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555 commits

Author SHA1 Message Date
uramer
463dcdb610 Use fixed openmwluadocumentor commit 2023-02-19 18:00:46 +01:00
uramer
2cf6c5b3ce Move generate_teal_declarations.sh to scripts/ 2023-02-19 18:00:44 +01:00
uramer
c31d872f18 Use install_luadocumentor_in_docker for teal_ci 2023-02-11 14:10:16 +01:00
uramer
a8d32ebdca Rename the build_teal script 2023-02-11 14:10:16 +01:00
uramer
84712b55bb Error on missing arguments for the Teal script 2023-02-11 14:10:16 +01:00
uramer
dd3c89c5db Document the Teal workflow 2023-02-11 12:51:59 +01:00
uramer
75fcf53f7d Teal CI 2023-02-11 12:51:58 +01:00
uramer
e938c04e30 Generate Teal declarations from luadoc 2023-02-11 12:51:58 +01:00
psi29a
b385f27f86 Merge branch 'console_history' into 'master'
Remembering console commands between sessions

Closes #7125

See merge request OpenMW/openmw!2603
2023-02-10 11:54:45 +00:00
Kindi
044d82a842 Remembering console commands between sessions 2023-02-10 11:54:45 +00:00
elsid
2c43a8558a
Add option to disable debug log for unsupported nif files
It becomes quite extensive and not very useful when loading oblivion content
files.
2023-02-08 22:59:29 +01:00
uramer
192e765bf3 Fix title underline too short Sphixn warning 2023-01-30 22:26:28 +00:00
glassmancody.info
564c408663 expose more uniforms to postprocessing 2023-01-20 17:43:54 -08:00
AnyOldName3
1e921162ee Merge branch 'master' into 'openmw-confpyupdate'
There were conflicts as I'd based this off the original attempt to ensure the original contributor got credit.

# Conflicts:
#   docs/source/conf.py
2023-01-08 21:19:59 +00:00
AnyOldName3
82ec319ea6 Use the correct interpreter 2023-01-08 21:14:13 +00:00
psi29a
5a6a25361a Revert "Merge branch 'confpyupdate' into 'master'"
This reverts merge request !2581
2023-01-07 22:48:38 +00:00
psi29a
238715f02f Merge branch 'confpyupdate' into 'master'
Update conf.py for Windows

See merge request OpenMW/openmw!2581
2023-01-07 22:21:43 +00:00
Kindi
7cf9aa5d31 the simplest bodge 2023-01-07 23:35:54 +08:00
glassmancody.info
9a4977d334 rain occlusion 2023-01-06 22:23:03 -08:00
Kindi
e088fb6d9e updateconfpy 2023-01-05 18:45:48 +08:00
psi29a
319aa11d84 Merge branch 'l10n_rename' into 'master'
Reorganize l10n files

See merge request OpenMW/openmw!2546
2023-01-04 21:48:00 +00:00
Rasinin
dc37fd2866 updateluadocumentor 2023-01-04 17:26:04 +08:00
Petr Mikheev
8dd2aa09ca Add naming policy for scripts and l10n files to documentation 2023-01-02 14:38:59 +01:00
Petr Mikheev
1879c70d1e Return back old settings description and mention that they are moved to the in-game menu 2022-12-28 22:04:19 +01:00
Petr Mikheev
1869aeae5c Move some of player controls logic from C++ to Lua 2022-12-28 22:04:19 +01:00
Petr Mikheev
e4a097fdc3 Update install_luadocumentor_in_docker.sh (was broken by https://gitlab.com/ptmikheev/openmw-luadocumentor/-/merge_requests/3) 2022-12-23 15:58:45 +00:00
AnyOldName3
66b8d4fb29 Add a setting to control coverage adjustment
With it on, which was always the case before this setting was added,
vanilla content and poorly-made mods will look acceptable, but well-made
mods will have alpha-tested meshes appear to grow and potentially gain a
weird outline as they get further away.

With it off, which replicates the 0.46 behaviour, well-made mods will
look really good, but vanilla content and poorly-made mods will have
alpha-tested meshes shrink as they get further away.

It's been bugging me that this was forced on since 0.47 released, and
I'd hoped to figure out a solution for automatic detection at some point
before 0.48 branched off, but I didn't, so now this is what we're
getting to have Tamriel Rebuilt look right.
2022-12-09 00:22:08 +00:00
psi29a
1d55be8214 Merge branch 'lua_profiler' into 'master'
Lua profiler

See merge request OpenMW/openmw!2523
2022-12-07 10:53:47 +00:00
psi29a
eabb230de2 Merge branch 'keep_calm_and_get_hit' into 'master'
Add option to restore non-MCP Calm spell behaviour

Closes #7063

See merge request OpenMW/openmw!2522
2022-12-07 10:33:17 +00:00
Matjaž Lamut
a6bcb5d54d Tidy up the sound effects doc. 2022-12-04 23:42:53 +00:00
Petr Mikheev
7c36a7eb49 Run Lua GC in every frame 2022-12-03 17:09:11 +01:00
Evil Eye
e37befebea Update reference 2022-12-02 16:39:13 +01:00
Petr Mikheev
02a9069a0e Lua Profiler 2022-11-30 00:06:14 +01:00
Matjaž Lamut
aed9ae75d1 User documentation on how music and sound effects work in OpenMW. Includes a list of hard-coded stuff and available user-defined options. 2022-11-20 19:41:50 +00:00
Matjaž Lamut
01422463b6 Fix the wrong name of the specular texture in the document that shows how to export a model from Blender to OpenMW 2022-11-12 21:51:53 +00:00
Max Henzerling
897cdc62d8 Add snap to reference 2022-11-04 15:04:42 -07:00
elsid
624d8bc931
Support unsigned settings values 2022-10-04 01:34:53 +02:00
glassmancody.info
137baa4f75 remove deprecated setting 2022-09-07 19:17:47 -07:00
Andrei Kortunov
3037f190be Implement per-font resolution 2022-08-30 12:16:30 +04:00
Andrei Kortunov
3178868cc3 Improve built-in default fonts 2022-08-30 07:54:20 +00:00
psi29a
f36e13444e Merge branch 'font_loading' into 'master'
Cleanup fonts loading

See merge request OpenMW/openmw!2309
2022-08-21 20:11:02 +00:00
Andrei Kortunov
9e1ab590f1 Cleanup fonts loading 2022-08-21 13:19:04 +04:00
psi29a
4078f19c74 Merge branch 'SHADER_HOT_RELOAD' into 'master'
Shaders: Hot reload, togglable by lua debug command

See merge request OpenMW/openmw!2238
2022-08-21 09:08:27 +00:00
psi29a
7bb1856b74 Merge branch 'font_fixes' into 'master'
Font fixes

See merge request OpenMW/openmw!2297
2022-08-18 12:53:37 +00:00
Andrei Kortunov
3117a99391 Fix documentation 2022-08-18 16:12:52 +04:00
Andrei Kortunov
c3d3f3140b Allow to change font settings in the launcher 2022-08-18 13:29:12 +04:00
Alexei Kotov
15f4b5515d Clarify object paging merge factor docs 2022-08-18 05:55:17 +03:00
psi29a
1e4dd46688 Merge branch 'fontconfig' into 'master'
Allow users to decide if they need to import bitmap fonts

See merge request OpenMW/openmw!2270
2022-08-17 21:16:31 +00:00
Andrei Kortunov
43f552f48f Allow users to decide if they need to import bitmap fonts 2022-08-17 22:12:15 +04:00
Matjaž Lamut
d67b1e1320 OpenMW-CS tables doc polish 2022-08-13 08:12:22 +00:00