during script execution. Credit to scrawl for the solution. 
							
						 
						
							2017-01-29 13:29:53 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									MiroslavR 
								
							 
						 
						
							
							
							
							
								
							
							
								c64351b3e8 
								
							 
						 
						
							
							
								
								ESS-import: player is no longer disabled (Bug  #3246 )  
							
							
							
						 
						
							2017-01-21 03:39:51 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								cc19b4bd8a 
								
							 
						 
						
							
							
								
								Fix door rotation order in collision case (Bug  #3707 )  
							
							
							
						 
						
							2017-01-19 02:19:44 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								45fb4f04b1 
								
							 
						 
						
							
							
								
								Update reference of the interpreter context when an Activate results in a take action ( Fixes   #3727 )  
							
							
							
						 
						
							2017-01-18 21:57:50 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								70c5f64caa 
								
							 
						 
						
							
							
								
								Fix mLocals not being updated in InterpreterContext::updatePtr  
							
							
							
						 
						
							2017-01-18 21:55:58 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								c6822b9eb6 
								
							 
						 
						
							
							
								
								Merge pull request  #1192  from damiel/water_refactor  
							
							... 
							
							
							
							Added refactoring of shader handling from visvalda's fog shader 
							
						 
						
							2017-01-16 18:26:28 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Martin-Kevin Neumann 
								
							 
						 
						
							
							
							
							
								
							
							
								5a8efa1649 
								
							 
						 
						
							
							
								
								added refactoring of shader handling from visvalda's fog shader  
							
							
							
						 
						
							2017-01-15 14:17:22 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									NeveHanter 
								
							 
						 
						
							
							
							
							
								
							
							
								e82d542d89 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'upstream/master' into bugfix-3617  
							
							
							
						 
						
							2017-01-15 09:49:45 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									NeveHanter 
								
							 
						 
						
							
							
							
							
								
							
							
								811e9ad9f3 
								
							 
						 
						
							
							
								
								Fixed bug  https://bugs.openmw.org/issues/3617  by allowing touch and target enchantments from ranged weapons and their projectiles to explode even when colliding with non-activable objects, terrain, water slab or when shoot underwater.  
							
							... 
							
							
							
							Also allowed projectiles to fly through the dead bodies as in vanilla. 
							
						 
						
							2017-01-15 09:49:25 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Allofich 
								
							 
						 
						
							
							
							
							
								
							
							
								f2240dde9c 
								
							 
						 
						
							
							
								
								Allow command spells to work when cast by AI on AI  
							
							... 
							
							
							
							(Fixes  #3723 ) 
							
						 
						
							2017-01-15 01:56:22 +09:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Allofich 
								
							 
						 
						
							
							
							
							
								
							
							
								e825010107 
								
							 
						 
						
							
							
								
								Apply command spell effects on impact  
							
							... 
							
							
							
							Command spells should apply their effects, including taking an actor out
of combat, every time a spell successfully hits, even if a previous
command effect is still active. 
							
						 
						
							2017-01-15 01:53:22 +09:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Allofich 
								
							 
						 
						
							
							
							
							
								
							
							
								a46c4de918 
								
							 
						 
						
							
							
								
								Stop combat when adding an AI package to an actor  
							
							... 
							
							
							
							(Fixes  #3722 ) 
							
						 
						
							2017-01-15 01:53:22 +09:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								b87abb0456 
								
							 
						 
						
							
							
								
								Reset activation flags when an object is copied ( Fixes   #3671 ,  Fixes   #3719 )  
							
							
							
						 
						
							2017-01-14 15:29:36 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								69ce9f32bc 
								
							 
						 
						
							
							
								
								Activate/OnActivate fix (Bug  #3712 )  
							
							
							
						 
						
							2017-01-14 00:10:43 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								73aa07b81b 
								
							 
						 
						
							
							
								
								Merge pull request  #1189  from Allofich/attack  
							
							... 
							
							
							
							Match best attack selection to vanilla behavior 
							
						 
						
							2017-01-11 18:36:10 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Allofich 
								
							 
						 
						
							
							
							
							
								
							
							
								2322ab3125 
								
							 
						 
						
							
							
								
								Don't make Command spells cancel AI packages  
							
							... 
							
							
							
							(Fixes  #3649 ) 
							
						 
						
							2017-01-12 00:07:22 +09:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Allofich 
								
							 
						 
						
							
							
							
							
								
							
							
								c10585fb07 
								
							 
						 
						
							
							
								
								Match best attack selection to original MW  
							
							... 
							
							
							
							(Fixes  #3721 ) 
							
						 
						
							2017-01-11 22:22:46 +09:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									MiroslavR 
								
							 
						 
						
							
							
							
							
								
							
							
								f1f9209814 
								
							 
						 
						
							
							
								
								Creatures now auto-equip shields ( Fixes   #3704 )  
							
							
							
						 
						
							2017-01-08 20:52:04 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Allofich 
								
							 
						 
						
							
							
							
							
								
							
							
								5e992a0342 
								
							 
						 
						
							
							
								
								Fix attempting to access NPC stats on creatures  
							
							
							
						 
						
							2017-01-06 02:58:24 +09:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Assumeru 
								
							 
						 
						
							
							
							
							
								
							
							
								1a073ca642 
								
							 
						 
						
							
							
								
								Fix teleportation being unreachable  
							
							
							
						 
						
							2017-01-03 22:02:23 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Allofich 
								
							 
						 
						
							
							
							
							
								
							
							
								eee49b7ea7 
								
							 
						 
						
							
							
								
								Make dispel an instant effect again ( Fixes   #3695 )  
							
							
							
						 
						
							2017-01-02 17:35:50 +09:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								80c008906b 
								
							 
						 
						
							
							
								
								Fix texture coordinates  
							
							
							
						 
						
							2017-01-02 04:50:33 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								48a23d61b2 
								
							 
						 
						
							
							
								
								Mask out water in global map overlay  
							
							
							
						 
						
							2017-01-02 04:01:04 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								7b5f3e3cdc 
								
							 
						 
						
							
							
								
								Fix crash in ProjectileManager when a sound id fails to play or is not found  
							
							
							
						 
						
							2017-01-01 21:34:31 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								708009eac4 
								
							 
						 
						
							
							
								
								Merge pull request  #1158  from logzero/move3  
							
							... 
							
							
							
							[RFC] Movement solver experiments 
							
						 
						
							2017-01-01 20:44:41 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								212e85e810 
								
							 
						 
						
							
							
								
								Merge pull request  #1174  from Allofich/combat  
							
							... 
							
							
							
							Adjustments to AI combat engaging and disengaging 
							
						 
						
							2017-01-01 19:36:09 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								da3815f5a6 
								
							 
						 
						
							
							
								
								Merge pull request  #1179  from Armada651/fix-audio-cutoff  
							
							... 
							
							
							
							OpenAL_Output: When a source is finished, rewind it instead of stopping it. 
							
						 
						
							2017-01-01 19:13:32 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									logzero 
								
							 
						 
						
							
							
							
							
								
							
							
								dbf0fa6766 
								
							 
						 
						
							
							
								
								Skip stepping if movement tracer hits actor.  
							
							
							
						 
						
							2016-12-31 10:57:06 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								dedd95f52a 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'miroslavr/save-cleanup'  
							
							
							
						 
						
							2016-12-29 08:37:59 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Jules Blok 
								
							 
						 
						
							
							
							
							
								
							
							
								e9d8ff532f 
								
							 
						 
						
							
							
								
								OpenAL_Output: When a source is finished, rewind it instead of stopping it.  
							
							... 
							
							
							
							This works around a bug in the MacOS OpenAL implementation. 
							
						 
						
							2016-12-29 01:03:13 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									MiroslavR 
								
							 
						 
						
							
							
							
							
								
							
							
								c9dd63af8d 
								
							 
						 
						
							
							
								
								Merge pull request  #1171  from NeveHanter/travel-followers-cost  
							
							... 
							
							
							
							Implemented "paying" for travelling followers 
							
						 
						
							2016-12-26 22:34:39 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									NeveHanter 
								
							 
						 
						
							
							
							
							
								
							
							
								8568cd049f 
								
							 
						 
						
							
							
								
								Removed "less" character from the documentation by the requested opportunity.  
							
							
							
						 
						
							2016-12-26 21:46:43 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Allofich 
								
							 
						 
						
							
							
							
							
								
							
							
								54fa921dad 
								
							 
						 
						
							
							
								
								Change some AI combat engagements to not need LOS  
							
							
							
						 
						
							2016-12-26 22:42:46 +09:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Allofich 
								
							 
						 
						
							
							
							
							
								
							
							
								6fa0354a17 
								
							 
						 
						
							
							
								
								Make AI attack player also if it attacks follower  
							
							
							
						 
						
							2016-12-26 22:42:45 +09:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Allofich 
								
							 
						 
						
							
							
							
							
								
							
							
								5a6ea4e84e 
								
							 
						 
						
							
							
								
								Cleanup  
							
							
							
						 
						
							2016-12-26 22:42:44 +09:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Allofich 
								
							 
						 
						
							
							
							
							
								
							
							
								e10c4d8814 
								
							 
						 
						
							
							
								
								Stop combat between AI when canFight is false  
							
							
							
						 
						
							2016-12-26 22:42:42 +09:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Allofich 
								
							 
						 
						
							
							
							
							
								
							
							
								e8c7ad2f4b 
								
							 
						 
						
							
							
								
								Change environment check to canFight check  
							
							... 
							
							
							
							Instead of just checking that combatants are in compatible environments,
allow combat if in attack range using canFight. Together with previous
commit, fixes  #3690 . 
							
