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									 Alexei Kotov | 91a01ae1e2 | Remove duplicate ToggleWeapon trigger handler registration | 2023-12-30 03:23:27 +03:00 |  | 
				
					
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									 uramer | 0e2e386dc9 | Lua actions take 3 | 2023-12-29 18:56:59 +00:00 |  | 
				
					
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									 Evil Eye | 047db00980 | Merge branch 'useitem_force_fix' into 'master' Allow not passing force in ItemUsage events
See merge request OpenMW/openmw!3609 | 2023-11-29 15:42:35 +00:00 |  | 
				
					
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									 Zackhasacat | 67421d67e2 | Allow not passing force in ItemUsage events | 2023-11-29 15:42:34 +00:00 |  | 
				
					
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									 uramer | 435e9731df | Render invalid 'select' setting renderer values instead of silent failure | 2023-11-11 18:09:00 +01:00 |  | 
				
					
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									 Alexei Kotov | d851eaa199 | Merge branch 'fix_lua_sneak' into 'master' Remember sneaking when game is saved and loaded(#7664)
See merge request OpenMW/openmw!3546 | 2023-11-03 20:36:15 +00:00 |  | 
				
					
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									 Zackhasacat | 8d0d9a49c6 | Remember sneaking when game is saved and loaded(#7664) | 2023-11-03 20:36:14 +00:00 |  | 
				
					
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									 uramer | abae5f031d | Fix docs type | 2023-11-02 16:05:52 +00:00 |  | 
				
					
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									 Zackhasacat | ac9cfc782a | Add functions to lua ui library to toggle HUD visibility, and check current status. | 2023-10-25 12:34:56 +00:00 |  | 
				
					
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									 Petr Mikheev | 15306c7d49 | [Lua] Add CONTROL_SWITCH functions to types.Playerand deprecate them inopenmw.input | 2023-10-10 01:15:09 +02:00 |  | 
				
					
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									 psi29a | 2c81220cf7 | Merge branch 'book' into 'master' Reading ESM4 books
See merge request OpenMW/openmw!3471 | 2023-10-05 17:24:50 +00:00 |  | 
				
					
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									 Petr Mikheev | 54cc1f25a2 | Mention in Lua documentation that default tag is an empty string | 2023-10-04 10:36:54 +02:00 |  | 
				
					
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									 Petr Mikheev | fcc7b9bb9e | Support tags in I.Camera.disable*, I.Camera.enable* in the same way as in world.pause; Update I.Camera docs. | 2023-10-04 10:20:56 +02:00 |  | 
				
					
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									 Petr Mikheev | 6161953106 | Allow reading ESM4 books | 2023-10-03 10:55:12 +02:00 |  | 
				
					
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									 PharisMods | 01aa67c792 | Use thick border textures for thick border UI templates | 2023-10-01 00:54:24 +00:00 |  | 
				
					
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									 Petr Mikheev | fb8ccf52d8 | Add missing argument forcein UseItem | 2023-09-11 16:21:34 +02:00 |  | 
				
					
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									 Petr Mikheev | 42f2ece8b3 | Fix bug: UI modes that are added not through Lua don't show windows that were hidden by Lua in other mode. | 2023-09-07 02:16:22 +02:00 |  | 
				
					
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									 psi29a | 938c487684 | Merge branch 'time' into 'master' [Lua] Ability to unpause the game when UI is opened.
See merge request OpenMW/openmw!3398 | 2023-09-06 08:16:49 +00:00 |  | 
				
					
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									 psi29a | 5faf56950b | Merge branch 'lua_files' into 'master' Implement Lua API for VFS
Closes #6864
See merge request OpenMW/openmw!3373 | 2023-09-03 17:06:14 +00:00 |  | 
				
					
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									 Andrei Kortunov | 66bf7be373 | Preload new packages to console | 2023-09-03 08:24:51 +04:00 |  | 
				
					
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									 Petr Mikheev | 65cd518b44 | Update camera logic related to paused game / opened UI | 2023-09-03 04:21:18 +02:00 |  | 
				
					
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									 Petr Mikheev | 23a7661d0b | Control UI pause from Lua | 2023-09-03 03:41:13 +02:00 |  | 
				
					
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									 Petr Mikheev | b4c8b8308f | Lock actiovation when the game is paused; Lock movement controls when UI is opened. | 2023-09-03 02:43:55 +02:00 |  | 
				
					
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									 Petr Mikheev | ea8692a534 | Add usehandlers.lua (same approach as activationhandlers.lua) | 2023-08-30 22:48:51 +02:00 |  | 
				
