Commit Graph

481 Commits (24eb1165fcdfe9a4a6561750adac901c6d809e77)

Author SHA1 Message Date
Digmaster 1e4a845b6f Minor code cleanup 10 years ago
scrawl 0c6e2170db Include cleanup 10 years ago
scrawl fec8cf91f5 Add exception handling to various uses of DataStream::read 10 years ago
scrawl 472165097d Warning fix 10 years ago
scrawl 60f722b0a9 Treat the first mouse motion event as non-relative
This fixes incorrect starting camera orientation when using --skip-menu or --load-savegame.
10 years ago
scrawl 6b2df95167 Fix for some coverity defects 10 years ago
scrawl f931ba2efc Fix some static analysis issues (coverity) 10 years ago
Digmaster e076e8a9bd Fixed error when downgrading openmw versions 10 years ago
Digmaster bb6ed06a4e read gamecontrollerdb file location from settings file 10 years ago
Digmaster a7a211860a Fixed binding controls to A on joystick 10 years ago
Digmaster ad54e09593 Inital value for joysticks is 0.5 10 years ago
Digmaster c37881ead1 Joystick Support 10 years ago
scrawl ad38345de4 Clean up listener in destruction of OgrePlatform (Fixes #2145) 10 years ago
scrawl 17cb181f88 Use av_get_default_channel_layout for unknown channel layouts 10 years ago
scrawl dc6a99d32a Add missing virtual destructor 10 years ago
scrawl 4680bc6c93 Merge branch 'master' of https://github.com/OpenMW/openmw 10 years ago
scrawl 6126b3b84a Videoplayer: wait until we have the first picture before returning from playVideo() 10 years ago
Marc Zinnschlag a4be214fb1 Merge remote-tracking branch 'scrawl/master' 10 years ago
cc9cii ea67cf0ebe Try the fix again. 10 years ago
cc9cii e01795556f Suppress some warnings for MSVC. 10 years ago
scrawl 102103e37b Add possibly missing include for av_rescale_q 10 years ago
scrawl b39d69e98c Videoplayer fixes, play/pause & seeking
- Fix rindex overflow
 - Fix audio sample size bugs (was using sample_fmt and channel count of the decoder, instead of the resampled settings). We didn't notice this bug before, because the OpenAL MovieAudioFactory tries to resample to a format of the same byte size.
 - Add support for play/pause and seeking controls (not used by cutscenes in OpenMW)
 - Closing the video when arriving at the stream end is now handled by the user (we may also want to keep the video open and seek back)

The video player now has a standalone demo, at https://github.com/scrawl/ogre-ffmpeg-videoplayer
10 years ago
scrawl 2a3627b5a8 avresample wrapper fix 10 years ago
scrawl a9be8628b9 namespace fix, improve comment 10 years ago
scrawl 9da1c49276 Add missing header to CMakeLists, remove stale comment 10 years ago
scrawl eb1c24ffe6 Refactor video player engine to get rid of MWSound dependencies
- Split video player to separate source files.
 - Move video player engine sources to extern/ (repository will be set up on github soon).
 - Audio is handled in a MovieAudioFactory, implemented by the user (here in MWSound subsystem).
 - Handle conversion of unsupported channel layouts via ffmpeg's swresample.