						 
						
							2016-12-26 02:14:01 +09:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Allofich 
								
							 
						 
						
							
							
							
							
								
							
							
								588442b6cc 
								
							 
						 
						
							
							
								
								Make enemies start combat with player followers  
							
							... 
							
							
							
							Recreates vanilla behavior of enemies starting combat with player
followers and escorters. (Fixes  #3691 ) 
							
						 
						
							2016-12-26 02:13:54 +09:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									logzero 
								
							 
						 
						
							
							
							
							
								
							
							
								a5360483bb 
								
							 
						 
						
							
							
								
								Back off slightly when we are touching something.  
							
							... 
							
							
							
							This can reduce the amount of movement solver failures significantly.
I've observed a drop of 8 iteration cases by almost factor of ten. 
							
						 
						
							2016-12-25 15:34:43 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									logzero 
								
							 
						 
						
							
							
							
							
								
							
							
								00f3bfba27 
								
							 
						 
						
							
							
								
								Use tracer hit height to skip stepping up in movement solver.  
							
							
							
						 
						
							2016-12-24 23:07:44 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									MiroslavR 
								
							 
						 
						
							
							
							
							
								
							
							
								c2b491cd70 
								
							 
						 
						
							
							
								
								ESSImporter: Convert last known exterior cell ( Fixes   #3693 )  
							
							... 
							
							
							
							+ some research 
							
						 
						
							2016-12-24 18:30:39 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									logzero 
								
							 
						 
						
							
							
							
							
								
							
							
								ab1724d3db 
								
							 
						 
						
							
							
								
								Compare new velocity to the original velocity.  
							
							... 
							
							
							
							Using old velocity seems awkward,
probably a copypaste/refactoring bug. 
							
						 
						
							2016-12-24 12:38:23 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									logzero 
								
							 
						 
						
							
							
							
							
								
							
							
								e58de5e410 
								
							 
						 
						
							
							
								
								Remove superfluous velocity reflection in movement solver.  
							
							... 
							
							
							
							The slide projection negates the reflection effect.
Just to be sure I've compared the resulting vectors
with and without reflection at runtime. 
							
						 
						
							2016-12-24 12:29:09 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									NeveHanter 
								
							 
						 
						
							
							
							
							
								
							
							
								ff4aba2a6e 
								
							 
						 
						
							
							
								
								Moved duplicated code to common ActionTeleport static method and reordered travel price calculations  
							
							
							
						 
						
							2016-12-23 21:27:29 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									MiroslavR 
								
							 
						 
						
							
							
							
							
								
							
							
								5f234f8952 
								
							 
						 
						
							
							
								
								Dialogue: "PC Rank" condition now uses speaker's faction if "PC Faction" is not given ( Fixes   #3689 )  
							
							
							
						 
						
							2016-12-23 19:03:59 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									MiroslavR 
								
							 
						 
						
							
							
							
							
								
							
							
								87fd011a28 
								
							 
						 
						
							
							
								
								Clean-up saves by dropping references with invalid RefNums ( Fixes   #1956 )  
							
							
							
						 
						
							2016-12-22 20:48:58 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								cf496287f7 
								
							 
						 
						
							
							
								
								Silence static analysis warnings  
							
							
							
						 
						
							2016-12-22 14:43:54 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									logzero 
								
							 
						 
						
							
							
							
							
								
							
							
								50fd913058 
								
							 
						 
						
							
							
								
								Refactor stepMove function into a Stepper object  
							
							... 
							
							
							
							to be able to reuse up stepper results
for successive movement solver iterations.
This can reduce the number of convex casts
almost by half in some cases. 
							
						 
						
							2016-12-21 19:02:42 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									logzero 
								
							 
						 
						
							
							
							
							
								
							
							
								4f6e65e481 
								
							 
						 
						
							
							
								
								Apply sliding upward check to new velocity.  
							
							... 
							
							
							
							This helps to capture the case where new velocity
only differs in the z component (normal pointing up).
TODO: Find a better way to handle the normal pointing up case. 
							
						 
						
							2016-12-21 19:02:42 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									logzero 
								
							 
						 
						
							
							
							
							
								
							
							
								0b08802910 
								
							 
						 
						
							
							
								
								Integrate MinStep move attempt into stepMove.  
							
							... 
							
							
							
							This can save 1 to 3 convex casts per iteration. 
							
						 
						
							2016-12-21 19:02:41 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									logzero 
								
							 
						 
						
							
							
							
							
								
							
							
								25a0219e4d 
								
							 
						 
						
							
							
								
								Use cosine of max slope angle for walkable slope checks in movement solver.  
							
							
							
						 
						
							2016-12-21 19:02:41 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									logzero 
								
							 
						 
						
							
							
							
							
								
							
							
								561e0cbbf9 
								
							 
						 
						
							
							
								
								Use squared length for distance checks in movement solver.  
							
							
							
						 
						
							2016-12-21 19:02:40 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								dc1f788cff 
								
							 
						 
						
							
							
								
								Use osg::PI over M_PI  
							
							
							
						 
						
							2016-12-21 16:49:37 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									NeveHanter 
								
							 
						 
						
							
							
							
							
								
							
							
								15cd3c178b 
								
							 
						 
						
							
							
								
								Clamp price multiplication to 1, as it resulted in player alone traveling at no fee.  
							
							
							
						 
						
							2016-12-20 21:23:55 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									NeveHanter 
								
							 
						 
						
							
							
							
							
								
							
							
								8902bb5b13 
								
							 
						 
						
							
							
								
								Player now pays for the following actors when travelling, with the exception of the first follower who travels for free, refactored getFollowers to getActorsFollowing/getActorsSidingWith  
							
							
							
						 
						
							2016-12-20 12:38:51 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									MiroslavR 
								
							 
						 
						
							
							
							
							
								
							
							
								cd13570230 
								
							 
						 
						
							
							
								
								ESSImporter: Import mark location  
							
							
							
						 
						
							2016-12-18 04:37:59 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								6140768783 
								
							 
						 
						
							
							
								
								Enable waterCollision after moving the player above water ( Fixes   #3672 )  
							
							
							
						 
						
							2016-12-17 23:21:33 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Aussiemon 
								
							 
						 
						
							
							
							
							
								
							
							
								2f66b91ac5 
								
							 
						 
						
							
							
								
								Added check to prevent attempted wandering of empty paths  
							
							
							
						 
						
							2016-12-16 15:18:28 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								913a8fe1bd 
								
							 
						 
						
							
							
								
								Merge pull request  #1160  from Aussiemon/actorupdatecollision  
							
							... 
							
							
							
							[Do not merge yet] Added check before attempting to remove actor's collision object 
							
						 
						
							2016-12-16 20:46:00 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Aussiemon 
								
							 
						 
						
							
							
							
							
								
							
							
								b794aa7c2f 
								
							 
						 
						
							
							
								
								Helper methods for updateCollisionMask(), prevent water collision being removed twice, remove Bullet 2.8.5 methods  
							
							
							
						 
						
							2016-12-16 12:22:07 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								f8690dcd20 
								
							 
						 
						
							
							
								
								Set the drag-and-drop state after initiating the drag, not before ( Fixes   #3134 )  
							
							
							
						 
						
							2016-12-16 20:16:59 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								cca75499ee 
								
							 
						 
						
							
							
								
								Clear the Skeleton's bone cache when a node is added/removed ( Fixes   #3663 )  
							
							
							
						 
						
							2016-12-16 20:09:20 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								34389e15cd 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'origin/master'  
							
							
							
						 
						
							2016-12-16 12:28:22 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								827c78a4cd 
								
							 
						 
						
							
							
								
								added text column to ref id table (books)  
							
							
							
						 
						
							2016-12-16 12:28:09 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Leon Krieg 
								
							 
						 
						
							
							
							
							
								
							
							
								12c8c3276a 
								
							 
						 
						
							
							
								
								Disable NPC collision only when death animation has finished ( #3666 )  
							
							
							
						 
						
							2016-12-15 19:33:14 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Leon Krieg 
								
							 
						 
						
							
							
							
							
								
							
							
								739cd5ba45 
								
							 
						 
						
							
							
								
								Fixed more spelling mistakes  
							
							
							
						 
						
							2016-12-15 13:09:40 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Aussiemon 
								
							 
						 
						
							
							
							
							
								
							
							
								7c2a088b34 
								
							 
						 
						
							
							
								
								Added check before removing water collision object from world  
							
							
							
						 
						
							2016-12-14 20:13:23 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Aussiemon 
								
							 
						 
						
							
							
							
							
								
							
							
								e30dfb13d3 
								
							 
						 
						
							
							
								
								Added check before attempting to remove actor's collision object from world  
							
							
							
						 
						
							2016-12-14 19:05:30 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Leon Krieg 
								
							 
						 
						
							
							
							
							
								
							
							
								c7b4b2cdd7 
								
							 
						 
						
							
							
								
								Fixed multiple spelling mistakes  
							
							
							
						 
						
							2016-12-14 16:39:33 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								8bdd5d1131 
								
							 
						 
						
							
							
								
								Merge pull request  #1151  from Aussiemon/projectilelightsfix  
							
							... 
							
