Miroslav Puda
9e1eb8b3b1
Merge branch 'master' of https://github.com/zinnschlag/openmw into enchanting-mechanics
2013-05-27 14:45:22 +02:00
Miroslav Puda
4788b5e226
Better formula for enchantment cost and code refactorization.
2013-05-27 14:42:08 +02:00
Miroslav Puda
56edc1b213
Correction of getting spell range "Target".
2013-05-27 12:26:06 +02:00
Torben Carrington
bd6d54cc8f
AIWander Minor Patch - Forgot an else statement and another check on an empty node vector, previously no nodes in range or only one would cause the AIWander to not do anything, now they will play idles correctly still.
2013-05-27 03:24:41 -07:00
Marc Zinnschlag
86dd6d0847
Merge remote-tracking branch 'eroen/libcxx'
2013-05-27 10:27:31 +02:00
Marc Zinnschlag
fa63ebce78
Merge remote-tracking branch 'scrawl/master'
2013-05-27 10:19:02 +02:00
Marc Zinnschlag
bd8344b387
Merge remote-tracking branch 'torben/aiwander'
2013-05-27 10:16:37 +02:00
Torben Carrington
3b43ee751e
AI Execute Fix - May as well not create the object either to save extra time.
2013-05-26 19:54:59 -07:00
Torben Carrington
feb180724c
AI Execution Fix - Preiovusly AiExecute was being called even when in a menu, this was not correct behavior.
2013-05-26 19:33:45 -07:00
scrawl
3a6e54c4f5
Sell owned items in the cell
2013-05-27 02:18:36 +02:00
Torben Carrington
fd96d47fe4
AIWander Completed. Replicates vanilla as best possible, pathfinding needs fixing before this looks correct but once the pathfinding files are edited this will behave pretty much exactly as vanilla. Major credit to Hrnchamd for major research.
2013-05-26 11:30:42 -07:00
Torben Carrington
96daad7a22
AIWander - shortened some if statements and made super minor optimizations to others, now using proper GMST to load proper idlechance instead of hacky set value."
2013-05-26 09:31:56 -07:00
Torben Carrington
e37324b967
AIWander everything works. only two things to do: Implement limiting selection on z axis, and correcting decision algorithm.
2013-05-26 08:49:44 -07:00
eroen
2850032d9e
libc++ fixes: avcodec/avformat workaround
...
With libc++, string includes stdint.h, which breaks the fragile avformat.h
workaround, which depends on __STDC_CONSTANT_MACROS being defined before
stdint.h is included.
Moving the string inclusion after that eyesore shouldn't break anything.
2013-05-26 12:01:01 +02:00
Marc Zinnschlag
5fac75845c
Merge remote-tracking branch 'torben/aiescortclean'
2013-05-25 15:35:56 +02:00
Torben Carrington
ddf28ca201
AIEscort Cleanup - Fixed spacing, removed unnecessary includes, fixed branch itself. The other pull requests were fine, it was just this one with the problem.
2013-05-25 04:36:21 -07:00
Marc Zinnschlag
94474e8952
Merge remote-tracking branch 'torben/checkidlecomplete'
2013-05-25 12:35:34 +02:00
Marc Zinnschlag
81cd1c6e30
Merge remote-tracking branch 'torben/aitravelcleanup'
2013-05-25 12:35:00 +02:00
Torben Carrington
c8c1ddd927
Adds functionality for checking if the animation group passed is currently playing on the actor passed. This is needed for AIWander.
2013-05-24 20:10:07 -07:00
scrawl
1e7cf4ae1c
GLES2 experiment
2013-05-25 04:15:24 +02:00
Torben Carrington
56b1384c90
AITravel Cleanup - Removed unnecessary includes and other varius cleanups.
2013-05-24 18:16:35 -07:00
riothamus
d9350be8da
Console Object Selection Fix
2013-05-24 09:31:56 -04:00
Marc Zinnschlag
b1a8dc35e0
minor adjustments
2013-05-24 15:03:46 +02:00
Marc Zinnschlag
62479cd885
Merge remote-tracking branch 'torben/aiwanderrepeat'
2013-05-24 14:58:10 +02:00
Torben Carrington
1cfe037d6b
AIWander - Added support for the Repeat parameter to mimic vanilla.
2013-05-24 04:49:20 -07:00
scrawl
32e90bb733
Fix chargen statssheet
2013-05-23 17:28:45 +02:00
Marc Zinnschlag
2d894fde57
Merge remote-tracking branch 'riothamus/riothamus-b788' into openmw24
2013-05-23 16:08:58 +02:00
riothamus
7187f50c40
Bug 788
2013-05-23 09:13:21 -04:00
Miroslav Puda
00866ef246
Merge branch 'master' of https://github.com/zinnschlag/openmw into esmtool_plain_script
2013-05-22 20:25:47 +02:00
Miroslav Puda
8a9ddcaa32
Plain output moved at the end of records output.
