vorenon 
								
							 
						 
						
							
							
							
							
								
							
							
								b1ca719d61 
								
							 
						 
						
							
							
								
								Added click sound to OK button for message boxes  
							
							
							
						 
						
							2013-02-26 16:37:59 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									vorenon 
								
							 
						 
						
							
							
							
							
								
							
							
								1a43d86d9e 
								
							 
						 
						
							
							
								
								Close messages boxes with the activation key (Bug  #589 )  
							
							
							
						 
						
							2013-02-26 15:58:32 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								d4264353a3 
								
							 
						 
						
							
							
								
								Merge branch 'z-up' into graphics  
							
							... 
							
							
							
							Conflicts:
	apps/openmw/mwrender/localmap.cpp
	apps/openmw/mwrender/renderingmanager.cpp
	apps/openmw/mwrender/water.cpp
	files/materials/water.shader 
							
						 
						
							2013-02-26 14:54:53 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								dc445844d2 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'scrawl/z-up'  
							
							
							
						 
						
							2013-02-26 14:37:50 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								a7102c143f 
								
							 
						 
						
							
							
								
								ESX variable type cleanup  
							
							
							
						 
						
							2013-02-26 14:37:11 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								b9912a19e0 
								
							 
						 
						
							
							
								
								Z-up conversion: fix player arrow direction on global map  
							
							
							
						 
						
							2013-02-26 14:31:30 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								cd68012498 
								
							 
						 
						
							
							
								
								Z-up conversion: raycasts  
							
							
							
						 
						
							2013-02-26 14:28:35 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								cc9b72b9b1 
								
							 
						 
						
							
							
								
								Removing some leftovers of mwRoot node  
							
							
							
						 
						
							2013-02-26 14:01:10 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								341f9b96e2 
								
							 
						 
						
							
							
								
								Local map: restore zHigh  
							
							
							
						 
						
							2013-02-26 13:53:23 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								284ba58e1e 
								
							 
						 
						
							
							
								
								Z-up conversion: global map, shader fix  
							
							
							
						 
						
							2013-02-26 13:52:01 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								2e7bc1a368 
								
							 
						 
						
							
							
								
								Z-up conversion: local map, fix tcg  
							
							
							
						 
						
							2013-02-26 13:39:10 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								5c0c5854e8 
								
							 
						 
						
							
							
								
								Unrelated change: we always want the XAutoRepeat workaround, regardless of using exclusive input or not  
							
							
							
						 
						
							2013-02-26 12:01:10 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								3ef952172d 
								
							 
						 
						
							
							
								
								Z-up conversion: water, sky  
							
							
							
						 
						
							2013-02-26 10:38:48 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								3cb3ec91c0 
								
							 
						 
						
							
							
								
								Z-up conversion: camera  
							
							
							
						 
						
							2013-02-26 09:12:35 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								a5451eb9d9 
								
							 
						 
						
							
							
								
								Z-up conversion: terrain, objects  
							
							
							
						 
						
							2013-02-26 08:30:06 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								955e2713a9 
								
							 
						 
						
							
							
								
								Fix encumbrance term calculation  
							
							
							
						 
						
							2013-02-25 17:29:32 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								a576e9e430 
								
							 
						 
						
							
							
								
								Set the race selection character preview in a valid (idle) pose.  
							
							
							
						 
						
							2013-02-25 16:40:08 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								9679daa6a4 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'zini/master' into misc-cleanup  
							
							
							
						 
						
							2013-02-25 13:10:21 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								da575b181e 
								
							 
						 
						
							
							
								
								Use the correct GMST for the race menu  
							
							
							
						 
						
							2013-02-25 13:04:17 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Pieter van der Kloet 
								
							 
						 
						
							
							
							
							
								
							
							
								b209b6a0e6 
								
							 
						 
						
							
							
								
								Added missing includes  
							
							
							
						 
						
							2013-02-25 22:00:51 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Pieter van der Kloet 
								
							 
						 
						
							
							
							
							
								
							
							
								469d608f51 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'upstream/master' into launchernext  
							
							
							
						 
						
							2013-02-25 21:26:54 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Pieter van der Kloet 
								
							 
						 
						
							
							
							
							
								
							
							
								9cd8dd39de 
								
							 
						 
						
							
							
								
								Make the launcher code conform to the coding standards and cleanup  
							
							
							
						 
						
							2013-02-25 21:22:07 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								bd9884b244 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'chris/misc-cleanup'  
							
							
							
						 
						
							2013-02-25 19:45:09 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								000128d084 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'zini/master' into misc-cleanup  
							
							
							
						 
						
							2013-02-25 10:38:08 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								08f13ef5ab 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'greye/master'  
							
							
							
						 
						
							2013-02-25 19:34:03 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								fa45def475 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'scrawl/master'  
							
							
							
						 
						
							2013-02-25 19:30:30 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									greye 
								
							 
						 
						
							
							
							
							
								
							
							
								661fd73c6e 
								
							 
						 
						
							
							
								
								fix rotation for objects in inactive cells and forced vanity mode  
							
							
							
						 
						
							2013-02-25 22:00:50 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								48271e49ec 
								
							 
						 
						
							
							
								
								Properly update the Ptr object in the mechanics manager when moving across cells  
							
							
							
