Commit Graph

22571 Commits (830a26f75ed4e0ab2f195289f9df389e97de5222)

Author SHA1 Message Date
psi29a 527fa053c5 Merge branch 'actions_patchup' into 'master'
Lua Actions patchup

See merge request OpenMW/openmw!4311
5 months ago
uramer 2460b5f4ef Merge branch 'swizzle_bop_boom_bazingle_v2' into 'master'
lua - add swizzling to vector types

See merge request OpenMW/openmw!4304
5 months ago
psi29a dc9c68f61b Merge branch 'fix_android_openmw' into 'master'
Keep separation between openmw and openmw-lib on Android

See merge request OpenMW/openmw!4221
5 months ago
psi29a 73ee8ccc4e Merge branch 'rewrite-vfx' into 'master'
[Lua] Rewrite addvfx and spawnvfx

See merge request OpenMW/openmw!4314
5 months ago
Mads Buvik Sandvei cd7017e0e4 use string_view 5 months ago
Mads Buvik Sandvei 7f0f2373ea Use sol::optional for optional table instead of function overloading. 5 months ago
psi29a c8c09b1905 Merge branch 'thirstytherana' into 'master'
Prevent spell priority skyrocketing in useless cases

Closes #8102

See merge request OpenMW/openmw!4310
5 months ago
psi29a 9234b5707f Merge branch 'breaklilacor' into 'master'
Allow GetEffect to detect 0 magnitude spells

Closes #8097

See merge request OpenMW/openmw!4297
5 months ago
Mads Buvik Sandvei 09f6daf155 Rewrite addvfx and spawnvfx to take a model path instead of a static. Mode vfx from core to world. Add event handlers for AddVfx and SpawnVfx. 5 months ago
elsid a376d20c30
Fix tests on windows 5 months ago
psi29a 761957d28c Merge branch 'less_strict_test' into 'master'
Make test for navmeshdb limit less strict

See merge request OpenMW/openmw!4306
5 months ago
uramer ab628ea12a Fix memory safety of actions/triggers iteration 5 months ago
Sam Hellawell ae0660db0a Use nodeMask... lets ignore the previous attempt 5 months ago
Sam Hellawell de4d97826a Fix: castRenderingRay doesnt hit terrain 5 months ago
Evil Eye 45c7e45905 Prevent spell priority skyrocketing in useless cases 5 months ago
psi29a e7fc20d279 Merge branch 'fix/render-raycast-doesnt-hit-terrain' into 'master'
Fix: castRenderingRay doesnt hit terrain

Closes #7912

See merge request OpenMW/openmw!4286
5 months ago
elsid b56de5bcf9
Make test for navmeshdb limit less strict
To avoid rare test failures when tiles are added into the database in different
order.
5 months ago
elsid 20e3eeddde
Fix libavformat version check
2a68d945cd
added const version of a callback functions but didn't enable them. They were
guarded by a version check:

2a68d945cd/libavformat/version_major.h (L48)

So for anything LIBAVFORMAT_VERSION_MAJOR < 61 they are not enabled therefore
they are enabled for everything >= 61.0.100.

See https://github.com/elsid/openmw/actions/runs/10255993574/job/28374152796 as
example of failure when building with 60.16.100.
5 months ago
Evil Eye fe50b1a22b Allow GetEffect to detect 0 magnitude spells 5 months ago
psi29a 5d57ad7e85 Merge branch 'fix-ffmpeg-latest-version' into 'master'
Support compiling with FFMpeg 5 and greater

See merge request OpenMW/openmw!4281
5 months ago
Cody Glassman a53d002262 lua - add swizzling to vector types 5 months ago
elsid ec02e2ba1d Revert "Merge branch 'swizzle_bop_boom_bazingle' into 'master'"
This reverts merge request !4288
5 months ago
Cody Glassman 9951fd8a1a support 0/1 constant swizzles 5 months ago
Cody Glassman 7186b8febc generate all swizzle bindings at API initialization 5 months ago
Cody Glassman 19c0cebb27 lua - add swizzling to vector types 5 months ago
psi29a 6cc2b8de27 Merge branch 'distortion_clear' into 'master'
distortion - make sure color mask is enabled for clear to have an effect (#8082)