							
							
							Update to implementation of projectile lights 
							
						 
						
							2016-12-14 14:33:09 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									mrohrlach 
								
							 
						 
						
							
							
							
							
								
							
							
								71e74f5a93 
								
							 
						 
						
							
							
								
								Moved projectile light calculation to separate method  
							
							
							
						 
						
							2016-12-13 18:04:20 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									MiroslavR 
								
							 
						 
						
							
							
							
							
								
							
							
								76ee5845ac 
								
							 
						 
						
							
							
								
								Fix swish sound ID and play swish sound effects for all creatures ( Fixes   #3653 )  
							
							
							
						 
						
							2016-12-11 19:35:53 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									MiroslavR 
								
							 
						 
						
							
							
							
							
								
							
							
								8c97ac269d 
								
							 
						 
						
							
							
								
								Remove item shadows properly ( Fixes   #3652 )  
							
							
							
						 
						
							2016-12-10 22:22:41 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									mrohrlach 
								
							 
						 
						
							
							
							
							
								
							
							
								f0f78c9d64 
								
							 
						 
						
							
							
								
								Slight adjustments to disintegration fix  
							
							
							
						 
						
							2016-12-09 19:55:26 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									mrohrlach 
								
							 
						 
						
							
							
							
							
								
							
							
								9624d8aade 
								
							 
						 
						
							
							
								
								Added new method and variable to track float remainders of disintegration effections  
							
							
							
						 
						
							2016-12-09 19:48:56 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									mrohrlach 
								
							 
						 
						
							
							
							
							
								
							
							
								f5da179a90 
								
							 
						 
						
							
							
								
								Removed two more bad casts  
							
							
							
						 
						
							2016-12-09 18:15:40 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									mrohrlach 
								
							 
						 
						
							
							
							
							
								
							
							
								3b0c791892 
								
							 
						 
						
							
							
								
								Removed bad casts and unnecessary comments  
							
							
							
						 
						
							2016-12-09 18:10:06 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								876d9c6a84 
								
							 
						 
						
							
							
								
								Merge pull request  #1148  from Allofich/aicombat  
							
							... 
							
							
							
							Require line of sight for AI attacks 
							
						 
						
							2016-12-06 20:02:39 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Allofich 
								
							 
						 
						
							
							
							
							
								
							
							
								a6dae51d87 
								
							 
						 
						
							
							
								
								Require line of sight for AI attacks ( Fixes   #3646 )  
							
							
							
						 
						
							2016-12-07 01:35:30 +09:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Allofich 
								
							 
						 
						
							
							
							
							
								
							
							
								6816e935f1 
								
							 
						 
						
							
							
								
								Fix fortify maximum magicka expiration ( Fixes   #3648 )  
							
							
							
						 
						
							2016-12-06 21:00:03 +09:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									mrohrlach 
								
							 
						 
						
							
							
							
							
								
							
							
								c2e5f24e98 
								
							 
						 
						
							
							
								
								Tidying up  
							
							
							
						 
						
							2016-12-04 16:31:11 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									mrohrlach 
								
							 
						 
						
							
							
							
							
								
							
							
								ef5cf76ad8 
								
							 
						 
						
							
							
								
								Implemented retrieval of effect colors for lights, made recommended changes  
							
							
							
						 
						
							2016-12-04 16:11:21 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									mrohrlach 
								
							 
						 
						
							
							
							
							
								
							
							
								e1deb8b1d4 
								
							 
						 
						
							
							
								
								Merge branch 'master' of  https://github.com/openmw/openmw  
							
							
							
						 
						
							2016-12-04 16:09:22 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									mrohrlach 
								
							 
						 
						
							
							
							
							
								
							
							
								3816d0f6dc 
								
							 
						 
						
							
							
								
								Changed light values to better match vanilla. Still need to pull diffusion properties from spells  
							
							
							
						 
						
							2016-12-03 19:44:52 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									mrohrlach 
								
							 
						 
						
							
							
							
							
								
							
							
								099e79edbe 
								
							 
						 
						
							
							
								
								Changed a line that did not need to be changed apparently  
							
							
							
						 
						
							2016-12-03 19:12:25 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									mrohrlach 
								
							 
						 
						
							
							
							
							
								
							
							
								61097d93b9 
								
							 
						 
						
							
							
								
								Replaced tabs with spaces (oops)  
							
							
							
						 
						
							2016-12-03 19:09:03 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									mrohrlach 
								
							 
						 
						
							
							
							
							
								
							
							
								49ce80346c 
								
							 
						 
						
							
							
								
								Changed methods slightly to ensure non-magic projectiles do not receive lights  
							
							
							
						 
						
							2016-12-03 15:42:24 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									mrohrlach 
								
							 
						 
						
							
							
							
							
								
							
							
								83945cf280 
								
							 
						 
						
							
							
								
								Added reasonable approximation of magic bolt lights  
							
							
							
						 
						
							2016-12-03 15:24:21 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Kurnevsky Evgeny 
								
							 
						 
						
							
							
							
							
								
							
							
								28639c3b2f 
								
							 
						 
						
							
							
								
								Crash fix when item is disabled before it casts spell.  
							
							
							
						 
						
							2016-12-03 17:13:31 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								908cc699ce 
								
							 
						 
						
							
							
								
								Merge pull request  #1141  from MiroslavR/water-sounds  
							
							... 
							
							
							
							Implement water sounds 
							
						 
						
							2016-12-02 14:40:22 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								e0afd6d0f7 
								
							 
						 
						
							
							
								
								Movement solver: performance improvement for the minimum stepping distance check, no need to waste time doing a second stepMove if we did not hit a slope or the step was already large enough to begin with.  
							
							
							
						 
						
							2016-12-02 02:25:05 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									MiroslavR 
								
							 
						 
						
							
							
							
							
								
							
							
								c34d85ffc2 
								
							 
						 
						
							
							
								
								Implement water sounds ( Closes   #451 )  
							
							
							
						 
						
							2016-11-28 21:34:58 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									ShadowRadiance 
								
							 
						 
						
							
							
							
							
								
							
							
								354a89e3bc 
								
							 
						 
						
							
							
								
								Slowfall now reduces momentum based on magnitude when jumping  
							
							... 
							
							
							
							(Allows Constant Effect Slowfall to work as in MW) 
							
						 
						
							2016-11-26 06:27:11 -05:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								5297d7b5be 
								
							 
						 
						
							
							
								
								Merge pull request  #1137  from nikolaykasyanov/osx-structure  
							
							... 
							
							
							
							[macOS] Move all resources files inside application bundles (fixes  #3566 ) 
							
						 
						
							2016-11-25 02:51:32 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Nikolay Kasyanov 
								
							 
						 
						
							
							
							
							
								
							
							
								ea888519c7 
								
							 
						 
						
							
							
								
								[macOS] Set OpenMW working dir to <bundle>/Contents/MacOS  
							
							
							
						 
						
							2016-11-23 22:32:54 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Nikolay Kasyanov 
								
							 
						 
						
							
							
							
							
								
							
							
								db69342b5d 
								
							 
						 
						
							
							
								
								[macOS] Move all configs & resources into app bundles  
							
							... 
							
							
							
							Fixes  #3566  (https://bugs.openmw.org/issues/3566 ). 
						
							2016-11-23 22:32:54 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								762460f042 
								
							 
						 
						
							
							
								
								Use negative count when restocking item to ensure that its properly tracked ( Fixes   #3635 )  
							
							
							
						 
						
							2016-11-22 22:42:04 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									MiroslavR 
								
							 
						 
						
							
							
							
							
								
							
							
								46a3244107 
								
							 
						 
						
							
							
								
								Fix thrown weapon sources being used to apply on strike enchantments ( Fixes   #3634 )  
							
							
							
						 
						
							2016-11-22 18:18:20 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								b6d02d9b14 
								
							 
						 
						
							
							
								
								Fix order of operations when undoing werewolf transformation of an NPC  
							
							
							
						 
						
							2016-11-22 16:37:49 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								c326564e20 
								
							 
						 
						
							
							
								
								Merge pull request  #1136  from Allofich/deletespell  
							
							... 
							
							
							
							Allow deleting spells that have the "always succeeds" flag 
							
						 
						
							2016-11-20 19:23:25 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								16a913c549 
								
							 
						 
						
							
							
								
								Add emission of water ripple particles for water-walking actors ( Fixes   #3608 )  
							
							
							
						 
						
							2016-11-20 18:47:12 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Allofich 
								
							 
						 
						
							
							
							
							
								
							
							
								c82df2553c 
								
							 
						 
						
							
							
								
								Allow deleting spells that have the "always succeeds" flag ( Fixes   #3627 )  
							
							
							
						 
						
							2016-11-21 02:26:02 +09:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								385db50f2d 
								
							 
						 
						
							
							
								
								Merge pull request  #1131  from Allofich/waterwalking  
							
							... 
							
							
							
							Make water walking mechanics closer to original MW 
							
						 
						
							2016-11-20 17:19:15 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									MiroslavR 
								
							 
						 
						
							
							
							
							
								
							
							
								c1e52bbcf7 
								
							 
						 
						
							
							
								
								Fix -Wmismatched-tags clang warning  
							
							
							
						 
						
							2016-11-20 15:10:37 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Allofich 
								
							 
						 
						
							
							
							
							
								
							
							
								0e429ae41d 
								
							 
						 
						
							
							
								
								Make water walking mechanics closer to original MW  
							
							
							
						 
						
							2016-11-20 22:21:33 +09:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								f51e06bc47 
								
							 
						 
						
							
							
								
								Recreate shaders if necessary when the NpcAnimation is rebuilt  
							
							... 
							
							
							
							This fixes certain equipment losing the 'invisibility' effect after a view-mode switch with shaders enabled. Because the initial build of shaders done by the resource manager is not aware of the override state in the NpcAnimation's object root, we have to build new shaders here. 
							
						 
						
							2016-11-19 23:53:22 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								e823cbf018 
								
							 
						 
						
							
							
								
								Fix incorrect priority of animation sources (Bug  #3626 )  
							
							
							
						 
						
							2016-11-19 23:53:22 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									MiroslavR 
								
							 
						 
						
							
							
							
							
								
							
							
								8f91732b09 
								
							 
						 
						
							
							
								
								Show starting abilities, powers and spells in stat-review window ( Fixes   #2410 )  
							
							
							
						 
						
							2016-11-19 21:51:19 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									MiroslavR 
								
							 
						 
						
							
							
							
							
								
							
							
								7e5ba4d435 
								
							 
						 
						
							
							
								
								Fix default values of some GMSTs  
							
							
							
						 
						
							2016-11-17 19:43:02 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								9d125bcaa2 
								
							 
						 
						
							
							
								
								Merge pull request  #1129  from PhillipAnd/phillipand-cmake-fix  
							
							... 
							
