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35059 commits

Author SHA1 Message Date
psi29a
820ef7afbb Merge branch 'dae-like-boost' into 'master'
Fix Collada loading on Windows

Closes #8017

See merge request OpenMW/openmw!4161
2024-06-10 13:50:47 +00:00
psi29a
3ef4180464 Merge branch 'soulless' into 'master'
Properly copy items between containers

See merge request OpenMW/openmw!4139
2024-06-10 13:49:51 +00:00
psi29a
56183ba982 Merge branch 'ingameppl' into 'master'
Move force per-pixel lighting setting to the in-game settings

See merge request OpenMW/openmw!4137
2024-06-10 13:49:14 +00:00
Kindi
d21f3809bd test utf8 2024-06-10 18:15:07 +08:00
Dave Corley
659874cb65 FEAT: Update land flag representation in ESMTool 2024-06-10 02:03:02 -05:00
Dave Corley
798208f6e5 FIX: Bad rebase 2024-06-10 02:03:00 -05:00
Dave Corley
80360ca5eb downgrade clang-format pls 2024-06-10 02:02:31 -05:00
Dave Corley
3066695630 FIX(loadland.cpp): Minor rebase fail 2024-06-10 02:02:31 -05:00
Dave Corley
145f9c1154 CLEANUP(CS): Do heightData check in actual implementation, revert
accidental change to land condition order
2024-06-10 02:02:31 -05:00
Dave Corley
86316fa7ab Fix(cell.cpp): Don't try to update land for interiors 2024-06-10 02:02:31 -05:00
Dave Corley
10eb807e72 Fix(Cell.hpp): Correct include path for document 2024-06-10 02:02:31 -05:00
Dave Corley
0a8fee59dd Don't store member variables from document & use simpler and safer
inputs to cell constructor. Explicitly tell the constructor whether land
should be loaded or not
2024-06-10 02:02:31 -05:00
Dave Corley
47044e1dc0 Cleanup(CS): re-add const for land collection 2024-06-10 02:02:31 -05:00
Dave Corley
bdf99c701b Fix(CS): Use ESM flags and not internal ones for verifying presence of a subrecord 2024-06-10 02:02:31 -05:00
Dave Corley
89bce6f678 Fix(CS): Enum name in accordance with current standards 2024-06-10 02:02:31 -05:00
Dave Corley
6f2ae4a33b Cleanup(CS): Improve readability and clean up some implementations 2024-06-10 02:02:31 -05:00
Dave Corley
51df924d37 Fix(Land): Restore vanilla behavior of ignoring LAND subrecords which
are not flagged to actually exist
2024-06-10 02:02:31 -05:00
Dave Corley
ad135e3b95 Fix(cell.cpp): Change commands.hpp to absolute include path 2024-06-10 02:02:31 -05:00
Dave Corley
d8187e40b2 Feat(CS): Create LAND record using the undo stack 2024-06-10 02:02:31 -05:00
Dave Corley
731302ecff Feat(CS): Add undo stack as a member of CSVRender::Cell 2024-06-10 02:02:31 -05:00
Dave Corley
b111d28ede Fix(CS): Generate blank lands at default height, not water level 2024-06-10 02:02:26 -05:00
Dave Corley
f565730a9a Fix(cell.cpp): never try to update land for interiors 2024-06-10 01:58:34 -05:00
Dave Corley
dd7a2f22d1 Cleanup(CSVRender::Cell:updateLand): Early exit when landscape should
not be loaded
2024-06-10 01:58:34 -05:00
Dave Corley
78fd135764 Fix(CS): Remove unreachable code as land data will always be present 2024-06-10 01:58:34 -05:00
Dave Corley
014e5118e9 Fix(CS): Fix crash when loading cell without VHGT 2024-06-10 01:58:34 -05:00
Dave Corley
3e7335ddc7 Fix(CS): Initialize landscape when opening an existing cell without VHGT 2024-06-10 01:58:34 -05:00
Dave Corley
2541b74fc6 Fix(CS): Apply land flags when appropriate edits are made 2024-06-10 01:58:34 -05:00
Dave Corley
18d6598565 Feat(CS): Add enum for actual LAND flags 2024-06-10 01:58:34 -05:00
Alexei Kotov
f0019cafaa Merge branch 'fix_to_string' into 'master'
Fix Ptr::toString