2013-05-22 20:24:23 +02:00
Miroslav Puda
d3d5cb4edf
New command line option --plain to print contents of scripts, books, dialogs.
2013-05-22 20:09:11 +02:00
Marc Zinnschlag
c40e753ea9
Merge remote-tracking branch 'pakanek/master'
2013-05-22 14:07:49 +02:00
Marc Zinnschlag
6d0b8f7bc8
added missing include
2013-05-22 10:14:12 +02:00
Miroslav Puda
3cebb41459
missing break
2013-05-21 21:04:15 +02:00
Edmondo Tommasina
f0482dd796
dialogue.cpp: fix build error "‘bind’ is not a member of ‘boost‘"
...
/var/tmp/portage/games-rpg/openmw-9999/work/openmw-9999/apps/openmw/mwgui/dialogue.cpp:
In constructor ‘MWGui::DialogueWindow::DialogueWindow()’:
/var/tmp/portage/games-rpg/openmw-9999/work/openmw-9999/apps/openmw/mwgui/dialogue.cpp:271:44:
error: ‘bind’ is not a member of ‘boost’
2013-05-20 23:51:01 +02:00
Marc Zinnschlag
5d4c311de7
Merge remote-tracking branch 'scrawl/master'
2013-05-20 15:01:25 +02:00
scrawl
d3effdf34c
Fix exception when trying to equip a shield while a lockpick is equipped
2013-05-20 13:32:38 +02:00
scrawl
d9dd02c610
Security fixes
2013-05-20 12:42:11 +02:00
Marc Zinnschlag
c1ceb32b28
Merge remote-tracking branch 'scrawl/master'
2013-05-20 12:10:51 +02:00
scrawl
2715520d6f
Cleanup Security class
2013-05-19 23:19:48 +02:00
scrawl
5173779f4b
Add sounds for security skill
2013-05-19 19:48:51 +02:00
scrawl
7a2d1cd8ce
Security skill
2013-05-19 18:40:37 +02:00
Marc Zinnschlag
c626e2b257
Merge branch 'ref'
...
Conflicts:
apps/opencs/view/doc/view.hpp
2013-05-19 14:59:01 +02:00
Marc Zinnschlag
ca33d66ed9
added missing columns for weapon records
2013-05-19 14:44:41 +02:00
Marc Zinnschlag
2123900db5
added missing columns for NPC records
2013-05-19 13:53:47 +02:00
scrawl
c7805e7dd2
Fix sun glare persisting after changing to an interior cell
2013-05-18 23:10:37 +02:00
scrawl
4983d08fe4
Fix a problem with statics disappearing sometimes on the map
...
Ogre::StaticGeometry doesn't seem to like materials being changed at runtime. It stores raw pointers to Ogre::Technique objects also, which conflicts with shiny's way of managing "unloaded" materials as having zero techniques. If a static geometry object is baked from an unloaded material, it won't find any techniques to use and can't render. By moving the unload call afterwards, it will be detected as in use by a renderable and won't be unloaded. Ideally this needs fixing of Ogre::StaticGeometry to not hold on to Technique objects (they also currently need to be rebuilt whenever user settings are changed, which also causes "unloading" of materials)
2013-05-18 22:55:30 +02:00
Marc Zinnschlag
8d78bea4aa
added missing column for misc record
2013-05-18 18:55:23 +02:00
Marc Zinnschlag
862e568f9b
added missing columns for Light record
2013-05-18 18:46:41 +02:00
scrawl
60563afc10
Fix a new game crash, reset camera
2013-05-17 22:53:43 +02:00
Chris Robinson
53d1c3939c
Merge remote-tracking branch 'zini/master' into animations
2013-05-17 06:26:34 -07:00
Chris Robinson
e8bbb755c3
Play the left-arm torch animation when it's equipped
2013-05-17 06:21:59 -07:00
Marc Zinnschlag
749fd418b5
added missing columns for door record
2013-05-17 15:10:41 +02:00
Marc Zinnschlag
e2b8f9ea6d
Merge remote-tracking branch 'scrawl/master'
2013-05-17 14:37:41 +02:00
scrawl
d096b19307
Fix not being able to equip arrows/bolts
2013-05-17 14:11:19 +02:00
scrawl
3cadb5918f
Fix containers showing random items from my commit earlier
2013-05-17 14:11:02 +02:00
Chris Robinson
ee585046ac
Don't show weapons in first-person
2013-05-17 01:56:16 -07:00
Chris Robinson
4b9a888d74
Use the PickProbe animation group as appropriate
2013-05-17 01:46:51 -07:00
Marc Zinnschlag
f8c675a638
Merge remote-tracking branch 'graffy76/usersettings'
2013-05-17 10:24:52 +02:00
graffy76
3ce35e691c
Commented out sample editor settings page
2013-05-16 20:43:05 -05:00
Marc Zinnschlag
cc42b1ef48
Merge remote-tracking branch 'riothamus/riothamus-b752'
2013-05-16 20:07:48 +02:00
riothamus
d89dbde940
Bug 752, spacing fix
2013-05-16 14:05:22 -04:00
Marc Zinnschlag
ef9abda754
Merge remote-tracking branch 'glorf/weather'
2013-05-16 19:53:28 +02:00
Marc Zinnschlag
9fe5ff46cd
Merge remote-tracking branch 'riothamus/riothamus-b752'
2013-05-16 19:52:14 +02:00
riothamus
36f1197b51
Bug 752, cleanup
2013-05-16 13:51:54 -04:00
Glorf
19ce233667
Workaround for MOC compiler problem
2013-05-16 19:46:04 +02:00
riothamus
db981a72fe
Bug 752
2013-05-16 13:40:00 -04:00
Marc Zinnschlag
2c8a511179
Merge remote-tracking branch 'scrawl/persistence'
2013-05-16 19:37:41 +02:00
scrawl
8a3d3f954b
NPC/creature persistence flag
2013-05-16 18:50:26 +02:00
Marc Zinnschlag
54f56b0515
Merge remote-tracking branch 'graffy76/usersettings'
...
