Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								d3d7a663c6 
								
							 
						 
						
							
							
								
								Move some objects instead of copying  
							
							
							
						 
						
							2023-07-31 20:43:46 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								c9c32d9a0d 
								
							 
						 
						
							
							
								
								Cleanup includes  
							
							
							
						 
						
							2023-07-29 00:16:43 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
							
							
								
							
							
								d582a26e4c 
								
							 
						 
						
							
							
								
								Set the default to CLAMP_TO_EDGE in case it was not explicity called for  
							
							
							
						 
						
							2023-06-16 09:16:07 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
							
							
								
							
							
								30da8a27ba 
								
							 
						 
						
							
							
								
								small revert, "It is copying a texture, it is not a default initialized one. The source texture may or may not want GL_CLAMP_TO_EDGE."  
							
							
							
						 
						
							2023-06-16 09:16:07 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
							
							
								
							
							
								0b1a0ad1a8 
								
							 
						 
						
							
							
								
								only 4 deep  
							
							
							
						 
						
							2023-06-16 09:16:07 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
							
							
								
							
							
								ff6944701f 
								
							 
						 
						
							
							
								
								Be more explicit about use of CLAMP_TO_EDGE instead of defaulting to GL CLAMP  
							
							
							
						 
						
							2023-06-16 09:16:07 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								04215ca9ec 
								
							 
						 
						
							
							
								
								Use settings values for Fog settings  
							
							
							
						 
						
							2023-06-15 22:01:14 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Petr Mikheev 
								
							 
						 
						
							
							
							
							
								
							
							
								618b912a20 
								
							 
						 
						
							
							
								
								Dehardcode non-game-specific localization GMSTs; Update l10n files.  
							
							
							
						 
						
							2023-03-26 13:43:44 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									glassmancody.info 
								
							 
						 
						
							
							
							
							
								
							
							
								564c408663 
								
							 
						 
						
							
							
								
								expose more uniforms to postprocessing  
							
							
							
						 
						
							2023-01-20 17:43:54 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									glassmancody.info 
								
							 
						 
						
							
							
							
							
								
							
							
								87c0a6e6dc 
								
							 
						 
						
							
							
								
								fix line numbers being off by one for each jump block  
							
							
							
						 
						
							2022-10-24 08:40:33 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								15c51dcbbc 
								
							 
						 
						
							
							
								
								Restore false-positive unused includes  
							
							... 
							
							
							
							They're needed on MacOS as SDL_opengl_gletx.h doesn't define them there.
They don't actually work on MacOS, so long-term, the code that uses
these defines should be changed to use #ifdef to check they're available
before using them. 
							
						 
						
							2022-10-13 00:49:24 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								77de37b1ed 
								
							 
						 
						
							
							
								
								Revert "Merge branch 'fix_macos_build' into 'master'"  
							
							... 
							
							
							
							As well as fixing the MacOS build, it meddled with a bunch of files that
already did the right thing.
This reverts commit 8162541a14e16c451d08 
							
						 
						
							2022-10-12 22:48:34 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								c324482338 
								
							 
						 
						
							
							
								
								Use separate header to define missing GL constants  
							
							
							
						 
						
							2022-10-09 23:35:55 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								843753da14 
								
							 
						 
						
							
							
								
								Remove unused includes  
							
							
							
						 
						
							2022-10-09 16:44:18 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									jvoisin 
								
							 
						 
						
							
							
							
							
								
							
							
								3cbf1dc042 
								
							 
						 
						
							
							
								
								First pass with include-what-you-use  
							
							
							
						 
						
							2022-10-09 10:39:43 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Project579 
								
							 
						 
						
							
							
							
							
								
							
							
								6fe89ff22b 
								
							 
						 
						
							
							
								
								Fix dumb regression, initialize "std::filesystem::file_time_type" with "clock::now()".  
							
