Commit Graph

1057 Commits (665d756f02df18d91f2273be82fb8f5e8851de9e)

Author SHA1 Message Date
psi29a 4c81518abb Merge branch 'puddle' into 'master'
Give each reflect and spell absorption effect a chance to apply

Closes #6255 and #6253

See merge request OpenMW/openmw!1279
3 years ago
glassmancody.info f0eb068e4b remove dead code and fix changelog entry 3 years ago
psi29a b3f84df43c Merge branch 'sky_shaders' into 'master'
Sky shaders

See merge request OpenMW/openmw!1057
3 years ago
Andrei Kortunov 3ee6657768 Early out from LOS check when source and target is the same (bug 5913) 3 years ago
Evil Eye 4ec927829f Give each reflect and spell absorption effect a chance to apply 3 years ago
psi29a 3006c496fc Merge branch 'morrowland_scripting' into 'master'
Morrowland scripting

Closes #6363

See merge request OpenMW/openmw!1318
3 years ago
Evil Eye 289e1544d2 Don't wait a frame to recalculate magicka 3 years ago
Evil Eye fef902617a Parse integer format arguments as variable names 3 years ago
glassmancody.info 1e40d27318 introduce sky shaders 3 years ago
Evil Eye f70a154195 Merge branch 'place' of github.com:akortunov/openmw into master 3 years ago
Evil Eye 63fa6d3b7c Apply on self effects on projectiles to the target instead 3 years ago
Andrei Kortunov 362c124e8f Allow to place levelled creatures to the game world (bug 6347) 3 years ago
psi29a 2f0484f4fc Merge branch 'clear_me_not' into 'master'
Do not clear depth buffer in first person (#6078)

Closes #6078

See merge request OpenMW/openmw!1119
3 years ago
glassmancody.info cc009d246f do not clear depth buffer in first person 3 years ago
unelsson e65a7f10e7 Add changelog 3 years ago
Evil Eye 6b482d0b52 Merge branch 'openmw-tradeglitch' into master 3 years ago
Evil Eye f6eeee3ad5 Detect keys and enchanted items in containers without custom data 3 years ago
psi29a 1332e57195 Merge branch 'outside_means_outside' into 'master'
Make StayOutside only block teleportation from exteriors to interiors

Closes #6323

See merge request OpenMW/openmw!1268
3 years ago
psi29a 88d5b4a90b Merge branch 'variable_function' into 'master'
Parse local variables sharing a name with a function as variables

Closes #6291

See merge request OpenMW/openmw!1269
3 years ago
psi29a 555224a0fb Merge branch 'fixes' into 'master'
Make compilers happy and fix the changelog

See merge request OpenMW/openmw!1260
3 years ago
Evil Eye 5037def3b3 Parse local variables sharing a name with a function as variables 3 years ago
Evil Eye dfc72e9b7e Make StayOutside only block teleportation from exteriors to interiors 3 years ago
Kindi 2a1cb939ba Update CHANGELOG.md 3 years ago
Andrei Kortunov 61168c3583
Add missing changelog entries for 0.47 (#3145) 3 years ago
Evil Eye 686268b2f9 Remove incorrect changelog entries 3 years ago
psi29a 2c8c36fe5d Merge branch 'master' into 'effective_magic'
# Conflicts:
#   CHANGELOG.md
3 years ago
psi29a bd866cf210 Merge branch 'fix_infidelities' into 'master'
Fix Infidelities quest from Tribunal (#6307)

Closes #6307

See merge request OpenMW/openmw!1248
3 years ago
Evil Eye f6c39b9f19 Fix issue numbers 3 years ago
Evil Eye 2de7b8e2fb Allow non-biped creatures using weapons to open doors 3 years ago
Evil Eye e4994054ec Add #5207 to the changelog 3 years ago
Evil Eye 46ce2ff10c Add #4414 to the changelog 3 years ago
Evil Eye b8e4f18751 Clear temporary effects before unloading actors to prevent absorb effects becoming permanent 3 years ago
Evil Eye dc1fe62dde Overhaul magic effects to work with onApply and onEnd events 3 years ago
elsid c0ef4417c3
Check AiTravel destination for other actors presence
Use faster aabbTest but without destance filter. To avoid dependency on a
specific constant and correctly handle situations when there is a big
difference between actors sizes.
3 years ago
Evil Eye 77a23dab09 Only add enabled objects to the scene 3 years ago
psi29a 782e0710af Merge branch 'OpenCS-preserve-blocked' into 'master'
OpenCS - Preserve "blocked" record flags when saving. #6288

Closes #6288

See merge request OpenMW/openmw!1052
3 years ago
psi29a 908d196fee Merge branch 'master' into 'undead_intelligence'
# Conflicts:
#   CHANGELOG.md
3 years ago
psi29a 47eda85b9f Merge branch 'master' into 'the_goal_is_elevation'
# Conflicts:
#   CHANGELOG.md
3 years ago
psi29a 449539c0ed Update CHANGELOG.md 3 years ago
Evil Eye 34cf66139a Make GetCurrentAIPackage return -1 for non-actors and dead actors 3 years ago
Evil Eye c679565893 Make names starting with digits use normal name parsing code 3 years ago
Evil Eye 2f4df12b2e Merge branch 'Fix_ASCII' into 'master'
Fixed an issue where keyword search expected the text to be all ASCII characters

See merge request OpenMW/openmw!1227
3 years ago
florent.teppe 5620e8f0e2 Added the fix to the changelog, and my name to the authors 3 years ago
unelsson 89982eb9e3 Add changelog 3 years ago
Evil Eye 831055f878 Merge branch 'OpenCS-fix-modify' into 'master'
OpenCS - Re-implement the fix for Issue #6067.

See merge request OpenMW/openmw!1173
3 years ago
psi29a 18f5762a76 Merge branch 'master' into 'OpenCS-preserve-blocked'
# Conflicts:
#   CHANGELOG.md
3 years ago
psi29a 2be3a76b6a Merge branch 'spin_me_right_round' into 'master'
Reset rotation when respawning actors

Closes #6273

See merge request OpenMW/openmw!1219
3 years ago
Evil Eye 60298cd66d Reset rotation when respawning actors 3 years ago
pi03k e4eeb9cce9 Remove 'no relevant classes' moc warning 3 years ago
Bo Svensson 147ed39900
This PR solves a crash with Robert's bodies logged on your bugtracker. (#3095)
* attach.cpp [ci skip]

* attach.cpp [ci skip]

* attach.cpp [ci skip]

* npcanimation.cpp [ci skip]

* attach.hpp [ci skip]

* attach.cpp [ci skip]

* creatureanimation.cpp [ci skip]

* creatureanimation.cpp [ci skip]

* cellpreloader.cpp

* npcanimation.cpp

* attach.cpp

* make android adk happy

* make android adk happy

* changelog.md [ci skip]

* authors.md [ci skip]
3 years ago