elsid
63e984ba24
Use normalized path in BulletShapeManager
2024-09-27 23:33:58 +02:00
elsid
5f2582fe68
Use normalized path in SceneManager::checkLoaded
2024-09-19 00:51:17 +02:00
elsid
1fd6ac6438
Use normalized path in ImageManager
2024-09-17 00:49:57 +02:00
jvoisin
f2be4072d9
Merge branch 'fix_build' into 'master'
...
Fix build with msvc
See merge request OpenMW/openmw!4372
2024-09-14 22:43:05 +00:00
elsid
ec6af1ef32
Fix build with msvc
...
components\resource\cachestats.hpp(23): error C2039: 'string': is not a member of 'std'
2024-09-14 14:05:24 +02:00
elsid
d8189a5aa1
Use normalized path in SceneManager
2024-09-13 14:21:49 +02:00
elsid
7e1ecfc0ee
Pass normalized path to RetrieveAnimationsVisitor
2024-07-22 22:01:05 +02:00
elsid
616b033c36
Move parseTextKey and parseTimeSignature to unnamed namespace
2024-07-22 22:01:05 +02:00
elsid
6e97deb3f7
Use normalized path for text key files
2024-07-22 22:01:04 +02:00
Sam Hellawell
4040bd9231
FIx GCC debug build error
2024-07-19 00:04:16 +01:00
Sam Hellawell
00a7d0281f
Cleanup, refactor, rename AnimBlendControllerBase -> AnimBlendController
2024-07-19 00:04:16 +01:00
Sam Hellawell
13e1df3bf0
Grammar cleanup, code cleanup, reduce logging, revert mRotation change
2024-07-19 00:04:16 +01:00
Sam Hellawell
28c8e6b1fe
Cleanup loadRules method, smooth animation transitions game.rst docuemntation
2024-07-19 00:04:16 +01:00
Sam Hellawell
1282be9d29
Fix stats reporting
2024-07-19 00:04:15 +01:00
Max Yari
55ffb6d7d2
Animation blending implementation for NIF and osgAnimation through YAML files
...
Signed-off-by: Sam Hellawell <sshellawell@gmail.com>
2024-07-19 00:04:15 +01:00
Sam Hellawell
db30d9a37a
Code cleanup, fix missing const
2024-07-14 20:38:24 +01:00
Sam Hellawell
56a40577ed
Revert move of default anim rename
2024-07-14 02:38:57 +01:00
Sam Hellawell
03413a895f
Fix osgAnimation for multiple creatures ( #8045 )
2024-07-14 02:34:09 +01:00
elsid
71369be796
Log caught exceptions
2024-05-26 02:52:11 +02:00
elsid
9e2f3fd0b4
Report stats for TileCachedRecastMeshManager
2024-05-19 20:03:34 +02:00
elsid
a920ca9070
Report loading screens to osg stats
2024-05-04 13:22:32 +02:00
Alexei Kotov
78eda530ac
Simplify material file pointer acrobatics
2024-04-23 00:34:38 +03:00
psi29a
023c0f7a46
Merge branch 'vfs_normalized_path_6' into 'master'
...
Use normalized path for music related functions
See merge request OpenMW/openmw!4038
2024-04-22 07:02:14 +00:00
Alexei Kotov
884668927f
BGSM Reader: include cleanup, adjust getFile return result
2024-04-20 23:38:01 +03:00
Alexei Kotov
77c3cd4467
More BGSM cleanup
2024-04-20 19:43:42 +03:00
Alexei Kotov
1d65aaee71
Formatting
2024-04-20 19:43:42 +03:00
Alexei Kotov
1a961f3021
Extremely early handling for BGSM/BGEM files
2024-04-20 19:43:41 +03:00
Alexei Kotov
fe1cb3a5ae
Add a resource manager for BGSM files
2024-04-20 19:43:41 +03:00
AnyOldName3
04f1dc282b
Merge branch 'fix-osga-rotate-wildly' into 'master'
...
Fix OSGAnimation issues
See merge request OpenMW/openmw!3989
2024-04-20 15:37:09 +00:00
elsid
82931059fd
Make NormalizedView constructor from const char* explicit
2024-04-19 22:42:04 +02:00
Sam Hellawell
b7aa3b9f47
Remove rename from RenameBonesVisitor, rename to RenameAnimCallbacksVisitor
2024-04-19 07:48:26 +01:00
psi29a
b91ff634e4
Merge branch 'navmesh_queue' into 'master'
...
Optimize queue for navmesh async jobs
See merge request OpenMW/openmw!4025
2024-04-17 11:10:44 +00:00
Alexei Kotov
58afe1ba23
Support red-green normal maps
2024-04-15 12:02:52 +03:00
elsid
50f4471750
Use R-tree for dynamic priority of navmesh async job
2024-04-13 19:51:16 +02:00
Sam Hellawell
8c2c66d59e
.nif check, matrix mult feedback, auto usage, reuse NodeMap typedef
2024-04-11 02:16:06 +01:00
Sam Hellawell
d23c10622d
Use dynamic cast to check for bone
2024-04-07 21:09:45 +01:00
Sam Hellawell
a51d560174
Move bone rename logic to ColladaDescriptionVisitor, undo formatting/refactoring
2024-04-05 01:59:40 +01:00
Sam Hellawell
2288a691d2
Replace osgAnimation bone underscore naming at load time, map bone instances, reset root bone transform each frame
2024-04-04 00:10:51 +01:00
elsid
215404e126
Report more stats from caches
2024-03-29 14:25:39 +01:00
elsid
ae41ebfc83
Report CellPreloader stats
2024-03-29 14:05:26 +01:00
elsid
9a24e77d3f
Show F4 stats in pages
2024-03-29 14:05:25 +01:00
Cody Glassman
a4dd9224df
Restructure colormasks at higher level
2024-03-23 21:56:30 +00:00
elsid
16410d0960
Use std::string for ResourceManager cache key
...
Otherwise terrain textures cache has zero hits because it stores not normalized
paths. Due to implicit conversion it's possible to add entry with
addEntryToObjectCache passing a string that is converted into normalized path.
But then getRefFromObjectCache called with original value does not find this
entry because it's not converted and overloaded operators are used instead.
2024-03-16 00:17:13 +01:00
psi29a
090e57b27c
Merge branch 'esm3structs' into 'master'
...
Replace fixed size writeHNT calls with decomposition
See merge request OpenMW/openmw!3914
2024-03-15 11:02:42 +00:00
elsid
859d765921
Use normalized path for NifFileManager::get
2024-03-11 22:07:37 +01:00
elsid
3ea3eeb613
Use string_view for canOptimize
2024-03-11 22:07:37 +01:00
elsid
cd3c3ebadb
Use VFS::Path::Normalized for ResourceManager cache key
2024-03-11 22:07:36 +01:00
elsid
84adb0a148
Make VFS::Path::Normalized constructor from std::string_view explicit
2024-03-09 00:21:16 +01:00
Evil Eye
cef59e8928
Replace fixed size writeHNT calls with decomposition
2024-03-03 19:39:19 +01:00
AnyOldName3
02ef7ae3cc
Give up rearranging the CS
2024-02-25 22:49:53 +00:00