gugus
4afe6dd235
death filter
2012-03-18 18:04:51 +01:00
gugus
48e6a42168
Merge branch 'dialogue' of https://github.com/zinnschlag/openmw.git into DialogueSystem
...
Conflicts:
apps/openmw/mwdialogue/dialoguemanager.cpp
2012-03-18 17:59:11 +01:00
gugus
34b33b78d2
better filters
2012-03-18 17:58:14 +01:00
Marc Zinnschlag
76b24d9d1a
fixed a compile error
2012-03-18 17:30:05 +01:00
Chris Robinson
2f92559fc7
Use OpenAL's linear attenuation model
...
We should use the inverse distance clamped model (the default), but we first
need to handle muting sounds that are beyond their max distance. Linear
attenuation doesn't give a proper rolloff, but it makes the sounds silent at
max distance.
2012-03-18 09:05:38 -07:00
gugus
8740354c80
inventory filter now use player inventory
2012-03-18 17:03:54 +01:00
Chris Robinson
a256b9a7b0
Remove a comment about Audiere
2012-03-18 08:42:55 -07:00
gugus
019a28093b
better filters
2012-03-18 15:26:18 +01:00
scrawl
3a00fbb950
removed mygui from source tree and use system install instead
2012-03-18 15:11:37 +01:00
Marc Zinnschlag
d9677cb33e
fixed problem with parsing optional string arguments
2012-03-18 14:27:49 +01:00
gugus
100c6a42a5
better default values for filters
2012-03-18 11:32:05 +01:00
Marc Zinnschlag
655f9fe920
Merge remote branch 'k1ll/staticogre'
2012-03-18 11:16:34 +01:00
Marc Zinnschlag
af875896ad
fix for issue #179
2012-03-18 11:09:38 +01:00
Chris Robinson
3fea3e7d25
Fix stereo files with libsndfile
2012-03-17 23:47:12 -07:00
Chris Robinson
f7ac94d686
Pass the new position to the sound update method
2012-03-17 23:41:45 -07:00
Chris Robinson
44fc204864
Avoid passing a sound decoder to the play methods
2012-03-17 23:30:43 -07:00
Chris Robinson
ddfa906922
Add a missing include
2012-03-17 22:45:28 -07:00
Chris Robinson
a69ec91242
Remove some unnecessary wrappers and do some small cleanups
2012-03-17 22:13:57 -07:00
Marc Zinnschlag
187b8e58d6
fixed handling of optional instruction/function arguments; removed choice workaround
2012-03-17 19:32:44 +01:00
Chris Robinson
a91085a1b9
Add a couple comments
2012-03-17 10:45:11 -07:00
Chris Robinson
7160d20db3
Be more consistent with the vector orientations given the sound handler
2012-03-17 10:36:34 -07:00
Chris Robinson
cbeff4657f
Pass the loop and untracked flags when playing a 3d sound
2012-03-17 10:16:22 -07:00
Chris Robinson
87adf6002a
Fix a copy-paste typo in the openal output
2012-03-17 09:57:39 -07:00
Chris Robinson
5563f583ff
Add and implement methods to update tracked sounds on an object
2012-03-17 09:51:03 -07:00
Chris Robinson
979ae89aab
Pass volume and pitch parameters to streamed sounds
2012-03-17 09:37:41 -07:00
Chris Robinson
cac07d0fbf
Remove some unnecessary methods
2012-03-17 09:27:31 -07:00
Chris Robinson
e49a090af7
Remove unnecessary hack
2012-03-17 09:16:09 -07:00
Chris Robinson
d57051375d
Implement non-streaming sounds with OpenAL
2012-03-17 09:15:47 -07:00
gugus
f87bd65ae1
Merge branch 'DialogueSystem' of github.com:scrawl/openmw into DialogueSystem
2012-03-17 17:00:28 +01:00
gugus
846196d048
fixed a crash
2012-03-17 16:56:22 +01:00
Chris Robinson
9adf1e8461
Keep a handle on played sounds
2012-03-17 08:02:46 -07:00
scrawl
21143f006b
fix several warnings
2012-03-17 15:47:22 +01:00
scrawl
9d4f79bcfc
GCC compile fix
2012-03-17 15:24:47 +01:00
Michael Papageorgiou
dbbf50a184
Journal sounds, close sound will be added later
2012-03-17 15:52:57 +02:00
Chris Robinson
656863ec6e
Add functions to play sounds
2012-03-17 06:51:44 -07:00
Chris Robinson
a46f8ced05
Keep the sound output's listener updated with the camera position
2012-03-17 06:18:59 -07:00
scrawl
5e939e4818
map window now works for interiors
2012-03-17 13:59:51 +01:00
scrawl
1840401172
weather transitions (e.g. from clear to cloudy) use timescale
2012-03-17 13:14:31 +01:00
scrawl
3ae69f792a
no light-"jumps" during night
2012-03-17 12:57:52 +01:00
Chris Robinson
2dabdcb9e5
Add a function to update the sound listener
2012-03-17 04:22:54 -07:00
Chris Robinson
2429755bf1
Make the sound's Play method return void
2012-03-17 03:20:43 -07:00
Chris Robinson
caf5d71d44
Make the sound decoder's Open method return void
...