10 years ago
sylar 964e42ab02 fixes errors in connecting Sdl and Ogre for nvidia tegra3 and in theory for other devices based on android 10 years ago
scrawl f9b6cc468d Don't reset an unbound input action to its default binding if the key/mouse button for that default binding is already used by another action (Fixes #1960) 10 years ago
scrawl 7252cb63a6 Fix cppcheck issues 10 years ago
scrawl 319f4e0547 Bind to scancodes instead of keycodes 10 years ago
scrawl 24e5a90bab Fix crash when input settings contain extra channels 10 years ago
scrawl 7f95e1e6c2 Don't warn about SDL_CLIPBOARDUPDATE events 10 years ago
Corporama ccca6db865 Compile fixes for Linux 10 years ago
scrawl 3d47f2ceb0 Fix bad indentation 10 years ago
scrawl 7b2070de5a unloadUnreferencedMaterials: Properly unload materials instead of removing techniques 11 years ago
scrawl fc0465eeb0 Add missing header to CMakeLists 11 years ago
scrawl c5a9cd0aa1 Sync upstream changes to shiny 11 years ago
root 3cd98e5259 fix code v5 10 years ago
root d8772156a7 fixe all code v 2 11 years ago
root 9757ad4031 fixed code 10 years ago
root 8a8b91dfe1 fixed all code for building on all platforms inlcudng ANDROID 10 years ago
root 7cd2d4809c android-build 11 years ago
scrawl d7acb7fc7d Ignore invalid shader cache index (Bug #1664) 11 years ago
scrawl 07cfa2abd5 Set texture unit indices for GLSL ES 11 years ago
cc9cii 9713873538 Minor change to improve generated STL code (only tested with MSVC 2012). More details in forum post https://forum.openmw.org/viewtopic.php?f=6&t=2153#p24065 11 years ago
slothlife 9ea22324f7 Fix some MSVC warnings.
Several fixes are warnings about truncations on 64-bit, while others are
complaints about mixed signed / unsigned integer operations.
11 years ago
scrawl 162549b7af Remove a wrong comment 11 years ago
scrawl fcab53b3f7 Fix locked mouse cursor due to SDL_SetRelativeMouseMode even when --no-grab was specified 11 years ago
Marc Zinnschlag 2eebb0bf73 Merge remote-tracking branch 'scrawl/master' 11 years ago
cc9cii 36e380c6be Merge remote-tracking branch 'upstream/master' 11 years ago
scrawl 41ab7329a8 Store keybindings as keycode, not keyname. Also use SDL_GetKeyName instead of a manually created map. Fixes #1202
Note: breaks compatibility with input.xml, so the filename was changed.
11 years ago
Fil Krynicki cd693b6d37 Fixed mouse closing containers, and injection/gui test order
Called setEnabled on channels now effects whether those channels
notify listeners, rather than whether they register changes to
their controls. This was making channels get stuck on "1" when the
GUI was activated.

Also ensured GUI activity can invalidate player controls even if
that activity is closing the GUI, by re-ordering a check.

And fixed a comment.
11 years ago
Fil Krynicki 97caa1f8a4 Alternative fix strategy by checking for binding state 11 years ago
cc9cii fd758bacd3 Remove #ifdef guards. 11 years ago
cc9cii 76bf774485 Small changes for compiling with MSVC 2013. 11 years ago
Fil Krynicki bbb7ceab43 Merge branch 'master' into bug1196jumpdialog
Conflicts:
	apps/openmw/mwinput/inputmanagerimp.cpp
11 years ago
Fil Krynicki cd131e7f86 1196/1217 fix
Fixes an issue where inputs could be processed by both GUI and
gameplay systems. An enabled/disable has been added to OIS
channels, and OpenMW now disables player gameplay hotkeys when
a GUI element has focus. GUI hotkeys are left enabled.
11 years ago
Marc Zinnschlag be88168e91 Merge remote-tracking branch 'scrawl/master' 11 years ago
scrawl afc1fa49f6 Use mouse release instead of press for binding actions
Resolves difficulties binding actions to mouse buttons (Fixes #1364)
11 years ago
cc9cii bbe77d656a Minor fixes from static analysis. 11 years ago
greye 663d5c314e be more verbose on change reasons 11 years ago
greye 3721174ae4 proof-of-concept boost::wave iteration policy 11 years ago
greye 1b7ed98325 fix typos, reset memory before using 11 years ago
greye a46662043a tinyxml convert path to UTF-16 on Windows 11 years ago
scrawl eff648e3ab Show unhandled SDL events in hexadecimal (easier to compare with the enum) 11 years ago
scrawl e7b9b6d87a Fix a confusing variable name 11 years ago
scrawl a3dffd5d57 Add some missing SDL to MyGUI key translations.
