Dave Corley 
								
							 
						 
						
							
							
							
							
								
							
							
								9dd028b260 
								
							 
						 
						
							
							
								
								FEAT(CS): Replace selection markers with a real one ( #8139 )  
							
							
							
						 
						
							2025-07-14 23:18:45 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Cody Glassman 
								
							 
						 
						
							
							
							
							
								
							
							
								30a852bb88 
								
							 
						 
						
							
							
								
								disable blending in second color attachment on water node  
							
							
							
						 
						
							2025-07-05 08:32:21 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Kotov 
								
							 
						 
						
							
							
							
							
								
							
							
								5433ecf861 
								
							 
						 
						
							
							
								
								Change default depth test mode to <= ( #7040 )  
							
							
							
						 
						
							2024-11-23 08:32:25 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								5f2582fe68 
								
							 
						 
						
							
							
								
								Use normalized path in SceneManager::checkLoaded  
							
							
							
						 
						
							2024-09-19 00:51:17 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								1fd6ac6438 
								
							 
						 
						
							
							
								
								Use normalized path in ImageManager  
							
							
							
						 
						
							2024-09-17 00:49:57 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								d8189a5aa1 
								
							 
						 
						
							
							
								
								Use normalized path in SceneManager  
							
							
							
						 
						
							2024-09-13 14:21:49 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Sam Hellawell 
								
							 
						 
						
							
							
							
							
								
							
							
								db30d9a37a 
								
							 
						 
						
							
							
								
								Code cleanup, fix missing const  
							
							
							
						 
						
							2024-07-14 20:38:24 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Sam Hellawell 
								
							 
						 
						
							
							
							
							
								
							
							
								56a40577ed 
								
							 
						 
						
							
							
								
								Revert move of default anim rename  
							
							
							
						 
						
							2024-07-14 02:38:57 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Sam Hellawell 
								
							 
						 
						
							
							
							
							
								
							
							
								03413a895f 
								
							 
						 
						
							
							
								
								Fix osgAnimation for multiple creatures ( #8045 )  
							
							
							
						 
						
							2024-07-14 02:34:09 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								023c0f7a46 
								
							 
						 
						
							
							
								
								Merge branch 'vfs_normalized_path_6' into 'master'  
							
							... 
							
							
							
							Use normalized path for music related functions
See merge request OpenMW/openmw!4038  
							
						 
						
							2024-04-22 07:02:14 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Kotov 
								
							 
						 
						
							
							
							
							
								
							
							
								1d65aaee71 
								
							 
						 
						
							
							
								
								Formatting  
							
							
							
						 
						
							2024-04-20 19:43:42 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Kotov 
								
							 
						 
						
							
							
							
							
								
							
							
								1a961f3021 
								
							 
						 
						
							
							
								
								Extremely early handling for BGSM/BGEM files  
							
							
							
						 
						
							2024-04-20 19:43:41 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								82931059fd 
								
							 
						 
						
							
							
								
								Make NormalizedView constructor from const char* explicit  
							
							
							
						 
						
							2024-04-19 22:42:04 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Sam Hellawell 
								
							 
						 
						
							
							
							
							
								
							
							
								b7aa3b9f47 
								
							 
						 
						
							
							
								
								Remove rename from RenameBonesVisitor, rename to RenameAnimCallbacksVisitor  
							
							
							
						 
						
							2024-04-19 07:48:26 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Sam Hellawell 
								
							 
						 
						
							
							
							
							
								
							
							
								8c2c66d59e 
								
							 
						 
						
							
							
								
								.nif check, matrix mult feedback, auto usage, reuse NodeMap typedef  
							
							
							
						 
						
							2024-04-11 02:16:06 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Sam Hellawell 
								
							 
						 
						
							
							
							
							
								
							
							
								d23c10622d 
								
							 
						 
						
							
							
								
								Use dynamic cast to check for bone  
							
							
							
						 
						
							2024-04-07 21:09:45 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Sam Hellawell 
								
							 
						 
						
							
							
							
							
								
							
							
								a51d560174 
								
							 
						 
						
							
							
								
								Move bone rename logic to ColladaDescriptionVisitor, undo formatting/refactoring  
							
							
							
						 
						
							2024-04-05 01:59:40 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Sam Hellawell 
								
							 
						 
						
							
							
							
							
								
							
							
