Alexei Kotov
24f1feb67a
Allow disabling objects that have no placed instances ( #4289 )
2025-01-02 14:57:16 +03:00
Alexei Kotov
6ac0880cf3
Merge branch 'ciprerelease' into 'master'
...
Create Windows prereleases from tags
Closes #8258
See merge request OpenMW/openmw!4495
2025-01-01 21:44:29 +00:00
psi29a
24361426c8
Merge branch 'getBoneByName_searchRoot' into 'master'
...
make ActorAnimation::getBoneByName take a searchRoot param
See merge request OpenMW/openmw!4491
2024-12-31 18:50:02 +00:00
Sebastian Fieber
e77db9f2ba
make ActorAnimation::getBoneByName take a searchRoot param
2024-12-31 18:50:02 +00:00
Alexei Kotov
d476c8cf57
Merge branch 'add_overwriteLighting_toggle_to_addVfx' into 'master'
...
add overwriteLighting a toggle option for addVfx
See merge request OpenMW/openmw!4492
2024-12-31 01:57:09 +00:00
Sebastian Fieber
5cb6da4b02
add overwriteLighting a toggle option for addVfx
2024-12-31 01:57:09 +00:00
Evil Eye
ef28696654
Create Windows prereleases from tags
2024-12-31 00:55:20 +01:00
Alexei Kotov
b29949d5a7
Merge branch 'nongeneratedactor' into 'master'
...
Revert conversion of actor id to generated refid
See merge request OpenMW/openmw!4493
2024-12-30 17:50:54 +00:00
Evil Eye
3fae6b8064
Revert conversion of actor id to generated refid
2024-12-28 23:59:22 +01:00
psi29a
63b8e636f3
Merge branch 'screenspacesummit' into 'master'
...
Stick focused object tooltip to slightly above its top (#4710 )
Closes #4710
See merge request OpenMW/openmw!4489
2024-12-26 18:34:47 +00:00
Alexei Kotov
efdea0fb42
Stick focused object tooltip to slightly above its top ( #4710 )
2024-12-23 19:02:12 +03:00
Alexei Kotov
69c4a68187
Merge branch 'fix_test_2' into 'master'
...
Reduce precision for random point distance comparison (#8260 )
See merge request OpenMW/openmw!4486
2024-12-21 15:23:28 +00:00
Alexei Kotov
3e8ea8086c
Merge branch 'thefutureofcrashesisfoggy' into 'master'
...
Only load FoW if it exists
Closes #8262
See merge request OpenMW/openmw!4485
2024-12-21 11:17:44 +00:00
psi29a
7afbf81e6a
Merge branch 'tidy-windows-installer' into 'master'
...
Tidy Windows installation directory
See merge request OpenMW/openmw!4484
2024-12-21 08:20:53 +00:00
elsid
a00909d139
Reduce precision for random point distance comparison
2024-12-20 14:00:49 +01:00
Evil Eye
73612b0e9c
Only load FoW if it exists
2024-12-20 00:39:41 +01:00
Evil Eye
356c530d8c
Merge branch 'fix_test' into 'master'
...
Reduce precision for random point position comparison (#8260 )
Closes #8260
See merge request OpenMW/openmw!4483
2024-12-19 23:29:04 +00:00
AnyOldName3
6efef81635
Delete redist installer once it's installed
...
Also make the redist installation code filename-agnostic so it's easier to test with a dummy redist or eventually support Windows on Arm64
2024-12-19 17:46:16 +00:00
AnyOldName3
36c922eded
More exclusions
2024-12-19 17:44:24 +00:00
AnyOldName3
8297f16ae2
Update and alphabetise install exclude paths
2024-12-19 15:27:51 +00:00
psi29a
82a8e63b5b
Merge branch 'store-symbols-github-actions' into 'master'
...
Upload symbols to symbol server for GitHub Actions package builds
See merge request OpenMW/openmw!4482
2024-12-19 12:54:52 +00:00
elsid
054d5ec1d6
Reduce precision for random point position comparison
2024-12-18 22:28:55 +01:00
AnyOldName3
96845081c0
Attempt to inherit secrets
2024-12-18 15:30:16 +00:00
AnyOldName3
5e81e51d6f
Upload symbols to symbol server if inputs.package is enabled
...
