Nikolay Kasyanov 
								
							 
						 
						
							
							
							
							
								
							
							
								fbe9a94568 
								
							 
						 
						
							
							
								
								bug  #348 : fixed OS X deployment  
							
							... 
							
							
							
							just enable CMake option "OPENMW_OSX_DEPLOYMENT" and it will search
plugins inside application bundle instead of Ogre prefix 
							
						 
						
							2012-07-28 01:55:37 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								281e15f58e 
								
							 
						 
						
							
							
								
								consider all material properties for nif material sharing, instead of just the texture  
							
							
							
						 
						
							2012-07-26 23:40:55 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								4f46c8a8db 
								
							 
						 
						
							
							
								
								Use a functor for the mismatch compare function  
							
							
							
						 
						
							2012-07-24 14:59:25 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								36be1536d9 
								
							 
						 
						
							
							
								
								Return text keys from NIFs when creating entities  
							
							
							
						 
						
							2012-07-23 17:20:47 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								1fef086088 
								
							 
						 
						
							
							
								
								Revert "Merge remote-tracking branch 'mark76/multiple_esm_esp' into nif-cleanup"  
							
							... 
							
							
							
							This reverts commit 546b640022fcaa8aae06 
							
						 
						
							2012-07-23 15:36:12 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								f8d6a36196 
								
							 
						 
						
							
							
								
								Merge branch 'master' into nif-cleanup  
							
							... 
							
							
							
							Conflicts:
	apps/openmw/mwrender/sky.cpp
	apps/openmw/mwrender/sky.hpp
	components/nifogre/ogre_nif_loader.cpp
	components/nifogre/ogre_nif_loader.hpp 
							
						 
						
							2012-07-23 15:35:31 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								2c5d3d8df9 
								
							 
						 
						
							
							
								
								Merge remote branch 'scrawl/shadersystem' into shadersystem  
							
							... 
							
							
							
							Attention: We have submodules again. Don't forget to update!
Conflicts:
	components/files/configurationmanager.cpp 
							
						 
						
							2012-07-23 14:12:21 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								1dbfd60305 
								
							 
						 
						
							
							
								
								Merge branch 'nif-cleanup' of  https://github.com/ChrisKCat/openmw  into nif-cleanup  
							
							
							
						 
						
							2012-07-23 13:48:12 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Lukasz Gromanowski 
								
							 
						 
						
							
							
							
							
								
							
							
								1dde806add 
								
							 
						 
						
							
							
								
								Fixes   #313 : openmw without a ~/.config/openmw folder segfault.  
							
							... 
							
							
							
							Added creation of $HOME/.config/openmw directory.
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com> 
							
						 
						
							2012-07-22 14:52:55 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								4035d7370e 
								
							 
						 
						
							
							
								
								Fix name/filter comparison  
							
							
							
						 
						
							2012-07-21 22:04:05 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								d8cb685543 
								
							 
						 
						
							
							
								
								Interpolate keyframes when creating them  
							
							... 
							
							
							
							Probably not fully correct, but better than nothing. 
							
						 
						
							2012-07-21 18:03:01 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								c5b9098517 
								
							 
						 
						
							
							
								
								Remove an unused field from EntityList  
							
							
							
						 
						
							2012-07-21 17:09:16 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								546b640022 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'mark76/multiple_esm_esp' into nif-cleanup  
							
							
							
						 
						
							2012-07-21 23:50:56 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								4bc93ecd1a 
								
							 
						 
						
							
							
								
								Use the skeleton name for the main animation  
							
							
							
						 
						
							2012-07-20 11:09:05 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								014396e80c 
								
							 
						 
						
							
							
								
								remove the plugins.cfg files, do not enforce CG plugin  
							
							
							
						 
						
							2012-07-20 16:44:03 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								4210880c06 
								
							 
						 
						
							
							
								
								Load the animation tracks into Ogre  
							
							
							
						 
						
							2012-07-19 21:46:16 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								0986cd5962 
								
							 
						 
						
							
							
								
								Get the animation controller target names  
							
							
							
						 
						
							2012-07-19 20:48:12 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								c2acf47d88 
								
							 
						 
						
							
							
								
								Store the list of keyframe controllers when building the bones  
							
							
							
						 
						
							2012-07-19 20:30:10 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								f6c837468f 
								
							 
						 
						
							
							
								
								Load the proper NIF skeleton  
							
							
							
						 
						
							2012-07-19 11:44:08 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								e760219953 
								
							 
						 
						
							
							
								
								Use a unique loader for each skeleton resource  
							
							
							
						 
						
							2012-07-19 11:36:36 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								c9b1f72d81 
								
							 
						 
						
							
							
								
								Use a case-insensitive compare for the part filter  
							
							
							
						 
						
							2012-07-18 22:31:07 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								bd74ab027a 
								
							 
						 
						
							
							
								
								Mirror left-sided parts  
							
							
							
						 
						
							2012-07-18 21:21:49 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								4af1bce659 
								
							 
						 
						
							
							
								
								Restore and fix some missing parts  
							
							
							
						 
						
							2012-07-18 20:14:23 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								d9b64b77ec 
								
							 
						 
						
							
							
								
								Attach skinned parts to the scene node instead of the named bone  
							
							
							
						 
						
							2012-07-18 18:38:55 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								5154188110 
								
							 
						 
						
							
							
								
								Allow specifying an alternate skeleton for mesh skinning  
							
							
							
						 
						
							2012-07-18 18:29:25 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								626dcd54dc 
								
							 
						 
						
							
							
								
								Store the skeleton name with the mesh resource loader instead of a flag  
							
							
							
						 
						
							2012-07-18 17:26:51 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								04b244cf9e 
								
							 
						 
						
							
							
								
								Use the mesh's skeleton to transform shapes into "bind pose" instead of the NIF nodes  
							
							
							
						 
						
							2012-07-18 17:18:21 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								2890904fb5 
								
							 
						 
						
							
							
								
								Use lowercase names for the mesh and skeleton resources  
							
							... 
							