Most importantly to allow numpad enter as alternative to return key.
11 years ago
scrawl edb5a54092 Include some more required Ogre headers explicitely. 11 years ago
Bret Curtis ab224f93c9 remove our stdint.h version that uses boost and force usage of system stdint.h 11 years ago
cc9cii 5539c75ef0 Typo fix to avoid divide by zero. 11 years ago
scrawl 439018e706 Get rid of useless return values 11 years ago
scrawl c004fb778f Get rid of underscore defines. They are reserved by the standard. 11 years ago
scrawl 6d27ebabb6 Integrate AddGlow with material controllers 11 years ago
scrawl 19e5978a01 Merge branch 'master' of https://github.com/zinnschlag/openmw
Conflicts:
	apps/openmw/main.cpp
11 years ago
scrawl 4bc4af6bf0 Enable microcode caching for Ogre 1.9+ 11 years ago
Lukasz Gromanowski bfd79bfbe6 Various fixes for CppCheck warnings.
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
11 years ago
scrawl bcf61331ab Bring back the option to not grab mouse. Useful if running in a mouse-controlled GUI debugger. 11 years ago
scrawl 7f735c2c4c Release and show the cursor when focus lost 11 years ago
scrawl 3452bd2e0b Add glow effect for enchanted items 11 years ago
Marc Zinnschlag b7bb7d6902 Merge remote-tracking branch 'scrawl/master'
Conflicts:
	apps/opencs/editor.cpp
11 years ago
scrawl c3d9bc31bb Fix exiting OpenMW via the window close button (regression) 11 years ago
scrawl e6960d915a Add simple Ogre widget 11 years ago
scrawl 2fb059e2fa Don't destroy the SDL window twice 11 years ago
Marc Zinnschlag 6f64b1b9db cmake option to use system tinyxml instead of embedded one 11 years ago
Marc Zinnschlag b737d958e1 Merge remote-tracking branch 'kcat/master'
Conflicts:
	extern/sdl4ogre/cursormanager.hpp
11 years ago
Chris Robinson 1026e89810 Don't assume TexturePtr is a class 11 years ago
scrawl f12d5b728a Ogre 1.9 compatibility changes 12 years ago
scrawl d3d6dfbde8 Refactored loading screen
- Add loading progress for data files, global map, terrain
 - Refactored and improved cell loading progress
12 years ago
scrawl 6dc216af3d Fix a typo, caused occasional white spots on local map render 12 years ago
Nikolay Kasyanov e7500b22ba Fixed listener call issue spotted by @scrawl 12 years ago
Marc Zinnschlag b8cd3f3915 Merge remote-tracking branch 'corristo/master' 12 years ago
Nikolay Kasyanov 3849c8488c Use SDL_False instead of -1 12 years ago
Nikolay Kasyanov 4e9ef31375 Added missing(?) break 12 years ago
Nikolay Kasyanov 98216544de screw tabs 12 years ago
Marc Zinnschlag 130141ecac Merge remote-tracking branch 'corristo/master' 12 years ago
Nikolay Kasyanov e552eccaa4 Fixed endless message loop after trying to resize window on OS X 12 years ago
Nikolay Kasyanov 66608d5c92 Fixed compilation os OS X after moving SDL windowing code to extern/sdl4ogre 12 years ago
scrawl 7dc30a01cd Some changes suggested by cppcheck 12 years ago
scrawl 6164e5bae6 Restored window resizing 12 years ago
scrawl 50a0d16f8f Pass only the X11 window to Ogre, otherwise it would treat it as parentWindowHandle instead of externalWindowHandle. parentWindowHandle does not seem to play nice with SDL and occasionally crashes with a GLXBadDrawable error on startup. 12 years ago
scrawl b16bc69479 Removed the no longer needed --debug switch 12 years ago
scrawl b16c92c2f5 Better handle SDL_TEXTINPUT events 12 years ago