						 
						
							2013-02-25 09:57:34 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								8aff033a0c 
								
							 
						 
						
							
							
								
								Atmosphere no longer does "real" alpha blending to blend with the horizon, this is in preparation for proper underwater viewport BG / fog  
							
							
							
						 
						
							2013-02-25 18:29:11 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								b1fc68d44d 
								
							 
						 
						
							
							
								
								Merge branch 'master' into graphics  
							
							
							
						 
						
							2013-02-25 17:36:33 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								355390429e 
								
							 
						 
						
							
							
								
								Fix World::isUnderwater to use dynamic waterlevel  
							
							
							
						 
						
							2013-02-25 17:27:50 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								88e8659a49 
								
							 
						 
						
							
							
								
								minor cleanup  
							
							
							
						 
						
							2013-02-25 16:52:31 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								5d5d28c06c 
								
							 
						 
						
							
							
								
								Increase the ID cache to 40  
							
							... 
							
							
							
							Helps improve performance with Tribunal and Bloodmoon's scripts 
							
						 
						
							2013-02-25 07:43:56 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								73d48a95f6 
								
							 
						 
						
							
							
								
								Add message box when the player tries to move when being overencumbered.  
							
							
							
						 
						
							2013-02-25 16:31:48 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								cacdb33b42 
								
							 
						 
						
							
							
								
								Merge branch 'master' into graphics  
							
							... 
							
							
							
							Conflicts:
	apps/openmw/CMakeLists.txt
	apps/openmw/mwrender/npcanimation.cpp
	apps/openmw/mwrender/sky.cpp 
							
						 
						
							2013-02-25 15:12:03 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								cd40d167ce 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'chris/animation2'  
							
							
							
						 
						
							2013-02-25 14:56:03 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								dfe29db9cb 
								
							 
						 
						
							
							
								
								Fix bug  #591 : Don't allow opening new windows (main menu, console) if there's any modal widget active. Also made some windows modal that should be (character creation)  
							
							
							
						 
						
							2013-02-25 06:57:32 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Pieter van der Kloet 
								
							 
						 
						
							
							
							
							
								
							
							
								c4ebdc230c 
								
							 
						 
						
							
							
								
								Cleaned up strings and indentation  
							
							
							
						 
						
							2013-02-25 01:28:13 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Pieter van der Kloet 
								
							 
						 
						
							
							
							
							
								
							
							
								a0007325ad 
								
							 
						 
						
							
							
								
								Added a warning when stylesheet cannot be read and check if data paths contain masters/plugins  
							
							
							
						 
						
							2013-02-25 01:22:14 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Pieter van der Kloet 
								
							 
						 
						
							
							
							
							
								
							
							
								6eaaf20c94 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'upstream/master' into launchernext  
							
							
							
						 
						
							2013-02-25 00:56:23 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Pieter van der Kloet 
								
							 
						 
						
							
							
							
							
								
							
							
								17a0a201df 
								
							 
						 
						
							
							
								
								Various fixes and changes to the settings handling  
							
							
							
						 
						
							2013-02-25 00:56:04 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								000236ba80 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'zini/master' into animation2  
							
							
							
						 
						
							2013-02-24 15:30:46 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								74b8095fc7 
								
							 
						 
						
							
							
								
								Use default parameters where appropriate  
							
							
							
						 
						
							2013-02-24 14:43:20 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								5267d17408 
								
							 
						 
						
							
							
								
								Revert "forgot to destroy child scene nodes"  
							
							... 
							
							
							
							This reverts commit f1a3309392 
							
						 
						
							2013-02-24 14:14:08 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									ChrisKCat 
								
							 
						 
						
							
							
							
							
								
							
							
								9e7b559b09 
								
							 
						 
						
							
							
								
								Merge pull request  #6  from scrawl/lights  
							
							... 
							
							
							
							For light objects without an AttachLight bone, attach the light to the c... 
							
						 
						
							2013-02-24 14:12:53 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								f1a3309392 
								
							 
						 
						
							
							
								
								forgot to destroy child scene nodes  
							
							
							
						 
						
							2013-02-24 19:03:25 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								1ae2d3c6ab 
								
							 
						 
						
							
							
								
								For light objects without an AttachLight bone, attach the light to the center of the object instead of the origin.  
							
							
							
						 
						
							2013-02-24 19:00:06 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Nathan Jeffords 
								
							 
						 
						
							
							
							
							
								
							
							
								7ea1f6a02a 
								
							 
						 
						
							
							
								
								fixes for using FFMPEG on windows  
							
							
							
						 
						
							2013-02-24 09:42:08 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								a3afb91485 
								
							 
						 
						
							
							
								
								Merge branch 'master' of  https://github.com/zinnschlag/openmw  into graphics  
							
							
							
						 
						
							2013-02-24 18:04:51 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								94be45e07e 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'zini/master' into animation2  
							
							
							
						 
						
							2013-02-24 06:20:10 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									ChrisKCat 
								
							 
						 
						
							
							
							
							
								
							
							
								aab7cf137b 
								
							 
						 
						
							
							
								
								Merge pull request  #5  from greye/cross-cell  
							
							... 
							