					
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									 Petr Mikheev | c5ba289bc7 | Handle UI modes open/close sounds in Lua | 2023-08-20 17:49:56 +02:00 |  | 
				
					
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									 Petr Mikheev | 36d22cff1c | Improve GUI mode validation | 2023-08-20 17:49:56 +02:00 |  | 
				
					
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									 Petr Mikheev | f1bcf64afb | Dehardcode input.ACTION.Inventory, input.ACTION.Journal, input.ACTION.QuickKeysMenu | 2023-08-20 17:49:56 +02:00 |  | 
				
					
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									 Petr Mikheev | 87eacf774a | Control GUI modes from Lua | 2023-08-20 17:49:56 +02:00 |  | 
				
					
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									 Petr Mikheev | b34930d3f2 | Add missing 'local' in playercontrols.lua | 2023-08-09 10:18:26 +02:00 |  | 
				
					
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									 psi29a | 3032b340a2 | Merge branch 'teleporting' into 'master' A few Lua changes related to teleporting
See merge request OpenMW/openmw!3246 | 2023-07-27 09:32:28 +00:00 |  | 
				
					
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									 Petr Mikheev | 2c212b18e4 | Remove World::activate since all activation now goes trough LuaManager | 2023-07-22 17:22:43 +02:00 |  | 
				
					
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									 Petr Mikheev | f2edf05a55 | Move camera update after teleporting from worldimp to camera.lua | 2023-07-19 10:42:58 +02:00 |  | 
				
					
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									 uramer | bf7b39f214 | Fix typos in Lua documentation | 2023-07-08 18:40:33 +02:00 |  | 
				
					
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									 psi29a | 68415a952e | Merge branch 'lua_quat' into 'master' Breaking change in Lua API: change obj.rotation from Euler angles to Quaternion
See merge request OpenMW/openmw!3123 | 2023-06-20 09:59:06 +00:00 |  | 
				
					
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									 Petr Mikheev | 42f1cf9a07 | Simplify cellhandlers.lua | 2023-06-17 20:11:35 +02:00 |  | 
				
					
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									 Evil Eye | f02dd0ef03 | Implement onNewExterior to spawn fish in generated exteriors | 2023-06-13 17:04:22 +02:00 |  | 
				
					
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									 Petr Mikheev | 3b43cc2aea | Lua: change obj.rotation from Euler angles to Quaternion | 2023-06-12 00:16:42 +02:00 |  | 
				
					
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									 Petr Mikheev | 773669e69b | Add Lua script to handler ESM4 doors with Flag_AutomaticDoor | 2023-06-07 20:57:48 +02:00 |  | 
				
					
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									 Petr Mikheev | 067df2d07e | Rename some functions in Lua API from aaatogetAaa(for consistency withsetAaa) | 2023-05-08 00:49:06 +02:00 |  | 
				
					
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									 Petr Mikheev | 480951207c | Activation handler for ESM4 Door | 2023-04-20 13:42:17 +02:00 |  | 
				
					
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									 Petr Mikheev | 61d207bd78 | Allow Lua scripts to extend or override standard activation mechanics | 2023-04-16 23:50:27 +02:00 |  | 
				
					
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									 Petr Mikheev | 3c5a9f55c5 | Expose the argument cancelOtherofAiSequence::stackto Lua | 2023-03-27 02:28:45 +02:00 |  | 
				
					
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									 Krzysztof Antoniak | ccdd381f96 | Minor fixes to Lua documentation | 2023-02-28 22:04:53 -08:00 |  | 
				
					
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									 Alexei Kotov | 2b56ab327c | Only attempt attacks in an attack stance | 2023-02-19 02:59:33 +03:00 |  | 
				
					
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									 Petr Mikheev | 0c3237ad78 | Fix #7223 | 2023-02-18 16:24:10 +01:00 |  | 
				
					
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									 uramer | c17eedd348 | Documentation and API fixes (part of !2529) | 2023-01-30 10:13:26 +00:00 |  | 
				
					
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									 Petr Mikheev | b9d38ae8d8 | Fix #7156 "Autorun is broken" | 2023-01-13 23:26:09 +01:00 |  | 
				
					
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									 Petr Mikheev | 1869aeae5c | Move some of player controls logic from C++ to Lua | 2022-12-28 22:04:19 +01:00 |  | 
				
					
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									 uramer | 1789160057 | Clear storage of setting groups on reloadlua | 2022-11-06 19:36:58 +01:00 |  | 
				
					
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									 Petr Mikheev | 589d7e821d | Fix Lua settings UI not working after a save (#7005) | 2022-11-03 22:13:39 +01:00 |  |