scrawl 03682184c6 Enable SDL_TEXTINPUT events only when a text input widget currently has key focus 12 years ago
scrawl 88acebf808 Fix an uninitalized member, and also make sure the mouse is captured when OpenMW starts 12 years ago
scrawl 5252ffa104 More cleanup 12 years ago
scrawl 6958940131 Ignore repeated keystrokes, except for text input events 12 years ago
scrawl f1ff9b69b3 Mouse grab and relative input need to be disabled when the mouse leaves the window; Disabled resolution switching / window resizing for now due to several glitches 12 years ago
scrawl 4fb32f7f05 Moved window resize messages to sdlinputwrapper 12 years ago
scrawl 14a2a26a56 Fullscreen resizing fix 12 years ago
scrawl 403704b92a Use openmw.png for SDL_SetWindowIcon 12 years ago
scrawl 918a1655bb Restored HW cursor rotation and resolution/fullscreen switching 12 years ago
scrawl 495aeb5d3b Merge branch 'master' into HEAD
Conflicts:
	CMakeLists.txt
	apps/openmw/engine.cpp
	apps/openmw/mwgui/cursorreplace.cpp
	apps/openmw/mwgui/cursorreplace.hpp
	apps/openmw/mwgui/windowmanagerimp.cpp
	apps/openmw/mwgui/windowmanagerimp.hpp
	apps/openmw/mwinput/inputmanagerimp.cpp
	libs/openengine/ogre/renderer.cpp
12 years ago
scrawl 1e7cf4ae1c GLES2 experiment 12 years ago
scrawl a54f8c7ee2 Removed an optimization that caused problems on 32 bit builds 12 years ago
scrawl 8845c0cee1 Camera relative sky rendering. Now we no longer need to keep sky position in sync with camera. 12 years ago
scrawl d6e9cb114e Forgot to add directory 12 years ago
scrawl 062ff189a2 Merge branch 'master' into memory 12 years ago
Lukasz Gromanowski 6fbd940a2f Fix warning issued by GCC 4.8 in oics/tinyxml.cpp
Fix warning issued by GCC 4.8 (and as far I remember 4.7 too)
about not supported "%lf" format string:

openmw/extern/oics/tinyxml.cpp: In member function ‘void TiXmlAttribute::SetDoubleValue(double)’:
openmw/extern/oics/tinyxml.cpp:1269:50: warning: ISO C++98 does not support the ‘%lf’ gnu_printf format [-Wformat=]
   TIXML_SNPRINTF( buf, sizeof(buf), "%lf", _value);
                                                  ^

Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
12 years ago
scrawl 75dcf52552 Sync extern/shiny, set memory budgets for texture and mesh managers (however this has no effect yet and depends on changes in Ogre being made) 12 years ago
scrawl 23b477a938 Fix normal maps with spaces in filename not getting loaded 12 years ago
scrawl 5625d73d84 Bump texture support 12 years ago
scrawl 7f8d659f3c Fix transparency sorting 12 years ago
scrawl 62c711d709 Small change to delete microcode cache more aggressively. 12 years ago
scrawl 814969dcae Cache integrity check uses relative paths, so that changing the build folder works without reset 12 years ago
scrawl a7d910614f extern/shiny update: made caching more robust 12 years ago
scrawl bf037b7d29 Removed problematic ModVertexAlpha method, now done in shader 12 years ago
Jordan Milne 10a3caa504 more resizing fixes from scrawl, share an SDLWindow between the input wrapper and the engine 12 years ago
Jordan Milne 043e29c620 Have SDL manage the window instead of OGRE to work around SDL Windows bugs (grumble) 12 years ago
Jordan Milne b6ec64485c fix includes for Windows 12 years ago
Jordan Milne eb08f407d3 Oops, remove resource leak in the input wrapper. 12 years ago