							
							
							fix and unify object cell change update in mwrender 
							
						 
						
							2013-02-24 05:32:52 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								fa880e3274 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'lazydev/master'  
							
							
							
						 
						
							2013-02-24 14:07:52 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								db9a3aeddf 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'zini/master' into animation2  
							
							
							
						 
						
							2013-02-24 03:32:35 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								89d4c245e9 
								
							 
						 
						
							
							
								
								Better calculate jump velocity  
							
							... 
							
							
							
							The fatigue term isn't currently used correctly 
							
						 
						
							2013-02-24 03:30:33 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									greye 
								
							 
						 
						
							
							
							
							
								
							
							
								6a8c532244 
								
							 
						 
						
							
							
								
								fix and unify object cell change update in mwrender  
							
							
							
						 
						
							2013-02-24 15:04:56 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								0d6a3367d3 
								
							 
						 
						
							
							
								
								Water shader no longer depends on object shaders being enabled  
							
							
							
						 
						
							2013-02-24 10:28:50 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								3135482cee 
								
							 
						 
						
							
							
								
								Merge branch 'master' of  https://github.com/zinnschlag/openmw  into graphics  
							
							
							
						 
						
							2013-02-24 10:06:04 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Pieter van der Kloet 
								
							 
						 
						
							
							
							
							
								
							
							
								919d1ee572 
								
							 
						 
						
							
							
								
								Some fixes to the settings handlers  
							
							
							
						 
						
							2013-02-24 04:14:18 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Pieter van der Kloet 
								
							 
						 
						
							
							
							
							
								
							
							
								4737b20e4c 
								
							 
						 
						
							
							
								
								Fixed a bug in the combobox popup font size, items overlapping  
							
							
							
						 
						
							2013-02-24 04:00:22 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Pieter van der Kloet 
								
							 
						 
						
							
							
							
							
								
							
							
								be43fa334f 
								
							 
						 
						
							
							
								
								Added support for non-latin characters, fixes Bug  #515  
							
							
							
						 
						
							2013-02-24 03:14:19 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Pieter van der Kloet 
								
							 
						 
						
							
							
							
							
								
							
							
								9198afeefb 
								
							 
						 
						
							
							
								
								Improved context menu, added context menu for masters and added multi-selection support  
							
							
							
						 
						
							2013-02-24 03:10:27 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								90cb9ee0ac 
								
							 
						 
						
							
							
								
								Don't set a vertical velocity when on the ground  
							
							
							
						 
						
							2013-02-23 16:30:11 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									lazydev 
								
							 
						 
						
							
							
							
							
								
							
							
								a5ff8181b7 
								
							 
						 
						
							
							
								
								fix for  https://bugs.openmw.org/issues/569  
							
							
							
						 
						
							2013-02-24 03:35:43 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								8e59ea4941 
								
							 
						 
						
							
							
								
								Use a separate method to handle animation events  
							
							
							
						 
						
							2013-02-23 14:39:01 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Pieter van der Kloet 
								
							 
						 
						
							
							
							
							
								
							
							
								150d4a7a72 
								
							 
						 
						
							
							
								
								Added support for multiple ini files  
							
							
							
						 
						
							2013-02-23 23:18:42 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								d77d035d3a 
								
							 
						 
						
							
							
								
								Handle the "sound" events in runAnimation  
							
							
							
						 
						
							2013-02-23 14:15:11 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								df8889dcc4 
								
							 
						 
						
							
							
								
								Limit maximum frame time to 200ms  
							
							... 
							
							
							
							This effectively slows game time when it drops below 5 fps. Something like this
is desirable when dealing with time-based animations, which can jump forward
after a lengthy cell transition. 
							
						 
						
							2013-02-23 13:15:37 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								9a03b17b2d 
								
							 
						 
						
							
							
								
								Merge branch 'localworkaround'  
							
							
							
						 
						
							2013-02-23 20:50:22 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								a95431c387 
								
							 
						 
						
							
							
								
								fix  
							
							
							
						 
						
							2013-02-23 20:20:40 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								9e8d0128e0 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'blunted2night/size_t-warnings_v2'  
							
							
							
						 
						
							2013-02-23 20:06:27 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Nathan Jeffords 
								
							 
						 
						
							
							
							
							
								
							
							
								44b1c66c4b 
								
							 
						 
						
							
							
								
								fixed various warnings about converting size_t to int  
							
							
							
						 
						
							2013-02-23 10:23:38 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								d208422ca7 
								
							 
						 
						
							
							
								
								Add a method to update an Animation's Ptr object  
							
							
							
						 
						
							2013-02-23 10:12:36 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								d98ec67671 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'graffy76/recentfiles'  
							
							
							
						 
						
							2013-02-23 18:53:33 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								a2eaec7878 
								
							 
						 
						
							
							
								
								Avoiding holding the InventoryStore in the NpcAnimation class  
							
							
							
						 
						
							2013-02-23 08:03:52 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								0d0e75fe0b 
								
							 
						 
						
							
							
								
								Don't set animation sources for models that don't have a skeleton  
							
							
							
						 
						
							2013-02-23 07:36:11 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									graffy76 
								
							 
						 
						
							
							
							
							
								
							
							
								89dace3cc3 
								
							 
						 
						
							
							
								
								Fix for operations widget - hides when no operations are running.  
							