Conflicts:
apps/opencs/view/doc/view.cpp
apps/opencs/view/doc/view.hpp
2013-05-16 18:04:55 +02:00
graffy76
13242c2bd5
Eliminated code centering the initial view in the middle of the screen
2013-05-16 10:14:13 -05:00
Marc Zinnschlag
889a87982e
added missing columns for creatures
2013-05-16 16:27:33 +02:00
Chris Robinson
6201cb0093
Add a method to clear the animation queue
2013-05-16 06:59:41 -07:00
Glorf
af28be915f
Use fallback video name
2013-05-16 13:47:27 +02:00
Glorf
0539ca6a9c
Bugfix #778
2013-05-16 13:35:28 +02:00
Chris Robinson
6c6200efef
Merge remote-tracking branch 'zini/master' into animations
2013-05-15 16:34:51 -07:00
Marc Zinnschlag
9fee99d56c
Merge remote-tracking branch 'scrawl/master'
2013-05-15 22:43:00 +02:00
scrawl
aaa9aba999
Some fixes
2013-05-15 22:38:53 +02:00
scrawl
c41f119ba6
Added new game button
2013-05-15 17:54:18 +02:00
Marc Zinnschlag
d794a62d19
added missing columns for container record
2013-05-15 17:02:34 +02:00
Chris Robinson
71d39c2fa0
Merge remote-tracking branch 'zini/master' into animations
2013-05-15 06:36:06 -07:00
Chris Robinson
e069215583
Don't clear the last queued animation when it stops
2013-05-15 06:32:20 -07:00
Marc Zinnschlag
28f2a7d2b4
added missing column for clothing records
2013-05-15 11:37:46 +02:00
Chris Robinson
66f55b3178
Play the item up/down sound when readying/unreadying weapons
2013-05-15 01:45:47 -07:00
Chris Robinson
b459a010b0
Fix vec.z being applied while not in the air
2013-05-14 23:03:28 -07:00
Chris Robinson
3c5c10144a
Remove a duplicate showWeapons call
2013-05-14 19:38:57 -07:00
Marc Zinnschlag
56b2b05f9a
Merge remote-tracking branch 'glorf/weather'
2013-05-14 22:56:26 +02:00
Glorf
39c7bc8363
Corrected celestical object sizes
2013-05-14 20:34:40 +02:00
Glorf
9fa2dd5277
Playing with moons part 2
2013-05-14 19:58:08 +02:00
Chris Robinson
e8661794fe
Avoid trying to find a state for non-actors.
...
They're only ever play idles, unless PlayGroup is called.
2013-05-14 07:29:07 -07:00
Marc Zinnschlag
eba9d3e3ee
added missing columns for book record
2013-05-14 14:40:06 +02:00
Marc Zinnschlag
fce9939f83
added missing columns for armor record
2013-05-14 14:33:34 +02:00
Marc Zinnschlag
7c57f2c221
added AI-related actor columns
2013-05-14 13:20:59 +02:00
Chris Robinson
355f653614
Use AnimationAlloc instead of AnimationAllocatedObject
2013-05-14 01:30:01 -07:00
Chris Robinson
47a9a4cdff
Clean up a for loop
2013-05-14 01:29:15 -07:00
scrawl
96e3b3b7c2
Fix a compile error, OGRE_NEW only works for classes derived from AllocatedObject
2013-05-13 21:03:53 +02:00
Marc Zinnschlag
d684120f7a
Merge remote-tracking branch 'scrawl/master'
2013-05-13 20:47:50 +02:00
scrawl
ac4fa1941d
Fix the frame update not getting called on the first frame
2013-05-13 20:08:12 +02:00
Marc Zinnschlag
74d791e207
fixed auto calc column
2013-05-13 14:07:31 +02:00
Marc Zinnschlag
897e55391d
added columns for tool IDs
2013-05-13 13:36:24 +02:00