							
							
							Fix various build issues with Visual Studio environment 
							
						 
						
							2016-11-17 18:25:23 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								2368382ea5 
								
							 
						 
						
							
							
								
								Fix upside down rain particle texture  
							
							
							
						 
						
							2016-11-17 17:52:20 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									MiroslavR 
								
							 
						 
						
							
							
							
							
								
							
							
								5e46121046 
								
							 
						 
						
							
							
								
								Implement fleeing AI ( Closes   #1118 )  
							
							
							
						 
						
							2016-11-16 20:15:25 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Phillip Andrews 
								
							 
						 
						
							
							
							
							
								
							
							
								c18fc113e5 
								
							 
						 
						
							
							
								
								Changed missing library dependencies to simple fix  
							
							
							
						 
						
							2016-11-14 00:01:22 -06:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Phillip Andrews 
								
							 
						 
						
							
							
							
							
								
							
							
								aeaedbc57a 
								
							 
						 
						
							
							
								
								Moved install commands to target-specific cmakelists so that all configurations work.  
							
							
							
						 
						
							2016-11-13 22:49:01 -06:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Phillip Andrews 
								
							 
						 
						
							
							
							
							
								
							
							
								59eba1dede 
								
							 
						 
						
							
							
								
								Changed tabs to spaces, oops  
							
							
							
						 
						
							2016-11-13 16:59:36 -06:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Phillip Andrews 
								
							 
						 
						
							
							
							
							
								
							
							
								86b4673539 
								
							 
						 
						
							
							
								
								Removed math constants in openmw-cs, which are apparently not going to be used  
							
							
							
						 
						
							2016-11-13 16:43:07 -06:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Phillip Andrews 
								
							 
						 
						
							
							
							
							
								
							
							
								a1225ff4ec 
								
							 
						 
						
							
							
								
								Additional MSVC library dependencies  
							
							
							
						 
						
							2016-11-13 14:34:12 -06:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Phillip Andrews 
								
							 
						 
						
							
							
							
							
								
							
							
								1861302dbd 
								
							 
						 
						
							
							
								
								Include various libraries for Visual Studio environment  
							
							
							
						 
						
							2016-11-13 14:27:59 -06:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								02b9e81f89 
								
							 
						 
						
							
							
								
								Merge pull request  #1127  from Allofich/warnings  
							
							... 
							
							
							
							Fix shadowing warnings 
							
						 
						
							2016-11-13 20:49:26 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									MiroslavR 
								
							 
						 
						
							
							
							
							
								
							
							
								175cfd4dff 
								
							 
						 
						
							
							
								
								Fix overloaded virtual function warning  
							
							
							
						 
						
							2016-11-13 17:22:50 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Allofich 
								
							 
						 
						
							
							
							
							
								
							
							
								3420121c3f 
								
							 
						 
						
							
							
								
								Fix shadowing warnings  
							
							
							
						 
						
							2016-11-13 23:20:51 +09:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Allofich 
								
							 
						 
						
							
							
							
							
								
							
							
								fee39afe38 
								
							 
						 
						
							
							
								
								Don't allow resting on water with water walking  
							
							
							
						 
						
							2016-11-13 19:50:33 +09:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								f0d5cf7afb 
								
							 
						 
						
							
							
								
								Merge pull request  #1112  from Assumeru/waterwalking  
							
							... 
							
							
							
							Move actors out of the water if there's room for them. Fixes  #1138  
							
						 
						
							2016-11-10 19:02:51 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Assumeru 
								
							 
						 
						
							
							
							
							
								
							
							
								05cc258ed3 
								
							 
						 
						
							
							
								
								Start trace from collision object origin  
							
							
							
						 
						
							2016-11-10 15:38:14 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Assumeru 
								
							 
						 
						
							
							
							
							
								
							
							
								99bc4f733f 
								
							 
						 
						
							
							
								
								Trace up to waterlevel + halfextent  
							
							
							
						 
						
							2016-11-09 18:03:10 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								92d42ef49b 
								
							 
						 
						
							
							
								
								Merge pull request  #1123  from Allofich/warnings  
							
							... 
							
							
							
							Fix dereference of null pointer warning 
							
						 
						
							2016-11-07 22:22:32 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Allofich 
								
							 
						 
						
							
							
							
							
								
							
							
								c7313606f5 
								
							 
						 
						
							
							
								
								Fix dereference of null pointer warning  
							
							
							
						 
						
							2016-11-07 22:39:20 +09:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									MiroslavR 
								
							 
						 
						
							
							
							
							
								
							
							
								e80636f0ca 
								
							 
						 
						
							
							
								
								Improve performance of repairing/recharging ( Fixes   #2493 )  
							
							
							
						 
						
							2016-11-06 11:01:46 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Nikolay Kasyanov 
								
							 
						 
						
							
							
							
							
								
							
							
								3adf4cb97f 
								
							 
						 
						
							
							
								
								Link OpenMW with libz on macOS  
							
							
							
						 
						
							2016-11-05 12:18:22 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Nikolay Kasyanov 
								
							 
						 
						
							
							
							
							
								
							
							
								0115a3a874 
								
							 
						 
						
							
							
								
								Revert "Link OpenMW with libz on macOS"  
							
							... 
							
							
							
							This reverts commit 0c4dd05118 
							
						 
						
							2016-11-05 12:11:04 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Nikolay Kasyanov 
								
							 
						 
						
							
							
							
							
								
							
							
								0c4dd05118 
								
							 
						 
						
							
							
								
								Link OpenMW with libz on macOS  
							
							
							
						 
						
							2016-11-05 12:09:47 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								d8b506155e 
								
							 
						 
						
							
							
								
								Merge pull request  #1118  from MiroslavR/resize-perf  
							
							... 
							
							
							
							Fix horrible performance when resizing/moving the settings window 
							
						 
						
							2016-11-04 20:24:27 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Nikolay Kasyanov 
								
							 
						 
						
							
							
							
							
								
							
							
								5d4734c02e 
								
							 
						 
						
							
							
								
								Use local path from configuration manager to load openmw.cfg in launcher  
							
							
							
						 
						
							2016-11-01 21:27:35 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									MiroslavR 
								
							 
						 
						
							
							
							
							
								
							
							
								5cd04af3fa 
								
							 
						 
						
							
							
								
								Fix horrible performance when resizing/moving the settings window  
							
							... 
							
							
							
							Resize widgets instead of reconstructing them. 
							
						 
						
							2016-11-01 16:37:00 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								e0f613661e 
								
							 
						 
						
							
							
								
								Fix char -> int, fix shadowing warning  
							
							
							
						 
						
							2016-10-30 20:10:33 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								cac8de0b29 
								
							 
						 
						
							
							
								
								Merge pull request  #1116  from Allofich/paused  
							
							... 
							
							
							
							Don't update ripple simulation when paused 
							
						 
						
							2016-10-30 19:26:56 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								e5cb7306c3 
								
							 
						 
						
							
							
								
								Merge pull request  #1115  from Allofich/conversion  
							
							... 
							
							
							
							Fix narrowing conversion warning 
							
						 
						
							2016-10-30 19:26:51 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Allofich 
								
							 
						 
						
							
							
							
							
								
							
							
								19db070fca 
								
							 
						 
						
							
							
								
								Don't update ripple simulation when paused  
							
							
							
						 
						
							2016-10-31 01:19:38 +09:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Allofich 
								
							 
						 
						
							
							
							
							
								
							
							
								68ed264f40 
								
							 
						 
						
							
							
								
								Fix narrowing conversion warning  
							
							
							
						 
						
							2016-10-31 00:53:17 +09:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Allofich 
								
							 
						 
						
							
							
							
							
								
							
							
								125e94ef0e 
								
							 
						 
						
							
							
								
								Fix shadowing warnings  
							
							
							
						 
						
							2016-10-31 00:39:31 +09:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Assumeru 
								
							 
						 
						
							
							
							
							
								
							
							
								25d64989b3 
								
							 
						 
						
							
							
								
								Check if the actor still exists /first/  
							
							
							
						 
						
							2016-10-26 11:04:54 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Assumeru 
								
							 
						 
						
							
							
							
							
								
							
							
								a72cd896ca 
								
							 
						 
						
							
							
								
								Move actors out of the water if there's room for them.  Fixes   #1138  
							
							
							
						 
						
							2016-10-25 19:26:17 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									MiroslavR 
								
							 
						 
						
							
							
							
							
								
							
							
								cd9de94c0c 
								
							 
						 
						
							
							
								
								Import teleporting and levitation disabled state from vanilla savegames ( Fixes   #3420 )  
							
							
							
						 
						
							2016-10-20 14:38:18 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									MiroslavR 
								
							 
						 
						
							
							
							
							
								
							
							
								f3ce0840be 
								
							 
						 
						
							
							
								
								Import controls state from vanilla savegames  
							
							
							
						 
						
							2016-10-20 02:14:36 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									MiroslavR 
								
							 
						 
						
							
							
							
							
								
							
							
								301dd77efb 
								
							 
						 
						
							
							
								
								Save controls state ( Fixes   #3598 )  
							
							
							
						 
						
							2016-10-20 02:12:01 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									MiroslavR 
								
							 
						 
						
							
							
							
							
								
							
							
								407abc605f 
								
							 
						 
						
							
							
								
								Fix auto-equipping of blunt weapons  
							
							
							
						 
						
							2016-10-19 22:37:45 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								9c549a85ce 
								
							 
						 
						
							
							
								
								Merge pull request  #1108  from MiroslavR/autoequip-weap  
							
							... 
							