							
							
							To reduce the risk of duplicates due to different capitalizations. 
							
						 
						
							2012-07-18 15:27:33 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								e8ff304562 
								
							 
						 
						
							
							
								
								Fix the initial normal vector for vertex fixups  
							
							
							
						 
						
							2012-07-18 12:53:45 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								3b29d280b9 
								
							 
						 
						
							
							
								
								Filter out skinned shapes that don't match the bone name  
							
							
							
						 
						
							2012-07-18 12:47:16 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								db948969c9 
								
							 
						 
						
							
							
								
								Attach NPC parts to the proper bone  
							
							
							
						 
						
							2012-07-18 11:14:13 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								a32740cf5e 
								
							 
						 
						
							
							
								
								Remove an unused parameter  
							
							
							
						 
						
							2012-07-17 22:41:26 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								b04c3cbcac 
								
							 
						 
						
							
							
								
								Store the entities' root node in the EntityList  
							
							
							
						 
						
							2012-07-17 21:42:47 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								92546ca18d 
								
							 
						 
						
							
							
								
								Move the last bits of code to createEntities  
							
							
							
						 
						
							2012-07-17 20:23:09 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								1c544682d5 
								
							 
						 
						
							
							
								
								Stub handling for NiTextKeyExtraData to suppress some spam  
							
							
							
						 
						
							2012-07-17 16:45:01 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								496343b714 
								
							 
						 
						
							
							
								
								Use the proper member for the NIF type string  
							
							
							
						 
						
							2012-07-17 16:36:43 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								3efd2030e2 
								
							 
						 
						
							
							
								
								Create entities when loading NIFs for creatures  
							
							
							
						 
						
							2012-07-17 14:11:07 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								3dedac5cb1 
								
							 
						 
						
							
							
								
								Create mesh entities for objects when loading the NIF  
							
							
							
						 
						
							2012-07-17 13:40:03 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								6047dc6a0c 
								
							 
						 
						
							
							
								
								Merge remote branch 'zini/master' into nif-cleanup  
							
							... 
							
							
							
							Conflicts:
	apps/openmw/mwrender/animation.cpp
	apps/openmw/mwrender/animation.hpp
	apps/openmw/mwrender/creatureanimation.cpp
	apps/openmw/mwrender/npcanimation.cpp
	apps/openmw/mwrender/npcanimation.hpp
	components/nifogre/ogre_nif_loader.hpp 
							
						 
						
							2012-07-17 10:57:15 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								4434fb640e 
								
							 
						 
						
							
							
								
								Merge branch 'master' into shadersystem  
							
							
							
						 
						
							2012-07-17 19:12:02 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								93f0043afc 
								
							 
						 
						
							
							
								
								Set the mesh's attach point as the NiTriShape's node  
							
							
							
						 
						
							2012-07-17 10:04:21 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								2c70a93553 
								
							 
						 
						
							
							
								
								Merge branch 'master' into potions  
							
							... 
							
							
							
							Conflicts:
	apps/openmw/mwclass/npc.cpp
	apps/openmw/mwclass/npc.hpp 
							
						 
						
							2012-07-17 10:32:18 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								4bfed952bc 
								
							 
						 
						
							
							
								
								Merge remote branch 'guidoj/master'  
							
							
							
						 
						
							2012-07-17 10:17:06 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									guidoj 
								
							 
						 
						
							
							
							
							
								
							
							
								a021165d9f 
								
							 
						 
						
							
							
								
								Changed standard C lib includes to C++ format  
							
							
							
						 
						
							2012-07-17 09:44:24 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									guidoj 
								
							 
						 
						
							
							
							
							
								
							
							
								0549e949ba 
								
							 
						 
						
							
							
								
								Mostly removal of unnecessary #include's and a little clean up  
							
							
							
						 
						
							2012-07-17 09:27:12 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								65c20f128f 
								
							 
						 
						
							
							
								
								Build bones for non-NiNode nodes (NiTriShapes, etc)  
							
							
							
						 
						
							2012-07-16 21:18:33 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								ada88596dc 
								
							 
						 
						
							
							
								
								Fix an abort at shutdown  
							
							... 
							
							
							
							Ogre uses a special method to delete the stream object, so it needs to be
allocated properly. 
							
