Andrei Kortunov
fbd99583ca
Move local variables in GUI code
2024-01-09 16:11:44 +04:00
elsid
ad0ad625e5
Use single global static variable in Npc::getSoundIdFromSndGen for all parts
...
To eliminate checks for local static variable initialization.
2024-01-09 10:25:22 +01:00
psi29a
a0c0509e3f
Merge branch 'rm_unused_apps_includes' into 'master'
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Use "" to quote apps/openmw includes and remove unused
See merge request OpenMW/openmw!3727
2024-01-09 08:59:23 +00:00
psi29a
5bd2020c23
Merge branch 'inactiveeffects' into 'master'
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Make ActorActiveEffects:getEffect return an empty value and strip expired effects from __pairs
Closes #7440
See merge request OpenMW/openmw!3735
2024-01-09 08:58:42 +00:00
elsid
69cf507db8
Fix navmesh update on player changing tile
...
In cases when objects are not present on the scene (e.g. generated exterior
cells) navmesh is not updated because area that suppose to be covered with it
was not updated. It was updated only during cell change. This is a regression
from d15e1dca84
.
Set TileCachedRecastMeshManager range on NavMeshManager update to make sure it
always covers correct area around player.
Return a union of objects, heightfields and water ranges from
getLimitedObjectsRange intersected with range provided above.
2024-01-09 01:18:45 +01:00
Bret Curtis
d16b1ca54e
make macos use openal-soft
2024-01-08 22:37:44 +01:00
Alexei Kotov
9e3b427a98
Unbreak un-paging ( #7768 )
2024-01-08 23:41:51 +03:00
elsid
66f5d70550
Use settings values to declare shortcut settings
2024-01-08 21:09:12 +01:00
Evil Eye
164b6309a7
Improve legibility
2024-01-08 18:08:17 +01:00
Alexei Kotov
5043e67e06
Replicate recent save loading prompt behavior (bug #7617 )
2024-01-08 19:53:52 +03:00
Evil Eye
97dee00263
Merge branch 'remove_klass' into 'master'
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Replace 'klass' by meaningful names
See merge request OpenMW/openmw!3745
2024-01-08 16:50:40 +00:00
Evil Eye
64673ea21f
Merge branch 'editor_colour_settings' into 'master'
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Use settings values to declare colour settings (#6876 )
See merge request OpenMW/openmw!3747
2024-01-08 16:48:18 +00:00
Evil Eye
6756b8613d
Restore beast race animations
2024-01-08 17:18:08 +01:00
Andrei Kortunov
d1a7dfee87
Add missing assertion
2024-01-08 16:19:40 +04:00
Andrei Kortunov
9102fd4d57
Remove unused code
2024-01-08 15:57:18 +04:00
jvoisin
57066bcac1
Merge branch 'more_cleanup' into 'master'
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Code cleanup
See merge request OpenMW/openmw!3746
2024-01-08 11:35:24 +00:00
Alexei Kotov
3af28439d6
Interrupt thunder SFX indoors (bug #6402 )
2024-01-08 12:06:51 +03:00
psi29a
1bccd8483f
Merge branch 'cs-icon-fix' into 'master'
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Add OpenMW-CS RC file to app rather than static lib
See merge request OpenMW/openmw!3740
2024-01-08 08:00:06 +00:00
psi29a
7019405278
Merge branch 'rainloop' into 'master'
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Support playing ambient and rain weather SFX at the same time (bug #7761 )
Closes #7761
See merge request OpenMW/openmw!3738
2024-01-08 07:59:55 +00:00
jvoisin
bb22c6e739
Merge branch 'navmesh_cleanup' into 'master'
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Small cleanup for navmesh related code
See merge request OpenMW/openmw!3734
2024-01-07 22:14:52 +00:00
Alexei Kotov
14c8103a9e
Merge branch 'dripdrop' into 'master'
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Drop support for save game format 4
Closes #6624
See merge request OpenMW/openmw!3737
2024-01-07 18:01:20 +00:00
elsid
b0b6c48a88
Add clarifying comments to detournavigator coordinates conversion functions
2024-01-07 17:57:53 +01:00
elsid
afd6f0739c
Format box shape indices grouping by triangle
2024-01-07 17:57:53 +01:00
elsid
067957f57b
Use "" to quote apps/openmw includes and remove unused
...
Using "" makes clangd to find unused includes which makes it quite easy to
remove them.