							
							
							Auto-equip weapons 
							
						 
						
							2016-10-19 20:45:47 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									MiroslavR 
								
							 
						 
						
							
							
							
							
								
							
							
								76ddd9bebb 
								
							 
						 
						
							
							
								
								Add a setting for merchant auto-equipping prevention  
							
							
							
						 
						
							2016-10-19 02:22:49 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								a7d4928593 
								
							 
						 
						
							
							
								
								Properly handle moved references in respawning code ( Fixes   #3600 )  
							
							
							
						 
						
							2016-10-18 23:51:45 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									MiroslavR 
								
							 
						 
						
							
							
							
							
								
							
							
								1d3008594d 
								
							 
						 
						
							
							
								
								Autoequip weapons ( Fixes   #3562 )  
							
							
							
						 
						
							2016-10-18 13:57:35 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									MiroslavR 
								
							 
						 
						
							
							
							
							
								
							
							
								14240cf7a2 
								
							 
						 
						
							
							
								
								Fix autoEquip to better match vanilla ( Fixes   #3590 )  
							
							
							
						 
						
							2016-10-16 17:27:17 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								1d58733880 
								
							 
						 
						
							
							
								
								Merge pull request  #1104  from MiroslavR/missing-weather-states  
							
							... 
							
							
							
							Import base weather states before loading region modifiers 
							
						 
						
							2016-10-15 22:17:20 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Allofich 
								
							 
						 
						
							
							
							
							
								
							
							
								ccacad51be 
								
							 
						 
						
							
							
								
								Fix shadowing warnings  
							
							
							
						 
						
							2016-10-16 01:34:54 +09:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									MiroslavR 
								
							 
						 
						
							
							
							
							
								
							
							
								7b59eda13a 
								
							 
						 
						
							
							
								
								Import base weather states before loading region modifiers ( Fixes   #3594 )  
							
							
							
						 
						
							2016-10-15 17:34:03 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								9e63c3ce63 
								
							 
						 
						
							
							
								
								Merge pull request  #1103  from Allofich/warnings  
							
							... 
							
							
							
							Fix shadowing warnings 
							
						 
						
							2016-10-14 21:18:12 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								5ccbabc27d 
								
							 
						 
						
							
							
								
								Fix build against bullet with profiler disabled ( Fixes   #3592 )  
							
							
							
						 
						
							2016-10-14 21:00:35 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Allofich 
								
							 
						 
						
							
							
							
							
								
							
							
								1c54f54ab8 
								
							 
						 
						
							
							
								
								Fix shadowing warnings  
							
							
							
						 
						
							2016-10-15 00:12:46 +09:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								2ed0277839 
								
							 
						 
						
							
							
								
								Merge pull request  #1102  from Allofich/spells  
							
							... 
							
							
							
							Change several spell effects from instant to non-instant 
							
						 
						
							2016-10-13 21:36:14 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								9d2e0124dc 
								
							 
						 
						
							
							
								
								Revert "Fix the cell changed flag no longer being reset after the player dies"  
							
							... 
							
							
							
							This reverts commit d7acec74fd 
							
						 
						
							2016-10-13 17:44:03 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Allofich 
								
							 
						 
						
							
							
							
							
								
							
							
								610f36f47b 
								
							 
						 
						
							
							
								
								Set magic effects that don't support variable durations to use duration of 1  
							
							
							
						 
						
							2016-10-14 00:13:08 +09:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Allofich 
								
							 
						 
						
							
							
							
							
								
							
							
								1c2e04747d 
								
							 
						 
						
							
							
								
								Remove stray line  
							
							
							
						 
						
							2016-10-13 23:38:21 +09:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Allofich 
								
							 
						 
						
							
							
							
							
								
							
							
								675bd09462 
								
							 
						 
						
							
							
								
								Change several instant effects to be non-instant ( Fixes   #2054 )  
							
							
							
						 
						
							2016-10-13 23:38:21 +09:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								db09858f59 
								
							 
						 
						
							
							
								
								Don't allow the player to activate objects when dead  
							
							
							
						 
						
							2016-10-13 14:42:10 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								454d1ffaef 
								
							 
						 
						
							
							
								
								Make the cell change check during actor update more robust  
							
							
							
						 
						
							2016-10-13 14:39:58 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								d7acec74fd 
								
							 
						 
						
							
							
								
								Fix the cell changed flag no longer being reset after the player dies  
							
							
							
						 
						
							2016-10-13 14:38:35 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								612c3e995f 
								
							 
						 
						
							
							
								
								Add drop shadow to ItemWidget ( Fixes   #3545 )  
							
							
							
						 
						
							2016-10-13 01:42:50 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								15046c961b 
								
							 
						 
						
							
							
								
								Merge pull request  #1101  from MiroslavR/ignored-light-sources-fix  
							
							... 
							
							
							
							Ignored light sources fix 
							
						 
						
							2016-10-12 01:11:37 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									MiroslavR 
								
							 
						 
						
							
							
							
							
								
							
							
								611d02ad43 
								
							 
						 
						
							
							
								
								Remove unused code  
							
							
							
						 
						
							2016-10-11 22:16:17 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									MiroslavR 
								
							 
						 
						
							
							
							
							
								
							
							
								1906d96064 
								
							 
						 
						
							
							
								
								Non-player actors emitting light from a non-portable light item should be illuminated ( Fixes   #3588 )  
							
							
							
						 
						
							2016-10-11 22:15:51 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									MiroslavR 
								
							 
						 
						
							
							
							
							
								
							
							
								53b006eccb 
								
							 
						 
						
							
							
								
								OpenMW-CS: Recognize special faction ID "FFFF" (no faction) during topic info verification ( Fixes   #3564 )  
							
							
							
						 
						
							2016-10-11 19:36:44 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								3dce155d96 
								
							 
						 
						
							
							
								
								Fix uninitialized variable  
							
							
							
						 
						
							2016-10-11 14:50:13 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									MiroslavR 
								
							 
						 
						
							
							
							
							
								
							
							
								8be8c7ca66 
								
							 
						 
						
							
							
								
								OpenMW-CS: Fix verification of "Not Local" info conditions (Bug  #3564 )  
							
							
							
						 
						
							2016-10-11 02:55:17 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									MiroslavR 
								
							 
						 
						
							
							
							
							
								
							
							
								14468262a7 
								
							 
						 
						
							
							
								
								Fix "Not Local" dialog test to also test variable value instead of just its existence ( Fixes   #3577 )  
							
							
							
						 
						
							2016-10-11 02:53:43 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								95a67bf0c2 
								
							 
						 
						
							
							
								
								Disable OSG 3.5.5 thread affinity setting in the scenewidget due to the interference with QT threads  
							
							... 
							
							
							
							Reference: http://forum.openscenegraph.org/viewtopic.php?t=16158  
							
						 
						
							2016-10-10 18:23:06 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								530fb61ad0 
								
							 
						 
						
							
							
								
								Use OpenThreads instead of boost thread  
							
							... 
							
							
							
							This should allow OpenMW to work better with git versions of openscenegraph. OSG dev version 3.5.5 added the setting of thread affinity for the main thread. The problem is that in the boost/standard threading libraries, the affinity of a thread is inherited by any further threads launched from that thread, leading to these threads always running on the same core as the main thread unless you tell them not to.
With OpenThreads, the default affinity of a thread is none, no matter what parent thread it was launched from.
So, when using custom threading with OSG 3.6+, we have these options:
1. explicitely tell OSG to *not* set the thread affinity
or 2. explicitely set the thread affinity of additional threads created (possible with boost, but not possible with std::thread)
or 3. use OpenThreads
or 4. accept the suboptimal performance of non-OSG threads (in OpenMW's case the sound streaming & video threads) running on the same core as the main thread
This patch opts for 3.)
Reference: http://forum.openscenegraph.org/viewtopic.php?t=16158  
							
						 
						
							2016-10-10 18:23:06 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								ae2036fa85 
								
							 
						 
						
							
							
								
								Merge pull request  #1097  from Allofich/persuasion  
							
							... 
							
							
							
							Don't let intimidate bring disposition below 0 (Fixes  #3584 ) 
							
						 
						
							2016-10-09 20:20:43 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Allofich 
								
							 
						 
						
							
							
							
							
								
							
							
								028db21c8a 
								
							 
						 
						
							
							
								
								Don't let disposition at end of dialogue be below 0 ( Fixes   #3584 )  
							
							
							
						 
						
							2016-10-10 02:20:24 +09:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								1893617ec9 
								
							 
						 
						
							
							
								
								Improvements to ignored light list setting  
							
							... 
							
							
							
							The pointer to the LightListCallback is now stored in the Animation, which eliminates the need for dynamic_cast. Also, when the object root is recreated, the previously used LightListCallback will be reused, so we no longer need the objectRootReset() notifier.
Finally, there was a bug when saving and reloading the game, the getIgnoredLightSources() were not being set, as the ActorAnimation constructor completes before the NpcAnimation sets the ObjectRoot. This was solved by creating the LightListCallback in advance in the Animation constructor. 
							
						 
						
							2016-10-08 23:59:28 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									MiroslavR 
								
							 
						 
						
							
							
							
							
								
							
							
								11565b5966 
								
							 
						 
						
							
							
								
								Make actors with non-portable lights in inventory glow ( Closes   #2042 ,  #3338 )  
							
							
							
						 
						
							2016-10-08 23:17:12 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								50bcb65ee0 
								
							 
						 
						
							
							
								
								Move USED_OSG_PLUGINS to the top of the CMakeLists to be used by all platforms  
							
							
							
						 
						
							2016-10-08 19:20:24 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								6615330430 
								
							 
						 
						
							
							
								
								Fix use of UnrefQueue in removeObject  
							
							
							
						 
						
							2016-10-08 16:41:17 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								3019d70986 
								
							 
						 
						
							
							
								
								Use 'default icon' for items with no icon specified  
							
							
							
						 
						
							2016-10-08 16:05:20 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								37bfa88b2d 
								
							 
						 
						
							
							
								
								Merge pull request  #1094  from Allofich/alchemy  
							
							... 
							