							
							
						 
						
							2013-02-23 09:07:13 -06:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								0148db8ccf 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'zini/master' into animation2  
							
							... 
							
							
							
							Conflicts:
	apps/openmw/mwrender/npcanimation.cpp
	apps/openmw/mwrender/npcanimation.hpp 
							
						 
						
							2013-02-23 05:59:35 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								3472a6f180 
								
							 
						 
						
							
							
								
								workaround for infinite recursion during local variable access  
							
							
							
						 
						
							2013-02-23 14:40:56 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								4b51184ec4 
								
							 
						 
						
							
							
								
								Merge branch 'master' of  https://github.com/zinnschlag/openmw  into graphics  
							
							
							
						 
						
							2013-02-23 14:37:28 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								e6da9dfae5 
								
							 
						 
						
							
							
								
								Specify the animation key to stop playing at  
							
							
							
						 
						
							2013-02-23 05:15:10 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								59748a7647 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'greye/cross-cell'  
							
							
							
						 
						
							2013-02-23 13:55:31 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Sergey Shambir 
								
							 
						 
						
							
							
							
							
								
							
							
								a3adcf752d 
								
							 
						 
						
							
							
								
								TradeWindow: fixed coding style  
							
							... 
							
							
							
							Mentioned here: https://github.com/zinnschlag/openmw/pull/554  
							
						 
						
							2013-02-23 13:51:21 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									greye 
								
							 
						 
						
							
							
							
							
								
							
							
								ac7095537f 
								
							 
						 
						
							
							
								
								remove insertMesh() call on object cell change  
							
							
							
						 
						
							2013-02-23 16:50:37 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									greye 
								
							 
						 
						
							
							
							
							
								
							
							
								d983ed5c78 
								
							 
						 
						
							
							
								
								fix invalid SceneNode pointer on cell change  
							
							
							
						 
						
							2013-02-23 16:45:55 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									greye 
								
							 
						 
						
							
							
							
							
								
							
							
								9659b4a95e 
								
							 
						 
						
							
							
								
								update NpcAnimation inventory reference on cell change  
							
							
							
						 
						
							2013-02-23 16:45:55 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								868916a9a2 
								
							 
						 
						
							
							
								
								added add-on global variables in the same way add-on GMSTs were added  
							
							
							
						 
						
							2013-02-23 12:51:45 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								6f5a772d02 
								
							 
						 
						
							
							
								
								fixed another case handling problem  
							
							
							
						 
						
							2013-02-23 12:35:05 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								b8f5813609 
								
							 
						 
						
							
							
								
								Set all animation sources at once  
							
							
							
						 
						
							2013-02-23 03:34:03 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								c9ca565462 
								
							 
						 
						
							
							
								
								removed a redundant function call  
							
							
							
						 
						
							2013-02-23 12:05:09 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								f841576bba 
								
							 
						 
						
							
							
								
								Don't override animations played with playgroup  
							
							
							
						 
						
							2013-02-23 01:54:46 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								7e816c826b 
								
							 
						 
						
							
							
								
								Fix lights without a mesh  
							
							
							
						 
						
							2013-02-23 09:17:12 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								01102f9c73 
								
							 
						 
						
							
							
								
								Don't emit if there wasn't enough movement  
							
							
							
						 
						
							2013-02-23 05:53:20 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									graffy76 
								
							 
						 
						
							
							
							
							
								
							
							
								6f89d453a5 
								
							 
						 
						
							
							
								
								Operations widget height fix and abort button feature.  Successfully  
							
							... 
							
							
							
							tested resizing of Operations QDockWidget for multiple concurrent
operations. 
							
						 
						
							2013-02-22 21:53:32 -06:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								5b099393fa 
								
							 
						 
						
							
							
								
								Fix time factor  
							
							
							
						 
						
							2013-02-23 04:43:51 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								db9e49968e 
								
							 
						 
						
							
							
								
								Merge branch 'master' of  https://github.com/zinnschlag/openmw  into graphics  
							
							
							
						 
						
							2013-02-23 04:13:51 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								f17ea109ca 
								
							 
						 
						
							
							
								
								Fix light positions  
							
							
							
						 
						
							2013-02-23 04:06:05 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								b12c6a4c16 
								
							 
						 
						
							
							
								
								Fix character preview  
							
							
							
						 
						
							2013-02-22 11:16:00 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								ecbf1568a1 
								
							 
						 
						
							
							
								
								Fix NPC part attachment  
							
							
							
						 
						
							2013-02-22 10:15:29 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								9dee2a72cd 
								
							 
						 
						
							
							
								
								Use a separate method to calculate animation velocity  
							
							
							
						 
						
							2013-02-22 09:22:06 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								3c0b29de45 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'zini/master' into animation2  
							
							
							
						 
						
							2013-02-22 01:34:22 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								84227caa0c 
								
							 
						 
						
							
							
								
								Cleanup Npc::getSpeed a little  
							
							
							
						 
						
							2013-02-22 01:30:06 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								7ec73c29f2 
								
							 
						 
						
							
							
								
								Do not return the player's Animation object for non-players  
							
							
							
						 
						
							2013-02-22 01:27:26 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								9c3af5f344 
								
							 
						 
						
							
							
								
								Do not interpret noclip mode as flying  
							
							
							