2024-01-07 17:57:11 +01:00
elsid
cc0b00a0d2
Use settings values to declare colour settings
2024-01-07 17:32:50 +01:00
Andrei Kortunov
084fc80efd
Use string_view for readonly string properties
2024-01-07 19:21:45 +04:00
Andrei Kortunov
8879d89e4a
Replace 'klass' by meaningful names
2024-01-07 19:12:49 +04:00
Andrei Kortunov
4f65b7167a
Do not copy vector for every door marker
2024-01-07 18:53:07 +04:00
Andrei Kortunov
828c40c710
Do not copy due to auto misuse
2024-01-07 18:52:10 +04:00
psi29a
bfb60c5504
Merge branch 'compileerror' into 'master'
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Contect selector: fix ESM date and version data encoding/decoding (#7764 )
Closes #7764
See merge request OpenMW/openmw!3742
2024-01-07 14:15:52 +00:00
psi29a
eedb96863e
Merge branch 'editor_enum_settings' into 'master'
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Use settings values to declare enum settings (#6876 )
See merge request OpenMW/openmw!3724
2024-01-07 10:14:07 +00:00
psi29a
b87f78a225
Merge branch 'constanteffect' into 'master'
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Update the spells window when constant effects are added/removed (bug #7475 )
Closes #7475
See merge request OpenMW/openmw!3730
2024-01-07 10:08:25 +00:00
psi29a
2eacca7752
Merge branch 'esm4revisions' into 'master'
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ESM4 reading updates
See merge request OpenMW/openmw!3728
2024-01-07 10:07:55 +00:00
Alexei Kotov
327fafe739
Contect selector: fix ESM date and version data encoding/decoding ( #7764 )
2024-01-07 07:16:42 +03:00
Alexei Kotov
9b8d685578
Expose requested apparent sun position (not normalized) to post-processing
2024-01-07 04:57:02 +03:00
Alexei Kotov
1f26485c47
Fix exterior sun direction/position (bug #4898 )
2024-01-07 04:57:02 +03:00
Alexei Kotov
ed31a0354a
Support playing ambient and rain weather SFX at the same time (bug #7761 )
2024-01-07 04:56:36 +03:00
Alexei Kotov
01dcca3363
Make scripted animations shut down pathfinding (bug #5065 )
2024-01-07 04:55:49 +03:00
Alexei Kotov
bd2ea715b4
Bring ESM4 head part reading up-to-date with FO76
2024-01-07 04:55:39 +03:00
Alexei Kotov
0b63fafc6d
Bring ESM4 global variable reading up-to-date with FO76
2024-01-07 04:55:39 +03:00
Alexei Kotov
f9825328d2
Bring ESM4 texture set reading up-to-date with FO76
2024-01-07 04:55:39 +03:00
Alexei Kotov
18982ea4a0
Read FO76 plugin header
2024-01-07 04:55:39 +03:00
Alexei Kotov
c1c774e11d
Update the spells window when constant effects are added/removed (bug #7475 )
2024-01-07 04:55:29 +03:00
Alexei Kotov
961c53f1c4
Merge branch 'clickcrash' into 'master'
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Don't crash when clicking the logo video
See merge request OpenMW/openmw!3736
2024-01-07 01:21:56 +00:00
Alexei Kotov
dfc29974d0
Merge branch 'water_walking_cost' into 'master'
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Use walking speed for swimming actor with water walking for pathfinding (#7758 )
Closes #7758
See merge request OpenMW/openmw!3732
2024-01-07 01:19:43 +00:00
Alexei Kotov
8fff7215f4
Merge branch 'i-dont-have-a-type' into 'master'
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Selection Groups Cleanup
Closes #7759
See merge request OpenMW/openmw!3731
2024-01-07 01:18:26 +00:00
psi29a
849a585e2c
Merge branch 'macos_ci_fix' into 'master'
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Update file before_install.osx.sh
See merge request OpenMW/openmw!3712
2024-01-07 01:12:50 +00:00
psi29a
6dc09b1cda
Update file before_install.osx.sh
2024-01-07 01:12:50 +00:00
AnyOldName3
6d37618301
Add OpenMW-CS RC file to app rather than static lib
...
Static libraries on Windows can't have embedded resources, so this mean the icon for the CS wasn't used.
This could have also been resolved by explicitly requesting the library type as OBJECT rather than letting it default to STATIC (as object libraries aren't a thing on-disk and are just an abstraction in CMake so you can use the same object files in different targets), but this seemed less invasive.
I also made it Win32-only as a Windows .rc file is meaningless on Unix, but it shouldn't be MSVC-only as MinGW can consume them.
2024-01-06 16:56:52 +00:00
Evil Eye
a11ff46e82
Drop support for save game format 4
2024-01-06 14:59:22 +01:00