							
							
							Fix reversed use of alembics and retorts 
							
						 
						
							2016-10-06 19:02:24 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Allofich 
								
							 
						 
						
							
							
							
							
								
							
							
								498976775a 
								
							 
						 
						
							
							
								
								Fix reversed use of alembics and retorts  
							
							
							
						 
						
							2016-10-07 01:38:50 +09:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								73b6c34a23 
								
							 
						 
						
							
							
								
								Merge pull request  #1092  from Allofich/warnings  
							
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							Fix shadowing warnings 
							
						 
						
							2016-10-06 17:50:26 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Allofich 
								
							 
						 
						
							
							
							
							
								
							
							
								53e94b7c3f 
								
							 
						 
						
							
							
								
								Fix shadowing warnings  
							
							
							
						 
						
							2016-10-06 23:33:52 +09:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Allofich 
								
							 
						 
						
							
							
							
							
								
							
							
								df03b32205 
								
							 
						 
						
							
							
								
								Coverity fixes  
							
							
							
						 
						
							2016-10-05 23:32:26 +09:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								721062a4bd 
								
							 
						 
						
							
							
								
								Merge pull request  #1089  from Allofich/bound  
							
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							Corrections for bound equipment 
							
						 
						
							2016-10-04 18:34:27 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Allofich 
								
							 
						 
						
							
							
							
							
								
							
							
								506d0e8e54 
								
							 
						 
						
							
							
								
								Correction to display of 0-weight tooltips  
							
							
							
						 
						
							2016-10-04 23:02:45 +09:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Allofich 
								
							 
						 
						
							
							
							
							
								
							
							
								160da0b149 
								
							 
						 
						
							
							
								
								Treat 0-weight armor as light armor in some respects  
							
							
							
						 
						
							2016-10-04 23:02:25 +09:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									MiroslavR 
								
							 
						 
						
							
							
							
							
								
							
							
								a05649e1d5 
								
							 
						 
						
							
							
								
								Use loop fallback for movement animations ( Fixes   #3578 )  
							
							
							
						 
						
							2016-10-03 22:36:56 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									sandstranger 
								
							 
						 
						
							
							
							
							
								
							
							
								5230bf6528 
								
							 
						 
						
							
							
								
								disable using shaders for gles1 and Android  
							
							
							
						 
						
							2016-10-03 20:31:08 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								44dffe55ab 
								
							 
						 
						
							
							
								
								Merge pull request  #1083  from Allofich/onhit  
							
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							Make AI response to spell hits more like original MW 
							
						 
						
							2016-10-02 14:06:51 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								3d76ba5a7c 
								
							 
						 
						
							
							
								
								Merge pull request  #1086  from Allofich/warnings  
							
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							Fix shadowing warnings 
							
						 
						
							2016-10-02 14:03:02 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Allofich 
								
							 
						 
						
							
							
							
							
								
							
							
								6ec37b5cfb 
								
							 
						 
						
							
							
								
								Fix shadowing warnings  
							
							
							
						 
						
							2016-10-02 17:48:54 +09:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Allofich 
								
							 
						 
						
							
							
							
							
								
							
							
								e78f02aaf2 
								
							 
						 
						
							
							
								
								Consider reflected/absorbed hostile spells as assaults  
							
							
							
						 
						
							2016-10-02 16:08:24 +09:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									MiroslavR 
								
							 
						 
						
							
							
							
							
								
							
							
								210c02d98e 
								
							 
						 
						
							
							
								
								Fix interactive ID validity checks in TypesetBookImpl  
							
							
							
						 
						
							2016-10-01 21:07:17 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Allofich 
								
							 
						 
						
							
							
							
							
								
							
							
								a81a04e6d0 
								
							 
						 
						
							
							
								
								Remove unused line  
							
							
							
						 
						
							2016-10-02 01:11:01 +09:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Allofich 
								
							 
						 
						
							
							
							
							
								
							
							
								fa17784722 
								
							 
						 
						
							
							
								
								Change breaks to continues  
							
							
							
						 
						
							2016-10-02 00:54:01 +09:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								140be70a90 
								
							 
						 
						
							
							
								
								Merge pull request  #1082  from Gladdy/master  
							
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							Fix for segmentation fault on entering a cell 
							
						 
						
							2016-10-01 16:42:47 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								b170efb9fa 
								
							 
						 
						
							
							
								
								Merge pull request  #1084  from Allofich/water  
							
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							Don't let water-only creatures prevent resting 
							
						 
						
							2016-10-01 16:14:19 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Allofich 
								
							 
						 
						
							
							
							
							
								
							
							
								a2e174a40f 
								
							 
						 
						
							
							
								
								Don't let water-only creatures prevent resting  
							
							
							
						 
						
							2016-10-01 22:15:31 +09:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Allofich 
								
							 
						 
						
							
							
							
							
								
							
							
								266ec1aadc 
								
							 
						 
						
							
							
								
								Make AI response to spell hits more like original MW  
							
							
							
						 
						
							2016-10-01 21:38:17 +09:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								e918474a94 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'rcutmore/bug-3277'  
							
							
							
						 
						
							2016-09-30 09:37:45 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Rob Cutmore 
								
							 
						 
						
							
							
							
							
								
							
							
								8f47ed17df 
								
							 
						 
						
							
							
								
								Show nested tables only when they are editable  
							
							
							
						 
						
							2016-09-29 20:42:44 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Martijn Bakker 
								
							 
						 
						
							
							
							
							
								
							
							
								45ffdbb284 
								
							 
						 
						
							
							
								
								fixed a segmentation fault when entering a cell which contains someone already attacking you  
							
							
							
						 
						
							2016-09-30 00:40:13 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								85c7d014d3 
								
							 
						 
						
							
							
								
								Use a shader to render the simple water, ensuring that fog is applied per pixel ( Fixes   #2716 )  
							
							
							
						 
						
							2016-09-28 21:10:44 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Rob Cutmore 
								
							 
						 
						
							
							
							
							
								
							
							
								b59694c4f0 
								
							 
						 
						
							
							
								
								Set tooltip for read-only nested tables  
							
							
							
						 
						
							2016-09-25 06:31:28 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								eaeaae3243 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'aesylwinn/FixRefIdData'  
							
							
							
						 
						
							2016-09-25 09:33:28 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								4791fadb9a 
								
							 
						 
						
							
							
								
								Merge pull request  #1078  from MiroslavR/hidden-items  
							
							... 
							
							
							
							Do not show uncarriable lights in item views 
							
						 
						
							2016-09-24 23:27:23 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Aesylwinn 
								
							 
						 
						
							
							
							
							
								
							
							
								b899d43a33 
								
							 
						 
						
							
							
								
								Allow base plugins to overwrite referencables made in other base plugins.  
							
							
							
						 
						
							2016-09-24 16:45:08 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								dc07885d25 
								
							 
						 
						
							
							
								
								Merge pull request  #1069  from Allofich/combat  
							
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							Add unarmed attack selection to chooseBestAttack() 
							
						 
						
							2016-09-24 18:38:10 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									MiroslavR 
								
							 
						 
						
							
							
							
							
								
							
							
								52e00f5fef 
								
							 
						 
						
							
							
								
								Do not show uncarriable lights in item views  
							
							
							
						 
						
							2016-09-24 18:01:31 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Rob Cutmore 
								
							 
						 
						
							
							
							
							
								
							
							
								829345257c 
								
							 
						 
						
							
							
								
								Allow disabled nested tables to be scrollable  
							
							
							
						 
						
							2016-09-24 10:36:00 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Allofich 
								
							 
						 
						
							
							
							
							
								
							
							
								0582f2d918 
								
							 
						 
						
							
							
								
								Adjust touch spell/telekinesis interaction  
							
							
							
						 
						
							2016-09-23 21:44:49 +09:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Allofich 
								
							 
						 
						
							
							
							
							
								
							
							
								0c603e986d 
								
							 
						 
						
							
							
								
								Don't play touch spell explosions on non-activatable statics  
							
							
							
						 
						
							2016-09-23 03:25:24 +09:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Allofich 
								
							 
						 
						
							
							
							
							
								
							
							
								eecf412b85 
								
							 
						 
						
							
							
								
								Recreate vanilla-like behavior for telekinesis and touch spells  
							
							
							
						 
						
							2016-09-23 01:16:03 +09:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Allofich 
								
							 
						 
						
							
							
							
							
								
							
							
								04c13ffab3 
								
							 
						 
						
							
							
								
								Add unarmed attack selection to chooseBestAttack()  
							
							
							
						 
						
							2016-09-22 00:45:54 +09:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								8379291f70 
								
							 
						 
						
							
							
								
								Merge pull request  #1072  from Allofich/range  
							
							... 
							
							
							
							Give "on touch" spells same range as vanilla MW 
							
						 
						
							2016-09-21 17:39:44 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Allofich 
								
							 
						 
						
							
							
							
							
								
							
							
								37cc4e9efe 
								
							 
						 
						
							
							
								
								Don't play area vfx for 0-area touch spells that hit non-actors  
							
							
							
						 
						
							2016-09-22 00:14:08 +09:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Allofich 
								
							 
						 
						
							
							
							
							
								
							
							
								563ae479e8 
								
							 
						 
						
							
							
								
								Give "on touch" spells same range as vanilla MW  
							
							
							
						 
						
							2016-09-21 23:34:32 +09:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								c6ef26ba4b 
								
							 
						 
						
							
							
								
								Merge pull request  #1070  from mrcheko/pathfinding  
							
							... 
							