								2288a691d2 
								
							 
						 
						
							
							
								
								Replace osgAnimation bone underscore naming at load time, map bone instances, reset root bone transform each frame  
							
							
							
						 
						
							2024-04-04 00:10:51 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								215404e126 
								
							 
						 
						
							
							
								
								Report more stats from caches  
							
							
							
						 
						
							2024-03-29 14:25:39 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Cody Glassman 
								
							 
						 
						
							
							
							
							
								
							
							
								a4dd9224df 
								
							 
						 
						
							
							
								
								Restructure colormasks at higher level  
							
							
							
						 
						
							2024-03-23 21:56:30 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								859d765921 
								
							 
						 
						
							
							
								
								Use normalized path for NifFileManager::get  
							
							
							
						 
						
							2024-03-11 22:07:37 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								3ea3eeb613 
								
							 
						 
						
							
							
								
								Use string_view for canOptimize  
							
							
							
						 
						
							2024-03-11 22:07:37 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Mads Buvik Sandvei 
								
							 
						 
						
							
							
							
							
								
							
							
								a94add741e 
								
							 
						 
						
							
							
								
								Lua: Animation bindings  
							
							
							
						 
						
							2024-01-26 21:39:33 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Cody Glassman 
								
							 
						 
						
							
							
							
							
								
							
							
								187f63d3d3 
								
							 
						 
						
							
							
								
								support postprocess distortion  
							
							
							
						 
						
							2023-12-21 10:56:38 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								08902371b4 
								
							 
						 
						
							
							
								
								Use settings values for Shaders settings  
							
							
							
						 
						
							2023-10-12 20:43:53 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Kotov 
								
							 
						 
						
							
							
							
							
								
							
							
								c800152ca2 
								
							 
						 
						
							
							
								
								Diminish error marker prominence  
							
							... 
							
							
							
							Don't render ESM4 actors or SpeedTree objects 
							
						 
						
							2023-09-22 01:01:19 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								053a3caf7b 
								
							 
						 
						
							
							
								
								Pass cache expiry delay to GenericResourceManager constructor  
							
							
							
						 
						
							2023-09-09 19:35:20 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Evil Eye 
								
							 
						 
						
							
							
							
							
								
							
							
								eeda48ec50 
								
							 
						 
						
							
							
								
								Drop support for --fs-strict  
							
							
							
						 
						
							2023-06-08 21:10:09 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Evil Eye 
								
							 
						 
						
							
							
							
							
								
							
							
								9728024978 
								
							 
						 
						
							
							
								
								Replace compare with more idiomatic methods  
							
							
							
						 
						
							2023-05-22 19:51:27 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Shi Han 
								
							 
						 
						
							
							
							
							
								
							
							
								a90e3b8c3b 
								
							 
						 
						
							
							
								
								Move from std::atoi to std::from_char  
							
							
							
						 
						
							2023-03-18 09:30:48 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Cédric Mocquillon 
								
							 
						 
						
							
							
							
							
								
							
							
								f7b45a6262 
								
							 
						 
						
							
							
								
								Add method to load and clone the error marker used by the scene manager  
							
							
							
						 
						
							2023-02-22 19:51:37 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Cédric Mocquillon 
								
							 
						 
						
							
							
							
							
								
							
							
								97c42768e6 
								
							 
						 
						
							
							
								
								Use the embedded marker error if we fail to load the error marker model from the vfs  
							
							
							
						 
						
							2023-02-22 19:51:34 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									unelsson 
								
							 
						 
						
							
							
							
							
								
							
							
								5b0713517a 
								
							 
						 
						
							
							
								
								Clang-format  
							
							
							
						 
						
							2023-01-05 01:40:36 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									unelsson 
								
							 
						 
						
							
							
							
							
								
							
							
								ba9c2c9928 
								
							 
						 
						
							
							
								
								Add TemplateRef to animated Collada model  
							
							
							
						 
						
							2023-01-03 22:51:46 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								66b8d4fb29 
								
							 
						 
						
							
							
								
								Add a setting to control coverage adjustment  
							
							... 
							
