elsid
								
							 
						 | 
						
							
							
								
								
							
							
							
								
							
							
								7b54415c40
								
							
						 | 
						
							
							
								
								Fix reference binding to null
							
							
							
							
							
							
							
							/usr/include/c++/10.2.0/bits/stl_vector.h:1046:34: runtime error: reference binding to null pointer of type 'value_type'
    #0 0x55e37f50008a in std::vector<char, std::allocator<char> >::operator[](unsigned long) /usr/include/c++/10.2.0/bits/stl_vector.h:1046
    #1 0x55e37f50008a in ESM::SavedGame::load(ESM::ESMReader&) /home/elsid/dev/openmw/components/esm/savedgame.cpp:28
    #2 0x55e37e726139 in MWState::Character::addSlot(boost::filesystem::path const&, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&) /home/elsid/dev/openmw/apps/openmw/mwstate/character.cpp:31
    #3 0x55e37e742b39 in MWState::Character::Character(boost::filesystem::path const&, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&) /home/elsid/dev/openmw/apps/openmw/mwstate/character.cpp:88
    #4 0x55e37e7006e1 in MWState::CharacterManager::CharacterManager(boost::filesystem::path const&, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&) /home/elsid/dev/openmw/apps/openmw/mwstate/charactermanager.cpp:25
    #5 0x55e37e6d4140 in MWState::StateManager::StateManager(boost::filesystem::path const&, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&) /home/elsid/dev/openmw/apps/openmw/mwstate/statemanagerimp.cpp:90
    #6 0x55e37e82595a in OMW::Engine::prepareEngine(Settings::Manager&) /home/elsid/dev/openmw/apps/openmw/engine.cpp:641
    #7 0x55e37e8439fd in OMW::Engine::go() /home/elsid/dev/openmw/apps/openmw/engine.cpp:867
    #8 0x55e37e782760 in runApplication(int, char**) /home/elsid/dev/openmw/apps/openmw/main.cpp:289
    #9 0x55e37f6483c3 in wrapApplication(int (*)(int, char**), int, char**, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&) /home/elsid/dev/openmw/components/debug/debugging.cpp:200
    #10 0x55e37ba8e3fe in main /home/elsid/dev/openmw/apps/openmw/main.cpp:301
    #11 0x7f013e845151 in __libc_start_main (/usr/lib/libc.so.6+0x28151)
    #12 0x55e37baa0e3d in _start (/home/elsid/dev/openmw/build/gcc/ubsan/openmw+0x6c11e3d)
							
						 | 
						
							2021-01-09 22:59:24 +01:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									Assumeru
								
							 
						 | 
						
							
							
								
								
							
							
							
								
							
							
								72549651e0
								
							
						 | 
						
							
							
								
								Rework container resolution (#3006)
							
							
							
							
							
							
							
							* Rework container resolution
* add optional argument to getCount
* remove now-redundant changes
* undo worldimp changes
* move save-fixing code to InventoryState
* replace Rng instances with Seeds 
							
						 | 
						
							2020-10-13 17:46:32 +02:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									Andrei Kortunov
								
							 
						 | 
						
							
							
							
							
								
							
							
								924f634bda
								
							
						 | 
						
							
							
								
								Support for multiple summons with same ID in the single spell
							
							
							
							
							
						 | 
						
							2020-08-28 21:14:54 +04:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									Evil Eye
								
							 
						 | 
						
							
							
							
							
								
							
							
								6ad20ec9c7
								
							
						 | 
						
							
							
								
								Mutate base records when adding/removing spells
							
							
							
							
							
						 | 
						
							2020-07-28 08:33:28 +02:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									Andrei Kortunov
								
							 
						 | 
						
							
							
							
							
								
							
							
								75e7a3e8b1
								
							
						 | 
						
							
							
								
								Do not store object position, if it is the same as in CellRef
							
							
							
							
							
						 | 
						
							2020-06-07 09:25:46 +04:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									Bret Curtis
								
							 
						 | 
						
							
							
								
								
							
							
							
								
							
							
								204d2acf25
								
							
						 | 
						
							
							
								
								Merge pull request #2092 from akortunov/float_stats
							
							
							
							
							
							
							
							Store attributes and skills values as floats 
							
						 | 
						
							2020-06-05 22:38:12 +02:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									Andrei Kortunov
								
							 
						 | 
						
							
							
							
							
								
							
							
								81805b7263
								
							
						 | 
						
							
							
								
								Introduce a separate class to control world date and time
							
							
							
							
							
						 | 
						
							2020-06-05 12:07:32 +04:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									Andrei Kortunov
								
							 
						 | 
						
							
							
							
							
								
							
							
								5468fcb29f
								
							
						 | 
						
							
							
								
								Store attributes and skills values as floats (bug #4021)
							
							
							
							
							
						 | 
						
							2020-06-03 17:34:15 +04:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									Andrei Kortunov
								
							 
						 | 
						
							
							
							
							
								
							
							
								3dce225f28
								
							
						 | 
						
							
							
								
								Implement vanilla-style corprus handling (bug #3714, bug #4623)
							
							
							
							
							
						 | 
						
							2020-06-03 12:58:17 +04:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									Andrei Kortunov
								
							 
						 | 
						
							
							
							
							
								
							
							
								b5833f3c59
								
							
						 | 
						
							
							
								
								Use real time to update spell effects instead of game timestamps (bug #5165)
							
							
							
							
							
						 | 
						
							2020-05-16 11:00:28 +04:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									Andrei Kortunov
								
							 
						 | 
						
							
							
							
							
