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									 Jason Hooks | 4ff36a9018 | Bullet loader trafos changed to match NIFLoader | 2012-06-06 16:29:44 -04:00 |  | 
				
					
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									 scrawl | 42e44ac1b5 | fixed some leaks | 2012-06-06 21:08:20 +02:00 |  | 
				
					
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									 scrawl | c85c794c86 | fixed some cppcheck issues | 2012-06-06 20:29:30 +02:00 |  | 
				
					
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									 scrawl | dfac5f26c3 | fixed some issues: - probes were not showing up in inventory category "misc"
- lights, probes, lockpicks were not equippable
- weapons could not be picked up | 2012-06-04 21:48:20 +02:00 |  | 
				
					
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									 scrawl | ea8e3ca1c8 | fix item duplication bug when picking up object with the mouse and immediately dropping again | 2012-06-04 21:09:51 +02:00 |  | 
				
					
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									 scrawl | 1ecc6f97ed | alchemy effect fix | 2012-06-04 20:56:13 +02:00 |  | 
				
					
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									 scrawl | d56defd4f4 | set input focus to console after selecting objects in console mode | 2012-06-03 21:19:48 +02:00 |  | 
				
					
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									 scrawl | 8e96871acd | remove something unused | 2012-06-03 18:40:10 +02:00 |  | 
				
					
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									 gugus | 0012d7eb58 | Merge branch 'master' of https://github.com/zinnschlag/openmw.git into objectRotationScaling Conflicts:
	apps/openmw/mwscript/docs/vmformat.txt | 2012-06-03 12:53:23 +02:00 |  | 
				
					
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									 Marc Zinnschlag | ad54955e95 | Merge remote branch 'scrawl/objectselection' | 2012-06-02 15:00:32 +02:00 |  | 
				
					
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									 scrawl | b8464d4ce5 | allow picking up objects from the gameworld with the mouse in inventory mode | 2012-06-02 14:19:02 +02:00 |  | 
				
					
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									 scrawl | b886aea298 | change console skin to MW_Window and set the selected object refID as window title | 2012-06-02 12:31:23 +02:00 |  | 
				
					
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									 scrawl | 0ba0b2122e | set the implicit object for script excution by clicking on it | 2012-06-02 12:25:24 +02:00 |  | 
				
					
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									 Jason Hooks | d081f7ea83 | Don't run up walls | 2012-05-31 20:13:40 -04:00 |  | 
				
					
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									 Edmondo Tommasina | a9a582f858 | renderer.cpp: fix std::runtime_error compile error | 2012-05-30 23:18:59 +02:00 |  | 
				
					
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									 scrawl | fbaedd2c3a | new underwater colors | 2012-05-30 16:20:35 +02:00 |  | 
				
					
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									 scrawl | 36d26e0681 | set the camera orientation after using teleport doors | 2012-05-30 15:52:39 +02:00 |  | 
				
					
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									 Marc Zinnschlag | 2bbbff2b75 | Merge remote branch 'scrawl/spellwindow' | 2012-05-30 10:22:56 +02:00 |  | 
				
					
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									 scrawl | 2c90654401 | fix a typo that caused a crash when trying to disable an already disabled object | 2012-05-30 09:21:41 +02:00 |  | 
				
					
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									 scrawl | 72bb7a2d2c | fix a typo | 2012-05-30 08:04:07 +02:00 |  | 
				
					
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									 Jason Hooks | fb4e7f02b9 | code correction | 2012-05-29 22:03:00 -04:00 |  | 
				
					
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									 scrawl | c5a685d11f | addition to last commit: show the selected weapon/spell names as inventory/spell window caption | 2012-05-29 18:59:11 +02:00 |  | 
				
					
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									 scrawl | 298ae4f7f8 | HUD icons for selected weapon / selected spell / selected enchanted item | 2012-05-29 18:33:01 +02:00 |  | 
				
					
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									 gugus | a711a3ebe1 | Various fixes | 2012-05-29 16:45:43 +02:00 |  | 
				
