Commit Graph

33492 Commits (42c7fc8e921272d18830054fd217e6188b81a110)
 

Author SHA1 Message Date
AnyOldName3 42c7fc8e92 Update 2 files
- /components/CMakeLists.txt
- /cmake/GitVersion.cmake
10 months ago
Alexei Kotov 357b190571 Merge branch 'oldsavessuck' into 'master'
Account for pre-0.46 saves storing a gold value of 0 for everything

See merge request OpenMW/openmw!3902
10 months ago
Alexei Kotov 01e0b25fd3 Merge branch 'coverity' into 'master'
Fix some Coverity complaints

See merge request OpenMW/openmw!3904
10 months ago
Evil Eye 595e42ae43 Merge branch 'lua_death_finished' into 'master'
Add a Lua function to check if actor's death is finished

See merge request OpenMW/openmw!3901
10 months ago
Evil Eye 82c92a9a6c Merge branch 'bookart-is-textures-too' into 'master'
Consider bookart a valid prefix for regular textures and vice versa

Closes #7535

See merge request OpenMW/openmw!3342
10 months ago
Andrei Kortunov cf6b6020a0 Move local variables 10 months ago
Andrei Kortunov 1126f38a1e Do not copy the whole attributes store 10 months ago
Andrei Kortunov fc1f244627 Add missing initialization 10 months ago
AnyOldName3 3fbd97ffc8 Remove unused <vector> header 10 months ago
Alexei Kotov 6d35b626cf Merge branch 'fix_components_property' into 'master'
Set components property after it is defined

See merge request OpenMW/openmw!3899
10 months ago
Alexei Kotov cd4845ff08 Merge branch 'ingame_text' into 'master'
Improve in-game text

See merge request OpenMW/openmw!3894
10 months ago
Abdu Sharif 83ab028bef Improve in-game text 10 months ago
Alexei Kotov 89d856d03e Merge branch 'use_is_directory_member' into 'master'
Use is_directory member function

See merge request OpenMW/openmw!3897
10 months ago
psi29a f307e7acc7 Merge branch 'well-that-was-really-dumb' into 'master'
Actually use the plane distances we just computed

Closes #7844

See merge request OpenMW/openmw!3898
10 months ago
psi29a 717f1c9870 Merge branch 'floatingpoint' into 'master'
CharacterController: rework movement queueing logic (#7835)

Closes #7835

See merge request OpenMW/openmw!3875
10 months ago
AnyOldName3 6406095bfb s p a n 10 months ago
AnyOldName3 1717e696b1 Format before clang notices and sends me an angry email 10 months ago
AnyOldName3 db5a43db30 Allow top-level prefix to be found in the middle of a path 10 months ago
Evil Eye 0bab37327c Account for pre-0.46 saves storing a gold value of 0 for everything 10 months ago
psi29a e4a9e83609 Merge branch 'disable-shadows-properly-properly' into 'master'
Affect correct texture units when disabling shadows for stateset

Closes #7838

See merge request OpenMW/openmw!3891
10 months ago
psi29a a6c9e63520 Merge branch 'nojumpallowed' into 'master'
Reduce false-positive jumping events (#7833)

Closes #7833

See merge request OpenMW/openmw!3869
10 months ago
Andrei Kortunov 7c4b42ab2a Add a Lua function to check if actor's death is finished 10 months ago
elsid 38990b1fd2
Set components property after it is defined 10 months ago
psi29a 35f547ad7c Merge branch 'fatstacks' into 'master'
Allow the NAM9 field to be used if COUN is omitted

Closes #7836

See merge request OpenMW/openmw!3889
10 months ago
psi29a 99d0fc6f75 Merge branch 'fix_controller_controls_cam' into 'master'
Fix player looking/controls via controller

See merge request OpenMW/openmw!3890
10 months ago
psi29a 518f34c869 Merge branch 'bsa_archive' into 'master'
Cleanup and optimize BSA archives code

See merge request OpenMW/openmw!3876
10 months ago
AnyOldName3 f27564ec78 Actually use the plane distances we just computed
We don't get any of the speedup if we don't do this.

We also forget about any objects nearer the camera than the previous value except the groundcover we're just about to deal with.

Fixes https://gitlab.com/OpenMW/openmw/-/issues/7844
10 months ago
elsid c2ac1ce046
Use is_directory member function
To reduce the number of syscalls.
10 months ago
psi29a 56596e7589 Merge branch 'fix_menu_docs' into 'master'
Fix Documentation for core.sendMenuEvent to be listed under types.Player

See merge request OpenMW/openmw!3871
10 months ago
psi29a bc873d2869 Merge branch 'equipment' into 'master'
Lua docs: equipment -> getEquipment

See merge request OpenMW/openmw!3892
10 months ago
AnyOldName3 fdd88fd295 c h a n g e l o g 10 months ago
psi29a 7a8b27736e Merge branch 'fix_benchmark_warning' into 'master'
Update google benchmark to 1.8.3 and fix related warnings

See merge request OpenMW/openmw!3877
10 months ago
psi29a 097fad352f Merge branch 'wtf-even-is-force-shaders' into 'master'
Clarify shaders documentation

See merge request OpenMW/openmw!3860
10 months ago
psi29a acb72c9e7e Merge branch 'changelog' into 'master'
Add missing .49 changelog entries

See merge request OpenMW/openmw!3888
10 months ago
Alexei Kotov 4ca3b83ecb Lua docs: equipment -> getEquipment 10 months ago
Alexei Kotov 8ecf1a116a Add missing .49 changelog entries 10 months ago
Alexei Kotov 93bb67a08f Merge branch 'launcher_fixes' into 'master'
Minor launcher improvements

Closes #7843

See merge request OpenMW/openmw!3887
10 months ago
Zackhasacat d96340c902 Return to original order 10 months ago
Zackhasacat fc55b87664 Put it in the right place, again 10 months ago
AnyOldName3 3335ccbc32 Capitulate 10 months ago
AnyOldName3 8c92f6ee87 Make uniform a signed int again 10 months ago
AnyOldName3 d282fdb77a Eliminate unused uniform 10 months ago
AnyOldName3 132c43affa Fix warning
Also attempt to make an equivalent warning fire with MSVC, then have to fix other stuff because /WX wasn't working, then back out of enabling the warning because none of the ones I could find disliked the old code.
10 months ago
AnyOldName3 7391bf2814 Fix OpenGL errors
There's no reason to use the AndModes variant as we never (intentionally) attempt to sample from a shadow map via the FFP.
10 months ago
AnyOldName3 535c5e328a Affect correct texture units when disabling shadows for stateset
Knowing which are right required making the function non-static, so the shadow manager had to become a singleton as the results of passing it around to where it's needed were hellish.

I'm seeing a bunch of OpenGL errors when actually using this, so I'll investigate whether they're happening on master.
I'm hesitant to look into it too much, though, as I'm affected by https://gitlab.com/OpenMW/openmw/-/issues/7811, and also have the Windows setting enabled that turns driver timeouts into a BSOD so a kernel dump is collected that I can send to AMD.
10 months ago
uramer d7bd50e45f Only set controls.jump to true for one frame when jumping 10 months ago
Zackhasacat b4c5a2777a Rename var 10 months ago
Zackhasacat ccb506385f Fix player looking/controls 10 months ago
Evil Eye 254b533512 Allow the NAM9 field to be used if COUN is omitted 10 months ago
Andrei Kortunov 3971abf5e6 Minor launcher improvements (feature 7843) 10 months ago