							
							
							fix using potion as weapon 
							
						 
						
							2016-09-20 22:58:54 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									mrcheko 
								
							 
						 
						
							
							
							
							
								
							
							
								229cb4b386 
								
							 
						 
						
							
							
								
								remove dynamic_cast to ActionPotion  
							
							
							
						 
						
							2016-09-20 23:00:00 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									mrcheko 
								
							 
						 
						
							
							
							
							
								
							
							
								48765f2ff2 
								
							 
						 
						
							
							
								
								fix using potion as weapon  
							
							
							
						 
						
							2016-09-19 23:43:26 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								718178bfe9 
								
							 
						 
						
							
							
								
								Merge pull request  #1066  from MiroslavR/setinvisible  
							
							... 
							
							
							
							Don't use base invisibility magnitude for setting alpha 
							
						 
						
							2016-09-19 15:35:12 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Allofich 
								
							 
						 
						
							
							
							
							
								
							
							
								7e3cca6d37 
								
							 
						 
						
							
							
								
								Vfx after Divine/Almsivi intervention should be attached to player  
							
							
							
						 
						
							2016-09-19 22:20:16 +09:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Allofich 
								
							 
						 
						
							
							
							
							
								
							
							
								d1157b3e10 
								
							 
						 
						
							
							
								
								Use correct vfx for teleport spells  
							
							
							
						 
						
							2016-09-19 18:12:30 +09:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									MiroslavR 
								
							 
						 
						
							
							
							
							
								
							
							
								744667e163 
								
							 
						 
						
							
							
								
								Don't use base invisibility magnitude for setting alpha ( Fixes   #3555 )  
							
							
							
						 
						
							2016-09-19 00:05:50 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								cd4b182091 
								
							 
						 
						
							
							
								
								Merge pull request  #1051  from Allofich/textures  
							
							... 
							
							
							
							Use spell effect particle textures 
							
						 
						
							2016-09-18 22:37:14 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Allofich 
								
							 
						 
						
							
							
							
							
								
							
							
								a8e9f2df67 
								
							 
						 
						
							
							
								
								Cleanup  
							
							
							
						 
						
							2016-09-19 05:20:04 +09:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								30d5c7488d 
								
							 
						 
						
							
							
								
								savegamedialog: don't reset the character selection scrollbar when a character is deleted  
							
							
							
						 
						
							2016-09-18 19:26:41 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								8520b97b37 
								
							 
						 
						
							
							
								
								Merge pull request  #1062  from stil-t/master  
							
							... 
							
							
							
							apps/wizard: (trivial) fix misplaced arguments in installFile for installFiles 
							
						 
						
							2016-09-17 18:09:51 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								7bd445fb83 
								
							 
						 
						
							
							
								
								Don't crash if FontManager::getByName returns NULL ( Fixes   #3552 )  
							
							
							
						 
						
							2016-09-17 17:21:35 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Mikhail Korolev 
								
							 
						 
						
							
							
							
							
								
							
							
								7e2fe77836 
								
							 
						 
						
							
							
								
								apps/wizard: (trivial) fix misplaced arguments in installFile for installFiles  
							
							
							
						 
						
							2016-09-15 19:03:07 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								7bbdeb5f85 
								
							 
						 
						
							
							
								
								Merge pull request  #1061  from MiroslavR/nameless-actors  
							
							... 
							
							
							
							Allow activating actors without a name 
							
						 
						
							2016-09-15 17:51:14 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									MiroslavR 
								
							 
						 
						
							
							
							
							
								
							
							
								f323f231db 
								
							 
						 
						
							
							
								
								Allow activating actors without a name ( Fixes   #3551 )  
							
							
							
						 
						
							2016-09-15 16:47:50 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Allofich 
								
							 
						 
						
							
							
							
							
								
							
							
								5aad1d81f4 
								
							 
						 
						
							
							
								
								Remove no longer used parameter  
							
							
							
						 
						
							2016-09-15 23:41:20 +09:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									MiroslavR 
								
							 
						 
						
							
							
							
							
								
							
							
								55e670c5fe 
								
							 
						 
						
							
							
								
								Fix animation state not saving  
							
							... 
							
							
							
							References with animation state changed but otherwise identical to their content file counterparts
were previously considered unchanged and thus dropped while saving. 
							
						 
						
							2016-09-15 16:11:54 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Allofich 
								
							 
						 
						
							
							
							
							
								
							
							
								322a0ba8bb 
								
							 
						 
						
							
							
								
								Initialize speed for magic projectiles  
							
							
							
						 
						
							2016-09-14 21:39:44 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Allofich 
								
							 
						 
						
							
							
							
							
								
							
							
								7eb62b5d3a 
								
							 
						 
						
							
							
								
								Initialize speed for magic projectiles  
							
							
							
						 
						
							2016-09-15 01:44:53 +09:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Allofich 
								
							 
						 
						
							
							
							
							
								
							
							
								dc8ff5e49b 
								
							 
						 
						
							
							
								
								Play all sfx and use particle textures for permanent enchantments  
							
							
							
						 
						
							2016-09-15 00:27:08 +09:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Allofich 
								
							 
						 
						
							
							
							
							
								
							
							
								527bbd5243 
								
							 
						 
						
							
							
								
								Change size_t to int for consistency  
							
							
							
						 
						
							2016-09-15 00:09:40 +09:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Allofich 
								
							 
						 
						
							
							
							
							
								
							
							
								01774c656c 
								
							 
						 
						
							
							
								
								Fix for blood effect texture overrides  
							
							
							
						 
						
							2016-09-14 23:28:57 +09:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Allofich 
								
							 
						 
						
							
							
							
							
								
							
							
								a033ba3bd2 
								
							 
						 
						
							
							
								
								Override spell textures by NiTexturingProperty  
							
							
							
						 
						
							2016-09-14 23:03:04 +09:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								1362264561 
								
							 
						 
						
							
							
								
								Fix warning  
							
							
							
						 
						
							2016-09-13 02:49:19 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								65dc12cdd6 
								
							 
						 
						
							
							
								
								Remove unused parameter  
							
							
							
						 
						
							2016-09-13 02:48:36 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								feaf3652a5 
								
							 
						 
						
							
							
								
								Merge pull request  #1055  from mrcheko/pathfinding  
							
							... 
							
							
							
							prevent running in circles around path points 
							
						 
						
							2016-09-13 02:47:49 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								3cd73d0fc3 
								
							 
						 
						
							
							
								
								Merge pull request  #1058  from Allofich/onhit  
							
							... 
							
							
							
							Don't play blood effects for completely resisted hits 
							
						 
						
							2016-09-13 02:47:43 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Allofich 
								
							 
						 
						
							
							
							
							
								
							
							
								34851349de 
								
							 
						 
						
							
							
								
								Pass hitPosition by const reference  
							
							
							
						 
						
							2016-09-13 00:59:56 +09:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Allofich 
								
							 
						 
						
							
							
							
							
								
							
							
								bce0166931 
								
							 
						 
						
							
							
								
								Don't play blood effects for resisted hits  
							
							
							
						 
						
							2016-09-12 22:46:32 +09:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Allofich 
								
							 
						 
						
							
							
							
							
								
							
							
								3bbde312b9 
								
							 
						 
						
							
							
								
								Remove unneeded code  
							
							
							
						 
						
							2016-09-12 19:54:06 +09:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Allofich 
								
							 
						 
						
							
							
							
							
								
							
							
								3f6543860a 
								
							 
						 
						
							
							
								
								Make creatures use fHandToHandReach  
							
							
							
						 
						
							2016-09-11 00:01:20 +09:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Allofich 
								
							 
						 
						
							
							
							
							
								
							
							
								c98d4e0473 
								
							 
						 
						
							
							
								
								Allow dodging for bipedal creatures  
							
							
							
						 
						
							2016-09-10 23:56:31 +09:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Allofich 
								
							 
						 
						
							
							
							
							
								
							
							
								7bc4535c0d 
								
							 
						 
						
							
							
								
								Make NPCs dodge according to target's weapon reach  
							
							
							
						 
						
							2016-09-10 23:30:46 +09:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									mrcheko 
								
							 
						 
						
							
							
							
							
								
							
							
								72786fef9d 
								
							 
						 
						
							
							
								
								prevent running in circles around path points  
							
							... 
							
							
							
							addresses http://bugs.openmw.org/issues/2229  
							
						 
						
							2016-09-09 23:57:19 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Allofich 
								
							 
						 
						
							
							
							
							
								
							
							
								368828b217 
								
							 
						 
						
							
							
								
								Update TODO comments  
							
							
							
						 
						
							2016-09-10 01:38:05 +09:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Allofich 
								
							 
						 
						
							
							
							
							
								
							
							
								f31342894a 
								
							 
						 
						
							
							
								
								Put simpler condition first  
							
							
							
						 
						
							2016-09-09 00:03:38 +09:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Allofich 
								
							 
						 
						
							
							
							
							
								
							
							
								bca477ca8a 
								
							 
						 
						
							
							
								
								Apply particle textures like original engine does  
							
							
							
						 
						
							2016-09-08 23:59:23 +09:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Allofich 
								
							 
						 
						
							
							
							
							
								
							
							
								85349da26c 
								
							 
						 
						
							
							
								
								Add comments  
							
							
							
						 
						
							2016-09-08 23:58:00 +09:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Allofich 
								
							 
						 
						
							
							
							
							
								
							
							
								502a758eff 
								
							 
						 
						
							
							
								
								Use particle texture for "hit" effects  
							
							
							
						 
						
							2016-09-08 23:58:00 +09:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Allofich 
								
							 
						 
						
							
							
							
							
								
							
							
								fe3a033642 
								
							 
						 
						
							
							
								
								Use particle textures for spell projectiles  
							
							
							
						 
						
							2016-09-08 23:56:54 +09:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Allofich 
								
							 
						 
						
							
							
							
							
								
							
							
								02610828c1 
								
							 
						 
						
							
							
								
								Don't play area vfx for non-area spells on actors.  
							