								
							
							
								e6ca95174a
								
							
						 | 
						
							
							
								
								Optimize characters data in savegame
							
							
							
							
							
						 | 
						
							2020-05-14 21:07:31 +04:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									Andrei Kortunov
								
							 
						 | 
						
							
							
							
							
								
							
							
								d5806fd0ed
								
							
						 | 
						
							
							
								
								Fix merge conflicts
							
							
							
							
							
						 | 
						
							2020-05-12 14:33:00 +04:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									unknown
								
							 
						 | 
						
							
							
							
							
								
							
							
								3b4782959e
								
							
						 | 
						
							
							
								
								Allow targeting non-unique actors with StartScript (bug #2311)
							
							
							
							
							
						 | 
						
							2020-05-10 14:57:06 +02:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									Bret Curtis
								
							 
						 | 
						
							
							
								
								
							
							
							
								
							
							
								0ec4e51922
								
							
						 | 
						
							
							
								
								Revert "Store raw data about fog of war instead of RGBA images"
							
							
							
							
							
						 | 
						
							2019-10-30 14:48:44 +01:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									Andrei Kortunov
								
							 
						 | 
						
							
							
							
							
								
							
							
								b360deaec3
								
							
						 | 
						
							
							
								
								Store raw data about fog of war instead of RGBA images (bug #5108)
							
							
							
							
							
						 | 
						
							2019-09-22 19:59:12 +04:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									Andrei Kortunov
								
							 
						 | 
						
							
							
							
							
								
							
							
								acd3cba5fa
								
							
						 | 
						
							
							
								
								Store previous items in the savegame
							
							
							
							
							
						 | 
						
							2018-06-10 16:21:19 +04:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									Andrei Kortunov
								
							 
						 | 
						
							
							
							
							
								
							
							
								fed10e87aa
								
							
						 | 
						
							
							
								
								Store integer actor ID in AI packages (bug #4036)
							
							
							
							
							
						 | 
						
							2018-06-08 19:57:41 +04:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								a825882c6b
								
							
						 | 
						
							
							
								
								Process death events at the end of the death animation (Fixes #1873)
							
							
							
							
							
						 | 
						
							2016-06-12 00:04:50 +02:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									slothlife
								
							 
						 | 
						
							
							
							
							
								
							
							
								7817c52cbb
								
							
						 | 
						
							
							
								
								Discard old save game weather records
							
							
							
							
							
						 | 
						
							2015-08-27 09:57:32 -05:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								67bd6cd708
								
							
						 | 
						
							
							
								
								Remove empty line at the beginning of files
							
							
							
							
							
							
							
							git ls-files -z | xargs -0 sed -i '1{/^$/d}'
							
						 | 
						
							2015-08-18 23:06:12 +02:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								a081d402c5
								
							
						 | 
						
							
							
								
								Use the format field instead of version field
							
							
							
							
							
						 | 
						
							2015-06-30 17:26:33 +02:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								d7df9cae21
								
							
						 | 
						
							
							
								
								Bug #1224: Changed fix to potentially allow for language independent saves
							
							
							
							
							
						 | 
						
							2014-03-27 22:32:42 +01:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								53ba23e303
								
							
						 | 
						
							
							
								
								Fixes #1224: Store class name instead of id in savegame header
							
							
							
							
							
						 | 
						
							2014-03-26 19:56:12 +01:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								295aed3533
								
							
						 | 
						
							
							
								
								Implement savegame screenshots
							
							
							
							
							
						 | 
						
							2014-01-24 17:49:16 +01:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									Marc Zinnschlag
								
							 
						 | 
						
							
							
							
							
								
							
							
								e269c9e689
								
							
						 | 
						
							
							
								
								changed a few sub record names to make them more unique
							
							
							
							
							
						 | 
						
							2013-12-03 14:30:18 +01:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									Marc Zinnschlag
								
							 
						 | 
						
							
							
							
							
								
							
							
								750133c0dd
								
							
						 | 
						
							
							
								
								one more fix to SavedGame record saving
							
							
							
							
							
						 | 
						
							2013-11-30 11:05:07 +01:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									Marc Zinnschlag
								
							 
						 | 
						
							
							
							
							
								
							
							
								b40c0f2a07
								
							
						 | 
						
							
							
								
								one more fix to SavedGame record saving
							
							
							
							
							
						 | 
						
							2013-11-26 09:56:08 +01:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									Marc Zinnschlag
								
							 
						 | 
						
							
							
							
							
								
							
							
								1ecadccb28
								
							
						 | 
						
							
							
								
								fixed save function of SavedGame record
							
							
							
							
							
						 | 
						
							2013-11-25 12:59:40 +01:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									Marc Zinnschlag
								
							 
						 | 
						
							
							
							
							
								
							
							
								67cd0887e6
								
							
						 | 
						
							
							
								
								added description field to saved game record; make use of description in GUI
							
							
							
							
							
						 | 
						
							2013-11-24 15:19:56 +01:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									Marc Zinnschlag
								
							 
						 | 
						
							
							
							
							
								
							
							
								4c61deca8d
								
							
						 | 
						
							
							
								
								fixed save code for SavedGame record
							
							
							
							
							
						 | 
						
							2013-11-19 15:31:39 +01:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									Marc Zinnschlag
								
							 
						 | 
						
							
							
							
							
								
							
							
								dc75627d53
								
							
						 | 
						
							
							
								
								added secondary saved game header record
							
							
							
							
							
						 | 
						
							2013-11-19 10:51:30 +01:00 | 
						
						
							
							
							
								
							
							
						 |