elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								a6dbd819a1 
								
							 
						 
						
							
							
								
								Fix writing IndexRefId to ESM3  
							
							... 
							
							
							
							Use correct enum value. 
							
						 
						
							2023-07-04 11:34:52 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Evil Eye 
								
							 
						 
						
							
							
							
							
								
							
							
								73c2387708 
								
							 
						 
						
							
							
								
								Merge schools into skills  
							
							
							
						 
						
							2023-06-26 20:42:52 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								dd0d66513d 
								
							 
						 
						
							
							
								
								Merge branch 'clickbait' into 'master'  
							
							... 
							
							
							
							Mostly dehardcode attributes
See merge request OpenMW/openmw!3164  
							
						 
						
							2023-06-25 20:11:19 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Zackhasacat 
								
							 
						 
						
							
							
							
							
								
							
							
								611a6429a9 
								
							 
						 
						
							
							
								
								Lua: Add effects to potionRecord, ingredientRecord  
							
							
							
						 
						
							2023-06-20 10:00:05 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Evil Eye 
								
							 
						 
						
							
							
							
							
								
							
							
								bac6777fae 
								
							 
						 
						
							
							
								
								Reduce the number of magic numbers  
							
							
							
						 
						
							2023-06-18 16:21:06 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								807893eb45 
								
							 
						 
						
							
							
								
								Merge branch 'clickbait' into 'master'  
							
							... 
							
							
							
							Mostly dehardcode skills
See merge request OpenMW/openmw!3112  
							
						 
						
							2023-06-15 07:03:13 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Evil Eye 
								
							 
						 
						
							
							
							
							
								
							
							
								3c588900dd 
								
							 
						 
						
							
							
								
								Apply elsid's suggestion and revert  3a888ef543 
							
							
							
						 
						
							2023-06-10 22:04:14 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Evil Eye 
								
							 
						 
						
							
							
							
							
								
							
							
								da4e04522b 
								
							 
						 
						
							
							
								
								More closely replicate Morrowind.exe's locks  
							
							
							
						 
						
							2023-06-08 20:10:32 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Evil Eye 
								
							 
						 
						
							
							
							
							
								
							
							
								65b22975c9 
								
							 
						 
						
							
							
								
								Remove SkillEnum  
							
							
							
						 
						
							2023-06-08 18:35:50 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Evil Eye 
								
							 
						 
						
							
							
							
							
								
							
							
								16c0f0d5cc 
								
							 
						 
						
							
							
								
								Use a regular TypedDynamicStore for ESM:Skill  
							
							
							
						 
						
							2023-06-08 18:35:47 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Evil Eye 
								
							 
						 
						
							
							
							
							
								
							
							
								e01a3076dd 
								
							 
						 
						
							
							
								
								Use std::array in NpcStats  
							
							
							
						 
						
							2023-06-03 14:26:37 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Evil Eye 
								
							 
						 
						
							
							
							
							
								
							
							
								a5bb6c7d8d 
								
							 
						 
						
							
							
								
								Use std::array in NPDTstruct52  
							
							
							
						 
						
							2023-06-03 13:27:45 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Evil Eye 
								
							 
						 
						
							
							
							
							
								
							
							
								dd83da5eba 
								
							 
						 
						
							
							
								
								Use std::array in FADTstruct  
							
							
							
						 
						
							2023-06-03 13:11:49 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Evil Eye 
								
							 
						 
						
							
							
							
							
								
							
							
								7be005c9a5 
								
							 
						 
						
							
							
								
								Use std::array in CLDTstruct  
							
							
							
						 
						
							2023-06-03 11:58:09 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Evil Eye 
								
							 
						 
						
							
							
							
							
								
							
							
								8a474b9807 
								
							 
						 
						
							
							
								
								Use std::array in RADTstruct  
							
							
							
						 
						
							2023-06-03 10:45:32 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Evil Eye 
								
							 
						 
						
							
							
							
							
								
							
							
								08f35fe839 
								
							 
						 
						
							
							
								
								Add ESM::Skill::mWerewolfValue  
							
							
							
						 
						
							2023-05-31 17:45:20 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Evil Eye 
								
							 
						 
						
							
							
							
							
								
							
							
								eea730768b 
								
							 
						 
						
							
							
								
								Replace sIconNames with ESM::Skill::mIcon  
							
							
							
						 
						
							2023-05-30 20:22:04 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Evil Eye 
								
							 
						 
						
							
							
							
							
								
							
							
								9c60a6fa4d 
								
							 
						 
						
							
							
								
								Replace sSkillNameIds with ESM::Skill::mName  
							
							
							
						 
						
							2023-05-29 17:56:14 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									florent.teppe 
								
							 
						 
						
							
							
							
							
								
							
							
								ad8cfde4e0 
								
							 
						 
						
							
							
								
								ESM::LandData no longer a virtual interface  
							
							... 
							