					
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									 gugus | f83ffecae5 | SetAngle and SetScale script instruction | 2012-05-29 15:57:13 +02:00 |  | 
				
					
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									 scrawl | 8b7baa808e | fixed the hud icon positioning issues | 2012-05-29 15:36:48 +02:00 |  | 
				
					
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									 scrawl | 48ba293e88 | added the success formula, and spell deleting (shift+click) | 2012-05-29 15:13:44 +02:00 |  | 
				
					
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									 scrawl | 30461438f6 | still left: spell success formula | 2012-05-29 12:35:03 +02:00 |  | 
				
					
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									 scrawl | 5412d6ed9e | fixed a typo that prevented spells from getting added | 2012-05-29 10:47:48 +02:00 |  | 
				
					
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									 gugus | d8051095d6 | rotation are updated in the physis system | 2012-05-29 10:36:12 +02:00 |  | 
				
					
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									 gugus | 26d6c9453c | more work on rotation | 2012-05-29 10:15:29 +02:00 |  | 
				
					
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									 scrawl | c7268233df | spell window layout & opening/closing/pinning logic | 2012-05-29 09:02:22 +02:00 |  | 
				
					
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									 scrawl | 1b561ce91f | Merge branch 'master' into next | 2012-05-29 06:56:23 +02:00 |  | 
				
					
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									 scrawl | 69e6bc6588 | add water settings to settings window | 2012-05-29 06:45:44 +02:00 |  | 
				
					
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									 scrawl | 5d03e86613 | added field of view and texture filtering to settings window | 2012-05-29 04:54:54 +02:00 |  | 
				
					
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									 scrawl | 6945afe95b | alchemy window layout | 2012-05-29 02:57:19 +02:00 |  | 
				
					
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									 scrawl | 8c7cb6909d | addition to c7010623fb: apparently talking _is_ allowed during the starting sequence, it is only disabled via scripts for certain actors | 2012-05-29 01:59:16 +02:00 |  | 
				
					
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									 scrawl | f75266e4ba | fixed race dialog bug | 2012-05-29 01:47:49 +02:00 |  | 
				
					
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									 gugus | 77084b27c0 | some work for rotation/scaling | 2012-05-28 16:01:35 +02:00 |  | 
				
					
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									 scrawl | 0a17d6d710 | more resolution switching fixes | 2012-05-28 12:34:29 +02:00 |  | 
				
					
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									 Marc Zinnschlag | 76b23ae864 | Merge remote branch 'scrawl/buildplayerfix' | 2012-05-28 11:44:43 +02:00 |  | 
				
					
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									 scrawl | a54623bcd2 | reset attributes when building player | 2012-05-28 11:37:56 +02:00 |  | 
				
					
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									 scrawl | e1ee45a6d6 | Issue #297: Make the stats review dialog show correct values for attributes/skills/health/magicka/fatigue | 2012-05-28 10:50:00 +02:00 |  | 
				
					
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									 scrawl | 6014a90002 | added tooltip delay option | 2012-05-28 09:46:05 +02:00 |  | 
				
					
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									 scrawl | 14f4f09f83 | proper resolution switching (reposition GUI & adjust mouse clipping region) | 2012-05-28 09:19:25 +02:00 |  | 
				
					
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									 scrawl | 3daf1ebc3f | small map tweak | 2012-05-28 05:03:50 +02:00 |  | 
				
					
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									 scrawl | 19c428e86c | delete fix | 2012-05-28 02:04:00 +02:00 |  | 
				
					
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									 scrawl | 8f667580bb | ogre 1.8 final release compability fixes | 2012-05-27 23:12:45 +02:00 |  | 
				
					
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									 scrawl | f6a6684685 | when the resolution changes, adjust camera aspect ratio and recreate compositors | 2012-05-27 21:39:18 +02:00 |  | 
				
					
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									 scrawl | 10cfe0f5bc | Issue #295: Class creation dialogs tooltips; plus tons of other improvements | 2012-05-27 06:39:10 +02:00 |  |