							
							
						 
						
							2022-09-24 21:52:10 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									clang-format-bot 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								ddb0522bbf 
								
							 
						 
						
							
							
								
								Apply clang-format to code base  
							
							
							
						 
						
							2022-09-22 21:35:26 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								52b7b66e9f 
								
							 
						 
						
							
							
								
								Add comma to the last array element to prevent putting multiple elements on a single line  
							
							
							
						 
						
							2022-09-12 21:00:51 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Project579 
								
							 
						 
						
							
							
							
							
								
							
							
								a13709c510 
								
							 
						 
						
							
							
								
								Replace implicit convertions from std::filesystem::path to std::string with correctly converting functions.  
							
							
							
						 
						
							2022-09-11 14:41:20 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Project579 
								
							 
						 
						
							
							
							
							
								
							
							
								e5c417c968 
								
							 
						 
						
							
							
								
								Make sure all paths are passed as std::filesystem::path instead of std::string where possible.  
							
							
							
						 
						
							2022-09-11 14:41:15 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Mads Buvik Sandvei 
								
							 
						 
						
							
							
							
							
								
							
							
								70e1efdd47 
								
							 
						 
						
							
							
								
								omw_GetWorldPosFromUV() should use omw_GetDepth()  
							
							
							
						 
						
							2022-08-21 18:03:38 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								cc8c7002ea 
								
							 
						 
						
							
							
								
								Cleanup components includes  
							
							
							
						 
						
							2022-08-16 19:14:04 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								e3ad30a517 
								
							 
						 
						
							
							
								
								Do not copy data when it is not needed  
							
							
							
						 
						
							2022-08-15 11:52:09 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								bb9884c024 
								
							 
						 
						
							
							
								
								Merge branch 'split_stringops' into 'master'  
							
							... 
							
							
							
							Split components/misc/stringops.hpp into multiple headers
See merge request OpenMW/openmw!2233  
							
						 
						
							2022-08-09 18:06:40 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									cody glassman 
								
							 
						 
						
							
							
							
							
								
							
							
								ac4b29be08 
								
							 
						 
						
							
							
								
								cleanup default shaders and remove confusing main shader  
							
							
							
						 
						
							2022-08-07 06:42:48 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								f99ed6f1db 
								
							 
						 
						
							
							
								
								Split components/misc/stringops.hpp into multiple headers  
							
							... 
							
							
							
							Replace all ciEqual overloads with one having std::string_view as argument. 
							
						 
						
							2022-08-03 22:06:24 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								9ba3ab2be9 
								
							 
						 
						
							
							
								
								Merge branch 'post_fog' into 'master'  
							
							... 
							
							
							
							[Postprocessing]  API to work with fog
See merge request OpenMW/openmw!2212  
							
						 
						
							2022-07-31 17:33:08 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								5bfca57835 
								
							 
						 
						
							
							
								
								Add a way to check if water is enabled in post processing shaders  
							
							
							
						 
						
							2022-07-31 10:33:18 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								888f4d2ac1 
								
							 
						 
						
							
							
								
								Add a post processing API to work with fog  
							
							
							
						 
						
							2022-07-30 21:44:18 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								e0c05a15fb 
								
							 
						 
						
							
							
								
								Post processing shaders localization  
							
							
							
						 
						
							2022-07-24 13:18:50 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								38042fd7a2 
								
							 
						 
						
							
							
								
								Init missing variables  
							
							
							
						 
						
							2022-07-05 17:47:52 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								aed0da46a9 
								
							 
						 
						
							
							
								
								Check a result of dynamic_cast  
							
							
							
						 
						
							2022-07-05 17:47:49 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								bef15edf0b 
								
							 
						 
						
							
							
								
								Remove redundant ostream, istream, iostream and sstream includes  
							
							... 
							
							
							
							* Replace by std::to_string and operator+ where possible.
* Move the code requiring to include <sstream> from .hpp to .cpp files. 
							