							
							
							instead it is constructed from ESM::Land or ESM4::Land 
							
						 
						
							2023-05-29 12:10:42 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									florent.teppe 
								
							 
						 
						
							
							
							
							
								
							
							
								f600730459 
								
							 
						 
						
							
							
								
								fixes functions that were virtual but not tagged as override.  
							
							
							
						 
						
							2023-05-29 12:10:41 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									florent.teppe 
								
							 
						 
						
							
							
							
							
								
							
							
								e0fa15b727 
								
							 
						 
						
							
							
								
								Abstracted Land data that can be used by esm3 and esm4.  
							
							
							
						 
						
							2023-05-29 11:31:37 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								16a580eb21 
								
							 
						 
						
							
							
								
								Merge branch 'clickbait' into 'master'  
							
							... 
							
							
							
							Remove sAttributeIds and sSkillIds
See merge request OpenMW/openmw!3071  
							
						 
						
							2023-05-28 09:14:47 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									unknown 
								
							 
						 
						
							
							
							
							
								
							
							
								14600de185 
								
							 
						 
						
							
							
								
								Remove sAttributeIds and sSkillIds  
							
							
							
						 
						
							2023-05-27 21:54:13 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									jvoisin 
								
							 
						 
						
							
							
							
							
								
							
							
								c98c532213 
								
							 
						 
						
							
							
								
								Replace all asserts in components/esm[34] with throw  
							
							
							
						 
						
							2023-05-27 16:10:53 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Evil Eye 
								
							 
						 
						
							
							
							
							
								
							
							
								877f6747be 
								
							 
						 
						
							
							
								
								Deduplicate specialization code  
							
							
							
						 
						
							2023-05-26 12:16:47 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								dc8dfe81ce 
								
							 
						 
						
							
							
								
								Add more details to exceptions  
							
							
							
						 
						
							2023-05-25 20:56:07 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Mads Buvik Sandvei 
								
							 
						 
						
							
							
							
							
								
							
							
								410e8b100a 
								
							 
						 
						
							
							
								
								Elsid comments  
							
							
							
						 
						
							2023-05-23 19:30:29 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Mads Buvik Sandvei 
								
							 
						 
						
							
							
							
							
								
							
							
								5a8c6df633 
								
							 
						 
						
							
							
								
								clang'd  
							
							
							
						 
						
							2023-05-23 18:12:06 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Mads Buvik Sandvei 
								
							 
						 
						
							
							
							
							
								
							
							
								4bf23f152b 
								
							 
						 
						
							
							
								
								Revert use of string_view to std::string for effectIdTo* methods.  
							
							
							
						 
						
							2023-05-23 18:12:06 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Mads Buvik Sandvei 
								
							 
						 
						
							
							
							
							
								
							
							
								6cfc06d7d8 
								
							 
						 
						
							
							
								
								There is no typo  
							
							
							
						 
						
							2023-05-23 18:12:06 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Mads Buvik Sandvei 
								
							 
						 
						
							
							
							
							
								
							
							
								9a59330561 
								
							 
						 
						
							
							
								
								refactor effect names in loadmgef. Added a map from effect index to non-gmst effect name for use in lua scripts.  
							
							
							
						 
						
							2023-05-23 18:11:59 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Mads Buvik Sandvei 
								
							 
						 
						
							
							
							
							
								
							
							
								b791ce9132 
								
							 
						 
						
							
							
								
								Remove redundant qualifiers  
							
							
							
						 
						
							2023-05-23 18:11:44 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Mads Buvik Sandvei 
								
							 
						 
						
							
							
							
							
								
							
							
								7ba43c9426 
								
							 
						 
						
							
							
								
								actor.ActiveEffects and actor.ActiveSpells  
							
							
							
						 
						
							2023-05-23 18:11:44 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								8f47da46ec 
								
							 
						 
						
							
							
								
								Show magic effect name instead of IndexRefId  
							
							
							
						 
						
							2023-05-22 18:02:21 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									florent.teppe 
								
							 
						 
						
							
							
							
							
								
							
							
								56cb2a83ec 
								
							 
						 
						
							
							
								
								removed sDefaultWorldspace, only sDefaultWorldspaceId now.  
							
							... 
							
							
							
							sDefaultWorldspaceId is a StringRefId to be able to getvalue easily. 
							
						 
						
							2023-05-12 22:05:53 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									florent.teppe 
								
							 
						 
						
							
							
							
							
								
							
							
								a62e75fd19 
								
							 
						 
						
							
							
								
								Initial attempt at loading esm4 exteriors  
							
							
							
						 
						
							2023-05-12 22:05:52 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								0601d7213e 
								
							 
						 
						
							
							
								
								Remove ESM::RefId::sEmpty  
							
							... 
							