						 
						
							2012-07-16 15:30:09 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								fefbf86531 
								
							 
						 
						
							
							
								
								Use Ogre's matrix ops to transform normals  
							
							
							
						 
						
							2012-07-16 14:30:23 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								bf26f029f9 
								
							 
						 
						
							
							
								
								Fix some skinning-related transformations  
							
							
							
						 
						
							2012-07-16 13:47:19 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								df76c324a4 
								
							 
						 
						
							
							
								
								Handle the MRK text string marker  
							
							
							
						 
						
							2012-07-16 13:34:56 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								63e40d6e92 
								
							 
						 
						
							
							
								
								Fix world transform calculation  
							
							
							
						 
						
							2012-07-16 13:16:11 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								12f1785882 
								
							 
						 
						
							
							
								
								Use default bone names for duplicate names  
							
							
							
						 
						
							2012-07-16 11:43:16 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								75ce10c580 
								
							 
						 
						
							
							
								
								Don't load data for hidden meshes  
							
							
							
						 
						
							2012-07-16 11:31:45 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								ad75b47472 
								
							 
						 
						
							
							
								
								Build and set up a skeleton for meshes  
							
							
							
						 
						
							2012-07-15 19:07:31 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								b1f7fd9f7b 
								
							 
						 
						
							
							
								
								Pre-transform the mesh vertices when there's no skinning or skeleton  
							
							
							
						 
						
							2012-07-15 17:00:27 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								61f32eca77 
								
							 
						 
						
							
							
								
								Add methods to get a node's local and full transform as a 4x4 matrix  
							
							
							
						 
						
							2012-07-15 15:23:49 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								441a5c2da2 
								
							 
						 
						
							
							
								
								Load NiTriShapes into Ogre meshes  
							
							
							
						 
						
							2012-07-15 14:12:12 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								3029c221ef 
								
							 
						 
						
							
							
								
								Create materials when creating meshes  
							
							
							
						 
						
							2012-07-15 12:59:39 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								509e9d7034 
								
							 
						 
						
							
							
								
								Merge branch 'master' into shadersystem  
							
							
							
						 
						
							2012-07-15 21:58:45 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								fb1f8082d2 
								
							 
						 
						
							
							
								
								fix link error with recent glibc versions  
							
							
							
						 
						
							2012-07-15 21:27:57 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								b4c8375f3c 
								
							 
						 
						
							
							
								
								Merge remote branch 'zini/master' into nif-cleanup  
							
							... 
							
							
							
							Conflicts:
	components/bsa/bsa_archive.cpp 
							
						 
						
							2012-07-15 12:04:43 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								9028cfe83c 
								
							 
						 
						
							
							
								
								Look for the NiTriShape when the mesh resource wants to load  
							
							... 
							
							
							
							It's still not loaded yet. 
							
						 
						
							2012-07-15 12:02:47 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								69ed73399a 
								
							 
						 
						
							
							
								
								Avoid exposing the NIF mesh resource loading class  
							
							
							
						 
						
							2012-07-15 11:40:48 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								300730a834 
								
							 
						 
						
							
							
								
								Create the skeleton resource from NIFs  
							
							... 
							
							
							
							Note they are not loaded yet. 
							
						 
						
							2012-07-15 11:13:48 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								871b1d1c9b 
								
							 
						 
						
							
							
								
								silenced a warning  
							
							
							
						 
						
							2012-07-15 19:20:59 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								bc0a6bffcf 
								
							 
						 
						
							
							
								
								Remove outdated comment  
							
							
							
						 
						
							2012-07-15 09:03:35 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								bd68f7bd33 
								
							 
						 
						
							
							
								
								Remove final direct uses of Mangle::Stream  
							
							
							
						 
						
							2012-07-15 08:51:51 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								7734771245 
								
							 
						 
						
							
							
								
								Use Ogre to load ESM data instead of Mangle  
							
							
							
						 
						
							2012-07-15 08:31:03 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								a8ebb39883 
								
							 
						 
						
							
							
								
								Avoid Mangle for BSA accesses  
							
							... 
							
							
							
							The way it was set up was not very efficient, and we're using Ogre for resource
management anyway, so it's best to just use that. 
							
						 
						
							2012-07-15 07:50:24 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								6a447c88fb 
								
							 
						 
						
							
							
								
								Create meshes from the NiTriShapes in the NIF.  
							
							... 
							
							
							
							This doesn't actually load them yet. It's also very slow for certain NIFs. 
							
						 
						
							2012-07-15 06:45:21 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								9caa264074 
								
							 
						 
						
							
							
								
								Merge remote branch 'zini/master' into nif-cleanup  
							
							
							
						 
						
							2012-07-14 17:27:36 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								5e8bf28212 
								
							 
						 
						
							
							
								
								Merge branch 'master' into shadersystem  
							
							
							
						 
						
							2012-07-14 18:46:11 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								5345d4eeef 
								
							 
						 
						
							
							
								
								fix a warning  
							
							
							
						 
						
							2012-07-14 18:45:03 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								5a381006e5 
								
							 
						 
						
							
							
								
								Fix parsing of some key lists  
							
							... 
							
							
							
							It seems some still want you to read the interpolation type even when there's
no keys. 
							
						 
						
							2012-07-14 09:20:09 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								d41050fb79 
								
							 
						 
						
							
							
								
								merge  
							
							
							
						 
						
							2012-07-14 11:21:40 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								7d5b94709d 
								
							 
						 
						
							
							
								
								Merge branch 'master' into shadersystem  
							
							... 
							
