Evil Eye
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6e79064a57
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Fix editor oddities
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2024-04-12 18:32:47 +02:00 |
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Evil Eye
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a4625ea784
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Deduplicate dialogue filter parsing
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2024-04-11 22:29:33 +02:00 |
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Evil Eye
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fb4edda45d
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Validate INFO filters when loading the record
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2024-04-11 16:55:00 +02:00 |
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psi29a
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2056da358d
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Merge branch 'opencs-projectile-speed' into 'master'
OpenMW-CS: Editing and verifying of projectile speed for magic effects
See merge request OpenMW/openmw!3939
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2024-03-28 09:04:50 +00:00 |
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psi29a
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e8038d353f
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Merge branch 'esmstuff' into 'master'
Use more decomposition, string_view, and implicit sizes in ESM code
See merge request OpenMW/openmw!3975
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2024-03-27 19:40:18 +00:00 |
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Sam Hellawell
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deb8894035
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ESM::MagicEffect::blank() set the default to 1
Signed-off-by: Sam Hellawell <sshellawell@gmail.com>
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2024-03-27 09:26:04 +00:00 |
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psi29a
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f7f7502d60
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Merge branch 'i-said-it-was-unlocked-damn-you' into 'master'
Fix(CS): Actually allow unlocking doors ( #7899 )
Closes #7899
See merge request OpenMW/openmw!3982
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2024-03-27 07:32:53 +00:00 |
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Dave Corley
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2e68786331
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Fix(CS): Actually allow unlocking doors ( #7899 )
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2024-03-27 07:32:53 +00:00 |
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Mads Buvik Sandvei
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e0b11c14c2
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Remove unused member mStackable
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2024-03-26 14:44:02 +00:00 |
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psi29a
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012d10703f
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Merge branch 'spellcast-refactor' into 'master'
Spellcast related Lua API + spellcasting/activespell refactor
See merge request OpenMW/openmw!3922
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2024-03-25 13:50:23 +00:00 |
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Mads Buvik Sandvei
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320d8ef014
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Spellcast related Lua API + spellcasting/activespell refactor
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2024-03-25 13:50:23 +00:00 |
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Evil Eye
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5a0aed3a78
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Use more decomposition, string_view, and implicit sizes in ESM code
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2024-03-23 12:15:09 +01:00 |
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AnyOldName3
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818a99a870
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Review
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2024-03-21 16:18:18 +00:00 |
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AnyOldName3
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da8150e2e4
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Even more MSVC-specific warnings that evaded detection in CI
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2024-03-21 15:51:29 +00:00 |
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Dave Corley
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fcff1a6739
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Fix #7887, use actual instead of reported size for script data
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2024-03-17 16:14:52 -05:00 |
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Evil Eye
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b52f721318
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Use getSubComposite to read AMBI
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2024-03-14 17:08:23 +01:00 |
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Evil Eye
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1499dd2654
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Add getCompositeSize and handle NPC data
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2024-03-06 18:16:55 +01:00 |
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Evil Eye
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cef59e8928
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Replace fixed size writeHNT calls with decomposition
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2024-03-03 19:39:19 +01:00 |
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Evil Eye
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958f70736f
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Implement auto calculated potion values
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2024-03-02 12:45:48 +01:00 |
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Mads Buvik Sandvei
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c82c111ee1
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Use correct index for Athletics_SwimOneSecond
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2024-02-27 19:28:51 +01:00 |
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Alexei Kotov
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46f863a32e
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Merge branch 'help-i-cant-swim' into 'master'
Fix(editor): Don't save dirty water height values
Closes #7841
See merge request OpenMW/openmw!3881
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2024-02-26 21:50:50 +00:00 |
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psi29a
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619ccf7107
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Merge branch 'decomposition' into 'master'
Use decompose to remove more instances of pragma pack
See merge request OpenMW/openmw!3906
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2024-02-26 11:23:17 +00:00 |
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Dave Corley
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059191c840
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Also apply hasWaterHeightSub for INTV
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2024-02-25 07:30:23 -06:00 |
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Evil Eye
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7d7e8939ab
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Use ESM::decompose to handle WPDTstruct
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2024-02-24 16:55:58 +01:00 |
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Evil Eye
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ec1c6ee171
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Use ESM::decompose to handle ENAMstruct
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2024-02-24 14:03:24 +01:00 |
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Evil Eye
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0bab37327c
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Account for pre-0.46 saves storing a gold value of 0 for everything
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2024-02-22 20:23:21 +01:00 |
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Dave Corley
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ce2787e15e
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Cleanup(loadcell): Rename setHasWater to setHasWaterHeightSub
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2024-02-22 03:26:17 -06:00 |
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Dave Corley
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d04572ac84
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Cleanup(loadcell): Rename mHasWater to mHasWaterHeightSub for clarity.