						 
						
							2013-02-22 01:26:30 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									lazydev 
								
							 
						 
						
							
							
							
							
								
							
							
								71e5369f04 
								
							 
						 
						
							
							
								
								Loading translation data for all the plugin files, not only for the first one  
							
							
							
						 
						
							2013-02-22 02:18:54 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								7fcca180b6 
								
							 
						 
						
							
							
								
								Implement rudimentary jumping  
							
							
							
						 
						
							2013-02-20 20:08:04 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Pieter van der Kloet 
								
							 
						 
						
							
							
							
							
								
							
							
								63a13cf9ca 
								
							 
						 
						
							
							
								
								Whoops, removed an include  
							
							
							
						 
						
							2013-02-20 19:29:12 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Pieter van der Kloet 
								
							 
						 
						
							
							
							
							
								
							
							
								18d01cd65a 
								
							 
						 
						
							
							
								
								Implemented a first-run dialog to import Morrowind.ini settings  
							
							
							
						 
						
							2013-02-20 19:27:04 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								bbde0146a7 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'zini/master' into animation2  
							
							
							
						 
						
							2013-02-20 08:27:40 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								4eb8ea0c95 
								
							 
						 
						
							
							
								
								Fix stepping and vertical force accumulation  
							
							
							
						 
						
							2013-02-20 07:51:36 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								b14def7c09 
								
							 
						 
						
							
							
								
								Set the character as being on the ground when colliding with a shallow enough slope  
							
							
							
						 
						
							2013-02-20 05:24:38 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								fe6fa9ebe7 
								
							 
						 
						
							
							
								
								Simplify newtrace a bit  
							
							
							
						 
						
							2013-02-20 04:14:52 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								617158afcd 
								
							 
						 
						
							
							
								
								Ensure updated skeleton bone placement matches in world space  
							
							... 
							
							
							
							Objects attached to actors (shirts, robes, etc) do not require the same node
hierarchy as the character root. So to ensure proper placement, we need to set
the bone target's derived transformation using the source bone's derived
transformation (which in turn means we need to work up from the root, to ensure
the bone's parents are properly placed). 
							
						 
						
							2013-02-20 02:41:46 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								cfdc820a1f 
								
							 
						 
						
							
							
								
								Make an actor fly when it has a levitate effect  
							
							
							
						 
						
							2013-02-20 01:55:12 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Emanuel Guevel 
								
							 
						 
						
							
							
							
							
								
							
							
								3dc28baa28 
								
							 
						 
						
							
							
								
								Remove "PinToggle" event from layout file  
							
							
							
						 
						
							2013-02-20 01:31:10 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Emanuel Guevel 
								
							 
						 
						
							
							
							
							
								
							
							
								3ba3c71556 
								
							 
						 
						
							
							
								
								Make the "lock window" button to change state visually  
							
							
							
						 
						
							2013-02-20 01:30:39 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Emanuel Guevel 
								
							 
						 
						
							
							
							
							
								
							
							
								43d6392921 
								
							 
						 
						
							
							
								
								Change the way pinnable window are made visible  
							
							... 
							
							
							
							This ensure pinned window are not displayed in main menu, dialogue and
container mode. 
							
						 
						
							2013-02-20 01:00:13 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Pieter van der Kloet 
								
							 
						 
						
							
							
							
							
								
							
							
								2172fb4229 
								
							 
						 
						
							
							
								
								Added checkable message box class  
							
							
							
						 
						
							2013-02-19 16:41:33 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Pieter van der Kloet 
								
							 
						 
						
							
							
							
							
								
							
							
								35b68a3c40 
								
							 
						 
						
							
							
								
								Fixed accidental profile deletion and added sorting by date  
							
							
							
						 
						
							2013-02-19 15:58:01 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								8196694c08 
								
							 
						 
						
							
							
								
								Avoid applying the animation when resetting it  
							
							
							
						 
						
							2013-02-19 06:04:25 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								f8349a04bf 
								
							 
						 
						
							
							
								
								Use the looping portion of the animation to calculate the velocity  
							
							
							
						 
						
							2013-02-19 05:26:58 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								5d55b41714 
								
							 
						 
						
							
							
								
								Remove a now-unneeded(?) hack  
							
							
							
						 
						
							2013-02-19 04:59:38 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								89fabdb3a9 
								
							 
						 
						
							
							
								
								Update the PhysicActor's RigidBody when moving  
							
							... 
							
							
							
							This works, but is less than ideal. As it is now, the rigid body gets updated
twice as the position and rotation are set separately. They should instead be
updated together. 
							