See merge request OpenMW/openmw!4165
2024-06-09 14:25:34 +00:00
elsid
6ba42314df
Fix Ptr::toString 2024-06-09 04:08:18 +02:00
Kindi
22d685eca3 ensure fitness 2024-06-08 22:11:59 +08:00
Andrei Kortunov
fb3687e62a Set minimum width for Launch OpenMW button 2024-06-08 17:20:54 +04:00
Alexei Kotov
dd0ff13ba9 Reset attribute/skill arguments in IngredEffectRefIdAdapter if needed 2024-06-08 13:50:40 +03:00
Alexei Kotov
3051e0834a Accept invalid effect IDs and ranges in EffectsListAdapter 2024-06-08 13:49:39 +03:00
psi29a
9087de1596 Merge branch 'esm3_land' into 'master'
Add unit tests for saving and loading ESM3 Land

See merge request OpenMW/openmw!4159
2024-06-08 10:47:58 +00:00
Alexei Kotov
252ee7f8c4 Deduplicate effect list verification
Drop Potion-specific range check, it's irrelevant
2024-06-08 06:31:18 +03:00
Alexei Kotov
ba20ba2c6c Editor: Warn if a magic effect's max magnitude is zero 2024-06-08 06:31:18 +03:00
Alexei Kotov
2fdbd6287d Editor: Verify magic effects for enchantments, ingredients and potions
Use constants for known magic effect/skill/attribute range
2024-06-08 06:31:17 +03:00
Alexei Kotov
89eccffbf6 Complain if a function or an integer is used as a local variable name 2024-06-08 06:31:16 +03:00
Kagernac
7d403089ec Cleaner implementation
Retrieved the Colours straight from Settings

Made tagname clearer in openmw_list.skin.xml

Fixed minor formatting issue in validate.cpp, textcolours.cpp

Updated skin variables to be const and string_view
2024-06-07 18:38:32 -07:00
psi29a
176e6490c5 Merge branch 'stufftheminasack' into 'master'
Drop 360-degree screenshot support (#7720)

Closes #7720

See merge request OpenMW/openmw!4158
2024-06-07 20:50:43 +00:00
AnyOldName3
66227f30f8 Fix Collada loading on Windows 2024-06-07 19:13:56 +00:00
psi29a
a80f5c109c Merge branch 'ltexerasure' into 'master'
Fix LTEX overriding and allow deletion

See merge request OpenMW/openmw!4152
2024-06-07 08:05:56 +00:00
elsid
044748725c
Add unit tests for saving and loading ESM3 Land 2024-06-07 00:22:24 +02:00
psi29a
24d8accee7 Merge branch 'lua_base_disposition_fns' into 'master'
lua - Add [get,set,mod]BaseDisposition functions to npc type

See merge request OpenMW/openmw!4142
2024-06-06 21:44:55 +00:00
Mads Buvik Sandvei
e063fa5b23 rename template_ to templatePtr 2024-06-06 16:51:51 +02:00
Alexei Kotov
93d1c6d7e0 Drop 360-degree screenshot support (#7720) 2024-06-06 14:46:01 +03:00
Mads Buvik Sandvei
90b415a8dd comments by elsid 2024-06-06 11:20:14 +02:00
Kagernac
aca39c919f Changed the tagname to match the values in settings.cfg
Changed the values from int to float in settings.cfg. This is consistent with the older format.

The prefix is no longer referenced and hardcoded. There were four original values in the old color format, the parsing had to be modified to account for floats and four values.
2024-06-05 20:26:45 -07:00
Alexei Kotov
593d4ff714 Move per-pixel lighting to the in-game settings 2024-06-06 05:19:33 +03:00