							
							
							Conflicts:
	components/nifogre/ogre_nif_loader.cpp 
							
						 
						
							2012-07-14 11:16:35 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								939d0d2fc5 
								
							 
						 
						
							
							
								
								Return a list of meshes and the skeleton from NIFLoader::load  
							
							
							
						 
						
							2012-07-13 20:01:15 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								fdfe40a55a 
								
							 
						 
						
							
							
								
								Use a different loader object for each NIF mesh  
							
							
							
						 
						
							2012-07-13 13:41:08 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								9436ca4b0c 
								
							 
						 
						
							
							
								
								Use vectors for ShapeData properties  
							
							
							
						 
						
							2012-07-13 09:32:58 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								182017b8e9 
								
							 
						 
						
							
							
								
								Issue  #314 : Moved ingredients and potions to a different type of record list  
							
							
							
						 
						
							2012-07-13 13:08:48 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								ecdd4ee23f 
								
							 
						 
						
							
							
								
								Load NiMorphData and NiKeyframeData using proper key lists  
							
							
							
						 
						
							2012-07-12 20:56:47 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								386ac56bda 
								
							 
						 
						
							
							
								
								Remove the NIF loader and code to manually transform the vertices  
							
							... 
							
							
							
							This currently breaks just about everything. They should come back as it's all
reimplemented, though. 
							
						 
						
							2012-07-12 20:12:18 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								9995dff943 
								
							 
						 
						
							
							
								
								Use a key list for NiColorData  
							
							
							
						 
						
							2012-07-12 14:33:50 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								3f11b6b1ae 
								
							 
						 
						
							
							
								
								Cleanup a couple unneeded misc component references  
							
							
							
						 
						
							2012-07-12 12:01:11 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								86b37c6c11 
								
							 
						 
						
							
							
								
								Move the velocity out of the transformation object  
							
							
							
						 
						
							2012-07-12 11:21:52 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								b292665de9 
								
							 
						 
						
							
							
								
								Use key lists to store some NIF data types  
							
							
							
						 
						
							2012-07-12 08:00:26 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								b7b9f11333 
								
							 
						 
						
							
							
								
								Add generic classes to help deal with NIF keys  
							
							
							
						 
						
							2012-07-12 06:47:38 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								645b507ba0 
								
							 
						 
						
							
							
								
								Return a reference to the RecordPtr from operator[] for consistency  
							
							... 
							
							
							
							RecordListT is supposed to be a list of RecordPtrT objects. 
							
						 
						
							2012-07-12 05:37:56 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								7e8c146de6 
								
							 
						 
						
							
							
								
								Constify some RecordListT methods  
							
							
							
						 
						
							2012-07-11 06:39:03 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								8e324c90dc 
								
							 
						 
						
							
							
								
								Constify some RecordPtrT methods  
							
							
							
						 
						
							2012-07-11 06:37:17 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								395a7600fd 
								
							 
						 
						
							
							
								
								Initialize identify transform when declaring the identity object  
							
							
							
						 
						
							2012-07-10 23:13:03 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								348b5fa207 
								
							 
						 
						
							
							
								
								Merge remote branch 'zini/master' into nif-cleanup  
							
							... 
							
							
							
							Conflicts:
	components/nifbullet/bullet_nif_loader.cpp 
							
						 
						
							2012-07-10 06:16:16 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								dddf1b4ee5 
								
							 
						 
						
							
							
								
								Rename getMatrix->getMatrix3 and getVector->getVector3  
							
							
							
						 
						
							2012-07-10 04:45:14 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								f11bf49a90 
								
							 
						 
						
							
							
								
								cmake fix; silenced some warnings  
							
							
							
						 
						
							2012-07-10 13:23:41 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								d30f64650a 
								
							 
						 
						
							
							
								
								Make the read_* methods private and remove the generic load() methods  
							
							
							
						 
						
							2012-07-10 04:21:47 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								930459365b 
								
							 
						 
						
							
							
								
								Rename getShort->getUShort and getByte->getChar  
							
							
							
						 
						
							2012-07-10 03:52:01 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								95b804a104 
								
							 
						 
						
							
							
								
								Remove NIFFile::getArrayLen  
							
							
							
						 
						
							2012-07-10 03:02:37 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								ca37706b34 
								
							 
						 
						
							
							
								
								Use Ogre types for Matrix and Vector objects  
							
							
							
						 
						
							2012-07-10 02:38:35 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								10072f74b4 
								
							 
						 
						
							
							
								
								Remove NIFFile::getType  
							
							
							
						 
						
							2012-07-10 00:27:13 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								98ae7168b1 
								
							 
						 
						
							
							
								
								Fix double-incrementing a pointer  
							
							
							
						 
						
							2012-07-10 00:24:18 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								b3aa453f9a 
								
							 
						 
						
							
							
								
								Use Ogre data streams for loading NIFs  
							
							
							
						 
						
							2012-07-09 22:02:12 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								0143cacd2b 
								
							 
						 
						
							
							
								
								Avoid returning pointers from NIFFile  
							
							
							
						 
						
							2012-07-09 21:35:36 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								d3a31a24ce 
								
							 
						 
						
							
							
								
								Use proper strings and vectors instead of slice arrays for NIF files  
							
							... 
							
							
							
							Slice arrays use pre-allocated pointers whose memory is managed externally. This is
unnecessary and ultimately detrimental since it prevents any kind of data fixup
(e.g. little endian to big endian, p[adding handling), and it also makes it difficult
to use Ogre data streams. 
							
						 
						
							2012-07-09 21:08:23 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								b803d0e949 
								
							 
						 
						
							
							
								
								converted shadow caster shader  
							
							
							
						 
						
							2012-07-09 19:46:36 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								81d30ff63a 
								
							 
						 
						
							
							
								
								temp commit  
							
							
							
						 
						
							2012-07-09 19:20:41 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									gugus 
								
							 
						 
						
							
							
							
							
								
							
							
								03f7740474 
								
							 
						 
						
							
							
								
								Merge branch 'master' of  https://github.com/zinnschlag/openmw.git  into objectRotationScaling  
							
							... 
							