						 
						
							2013-02-19 04:18:15 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								1399a06c76 
								
							 
						 
						
							
							
								
								Update animation looping when setting the same state  
							
							
							
						 
						
							2013-02-19 04:01:33 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								a510adc572 
								
							 
						 
						
							
							
								
								Allow stepping when not being affected by gravity  
							
							
							
						 
						
							2013-02-19 02:25:57 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								8255a64bfe 
								
							 
						 
						
							
							
								
								Handle levitate and swift swim effects  
							
							
							
						 
						
							2013-02-19 02:10:36 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								c694161272 
								
							 
						 
						
							
							
								
								Don't try to step if not on the ground  
							
							
							
						 
						
							2013-02-19 01:28:02 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								5a1a0b7338 
								
							 
						 
						
							
							
								
								Add and use an MWWorld::isFlying method  
							
							
							
						 
						
							2013-02-18 22:39:43 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								17200cb226 
								
							 
						 
						
							
							
								
								Don't try to move when there's no speed  
							
							
							
						 
						
							2013-02-18 20:43:55 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								5d403ebdd3 
								
							 
						 
						
							
							
								
								Fix collision debug drawer (tcg)  
							
							
							
						 
						
							2013-02-19 04:03:24 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								427152c518 
								
							 
						 
						
							
							
								
								Disabled ripples until we can properly trigger them from the new character controller.  
							
							
							
						 
						
							2013-02-19 03:15:31 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								6cceb04adf 
								
							 
						 
						
							
							
								
								When a custom near clip plane is used, we need to fix up a second viewproj matrix manually to get proper depth values in the vertex shader. This fixes fog on reflections.  
							
							
							
						 
						
							2013-02-19 03:08:00 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Pieter van der Kloet 
								
							 
						 
						
							
							
							
							
								
							
							
								37fe31e858 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'upstream/next' into settings_selwidget  
							
							
							
						 
						
							2013-02-19 01:12:47 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								32b837ebd4 
								
							 
						 
						
							
							
								
								Merge branch 'next' of  https://github.com/zinnschlag/openmw  into graphics  
							
							
							
						 
						
							2013-02-19 00:15:54 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Pieter van der Kloet 
								
							 
						 
						
							
							
							
							
								
							
							
								bcf4f96209 
								
							 
						 
						
							
							
								
								Added writing masters/plugins to openmw.cfg  
							
							
							
						 
						
							2013-02-18 23:10:50 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Pieter van der Kloet 
								
							 
						 
						
							
							
							
							
								
							
							
								178cf2154e 
								
							 
						 
						
							
							
								
								Made checking/unchecking work with the new datafiles model  
							
							
							
						 
						
							2013-02-18 17:59:08 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								627b866744 
								
							 
						 
						
							
							
								
								Don't try to set a new state when dead  
							
							
							
						 
						
							2013-02-18 06:29:16 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								f2948ced23 
								
							 
						 
						
							
							
								
								Allow diagonal movement  
							
							
							
						 
						
							2013-02-18 03:07:31 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								0713afb97d 
								
							 
						 
						
							
							
								
								Merge branch 'gmstfixing' into next  
							
							
							
						 
						
							2013-02-18 09:24:22 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								a50ff34774 
								
							 
						 
						
							
							
								
								better default value for string GMSTs  
							
							
							
						 
						
							2013-02-18 09:23:14 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								42883ec64b 
								
							 
						 
						
							
							
								
								cleanup  
							
							
							
						 
						
							2013-02-18 02:33:53 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								bea460955d 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'zini/next' into animation2  
							
							
							
						 
						
							2013-02-17 16:03:39 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								1343c2c22b 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'scrawl/next' into next  
							
							
							
						 
						
							2013-02-17 20:29:45 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								b52df83d84 
								
							 
						 
						
							
							
								
								Pressing Enter should skip _one_ message box, not skip all message boxes until the key is released again  
							
							
							
						 
						
							2013-02-17 20:23:22 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								e5149e57ac 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'scrawl/next' into next  
							
							
							
						 
						
							2013-02-17 20:04:18 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								475f4f9311 
								
							 
						 
						
							
							
								
								implicitly add Tribunal/Bloodmoon GMSTs to base, if present neither in base nor in modified  
							
							
							
						 
						
							2013-02-17 20:03:39 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								52d0f0b750 
								
							 
						 
						
							
							
								
								Fixed OpAddItem, OpRemoveItem  
							
							
							
						 
						
							2013-02-17 19:44:00 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								abd307d70e 
								
							 
						 
						
							
							
								
								Issue  #567 : workaround for crash with non-English ESX files  
							
							
							
						 
						
							2013-02-17 19:26:01 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								e1ca0a15ae 
								
							 
						 
						
							
							
								
								Add message box when item is added to player's inventory  
							
							
							
						 
						
							2013-02-17 18:58:54 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								170a9762ac 
								
							 
						 
						
							
							
								
								Fix travel services not actually costing gold.  
							
							
							
						 
						
							2013-02-17 18:30:21 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								791d16bbdb 
								
							 
						 
						
							
							
								
								Use infinite AAB for sky meshes to fix them from disappearing from underwater refraction, while still taking advantage of CPU culling for other meshes  
							
							
							
						 
						
							2013-02-17 18:12:38 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								31bfe62bbc 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'scrawl/bug_562' into next  
							
							
							
						 
						
							2013-02-17 17:41:19 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								9221c861c5 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'graffy76/next' into next  
							
							... 
							
							
							
							Conflicts:
	apps/opencs/CMakeLists.txt 
							
						 
						
							2013-02-17 17:38:33 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								bb990b96bf 
								
							 
						 
						
							
							
								
								Merge branch 'globaltype' into next  
							
							
							
						 
						
							2013-02-17 17:27:41 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								50d61a5b6e 
								
							 
						 
						
							
							
								
								proper implementation of gmst type column  
							
							
							
						 
						
							2013-02-17 17:27:25 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								7ffcfa3622 
								
							 
						 
						
							
							
								
								Water and clouds no longer depend on timescale.  
							