						 
						
							2022-07-05 01:41:28 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								d2a1cc954f 
								
							 
						 
						
							
							
								
								Remove unused variable  
							
							
							
						 
						
							2022-07-03 15:44:50 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								aa349f2ed9 
								
							 
						 
						
							
							
								
								Initialize some missing variables  
							
							
							
						 
						
							2022-07-03 15:44:50 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Mads Buvik Sandvei 
								
							 
						 
						
							
							
							
							
								
							
							
								b0e4c7e76a 
								
							 
						 
						
							
							
								
								[Postprocessing] Stereo integration  
							
							
							
						 
						
							2022-06-21 15:55:06 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Petr Mikheev 
								
							 
						 
						
							
							
							
							
								
							
							
								3bf18c601c 
								
							 
						 
						
							
							
								
								Better fog  
							
							
							
						 
						
							2022-06-21 02:21:20 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Cody Glassman 
								
							 
						 
						
							
							
							
							
								
							
							
								66aa546e97 
								
							 
						 
						
							
							
								
								[Postprocessing] Small cleanup  
							
							
							
						 
						
							2022-06-20 06:58:40 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								bb0dad7c08 
								
							 
						 
						
							
							
								
								Update to C++20 and see if our CI can handle it.  
							
							
							
						 
						
							2022-06-12 08:00:11 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									glassmancody.info 
								
							 
						 
						
							
							
							
							
								
							
							
								acc209c294 
								
							 
						 
						
							
							
								
								fix threading issue when dispatching frame dependent data  
							
							
							
						 
						
							2022-06-05 15:46:25 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								22ad2615e3 
								
							 
						 
						
							
							
								
								Merge branch 'mygui_includes' into 'master'  
							
							... 
							
							
							
							Clean up MyGUI includes
See merge request OpenMW/openmw!1972  
							
						 
						
							2022-06-04 19:07:28 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Cody Glassman 
								
							 
						 
						
							
							
							
							
								
							
							
								bc0eed9843 
								
							 
						 
						
							
							
								
								[Postprocessing] Typos in docs and state attributes  
							
							
							
						 
						
							2022-06-04 13:33:35 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									jvoisin 
								
							 
						 
						
							
							
							
							
								
							
							
								0cc304e659 
								
							 
						 
						
							
							
								
								Clean up MyGUI includes  
							
							... 
							
							
							
							This should improve incremental compilation. 
							
						 
						
							2022-06-04 15:26:36 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Petr Mikheev 
								
							 
						 
						
							
							
							
							
								
							
							
								23f1d21e48 
								
							 
						 
						
							
							
								
								Make the behaviour of omw.weatherTransition in omwfx more reasonable  
							
							
							
						 
						
							2022-06-02 01:35:39 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									glassmancody.info 
								
							 
						 
						
							
							
							
							
								
							
							
								4dee9acd1e 
								
							 
						 
						
							
							
								
								fill bars to postprocess hud  
							
							
							
						 
						
							2022-05-31 16:26:51 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Cody Glassman 
								
							 
						 
						
							
							
							
							
								
							
							
								447b586d7d 
								
							 
						 
						
							
							
								
								[Postprocessing] Fix a couple awkward issues with Lua API  
							
							
							
						 
						
							2022-05-31 08:45:27 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									cody glassman 
								
							 
						 
						
							
							
							
							
								
							
							
								424b828ff8 
								
							 
						 
						
							
							
								
								add ability to use display names  
							
							
							
						 
						
							2022-05-25 19:17:31 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									cody glassman 
								
							 
						 
						
							
							
							
							
								
							
							
								11845e7d9b 
								
							 
						 
						
							
							
								
								improve layout of postprocessor hud  
							
							
							
						 
						
							2022-05-25 19:07:01 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									cody glassman 
								
							 
						 
						
							
							
							
							
								
							
							
								30a64ee82a 
								
							 
						 
						
							
							
								
								move to world space, fix bug with uniform size updates  
							
							
							
						 
						
							2022-05-24 22:30:25 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									glassmancody.info 
								
							 
						 
						
							
							
							
							
								
							
							
								a987b01717 
								
							 
						 
						
							
							
								
								don't resize user defined samplers to power of 2  
							
							
							
						 
						
							2022-05-23 19:44:39 -07:00