							
							
							Conflicts:
	apps/openmw/mwclass/npc.cpp
	apps/openmw/mwscript/docs/vmformat.txt
	apps/openmw/mwworld/worldimp.hpp 
							
						 
						
							2012-07-09 10:39:57 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Jason Hooks 
								
							 
						 
						
							
							
							
							
								
							
							
								b5edad790d 
								
							 
						 
						
							
							
								
								merge  
							
							
							
						 
						
							2012-07-07 15:27:04 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								e517e75d09 
								
							 
						 
						
							
							
								
								update  
							
							
							
						 
						
							2012-07-07 01:25:14 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								a095572205 
								
							 
						 
						
							
							
								
								fixed some textures, started with sky  
							
							
							
						 
						
							2012-07-06 10:31:48 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								33c48b9481 
								
							 
						 
						
							
							
								
								update  
							
							
							
						 
						
							2012-07-06 04:28:08 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								8e683c2e05 
								
							 
						 
						
							
							
								
								vertex colors  
							
							
							
						 
						
							2012-07-05 01:38:33 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								9bd888d9a1 
								
							 
						 
						
							
							
								
								transparency  
							
							
							
						 
						
							2012-07-05 00:39:25 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								19ecc7f890 
								
							 
						 
						
							
							
								
								fix performance  
							
							
							
						 
						
							2012-07-04 17:28:22 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								d8d00123ea 
								
							 
						 
						
							
							
								
								Watch for empty children node refs when setting parents  
							
							
							
						 
						
							2012-07-03 18:37:04 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								832247bff2 
								
							 
						 
						
							
							
								
								Merge remote branch 'zini/master' into nif-cleanup  
							
							... 
							
							
							
							Conflicts:
	components/nif/data.hpp 
							
						 
						
							2012-07-03 15:29:18 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								4ea6530772 
								
							 
						 
						
							
							
								
								hello world.  
							
							
							
						 
						
							2012-07-04 00:26:57 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								c85aaafac2 
								
							 
						 
						
							
							
								
								more include cleanup (most removing Ogre.h)  
							
							
							
						 
						
							2012-07-03 15:32:38 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								291599c609 
								
							 
						 
						
							
							
								
								Store the parents of NIF's nodes  
							
							
							
						 
						
							2012-07-02 22:49:44 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								046e9686f9 
								
							 
						 
						
							
							
								
								Cleanup RecordPtrT  
							
							... 
							
							
							
							This moves the index resolution into a separate post method instead of always
checking when access. As a result, it reduces the size of it down to the size
of a pointer, as opposed to 2 pointers + 1 int. The appropriate methods are
added to the various node types to make sure they're resolved. 
							
						 
						
							2012-07-02 21:41:21 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								76174098c7 
								
							 
						 
						
							
							
								
								Issue  #107 : CellStore moved from ESMS to MWWorld  
							
							
							
						 
						
							2012-06-29 16:48:50 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								797c2c538d 
								
							 
						 
						
							
							
								
								fix some settings bugs  
							
							
							
						 
						
							2012-06-23 12:25:28 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Jason Hooks 
								
							 
						 
						
							
							
							
							
								
							
							
								fbde798968 
								
							 
						 
						
							
							
								
								merge  
							
							
							
						 
						
							2012-06-21 19:02:20 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								50d81e99fb 
								
							 
						 
						
							
							
								
								possible fix for script execution bug  
							
							
							
						 
						
							2012-06-19 14:55:22 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								fe85de5ea7 
								
							 
						 
						
							
							
								
								Issue  #181 : assignment to member variables  
							
							
							
						 
						
							2012-06-16 14:29:55 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								10b27e582b 
								
							 
						 
						
							
							
								
								Issue  #181 : various fixed to member variable access  
							
							
							
						 
						
							2012-06-16 13:51:13 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								8b19de17b6 
								
							 
						 
						
							
							
								
								Iisue  #181 : enable member variable access from expressions in console  
							
							
							
						 
						
							2012-06-16 13:21:01 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								6c5b21fa42 
								
							 
						 
						
							
							
								
								Issue  #181 : Member variable access in expressions; error reporting fix for the previous commit  
							
							
							
						 
						
							2012-06-16 13:06:23 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								d1441d79e7 
								
							 
						 
						
							
							
								
								Issue  #181 : added code generation for member variable access  
							
							
							
						 
						
							2012-06-16 10:49:34 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								050559d2e2 
								
							 
						 
						
							
							
								
								Issue  #181 : added member variable access token  
							
							
							
						 
						
							2012-06-16 10:31:49 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Jason Hooks 
								
							 
						 
						
							
							
							
							
								
							
							
								c4c8288af8 
								
							 
						 
						
							
							
								
								Seven digit scales  
							
							
							
						 
						
							2012-06-13 19:34:13 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Jason Hooks 
								
							 
						 
						
							
							
							
							
								
							
							
								5028f9926d 
								
							 
						 
						
							
							
								
								Bullet scale solution  
							
							
							
						 
						
							2012-06-12 18:09:58 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Jason Hooks 
								
							 
						 
						
							
							
							
							
								
							
							
								20288de685 
								
							 
						 
						
							
							
								
								Post merge  
							
							
							
						 
						