							
							
						 
						
							2013-02-17 16:23:55 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								5a11ddc485 
								
							 
						 
						
							
							
								
								Pressing F1 again hides the quick keys menu.  
							
							
							
						 
						
							2013-02-17 16:01:36 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								d899f33444 
								
							 
						 
						
							
							
								
								Race/Class/Birth dialogs: immediately enable OK buttons since they have a preselected entry now.  
							
							
							
						 
						
							2013-02-17 16:00:31 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								00db13be32 
								
							 
						 
						
							
							
								
								Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.  
							
							
							
						 
						
							2013-02-17 15:56:22 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									graffy76 
								
							 
						 
						
							
							
							
							
								
							
							
								ceefae81e8 
								
							 
						 
						
							
							
								
								fix for the opencs icon  
							
							
							
						 
						
							2013-02-17 07:46:50 -06:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								e2d7cc49e3 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'zini/next' into animation2  
							
							
							
						 
						
							2013-02-17 03:42:37 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								44d66cbf5a 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'scrawl/bug_562' into next  
							
							
							
						 
						
							2013-02-17 09:09:31 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								448293f270 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'scrawl/bug_559' into next  
							
							
							
						 
						
							2013-02-17 09:09:06 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								b8c0c94d5f 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'wareya/master' into next  
							
							
							
						 
						
							2013-02-17 08:58:41 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								c4f17f5596 
								
							 
						 
						
							
							
								
								playercontrols switch now disables activation in general (Chris' suggestion)  
							
							
							
						 
						
							2013-02-17 03:03:41 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								373de19aee 
								
							 
						 
						
							
							
								
								Removed dialogue fix again, now on separate branch  
							
							
							
						 
						
							2013-02-17 03:02:47 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								df8e502f8c 
								
							 
						 
						
							
							
								
								Ouch, I used && instead of &, this broke actions without a sound  
							
							
							
						 
						
							2013-02-17 02:52:49 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Wareya 
								
							 
						 
						
							
							
							
							
								
							
							
								c98a815581 
								
							 
						 
						
							
							
								
								Remove debug printing from previous commit  
							
							
							
						 
						
							2013-02-16 13:37:25 -05:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Wareya 
								
							 
						 
						
							
							
							
							
								
							
							
								f0220fb06b 
								
							 
						 
						
							
							
								
								Implement "Rest Until Healed"  
							
							... 
							
							
							
							Fixes: https://bugs.openmw.org/issues/563  
							
						 
						
							2013-02-16 13:35:03 -05:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								a5c8d5748f 
								
							 
						 
						
							
							
								
								fix FailedAction.  
							
							
							
						 
						
							2013-02-16 18:05:25 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								0bc34c1c0d 
								
							 
						 
						
							
							
								
								Action::executeImp returns a bool value to indicate if the sound should be played.  
							
							
							
						 
						
							2013-02-16 16:40:44 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								7d918caa93 
								
							 
						 
						
							
							
								
								Don't allow dialogue if player controls are disabled.  
							
							
							
						 
						
							2013-02-16 16:26:40 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								910858c300 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'sergeyshambir/guiconvience' into next  
							
							
							
						 
						
							2013-02-16 14:50:42 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Douglas Mencken 
								
							 
						 
						
							
							
							
							
								
							
							
								eb09662f1d 
								
							 
						 
						
							
							
								
								Don't include boost/filesystem/v3/operations.hpp, use boost/filesystem/operations.hpp instead.  
							
							... 
							
							
							
							It is boost headers' job to deal with their internals. 
							
						 
						
							2013-02-16 14:49:11 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Douglas Mencken 
								
							 
						 
						
							
							
							
							
								
							
							
								a3e421167b 
								
							 
						 
						
							
							
								
								esmtool/labels: bodyPartLabel, meshPartLabel, meshTypeLabel  
							
							... 
							
							
							
							Signed chars, unsigned chars... Just use int for index everywhere. 
							
						 
						
							2013-02-16 14:48:44 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								158e18b98d 
								
							 
						 
						
							
							
								
								Remove an unused method  
							
							
							
						 
						
							2013-02-16 00:30:07 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								c965bd8e18 
								
							 
						 
						
							
							
								
								Increase step size to 30  
							
							
							
						 
						
							2013-02-15 17:22:55 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Douglas Mencken 
								
							 
						 
						
							
							
							
							
								
							
							
								df5919f2c5 
								
							 
						 
						
							
							
								
								Use `signed char' explicitly where needed. It is important because:  
							
							... 
							
							
							
							- It is implementation-dependent if plain `char' signed or not.
- C standard defines three *distinct* types: char, signed char,
  and unsigned char.
- Assuming that char is always unsigned or signed can lead to
  compile-time and run-time errors.
You can also use int8_t, but then it would be less obvious for developers
to never assume that char is always unsigned (or always signed).
Conflicts:
	components/esm/loadcell.hpp 
							
						 
						
							2013-02-15 20:28:14 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								4da11a96a5 
								
							 
						 
						
							
							
								
								Fixed gold ref count always becoming 1 when dropped on the ground  
							
							
							
						 
						
							2013-02-15 17:34:55 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Pieter van der Kloet 
								
							 
						 
						
							
							
							
							
								
							
							
								fd430dc5a9 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'mike-sc/sel_widget' into settings_selwidget  
							
							... 
							