							
							
							This variable is only required to return empty RefId as const reference. There
is no point in doing so for a type cheap to copy. 
							
						 
						
							2023-04-26 21:15:16 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								b33d12b8e1 
								
							 
						 
						
							
							
								
								Add missing and remove redundant includes  
							
							
							
						 
						
							2023-04-17 22:02:36 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Petr Mikheev 
								
							 
						 
						
							
							
							
							
								
							
							
								f09a689a4f 
								
							 
						 
						
							
							
								
								Merge ESM::RefNum and ESM4::FormId  
							
							
							
						 
						
							2023-04-09 00:23:32 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Evil Eye 
								
							 
						 
						
							
							
							
							
								
							
							
								8d8207b734 
								
							 
						 
						
							
							
								
								Refactor pathgrid indices to use size_t instead of int  
							
							
							
						 
						
							2023-04-08 00:32:43 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									florent.teppe 
								
							 
						 
						
							
							
							
							
								
							
							
								21bd28542a 
								
							 
						 
						
							
							
								
								Applies review advice  
							
							... 
							
							
							
							2d coord hash moved to hash.hpp file
format version adds suffix to be more coherent
don't use ESM::RefId::sEmpty
RefId equality with string_view, conversion to refId unecessary
action teleport remove test that mCellId is empty
removes some const references, when copy is enough
invalid refid => empty refid
removes useless change 
							
						 
						
							2023-04-03 14:17:35 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									florent.teppe 
								
							 
						 
						
							
							
							
							
								
							
							
								d782d37ee2 
								
							 
						 
						
							
							
								
								Make sure Vec2iRefId is trivially copyable on GCC 11.3  
							
							... 
							
							
							
							std::pair<int, int> isn't trivially copyable on some compilers
so a specific struct is defined, it's an int pair, but it should be recognised by GCC 11.3 as trivially copyable
Vec2iRefId => ESM3ExteriorCellRefId
more explcit name and use mX,mY instead of pair
renamed files and enum 
							
						 
						
							2023-04-03 14:17:31 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									florent.teppe 
								
							 
						 
						
							
							
							
							
								
							
							
								53b14c8b42 
								
							 
						 
						
							
							
								
								fix tests  
							
							... 
							
							
							
							hopefully also fixes clang tidy 
							
						 
						
							2023-04-03 14:17:17 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									florent.teppe 
								
							 
						 
						
							
							
							
							
								
							
							
								4c15064a83 
								
							 
						 
						
							
							
								
								Create new Vec2i RefId for ESM3 exterior cells.  
							
							... 
							
							
							
							Applies the necessary changes to use !2708  for the new Id type 
							
						 
						
							2023-04-03 14:17:16 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									florent.teppe 
								
							 
						 
						
							
							
							
							
								
							
							
								1e0c3bfdec 
								
							 
						 
						
							
							
								
								fixes integration tests  
							
							... 
							
							
							
							we still want to be able to write using old formats 
							
						 
						
							2023-04-03 14:16:32 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									florent.teppe 
								
							 
						 
						
							
							
							
							
								
							
							
								f99e65843a 
								
							 
						 
						
							
							
								
								Removes most cellId.hpp include, simplifies id generation for cells.  
							
							
							
						 
						
							2023-04-03 14:16:32 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									florent.teppe 
								
							 
						 
						
							
							
							
							
								
							
							
								c2182c2fcc 
								
							 
						 
						
							
							
								
								Get Rid of ESM::CellId almost everywhere  
							
							... 
							
							
							
							it was a competing concept from using RefIds for cell.
There is almost no point to it now, except to load older data. 
							
						 
						
							2023-04-03 14:16:05 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									florent.teppe 
								
							 
						 
						
							
							
							
							
								
							
							
								fb6701ac1a 
								
							 
						 
						
							
							
								
								ESM::CellId is no longer stored on saves.  
							
							
							
						 
						
							2023-04-03 14:16:05 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									florent.teppe 
								
							 
						 
						
							
							
							
							
								
							
							
								c39dd576f8 
								
							 
						 
						
							
							
								
								Gets rid of most ESM::CellId  
							
							
							
						 
						
							2023-04-03 14:16:05 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									florent.teppe 
								
							 
						 
						
							
							
							
							
								
							
							
								9f597ecfea 
								
							 
						 
						
							
							
								
								No more Cellid used by ESM4 cells  
							
							... 
							
							
							
							and that also means it is no longer used by MWWorld::Cell
fixes tests 
							
						 
						
							2023-04-03 14:16:04 +02:00