							2012-06-11 15:39:57 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexander "Ace" Olofsson 
								
							 
						 
						
							
							
							
							
								
							
							
								76c4aa41bb 
								
							 
						 
						
							
							
								
								More land and cell work  
							
							
							
						 
						
							2012-06-11 20:02:03 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexander "Ace" Olofsson 
								
							 
						 
						
							
							
							
							
								
							
							
								f675d8d039 
								
							 
						 
						
							
							
								
								Merge branch 'master'  
							
							
							
						 
						
							2012-06-11 19:09:10 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Jason Hooks 
								
							 
						 
						
							
							
							
							
								
							
							
								595b0729da 
								
							 
						 
						
							
							
								
								Few things changed  
							
							
							
						 
						
							2012-06-10 21:08:58 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Mark Siewert 
								
							 
						 
						
							
							
							
							
								
							
							
								bef4bef5d2 
								
							 
						 
						
							
							
								
								- Add support for loading multiple esm/esp files. Selection in omwlauncher is recognized and applied.  
							
							... 
							
							
							
							- Quick hack for multiple terrain palettes. Prevents crashes and/or wrong textures in masters/plugins beyond the first.
- Support deleting parent entries from the list. 
							
						 
						
							2012-06-10 11:14:46 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Jason Hooks 
								
							 
						 
						
							
							
							
							
								
							
							
								fb0a52809d 
								
							 
						 
						
							
							
								
								Changing transformation processing  
							
							
							
						 
						
							2012-06-09 15:19:15 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								ce43ff8d05 
								
							 
						 
						
							
							
								
								Issue  #181 : added member variable access opcodes  
							
							
							
						 
						
							2012-06-07 13:56:49 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								eb0be10e80 
								
							 
						 
						
							
							
								
								Merge branch 'script' into xdoty  
							
							
							
						 
						
							2012-06-07 13:00:01 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								6ec2a2091c 
								
							 
						 
						
							
							
								
								Issue  #305 : Allow the use of = as a synonym for ==  
							
							
							
						 
						
							2012-06-07 12:16:03 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								72fca40090 
								
							 
						 
						
							
							
								
								Issue  #181 : member variable access in interpreter context  
							
							
							
						 
						
							2012-06-07 11:59:45 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Jason Hooks 
								
							 
						 
						
							
							
							
							
								
							
							
								4ff36a9018 
								
							 
						 
						
							
							
								
								Bullet loader trafos changed to match NIFLoader  
							
							
							
						 
						
							2012-06-06 16:29:44 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								c85c794c86 
								
							 
						 
						
							
							
								
								fixed some cppcheck issues  
							
							
							
						 
						
							2012-06-06 20:29:30 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								10cfe0f5bc 
								
							 
						 
						
							
							
								
								Issue  #295 : Class creation dialogs tooltips; plus tons of other improvements  
							
							
							
						 
						
							2012-05-27 06:39:10 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								689cf7ce05 
								
							 
						 
						
							
							
								
								ConfirmationDialog  
							
							
							
						 
						
							2012-05-23 05:28:25 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								343bbaf0fd 
								
							 
						 
						
							
							
								
								integrated video settings in the settings file, the launcher is now useless  
							
							
							
						 
						
							2012-05-22 03:36:03 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								7938566004 
								
							 
						 
						
							
							
								
								Merge remote branch 'scrawl/graphics'  
							
							... 
							
							
							
							Conflicts:
	apps/openmw/mwrender/renderingmanager.cpp 
							
						 
						
							2012-05-21 11:24:36 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								8f2c8bbea4 
								
							 
						 
						
							
							
								
								Merge branch 'master' into graphics  
							
							
							
						 
						
							2012-05-21 09:50:46 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								8ce4727424 
								
							 
						 
						
							
							
								
								skill tooltips  
							
							
							
						 
						
							2012-05-21 01:58:11 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								a284bfb4d0 
								
							 
						 
						
							
							
								
								Merge branch 'master' into inventoryGUI  
							
							
							
						 
						
							2012-05-19 15:07:37 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									gugus 
								
							 
						 
						
							
							
							
							
								
							
							
								6f87493df6 
								
							 
						 
						
							
							
								
								fix collision bug i think. It disable collision for quiet a lot of objects (maybe a little to much)  
							
							
							
						 
						
							2012-05-17 15:46:38 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								630241c8e2 
								
							 
						 
						
							
							
								
								load the AIDT (AI data) for creatures in the ESM loader, which also contains the Services enum.  
							
							
							
						 
						
							2012-05-17 13:12:38 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								471f6467ec 
								
							 
						 
						
							
							
								
								Merge branch 'master' into graphics  
							
							... 
							
							
							
							Conflicts:
	apps/openmw/mwscript/docs/vmformat.txt 
							
						 
						
							2012-05-13 16:18:22 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								ddb0a91994 
								
							 
						 
						
							
							
								
								addition to last commit  
							
							
							
						 
						
							2012-05-13 12:19:49 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Lukasz Gromanowski 
								
							 
						 
						
							
							
							
							
								
							
							
								d9e39bd90e 
								
							 
						 
						
							
							
								
								Changed order of plugins.cfg file paths.  
							
							... 
							
							
							
							Changed order of plugins.cfg file paths - before when plugins.cfg file
was found in global path then it was used as default one. Now the behavoiur
is opposite if plugins.cfg file exists in local path then it is used as
default one. 
							