Jordan Milne 5a6589af01 extract cursor management to a separate class, have windowmanager communicate with it. Initialize SDL during engine start 12 years ago
scrawl d71b583855 fix const cast, fix comment 12 years ago
Jordan Milne 651a654985 clean up our cursors during destruction 12 years ago
Jordan Milne eeacb04fe2 Fully working hardware cursors (if you compile SDL2 with XCursor support) 12 years ago
Jordan Milne f9b064d1bc add preliminary hardware cursor support into sdl4ogre and windowmanagerimp, handle alt-tabbing away from fullscreen gracefully 12 years ago
Jordan Milne 1117105039 fix compile error with boost includes 12 years ago
Jordan Milne a030c03513 support the printscreen button properly 12 years ago
Jordan Milne 403b6756f5 remove dependency on boost::locale, use system mouse position in in-game menus 12 years ago
Jordan Milne 601d79ef3f fix the mouse wheel in mygui 12 years ago
Jordan Milne ed644259ce Move SDL helpers to their own package in extern/, allow conversion from sdl to ois keycodes, (maybe) fix unicode handling 12 years ago
Jordan Milne 02ccb75894 Wrap the mouse to the window (except in debug mode)
Grab the mouse when not in the main menu (except in debug mode)
Always hide the cursor when it's over the window
Allow warping the mouse around
Handle ^C properly
12 years ago
Jordan Milne f85679db93 Merge branch 'master' into sdl_input 12 years ago
Jordan Milne 00a2a5c358 remove some more of my mess 12 years ago
Jordan Milne 3b1d285cf3 fix compile errors, work with unmodified SDL 12 years ago
scrawl e18cf452d4 Updated shiny again. Some recent changes were accidently overwritten by eduard on 12/30/2012 12 years ago
Jordan Milne 884d3ea4d8 Rip out OIS, fill the holes with SDL goodness. WIP. 12 years ago
eduard c85400b809 Merge https://github.com/zinnschlag/openmw into comparestring
Conflicts:
	apps/openmw/mwdialogue/dialoguemanagerimp.cpp
	apps/openmw/mwworld/worldimp.cpp
	components/esm_store/reclists.hpp
	components/misc/stringops.hpp
12 years ago
scrawl 693eeabeca shiny: fix GLSL texture units when shaders were disabled 12 years ago
scrawl 7b35b82833 adding shiny 12 years ago
scrawl fb3ac6ad4a no submodule 12 years ago
scrawl 94f2937c8f missed a warning 12 years ago
scrawl d97184cd4d fixing some warnings 12 years ago
scrawl 1f087645a7 update shiny to auto-delete the corresponding cache if a shader was edited 12 years ago
scrawl 6ac2a12296 item selection working on the preview 12 years ago
scrawl b516813b28 fix a problem with older boost versions 12 years ago
Marc Zinnschlag 21a8dc5ae7 silenced a completely pointless warning 12 years ago
scrawl c27ff546e4 shader cache 13 years ago
Michael Mc Donnell d7572d815e Do not define OIS_DYNAMIC_LIB in ICSPrerequisites.h
Fixes http://bugs.openmw.org/issues/381
13 years ago
scrawl 86d6f190bf Input system rewrite 13 years ago
scrawl 6077965d27 fix the directx startup issue on windows 13 years ago
scrawl d5384403f3 forgot something else 13 years ago
scrawl 5572421576 submodule update for "fix a typo" 13 years ago
scrawl ac5bd38df9 some cmake fixes 13 years ago
scrawl 268987835d fix the crash 13 years ago
scrawl f0b3142966 switch to glsl 1.2 13 years ago
scrawl b2dcf5adcd support system install for boost wave 13 years ago
scrawl 6bfcf2bc1b - exchanged the preprocessor again, no warnings now
- disable line directives for now, causing some trouble