At the moment, we're not sending the regular artifacts to the artifacts bucket, but we might want to change that.
We're also not putting the symbols on the symbol server for non-packaged builds, and might want to change that, too.
The reason I didn't is that we don't have users running around using the GitHub Actions builds as dev builds.
2024-12-18 00:20:59 +00:00
AnyOldName3
79564860d5
Add CI-ID.txt to sym-store zip
2024-12-18 00:00:49 +00:00
AnyOldName3
470feecc30
Run Store-Symbols.ps1 from build directory
2024-12-17 23:15:33 +00:00
AnyOldName3
fcc9755f72
Create symbol server directory and make it an artifact
2024-12-17 22:40:57 +00:00
Alexei Kotov
56a158049e
Merge branch 'rcbuilds' into 'master'
...
Create Windows release builds from tags using GitHub actions
See merge request OpenMW/openmw!4479
2024-12-17 18:20:01 +00:00
jvoisin
95764a9e0a
Merge branch 'rollingredienteffect' into 'master'
...
Fix non-player ingredient casting
See merge request OpenMW/openmw!4480
2024-12-16 16:36:35 +00:00
Evil Eye
03f1702636
Merge branch 'capacity' into 'master'
...
Lua: Expose capacity for creatures as well
See merge request OpenMW/openmw!4481
2024-12-16 10:34:46 +00:00
Alexei Kotov
81f2402e66
Lua: Expose capacity for creatures as well
2024-12-15 03:20:34 +03:00
Alexei Kotov
14c6ecd889
Fix non-player ingredient casting
...
Always use the first effect
Don't show a message
2024-12-14 15:39:58 +03:00
Evil Eye
5a37cb8bed
Address feedback
2024-12-12 19:16:40 +01:00
Evil Eye
604f16a0a0
Remove redistributables we no longer use
2024-12-12 17:27:26 +01:00
Evil Eye
239c865eca
Run release on tag
2024-12-11 21:33:14 +01:00
Evil Eye
da68130c08
Turn VCREDIST into a cache variable
2024-12-11 20:38:23 +01:00
Evil Eye
a1f736d765
Add vcredist
2024-12-11 19:41:07 +01:00
Evil Eye
fe5c9078ca
Copy dlls
2024-12-11 18:41:20 +01:00
Evil Eye
6d6d73eca4
Package to /install
2024-12-11 17:48:41 +01:00
Alexei Kotov
e4cced09ca
Merge branch 'tieped' into 'master'
...
Work around a regression in MSVC
See merge request OpenMW/openmw!4478
2024-12-11 13:14:16 +00:00
Evil Eye
aa0a15a126
Attempt to run cpack
2024-12-10 22:17:42 +01:00
Evil Eye
793a56a882
Try to build in Release mode
2024-12-10 20:30:47 +01:00
Evil Eye
853c4287d2
Pass env vars as output
2024-12-09 18:06:30 +01:00
Evil Eye
90a1854848
Split Windows builds to a reusable workflow
2024-12-09 17:52:43 +01:00
Evil Eye
6090bfcdab
Work around a regression in MSVC
2024-12-09 17:23:17 +01:00
psi29a
51579a8c5d
Merge branch 'dependenceday' into 'master'
...
Fix validating ESM3 file dependencies (#8252 )
Closes #8252
See merge request OpenMW/openmw!4476
2024-12-08 10:10:40 +00:00
psi29a
bc02a4a9ca
Merge branch 'fix_navigator_nullptr' into 'master'
...
Use navigator in world destructor only when initialized
See merge request OpenMW/openmw!4477
2024-12-08 10:10:00 +00:00
elsid
cb654a0149
Use navigator in world destructor only when initialized
...
If world initialization fails, mNavigator may be nullptr.
2024-12-07 14:31:54 +01:00
Alexei Kotov
11761c5a1d
Fix validating ESM3 file dependencies ( #8252 )
2024-12-07 09:15:04 +03:00
Alexei Kotov
c207397c56
Merge branch 'slashdot' into 'master'
...
Remove period and slash from keyboard navigation and inject tabs when using a controller
See merge request OpenMW/openmw!4475
2024-12-07 01:41:29 +00:00