						 
						
							2012-05-11 21:32:38 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexander "Ace" Olofsson 
								
							 
						 
						
							
							
							
							
								
							
							
								b1af18e98d 
								
							 
						 
						
							
							
								
								Merged next  
							
							
							
						 
						
							2012-04-29 09:28:07 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexander "Ace" Olofsson 
								
							 
						 
						
							
							
							
							
								
							
							
								0c9dfcc017 
								
							 
						 
						
							
							
								
								Some changes  
							
							
							
						 
						
							2012-04-29 09:26:03 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								4ce83badc9 
								
							 
						 
						
							
							
								
								flickering lights  
							
							
							
						 
						
							2012-04-28 20:42:53 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								8231cab599 
								
							 
						 
						
							
							
								
								correct case for dialogue topics  
							
							
							
						 
						
							2012-04-17 23:47:50 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								afa859a6a6 
								
							 
						 
						
							
							
								
								Merge remote branch 'jhooks/clothingarmor'  
							
							... 
							
							
							
							Conflicts:
	apps/openmw/mwrender/npcanimation.cpp 
							
						 
						
							2012-04-15 22:06:05 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexander "Ace" Olofsson 
								
							 
						 
						
							
							
							
							
								
							
							
								a74aeace73 
								
							 
						 
						
							
							
								
								Can now save strings with proper encoding, byte-perfect clones up until land records  
							
							
							
						 
						
							2012-04-14 00:14:04 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								95f87a8abf 
								
							 
						 
						
							
							
								
								more or less complete list for morrowind.bsa (thanks to artorius)  
							
							
							
						 
						
							2012-04-12 16:33:36 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexander "Ace" Olofsson 
								
							 
						 
						
							
							
							
							
								
							
							
								f16a9ce5ed 
								
							 
						 
						
							
							
								
								Working on making output identical to input.  
							
							
							
						 
						
							2012-04-12 14:00:58 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Jason Hooks 
								
							 
						 
						
							
							
							
							
								
							
							
								7fce57f335 
								
							 
						 
						
							
							
								
								Getting started with a new branch  
							
							
							
						 
						
							2012-04-11 20:16:22 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								a727bcd4a4 
								
							 
						 
						
							
							
								
								override nif transparency settings (part 1)  
							
							
							
						 
						
							2012-04-11 20:13:15 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								2a4fcf42a3 
								
							 
						 
						
							
							
								
								basic shadows  
							
							
							
						 
						
							2012-04-11 18:53:13 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Jason Hooks 
								
							 
						 
						
							
							
							
							
								
							
							
								74deb5588d 
								
							 
						 
						
							
							
								
								Post merge  
							
							
							
						 
						
							2012-04-08 20:41:49 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexander "Ace" Olofsson 
								
							 
						 
						
							
							
							
							
								
							
							
								290d09de64 
								
							 
						 
						
							
							
								
								Switching creature and npc to using the same id storage as the rest of the records  
							
							
							
						 
						
							2012-04-08 18:32:40 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexander "Ace" Olofsson 
								
							 
						 
						
							
							
							
							
								
							
							
								f0c32ba7d3 
								
							 
						 
						
							
							
								
								Fixed saving cell ref data with wrong name  
							
							
							
						 
						
							2012-04-08 18:01:54 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexander "Ace" Olofsson 
								
							 
						 
						
							
							
							
							
								
							
							
								fc8c75ab89 
								
							 
						 
						
							
							
								
								Esmtool can now clone an esm file in such a way that it can read it back again afterwards.  
							
							
							
						 
						
							2012-04-08 17:04:52 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexander "Ace" Olofsson 
								
							 
						 
						
							
							
							
							
								
							
							
								0fd48c4229 
								
							 
						 
						
							
							
								
								Extended the esmtool a bit and prepared all records for saving.  
							
							
							
						 
						
							2012-04-08 11:51:52 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								cdea19206c 
								
							 
						 
						
							
							
								
								Revert "more accurate fog, TODO: apply this to the terrain"  
							
							... 
							
							
							
							This reverts commit 96c37d3e7c 
							
						 
						
							2012-04-07 22:47:39 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								96911ada95 
								
							 
						 
						
							
							
								
								restored render queue of transparent objects, they are now part of the mrt textures  
							
							... 
							
							
							
							this fixes some issues with transparent objects not visible in the refraction 
							
						 
						
							2012-04-07 22:37:15 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								044d649edd 
								
							 
						 
						
							
							
								
								Merge branch 'master' into water  
							
							
							
						 
						
							2012-04-07 17:16:35 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								96c37d3e7c 
								
							 
						 
						
							
							
								
								more accurate fog, TODO: apply this to the terrain  
							
							
							
						 
						
							2012-04-07 16:55:32 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Lukasz Gromanowski 
								
							 
						 
						
							
							
							
							
								
							
							
								e21e8c221d 
								
							 
						 
						
							
							
								
								Added explicit cast to char in ToUTF8::windows_XXXX tables.  
							
							... 
							
							
							
							Added explicit cast to char, without that gcc 4.7 (with default settings)
is showing a lot of:
narrowing conversion of ‘...’ from ‘int’ to ‘char’ inside { } is ill-formed in C++11 [-Wnarrowing]
warnings. 
							