13 years ago
scrawl 21728020f6 fixed the water on local map 13 years ago
scrawl 9d7470e14c temp commit 13 years ago
scrawl 739455e6f8 new water WIP, caustics, chromatic abberation, accurate fresnel, underwater reflection, etc 13 years ago
scrawl 778e59ee37 terrain as it was before, with about 4x less code 13 years ago
scrawl 93c641efa7 terrain albedo 13 years ago
scrawl 16c2ea3a75 terrain colourmap 13 years ago
scrawl 7731e9a6fa finished cleaning up sky 13 years ago
scrawl b8384162b6 merge 13 years ago
scrawl ad7383be43 sky 13 years ago
scrawl b2313be6d7 submodule update 13 years ago
scrawl 865bfc6f47 sync mrt_output setting 13 years ago
scrawl 1a9f59d5d4 shadows 13 years ago
scrawl 07fd9986ef accidently removed the map. 13 years ago
scrawl b803d0e949 converted shadow caster shader 13 years ago
scrawl 81d30ff63a temp commit 13 years ago
scrawl e517e75d09 update 13 years ago
scrawl a095572205 fixed some textures, started with sky 13 years ago
scrawl 71c865e2e9 let there be light 13 years ago
scrawl 33c48b9481 update 13 years ago
scrawl 9bd888d9a1 transparency 13 years ago
scrawl 19ecc7f890 fix performance 13 years ago
scrawl f8e3213996 fog, mrt depth 13 years ago
scrawl a1e48b0feb builds now 13 years ago
scrawl 24399a45c1 add submodule with current code 13 years ago
scrawl 250fcab7c2 moved the mygui resources to a more suitable location 13 years ago
scrawl 6827aac42c fix all mygui.log warnings, fix journal 13 years ago
scrawl 75d5714fe0 TextEdit, TextBoxEdit, DispEdit fix more consistent 13 years ago
scrawl d67ee8b511 console fix more consitent 13 years ago
scrawl 6b4a35667c fix window titles 13 years ago
scrawl 755e05e742 fixed ListBox selected item colour 13 years ago
scrawl d1508f5a59 List -> ListBox 13 years ago
scrawl 560e702973 fixed scroll bars 13 years ago
scrawl 26aae9d2ce fix class name typo 13 years ago
scrawl 161d519206 fixed the dialogue history topic selection 13 years ago
scrawl 3b76f6dcf4 fixed console log 13 years ago
scrawl 43349eb539 fixed console command line 13 years ago
scrawl ceea51fe9f fixed TextEdit, TextBoxEdit, DispositionEdit 13 years ago
scrawl 9933de7c6a Edit -> EditBox 13 years ago
scrawl 0af8591c03 Window_MinMax 13 years ago
scrawl 433a318abb colour -> textcolour 13 years ago
scrawl 37290d9638 fix text colours 13 years ago
scrawl 98f3192448 forgot to git add some stuff 13 years ago
scrawl 9b31b6272f fixed the mouse cursors and fixed MWAttribute & MWSkill 13 years ago
scrawl 2f662a226c replaced all the StaticText in layouts 13 years ago
scrawl 64212c0ee6 replaced all the StaticImage and StaticText in code 13 years ago
scrawl 99461765da restored another bunch of stuff 13 years ago
scrawl 0d56a55756 restored journal window background 13 years ago
scrawl 66baf9ec81 Merge branch 'master' into mygui 13 years ago
scrawl 3a00fbb950 removed mygui from source tree and use system install instead 13 years ago
Marc Zinnschlag 4bdfbb6d4f Merge branch 'master' into dialogue
Conflicts:
	apps/openmw/mwscript/docs/vmformat.txt
13 years ago
scrawl 694a537b57 - removed caelum sources, resources, build scripts 13 years ago
Marc Zinnschlag d9945a976d Merge remote branch 'gus/DialogueSystem' into dialogue 13 years ago
gugus abe38e5f87 Started to weire the dialogue manager and the dialogue GUI 13 years ago
