unknown
868a398b86
Allow comparison operators of arbitrary length
2023-03-05 19:15:43 +01:00
Evil Eye
e020af8b4a
Switch to new default device if default device changes
2023-03-03 17:31:09 +01:00
psi29a
3d8acf17bd
Merge branch 'shadervisitor' into 'master'
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Attach shaders to geometry that lacks a stateset if necessary (bug #7251 )
See merge request OpenMW/openmw!2782
2023-03-01 17:09:32 +00:00
Alexei Kotov
7fd9b27b54
Don't combine static node collision geometry (bug #6027 )
2023-03-01 00:41:04 +03:00
Alexei Dobrohotov
6aef366fd3
Attach shaders to geometry that lacks a stateset if necessary
2023-02-28 20:13:16 +03:00
psi29a
e8e97679f7
Merge branch 'vsync' into 'master'
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Add support for non-adaptive VSync
Closes #7129
See merge request OpenMW/openmw!2769
2023-02-26 13:28:56 +00:00
Andrei Kortunov
be488649c3
Add support for non-adaptive VSync (feature 7129)
2023-02-26 15:19:19 +04:00
Alexei Kotov
c3c61e1cd3
Merge branch 'conjure_cheap_tricks' into 'master'
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Increase priority of Bound and Summon spells
Closes #2623
See merge request OpenMW/openmw!2745
2023-02-26 07:42:56 +00:00
Alexei Kotov
a2fdaf8531
Merge branch 'Error-marker-loading-failure-not-handled' into 'master'
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Use the embedded marker error if we fail to load the error marker model from the vfs
See merge request OpenMW/openmw!2757
2023-02-26 06:31:09 +00:00
psi29a
8651ea4412
Merge branch '7214-add-searching-to-ingame-console' into 'master'
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Searching in the in-game console
Closes #7214
See merge request OpenMW/openmw!2759
2023-02-25 23:13:12 +00:00
Evil Eye
ad76b0374a
Increase priority of Bound and Summon spells
2023-02-25 14:19:50 +01:00
Alexei Dobrohotov
0f222d270e
Prefer the earliest eponymous nodes in skeletons (bug #3842 )
2023-02-23 15:36:04 +03:00
Shihan42
902cad77c8
Resolve minor errors
2023-02-22 20:15:45 +01:00
Cédric Mocquillon
97c42768e6
Use the embedded marker error if we fail to load the error marker model from the vfs
2023-02-22 19:51:34 +01:00
Shihan42
d76ae478aa
Edit AUTHORS & CHANGELOG
2023-02-22 15:17:31 +01:00
Cédric Mocquillon
6e23ad82d5
Load esm files from vfs
2023-02-19 21:58:19 +01:00
Evil Eye
f5c5ebc1dc
Prevent consumption of ingredients that don't have a first effect
2023-02-18 15:30:02 +01:00
Alexei Kotov
0ba179c332
Discard terrain base layer alpha in non-shader rendering path (bug #6657 )
2023-02-13 03:43:59 +03:00
Alexei Kotov
09716c644e
Assault victims are always aware of the committed crime (bug #7064 )
2023-02-12 03:59:20 +03:00
Alexei Kotov
9deed5c03e
Propagate dynamic effects to node's immediate children (bug #6550 )
2023-02-11 17:37:25 +03:00
psi29a
5f1da29881
Merge branch 'bsapriority' into 'master'
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Files::Collections: prefer files from highest priority folders (bug #7092 )
Closes #7092
See merge request OpenMW/openmw!2716
2023-02-11 10:50:55 +00:00
Alexei Kotov
0f7822fff8
Unequip the weapon only after finishing the attack (bug #4610 )
2023-02-11 09:00:20 +03:00
Alexei Kotov
536370c76d
Files::Collections: prefer files from highest priority folders
2023-02-11 01:25:00 +03:00
psi29a
886600a1dd
Merge branch 'consoledisposal' into 'master'
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Check if the console's selected object is available (bug #5870 )
Closes #5870
See merge request OpenMW/openmw!2713
2023-02-10 17:26:54 +00:00
Alexei Kotov
f356d0a2fc
Check if the console's selected object is available (bug #5870 )
2023-02-10 16:08:38 +03:00
psi29a
b385f27f86
Merge branch 'console_history' into 'master'
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Remembering console commands between sessions
Closes #7125
See merge request OpenMW/openmw!2603
2023-02-10 11:54:45 +00:00
Kindi
044d82a842
Remembering console commands between sessions
2023-02-10 11:54:45 +00:00
Alexei Kotov
192f79841b
Print bound textures in BC (feature #7194 )
2023-02-10 03:05:33 +03:00
psi29a
8b0e55dd5f