						 
						
							2012-04-07 13:08:25 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexander "Ace" Olofsson 
								
							 
						 
						
							
							
							
							
								
							
							
								47013799ea 
								
							 
						 
						
							
							
								
								Fleshing out the esm writer a bit  
							
							
							
						 
						
							2012-04-06 22:25:33 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexander "Ace" Olofsson 
								
							 
						 
						
							
							
							
							
								
							
							
								b81ac363fc 
								
							 
						 
						
							
							
								
								Write names with a small sanity check  
							
							
							
						 
						
							2012-04-06 21:28:58 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexander "Ace" Olofsson 
								
							 
						 
						
							
							
							
							
								
							
							
								7c1e417f9a 
								
							 
						 
						
							
							
								
								Niceify-ing it (Yes, that's a word)  
							
							
							
						 
						
							2012-04-06 21:14:52 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexander "Ace" Olofsson 
								
							 
						 
						
							
							
							
							
								
							
							
								ba602929ef 
								
							 
						 
						
							
							
								
								Adding basic save functions to all record types.  
							
							
							
						 
						
							2012-04-06 21:04:30 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								622fb568cf 
								
							 
						 
						
							
							
								
								removed MRT setting and figure it out automatically  
							
							
							
						 
						
							2012-04-05 19:27:54 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								88c50c5171 
								
							 
						 
						
							
							
								
								Merge branch 'master' into water  
							
							
							
						 
						
							2012-04-05 15:38:46 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								01500e979a 
								
							 
						 
						
							
							
								
								another fix for optional arguments  
							
							
							
						 
						
							2012-04-05 15:00:49 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								6fd3d5c776 
								
							 
						 
						
							
							
								
								Merge remote branch 'lgro/master'  
							
							
							
						 
						
							2012-04-04 23:19:30 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Lukasz Gromanowski 
								
							 
						 
						
							
							
							
							
								
							
							
								ea8e5cb6f8 
								
							 
						 
						
							
							
								
								Issue  #225 : Land struct is not copyable.  
							
							... 
							
							
							
							Disabled copy constructor and assignment operator in Land structure. 
							
						 
						
							2012-04-04 21:39:21 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Lukasz Gromanowski 
								
							 
						 
						
							
							
							
							
								
							
							
								cd2789b15a 
								
							 
						 
						
							
							
								
								Revert "Issue  #225 : Correction to commit ae98904."  
							
							... 
							
							
							
							This reverts commit 0e5c90d3e7 
							
						 
						
							2012-04-04 21:05:19 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								006970fd79 
								
							 
						 
						
							
							
								
								add MRT code to shaders  
							
							
							
						 
						
							2012-04-04 19:53:41 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Jason Hooks 
								
							 
						 
						
							
							
							
							
								
							
							
								57299571d5 
								
							 
						 
						
							
							
								
								Preparing for clothes/armor  
							
							
							
						 
						
							2012-04-02 22:08:46 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Lukasz Gromanowski 
								
							 
						 
						
							
							
							
							
								
							
							
								0e5c90d3e7 
								
							 
						 
						
							
							
								
								Issue  #225 : Correction to commit  ae98904.  
							
							... 
							
							
							
							Changed pointer to LandData struct to simple member variable. 
							
						 
						
							2012-04-02 23:50:53 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								2b4b941192 
								
							 
						 
						
							
							
								
								Merge branch 'master' into gamesettings  
							
							
							
						 
						
							2012-04-02 15:21:10 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								5accca385c 
								
							 
						 
						
							
							
								
								fix crash on exit when no user settings exist  
							
							
							
						 
						
							2012-04-02 13:47:25 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								6022d3ab13 
								
							 
						 
						
							
							
								
								Merge remote branch 'corristo/pgrd-rendering'  
							
							... 
							
							
							
							reduced cout spam.
Conflicts:
	apps/openmw/mwrender/debugging.cpp
	apps/openmw/mwrender/renderingmanager.cpp
	components/bsa/bsa_archive.cpp
	libs/openengine/bullet/physic.hpp 
							
						 
						
							2012-04-02 12:04:47 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Lukasz Gromanowski 
								
							 
						 
						
							
							
							
							
								
							
							
								ae989040e5 
								
							 
						 
						
							
							
								
								Issue  #225 : Fix for memleak when loading terrain.  
							
							
							
						 
						
							2012-04-01 21:29:49 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								c2a82c3d89 
								
							 
						 
						
							
							
								
								Merge branch 'master' into gamesettings  
							
							
							
						 
						
							2012-04-01 20:06:18 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								7b3adb27a3 
								
							 
						 
						
							
							
								
								backend changes, terrain num lights setting  
							
							
							
						 
						
							2012-04-01 18:48:37 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexander "Ace" Olofsson 
								
							 
						 
						
							
							
							
							
								
							
							
								54ce95cfaf 
								
							 
						 
						
							
							
								
								Make sure it doesn't find the wrong file  
							
							
							
						 
						
							2012-04-01 17:25:03 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								6091a0504d 
								
							 
						 
						
							
							
								
								first settings test (config file has to be created manually)  
							
							
							
						 
						
							2012-04-01 16:59:35 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								308df7caa8 
								
							 
						 
						
							
							
								
								add method for keeping track of settings that changed  
							
							
							
						 
						
							2012-04-01 16:26:42 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								55c984c179 
								
							 
						 
						
							
							
								
								Merge branch 'master' into gamesettings  
							
							
							
						 
						
							2012-03-31 21:37:15 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								08f8701b33 
								
							 
						 
						
							
							
								
								workaround for tga problem  
							
							
							
						 
						
							2012-03-31 17:52:58 +02:00