Cris Mihalache 6d4fa9274e Moved OpenEngine systems into their appropriate classes 13 years ago
Marc Zinnschlag e3631003e9 Merge remote branch 'yacoby/detailed_fps' 13 years ago
Jacob Essex e73640e720 Improved code, added labels to the counter 13 years ago
gugus edbf4f7bdc forgot to update core.xml 13 years ago
gugus ba2fc27c2d oups forgot Cmake stuff 13 years ago
gugus eb4dea3d87 Previous/Next button implemented 13 years ago
Jacob Essex 18e4b73a86 Added a more detailed fps counter displaying the triangle and batch count 13 years ago
gugus 9031f62962 The journal is now in the center of the screen. 13 years ago
gugus 0178e22605 correct CMake error 13 years ago
gugus bc51ba5a38 Add the journal window (J key). It's still not in the right position. 13 years ago
Marc Zinnschlag b157273cd9 Merge branch 'next'
Conflicts:
	apps/openmw/main.cpp
14 years ago
Lukasz Gromanowski ac9b1715d5 Added new command line option: "encoding"
Added new command line option: "encoding" which allow to
change font encoding used in game messages.

Currently there are three evailable encodings:

    win1250 - Central and Eastern European (languages
              that use Latin script, such as Polish,
              Czech, Slovak, Hungarian, Slovene, Bosnian,
              Croatian, Serbian (Latin script),
              Romanian and Albanian)

    win1251 - languages that use the Cyrillic alphabet
              such as Russian, Bulgarian, Serbian Cyrillic
              and others

    win1252 - Western European (Latin) - default

Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
14 years ago
Nikolay Kasyanov b7c006b898 Mac: further fixes for new resource folder location 14 years ago
Sebastian Wick 23194a932f creating the buttons on the fly 14 years ago
Sebastian Wick 5db8e8c449 InterMessageBox game mode 14 years ago
Sebastian Wick e77240dceb basics for InteractiveMessageBox 14 years ago
Sebastian Wick d74f834735 make to boxes apear on the correct place even if the oldest is erased 14 years ago
Sebastian Wick 6dc35247da Word wrap for MessageBox 14 years ago
Sebastian Wick fc25ccef4e MW_Dialog set ro right propertys 14 years ago
Sebastian Wick aab07f379e added openmw_messagebox_layout.xml to CMakeLists.txt 14 years ago
Sebastian Wick 2d93705baa created xml file for the layout; MessageBox class 14 years ago
Nikolay Kasyanov 4e7a056e9e Now working mac app bundle generated during build
(includes plugins & resources).
Still need to copy frameworks before deployment.
FindOGRE.cmake finds Ogre plugins dir on OS X.
Default OS X data path set to the data subdir
near .app.
README_Mac updated.
14 years ago
Nikolay Kasyanov 9ddd8e6bf7 README_Mac updated, removed dependency from uuid library on OS X 14 years ago
Ace 3b47eb4a69 Two quick fixes for building a windows x64 release 14 years ago
sergoz 3351d1571e center text in fps counter 14 years ago
sergoz 53ac8776ec added box for fps counter and changed font colour to white 14 years ago
sergoz eb58f22ea5 added text alignment to fpscounter widget 14 years ago
sergoz 5132531f73 added fps counter 14 years ago
Yuri Krupenin 15a7cc0674 That should solve link-time problems when building with mingw.
Not supplying "SUBSYSTEM:" flags to mingw linker.
Linking mygui with libwinmm - should resolve reference to timeGetTime().
14 years ago
Jan-Peter Nilsson be5562cb2c Added dialouge window 14 years ago