							
							
							Conflicts:
	apps/launcher/datafilespage.cpp
	components/fileorderlist/datafileslist.cpp 
							
						 
						
							2013-02-15 15:38:30 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Pieter van der Kloet 
								
							 
						 
						
							
							
							
							
								
							
							
								ee27e3bb58 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'upstream/next' into settingsnext  
							
							... 
							
							
							
							Conflicts:
	apps/launcher/CMakeLists.txt
	apps/launcher/datafilespage.cpp
	apps/launcher/datafilespage.hpp
	apps/launcher/graphicspage.cpp
	components/fileorderlist/utils/filedialog.cpp
	components/fileorderlist/utils/filedialog.hpp 
							
						 
						
							2013-02-15 15:21:14 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Pieter van der Kloet 
								
							 
						 
						
							
							
							
							
								
							
							
								0e143b1926 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'upstream/master' into settingsparser  
							
							
							
						 
						
							2013-02-15 14:45:19 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Pieter van der Kloet 
								
							 
						 
						
							
							
							
							
								
							
							
								43e9ad8733 
								
							 
						 
						
							
							
								
								The text color of the profiles dialog now turns red on invalid names  
							
							
							
						 
						
							2013-02-15 14:26:09 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Pieter van der Kloet 
								
							 
						 
						
							
							
							
							
								
							
							
								990895fd2b 
								
							 
						 
						
							
							
								
								Mainwindow size and position now gets saved/restored  
							
							
							
						 
						
							2013-02-15 14:12:25 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								c57001e3bd 
								
							 
						 
						
							
							
								
								Remove an unused field  
							
							
							
						 
						
							2013-02-15 05:11:06 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								e4341525c8 
								
							 
						 
						
							
							
								
								Add a jump state  
							
							... 
							
							
							
							Currently unused 
							
						 
						
							2013-02-15 04:45:28 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								ff0099fa6e 
								
							 
						 
						
							
							
								
								Scale the animation speed based on the animation velocity and movement speed  
							
							... 
							
							
							
							This may not be totoally correct since it takes the whole animation into
account, rather than just the looping portion. But it's good enough for now. 
							
						 
						
							2013-02-15 02:15:39 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								e1a1530774 
								
							 
						 
						
							
							
								
								Better implement Npc::getSpeed  
							
							
							
						 
						
							2013-02-15 01:27:57 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								3348e8a436 
								
							 
						 
						
							
							
								
								Clarify a comment  
							
							
							
						 
						
							2013-02-14 22:41:14 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								ac717373b1 
								
							 
						 
						
							
							
								
								Add a method to check if an object is on the ground  
							
							
							
						 
						
							2013-02-14 22:35:15 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								18b606fddf 
								
							 
						 
						
							
							
								
								Use the PhysicActor's set/getOnGround method  
							
							
							
						 
						
							2013-02-14 20:10:04 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								15dc82f454 
								
							 
						 
						
							
							
								
								Increase step size to 15  
							
							
							
						 
						
							2013-02-14 18:59:05 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								a729b1b12a 
								
							 
						 
						
							
							
								
								Snap to the ground after moving  
							
							... 
							
							
							
							Depends on two factors:
* End up close enough above to a walkable plane (it's within sMaxStep units
  down and is angled sMaxSlope or less)
* Started out on the ground without any upward movement
This also reduces the distance needed to be to the ground to 4 (from 10), and
ensures the actor is 2 units above the ground when on it. Downward force is
also removed when starting on the ground. 
							
						 
						
							2013-02-14 18:34:51 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Pieter van der Kloet 
								
							 
						 
						
							
							
							
							
								
							
							
								1b9cf8c23f 
								
							 
						 
						
							
							
								
								More work on integrating the settings parser, profiles are handled correctly  
							
							
							
						 
						
							2013-02-15 01:20:48 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								7604fb51b6 
								
							 
						 
						
							
							
								
								CG no longer listed in the settings if the plugin isn't loaded.  
							
							
							
						 
						
							2013-02-14 23:17:21 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Pieter van der Kloet 
								
							 
						 
						
							
							
							
							
								
							
							
								5d1bede9e5 
								
							 
						 
						
							
							
								
								Forgot to add two files  
							
							
							
						 
						
							2013-02-14 11:20:47 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								6a49ea9b4f 
								
							 
						 
						
							
							
								
								Cleaning out some old bits  
							
							
							
						 
						
							2013-02-13 18:39:36 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								6a9755778e 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'zini/next' into animation2  
							
							
							
						 
						
							2013-02-12 18:14:46 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								de90b911c9 
								
							 
						 
						
							
							
								
								Near clip plane corrections  
							
							
							
						 
						
							2013-02-12 20:56:00 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								d213ff680f 
								
							 
						 
						
							
							
								
								Disabled terrain LOD  
							
							
							
						 
						
							2013-02-12 20:55:45 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								5e3529783d 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'ace/win-fixes' into next  
							
							
							
						 
						
							2013-02-12 15:42:45 +01:00