							
							
						 
						
							2016-09-08 02:07:01 +09:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Allofich 
								
							 
						 
						
							
							
							
							
								
							
							
								88d992a020 
								
							 
						 
						
							
							
								
								Create area effect visual for non-area spells  
							
							
							
						 
						
							2016-09-08 00:05:45 +09:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								03a35c38df 
								
							 
						 
						
							
							
								
								add missing item when executing the Equip instruction  
							
							
							
						 
						
							2016-09-06 16:33:26 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								48c257b939 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'aesylwinn/ContentNumberFix'  
							
							
							
						 
						
							2016-09-06 15:48:05 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								05e4542d33 
								
							 
						 
						
							
							
								
								Merge pull request  #1048  from mrcheko/pathfinding  
							
							... 
							
							
							
							Pathfinding unification v2 
							
						 
						
							2016-09-06 13:19:18 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									mrcheko 
								
							 
						 
						
							
							
							
							
								
							
							
								aa441f2648 
								
							 
						 
						
							
							
								
								AiPackage: fix path recalc on cell change  
							
							... 
							
							
							
							AiTravel: remove unneeded code 
							
						 
						
							2016-09-06 01:11:10 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									mrcheko 
								
							 
						 
						
							
							
							
							
								
							
							
								a22fc43947 
								
							 
						 
						
							
							
								
								aiwander: reset path on cell change  
							
							... 
							
							
							
							remove redundant mIsWanderDestReady var 
							
						 
						
							2016-09-05 15:18:34 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								b8fa555260 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'aesylwinn/RandomFixes'  
							
							
							
						 
						
							2016-09-05 11:10:34 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								fbc9b90ebe 
								
							 
						 
						
							
							
								
								Cleanup  
							
							
							
						 
						
							2016-09-05 00:04:11 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								8677a6f803 
								
							 
						 
						
							
							
								
								Merge pull request  #1044  from Allofich/magic  
							
							... 
							
							
							
							Changes to multi-effect spells 
							
						 
						
							2016-09-05 00:03:10 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Allofich 
								
							 
						 
						
							
							
							
							
								
							
							
								c617e90755 
								
							 
						 
						
							
							
								
								Fix for loading projectile speed  
							
							
							
						 
						
							2016-09-05 05:41:24 +09:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Allofich 
								
							 
						 
						
							
							
							
							
								
							
							
								f8270f6bd5 
								
							 
						 
						
							
							
								
								Consolidations and cleanup for multi-effect spells  
							
							
							
						 
						
							2016-09-05 05:30:51 +09:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Allofich 
								
							 
						 
						
							
							
							
							
								
							
							
								dbd7c038b2 
								
							 
						 
						
							
							
								
								Add loading code for multi-effect projectiles  
							
							
							
						 
						
							2016-09-05 03:45:13 +09:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Allofich 
								
							 
						 
						
							
							
							
							
								
							
							
								c6cd1f813b 
								
							 
						 
						
							
							
								
								Attach projectiles to nodes of multi-effect bolts  
							
							
							
						 
						
							2016-09-05 02:59:33 +09:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Allofich 
								
							 
						 
						
							
							
							
							
								
							
							
								5a0d3feb98 
								
							 
						 
						
							
							
								
								Use C++ int-to-string conversion  
							
							
							
						 
						
							2016-09-05 02:52:44 +09:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Allofich 
								
							 
						 
						
							
							
							
							
								
							
							
								a36f7babc1 
								
							 
						 
						
							
							
								
								Double scaling of spell explosions  
							
							
							
						 
						
							2016-09-05 02:18:57 +09:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Allofich 
								
							 
						 
						
							
							
							
							
								
							
							
								60384399ee 
								
							 
						 
						
							
							
								
								Fix errors and warnings  
							
							
							
						 
						
							2016-09-05 01:39:18 +09:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Allofich 
								
							 
						 
						
							
							
							
							
								
							
							
								f49ebee56a 
								
							 
						 
						
							
							
								
								Play sounds for multi-effect projectile  
							
							
							
						 
						
							2016-09-04 23:57:06 +09:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Allofich 
								
							 
						 
						
							
							
							
							
								
							
							
								37f07f7435 
								
							 
						 
						
							
							
								
								Combine into one multi-effect magic projectile  
							
							
							
						 
						
							2016-09-04 22:35:29 +09:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Allofich 
								
							 
						 
						
							
							
							
							
								
							
							
								10842462c7 
								
							 
						 
						
							
							
								
								Send lists of models and sounds to launchMagicBolt  
							
							
							
						 
						
							2016-09-04 17:42:27 +09:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Allofich 
								
							 
						 
						
							
							
							
							
								
							
							
								96e1726e4d 
								
							 
						 
						
							
							
								
								Fix warnings  
							
							
							
						 
						
							2016-09-04 17:42:27 +09:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Allofich 
								
							 
						 
						
							
							
							
							
								
							
							
								ecec7d8215 
								
							 
						 
						
							
							
								
								Fix spells having explosions for wrong range type  
							
							
							
						 
						
							2016-09-04 17:42:27 +09:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Allofich 
								
							 
						 
						
							
							
							
							
								
							
							
								c4d77b6a8b 
								
							 
						 
						
							
							
								
								Casting animation comes from the first effect  
							
							
							
						 
						
							2016-09-04 17:42:27 +09:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Allofich 
								
							 
						 
						
							
							
							
							
								
							
							
								3300ef5db7 
								
							 
						 
						
							
							
								
								Don't apply projectile effects multiple times  
							
							
							
						 
						
							2016-09-04 17:42:27 +09:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Allofich 
								
							 
						 
						
							
							
							
							
								
							
							
								f36e5ef403 
								
							 
						 
						
							
							
								
								Use last effect of spell for hand effect color  
							
							
							
						 
						
							2016-09-04 17:42:27 +09:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Allofich 
								
							 
						 
						
							
							
							
							
								
							
							
								f6c3a62b3e 
								
							 
						 
						
							
							
								
								Use average speed for multiple spell projectiles  
							
							
							
						 
						
							2016-09-04 17:42:27 +09:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Allofich 
								
							 
						 
						
							
							
							
							
								
							
							
								f1a18027f2 
								
							 
						 
						
							
							
								
								Shoot projectiles of spells with multiple effects  
							
							
							
						 
						
							2016-09-04 17:42:27 +09:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Allofich 
								
							 
						 
						
							
							
							
							
								
							
							
								446c0a4fa8 
								
							 
						 
						
							
							
								
								Play all of a spell's casting effects  
							
							
							
						 
						
							2016-09-04 17:42:27 +09:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Allofich 
								
							 
						 
						
							
							
							
							
								
							
							
								b4577fe751 
								
							 
						 
						
							
							
								
								Allow multiple spell hit sounds on single target  
							
							
							
						 
						
							2016-09-04 17:42:27 +09:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								7859e378df 
								
							 
						 
						
							
							
								
								Merge pull request  #1045  from Allofich/attack  
							
							... 
							
							
							
							Fix AI melee attack 
							
						 
						
							2016-09-04 00:22:59 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Aesylwinn 
								
							 
						 
						
							
							
							
							
								
							
							
								fab7549b42 
								
							 
						 
						
							
							
								
								Fix windows path issue in editor debug run.  
							
							... 
							
							
							
							- The problem was caused by spaces in the data directory 
							
						 
						
							2016-09-03 17:49:49 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Aesylwinn 
								
							 
						 
						
							
							
							
							
								
							
							
								ee432690e6 
								
							 
						 
						
							
							
								
								Make it easier to place objects in the scene editor.  
							
							... 
							
							
							
							This fix allows objects to be dropped onto the ground, and prevents
objects from being selected through the ground. 
							
						 
						
							2016-09-03 17:37:13 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Allofich 
								
							 
						 
						
							
							
							
							
								
							
							
								5c2bc515fe 
								
							 
						 
						
							
							
								
								Remove overridden code in aicombat  
							
							
							
						 
						
							2016-09-04 02:13:09 +09:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									mrcheko 
								
							 
						 
						
							
							
							
							
								
							
							
								0775ed75ea 
								
							 
						 
						
							
							
								
								fix zero div in getXAngleToDir  
							
							
							
						 
						
							2016-09-03 17:50:06 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Allofich 
								
							 
						 
						
							
							
							
							
								
							
							
								0d63d75bb0 
								
							 
						 
						
							
							
								
								Remove no longer used parameter  
							
							
							
						 
						
							2016-09-03 22:40:24 +09:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Allofich 
								
							 
						 
						
							
							
							
							
								
							
							
								286e4bb98f 
								
							 
						 
						
							
							
								
								Remove attacktype movement  
							
							
							
						 
						
							2016-09-03 21:16:59 +09:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								bdf55927e1 
								
							 
						 
						
							
							
								
								Merge pull request  #1041  from Allofich/waterwalking  
							
							... 
							
							
							
							Don't allow casting Water Walking in deep water 
							
						 
						
							2016-09-02 02:57:22 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Allofich 
								
							 
						 
						
							
							
							
							
								
							
							
								154dcc942c 
								
							 
						 
						
							
							
								
								Let NPCs use attack type regardless of movement  
							
							
							
						 
						
							2016-09-01 22:43:33 +09:00