							
							
							With it on, which was always the case before this setting was added,
vanilla content and poorly-made mods will look acceptable, but well-made
mods will have alpha-tested meshes appear to grow and potentially gain a
weird outline as they get further away.
With it off, which replicates the 0.46 behaviour, well-made mods will
look really good, but vanilla content and poorly-made mods will have
alpha-tested meshes shrink as they get further away.
It's been bugging me that this was forced on since 0.47 released, and
I'd hoped to figure out a solution for automatic detection at some point
before 0.48 branched off, but I didn't, so now this is what we're
getting to have Tamriel Rebuilt look right. 
							
						 
						
							2022-12-09 00:22:08 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								c338c1e5d3 
								
							 
						 
						
							
							
								
								Add Nif::FileView as read only interface for Nif::NIFFile  
							
							... 
							
							
							
							To make sure interface is scoped to what users require. 
							
						 
						
							2022-09-24 19:10:21 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									clang-format-bot 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								ddb0522bbf 
								
							 
						 
						
							
							
								
								Apply clang-format to code base  
							
							
							
						 
						
							2022-09-22 21:35:26 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								ac01fd5e75 
								
							 
						 
						
							
							
								
								Add missing non-prefixed reserved nodes  
							
							
							
						 
						
							2022-09-16 12:36:00 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								8068d0153f 
								
							 
						 
						
							
							
								
								Initialize reserved names once to avoid race condition  
							
							... 
							
							
							
							CanOptimizeCallback::isReservedName function may be executed by multiple threads
simultaneously. One of them creates a static but both of them run if statement
and see it's empty because none of them added elements there yet. Both of them
go to the branch where new elements are added doing it without any
synchronization possibly causing SIGSEGV. 
							
						 
						
							2022-09-15 23:37:57 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								409f83a149 
								
							 
						 
						
							
							
								
								Use raw string literal for error marker definition  
							
							
							
						 
						
							2022-09-12 21:00:45 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Project579 
								
							 
						 
						
							
							
							
							
								
							
							
								a13709c510 
								
							 
						 
						
							
							
								
								Replace implicit convertions from std::filesystem::path to std::string with correctly converting functions.  
							
							
							
						 
						
							2022-09-11 14:41:20 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Project579 
								
							 
						 
						
							
							
							
							
								
							
							
								e5c417c968 
								
							 
						 
						
							
							
								
								Make sure all paths are passed as std::filesystem::path instead of std::string where possible.  
							
							
							
						 
						
							2022-09-11 14:41:15 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								cc8c7002ea 
								
							 
						 
						
							
							
								
								Cleanup components includes  
							
							
							
						 
						
							2022-08-16 19:14:04 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								f99ed6f1db 
								
							 
						 
						
							
							
								
								Split components/misc/stringops.hpp into multiple headers  
							
							... 
							
							
							
							Replace all ciEqual overloads with one having std::string_view as argument. 
							
						 
						
							2022-08-03 22:06:24 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									glassmancody.info 
								
							 
						 
						
							
							
							
							
								
							
							
								b09411d396 
								
							 
						 
						
							
							
								
								allow soft particles on meshes and add extra data extensions  
							
							
							
						 
						
							2022-06-29 18:15:12 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								feef257584 
								
							 
						 
						
							
							
								
								Merge branch 'postprocessor-stereo' into 'master'  
							
							... 
							
							
							
							[Postprocessing] Stereo integration
See merge request OpenMW/openmw!1988  
							
						 
						
							2022-06-21 15:55:06 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Mads Buvik Sandvei 
								
							 
						 
						
							
							
							
							
								
							
							
								b0e4c7e76a 
								
							 
						 
						
							
							
								
								[Postprocessing] Stereo integration  
							
							
							
						 
						
							2022-06-21 15:55:06 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Nelsson Huotari 
								
							 
						 
						
							
							
							
							
								
							
							
								334c6dde0b 
								
							 
						 
						
							
							
								
								custom class for osgAnimation::RigGeometry, Collada animated deforming body parts  
							
							
							
						 
						
							2022-06-21 15:27:34 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									cody glassman 
								
							 
						 
						
							
							
							
							
								
							
							
								04843fed6d 
								
							 
						 
						
							
							
								
								moddable post-processing pipeline  
							
							
							
						 
						
							2022-05-15 10:03:58 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Cody Glassman 
								
							 
						 
						
							
							
							
							
								
							
							
								9cafc31c0d 
								
							 
						 
						
							
							
								
								Restore ripples with soft particles  
							
							
							
						 
						
							2022-01-19 11:32:38 +00:00