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2024-02-22 03:01:29 -06:00 |
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Dave Corley
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f95cad07f2
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Cleanup(loadcell): Remove unused integer water flag
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2024-02-22 03:01:29 -06:00 |
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Dave Corley
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bb35f0366a
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Fix(loadcell): Save water height regardless of value, if the user actually adjusted it
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2024-02-22 03:01:28 -06:00 |
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Dave Corley
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1b431bf633
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Fix(editor): Don't save dirty water height values
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2024-02-22 03:01:28 -06:00 |
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Evil Eye
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254b533512
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Allow the NAM9 field to be used if COUN is omitted
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2024-02-20 20:04:28 +01:00 |
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psi29a
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3369184c19
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Merge branch 'lesspragmaticpackages' into 'master'
Use decompose to handle AI packages and data
See merge request OpenMW/openmw!3856
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2024-02-19 09:59:59 +00:00 |
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psi29a
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a060a7297c
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Merge branch 'dehardcode-skillprogression' into 'master'
Lua: Dehardcode skill and level progression
See merge request OpenMW/openmw!3779
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2024-02-12 14:10:51 +00:00 |
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Evil Eye
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75d0b6e355
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Use decompose to handle AI packages and data
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2024-02-11 22:06:58 +01:00 |
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Mads Buvik Sandvei
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011d9d6493
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Dehardcode skill and level progression
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2024-01-30 21:25:36 +01:00 |
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elsid
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f9b69623d3
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Remove stateless encoder from ReadersCache
It was added by https://gitlab.com/OpenMW/openmw/-/merge_requests/2804 without a
good reason. There is already encoder available in the used context.
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2024-01-29 11:09:29 +01:00 |
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Mads Buvik Sandvei
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a94add741e
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Lua: Animation bindings
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2024-01-26 21:39:33 +00:00 |
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Andrei Kortunov
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87c9f395f1
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Move local variables in components
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2024-01-19 16:01:48 +04:00 |
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psi29a
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7c14bac7c2
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Merge branch 'load_save_composites' into 'master'
Write AiSequence and Script data field by field via decompose function
See merge request OpenMW/openmw!3770
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2024-01-19 08:31:43 +00:00 |
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elsid
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6451750890
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Write AiSequence and Script data field by field via decompose function
Use the same function to load and save to have single place with field order
definition. Use concepts for overload over different types.
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2024-01-14 23:04:56 +01:00 |
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elsid
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1bfcfaff34
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Use proper naming for member variable
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2024-01-12 03:40:54 +01:00 |
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Evil Eye
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1880894f4a
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Use ciEqual to detect missing content files
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2024-01-11 19:05:37 +01:00 |
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Evil Eye
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a11ff46e82
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Drop support for save game format 4
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2024-01-06 14:59:22 +01:00 |
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Andrei Kortunov
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93e50cc7aa
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Improve format version in content selector
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2024-01-01 18:16:58 +04:00 |
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Evil Eye
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e63933efa6
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Use NAM9 for stack count
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2023-12-31 17:12:46 +00:00 |
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psi29a
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cb24475662
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Merge branch 'what-a-selection-you-have' into 'master'
Feat(CS): Add More Selection Controls
See merge request OpenMW/openmw!3674
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2023-12-30 09:40:29 +00:00 |
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Andrei Kortunov
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ffffb427f5
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Implement crime disposition modifier (bug 4683)
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2023-12-26 14:04:23 +04:00 |
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Dave Corley
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5c10727380
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Feat(CS): Add definition files for selection group record type
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2023-12-23 15:05:13 -06:00 |
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elsid
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995f0e4865
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Fix unused-but-set-variable warning
components/esm3/inventorystate.cpp:18:18: warning: variable 'index' set but not used [-Wunused-but-set-variable]
uint32_t index = 0;
^
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2023-12-22 14:43:38 +01:00 |
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