Merge branch 'remove-water-walking-teleport-underwater' into 'master'
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teleporting to an underwater marked location will remove water walking spell effects from actor
Closes #7122
See merge request OpenMW/openmw!2656
2023-02-04 23:41:29 +00:00
James-Deciutiis
273a2ae323
teleporting to an underwater marked location will remove water walking spell effects from actor
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fix formatting
addressing hasWaterWalking comment
refactor to address remaining comments
clean up formatter changes
adding suggested condition to if statement
move isWaterWalking check into if statement
refactor if block to see if actor needs to have water walking purged
added entry to changelog.md and authors.md
removing redundant check from if statement
Sort previous changelog entry
2023-02-04 11:30:37 -08:00
psi29a
3f9cae7947
Merge branch 'dragdetails' into 'master'
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[OpenMW-CS] Generate record filters based on cell content and column header
Closes #7161
See merge request OpenMW/openmw!2617
2023-02-03 09:29:36 +00:00
unelsson
e4809976dd
add changelog
2023-02-02 20:13:06 +02:00
Andrzej Głuszak
27a5fd6439
Add changelog entries
2023-02-02 09:53:35 +00:00
psi29a
a9dbb023d7
Merge branch 'lua_create' into 'master'
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Lua commands to create/move/remove objects; consistent handling of disabled objects (#6726 , #6893 )
See merge request OpenMW/openmw!2627
2023-01-22 13:27:10 +00:00
Petr Mikheev
c294898246
Lua commands to create/move/remove objects; consistent handling of disabled objects ( #6726 , #6893 )
2023-01-22 00:08:21 +01:00
Alexei Kotov
fd6e96576a
Rework music playback (bug #7172 )
2023-01-21 05:56:12 +03:00
psi29a
a7a89ba7c1
Merge branch 'launcher' into 'master'
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Rework how OpenMW launcher looks
Closes #6922
See merge request OpenMW/openmw!2587
2023-01-15 16:00:59 +00:00
psi29a
dc3ec1a0a0
Merge branch 'mwscript' into 'master'
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Multiple mwscript optimizations and some refactoring
See merge request OpenMW/openmw!2600
2023-01-15 15:59:30 +00:00
Andrei Kortunov
902c48d1bb
Rework launcher UI
2023-01-15 12:36:08 +04:00
Alexei Kotov
434b4deda1
Don't use xkf if xnif is merely the base model (bug #5371 )
2023-01-14 04:55:12 +03:00
elsid
b88f0d2dbd
Replace mwscript program serialization into a vector with simple struct
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Mostly to avoid string literal lookup by index with iteration over all preciding
literals and calling strlen. This is very inefficient. In genral this makes code
much more straightforward but also makes it portable since now int and float of
different sizes are properly supported.
2023-01-14 00:07:37 +01:00
glassmancody.info
ee1acd6eb1
add sfc setting, only add to subgraph when enabled
2023-01-08 11:55:33 -08:00
psi29a
6a250c5900
Merge branch 'baby_it_is_occluded_outside' into 'master'
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Weather Particle Occlusion (#5492 )
Closes #5492
See merge request OpenMW/openmw!1328
2023-01-07 22:18:45 +00:00
Andrei Kortunov
9630246cae
Sort quests in journal by name (bug 7054)
2023-01-07 18:55:51 +04:00
glassmancody.info
9a4977d334
rain occlusion
2023-01-06 22:23:03 -08:00
psi29a
c9d57788fb
Merge branch 'save_fix' into 'master'
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Clear character name in the loading menu when there are no saves left
See merge request OpenMW/openmw!2583
2023-01-06 18:09:00 +00:00
Andrei Kortunov
760135591b
Clear character name in the loading menu when there are no saves left (bug 7088)
2023-01-06 19:36:53 +04:00
Andrei Kortunov
b217d1fc36
Use OpenMW logging levels for MyGUI log (feature 7130)
2023-01-06 16:01:30 +04:00
elsid
9c91fdcf5d
Move #7121 changelog record to 0.48
2022-12-29 22:28:54 +01:00
psi29a
80e2cd79ec
Merge branch 'boat_closer_to_todd' into 'master'
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Ignore special characters preceding script commands
Closes #6807
See merge request OpenMW/openmw!2555
2022-12-28 11:21:24 +00:00