See merge request OpenMW/openmw!4294
5 months ago
psi29a 8d290dd581 Merge branch 'launcher' into 'master'
Don't check subdirectories of valid content directories (#8085)

Closes #8085

See merge request OpenMW/openmw!4279
5 months ago
Sam Hellawell 61cb5b4da6 Support compiling with ffmpeg 5 and greater 5 months ago
Jared Davenport 6946d22505 fix sourcetype 5 months ago
Cody Glassman 24452e2c3a distortion - make sure color mask is enabled for clear to have an effect 5 months ago
psi29a e8fcdae99e Merge branch 'no-more-oversized-demons' into 'master'
Don't apply scale in RotateController

See merge request OpenMW/openmw!4284
5 months ago
psi29a 488a05d14c Merge branch 'lua-add-is-fleeing' into 'master'
lua - add isFleeing() to AI interface

See merge request OpenMW/openmw!4256
5 months ago
psi29a 028ac2354e Merge branch 'controller_tab_type' into 'master'
Allow shoulder buttons to work in menus when text input is active

See merge request OpenMW/openmw!4010
5 months ago
Sebastian Fieber 234476bdae lua - add isFleeing() to lua AI interface 5 months ago
Dave Corley a4f1e7d918 FIX(rotatecontroller): Actually accounting for scale breaks biped creatures 5 months ago
Sam Hellawell 1b3509d0ad Use nodeMask... lets ignore the previous attempt 5 months ago
Sam Hellawell dd77c81557 Fix: castRenderingRay doesnt hit terrain 5 months ago
psi29a 30a844ae71 Merge branch 'how-do-you-ambulate' into 'master'
FEAT(types): Expose creature flags

See merge request OpenMW/openmw!4280
5 months ago
psi29a 765d55208f Merge branch 'axis-lock' into 'master'
Feat(CS): Add shortcuts for axis locking, submode selection, switching camera, and fix render arrows

See merge request OpenMW/openmw!3675
5 months ago
Dave Corley 42060be65c FEAT: Add essential and respawning flags for both NPC and Creature types 5 months ago
Dave Corley ef9d5270a1 FEAT(types): Expose creature flags 5 months ago
elsid 5c92b18875
Avoid using string_view on a temporary 5 months ago
psi29a fc2f30dc4a Merge branch 'anim-api-cleanup' into 'master'
Anim api cleanup (close #8081)

Closes #8081

See merge request OpenMW/openmw!4274
5 months ago
Cody Glassman 77eeb5bd92 Merge branch 'master' into 'master'
HALF_FLOAT  and normals changes

See merge request OpenMW/openmw!4240
5 months ago
Jared Davenport 349931b5cd HALF_FLOAT and normals changes 5 months ago
psi29a 2967383636 Merge branch 'dialoguesubview' into 'master'
Do not store references to disposed objects

Closes #8046

See merge request OpenMW/openmw!4272
5 months ago
psi29a 79a9f8c23c Merge branch 'thedreughtookmyenchantmentsandarentgivingthemback' into 'master'
Rebuild ESMStore indices before loading any cell or player state

See merge request OpenMW/openmw!4278
5 months ago
psi29a f4e5d67476 Merge branch 'ridethestorm' into 'master'
Handle GetItemCount on references without a container store gracefully

See merge request OpenMW/openmw!4277
5 months ago
Alexei Kotov 8a7035020a Don't check subdirectories of valid content subdirectories (#8085) 5 months ago
Andrei Kortunov 21db4219de Use QPersistentModelIndex to react to model changes 5 months ago