Errors are thrown, not returned
2012-03-17 03:18:28 -07:00
Chris Robinson
1b41987e18
Move OpenAL_SoundStream function definitions out of the class
2012-03-17 03:15:07 -07:00
Chris Robinson
2f6b73d461
Prevent streamMusic from throwing an exception
2012-03-17 03:06:35 -07:00
Chris Robinson
207d7dd89e
Stop and delete the current music before deleting the sound output
2012-03-17 03:01:51 -07:00
Chris Robinson
1ade01edc8
Add a function to stream sounds
2012-03-17 02:55:08 -07:00
Chris Robinson
9cf42f6d0f
Flesh out the sound decoder a bit more
2012-03-17 02:51:46 -07:00
Chris Robinson
637617056b
Make a skeleton Sound class
2012-03-17 02:45:18 -07:00
Chris Robinson
246b0266fb
Remove references to Audiere. It's not supported for now.
2012-03-17 00:11:59 -07:00
Chris Robinson
46cd84aac5
Add a skeleton ffmpeg decoder
2012-03-16 23:59:21 -07:00
Chris Robinson
1322b1e160
Move Sound_Output's definition to a separate header
2012-03-16 23:40:07 -07:00
Chris Robinson
10037e79e7
Add a skeleton decoder class using mpg123 and libsndfile
2012-03-16 23:18:15 -07:00
Chris Robinson
45b612ab3b
Add a skeleton output classs using OpenAL
2012-03-16 22:12:17 -07:00
Chris Robinson
42b445383f
Remove Mangle- and OpenEngine-related sound code
...
Start of the sound code refactoring. Currently there is no sound, but it will
be added back.
2012-03-16 17:08:13 -07:00
scrawl
3e4cf64a77
Merge branch 'master' into shaders
2012-03-16 20:46:18 +01:00
scrawl
5ea2122f79
sun gradually disappears
2012-03-16 20:39:58 +01:00
scrawl
d18b3271b1
transition tweak 2
2012-03-16 20:32:41 +01:00
scrawl
460b584934
transition tweaks
2012-03-16 19:49:01 +01:00
scrawl
a67cc8e73b
more fixes
2012-03-16 19:02:33 +01:00
gugus
10321ff51a
Merge branch 'master' of https://github.com/zinnschlag/openmw.git into DialogueSystem
2012-03-16 17:58:23 +01:00
gugus
042d87f77f
a lot of clean up
2012-03-16 17:53:34 +01:00
gugus
91801e5cab
stop spamming messages
2012-03-16 17:39:14 +01:00
gugus
56a84b6a1a
choices works. The only thing remaining is the script arguments problems.
...
Need a lot of clean up too.
2012-03-16 17:30:59 +01:00
scrawl
c885ec1bd1
Merge branch 'master' into minimap
2012-03-16 17:10:27 +01:00
scrawl
91d2031eb7
first attempt at map window
2012-03-16 17:09:31 +01:00
Michael Papageorgiou
b2c6d52db1
Another file search fix
2012-03-16 09:00:18 +02:00
scrawl
877cb2aca7
much better looking moons
2012-03-15 20:35:23 +01:00
scrawl
e354203c21
stars rotation
2012-03-15 19:49:15 +01:00
Alexander "Ace" Olofsson
e8eea03b4c
Fixed a few more non-virtual destructor warnings
2012-03-15 17:40:42 +01:00
Marc Zinnschlag
a7211d2a90
Merge remote branch 'werdanith/searchfix'
2012-03-15 16:54:29 +01:00
Michael Papageorgiou
588ac44bc7
Improved matching for the FileListLocator
2012-03-15 17:32:10 +02:00
Marc Zinnschlag
5b378e820d
warning level adjustments and some related fixes
2012-03-15 16:01:41 +01:00
k1ll
b7eb7ff8e3
Added support for linking static Ogre libraries and plugins into the launcher and openmw.
2012-03-15 15:51:39 +01:00
Marc Zinnschlag
6f9d9c0f9e
another armour class detection fix
2012-03-15 15:05:14 +01:00
Marc Zinnschlag
7ab20c3eb1
fixed armour class detection
2012-03-15 14:36:12 +01:00
Marc Zinnschlag
c616d005e8
fixed a spelling mistake
2012-03-15 14:31:16 +01:00
Marc Zinnschlag
3c3fb8d706
Merge remote branch 'werdanith/activationsounds2' into equipment
2012-03-15 14:06:48 +01:00
Michael Papageorgiou
f7c7ed0ac7
Fix regression with locating sound files
2012-03-15 13:56:46 +02:00
scrawl
2edd7e59f4
some fixes and facilities for saving the fog of war to disk
2012-03-14 20:44:06 +01:00
gugus
07d8d654cd
one step toward function filters and end choices.
2012-03-14 18:47:29 +01:00
scrawl
5a46d58da5
fully working fog of war
2012-03-14 17:44:19 +01:00
scrawl
583a25f634
fog of war rendering (incomplete)
2012-03-14 14:51:58 +01:00
Marc Zinnschlag
81abd97753
Merge remote branch 'scrawl/weather'
2012-03-14 09:40:22 +01:00
Marc Zinnschlag
010c8e6041
Merge remote branch 'scrawl/viewingdistance'
2012-03-14 09:35:24 +01:00
Michael Papageorgiou
947288e13a
Merge master and rewrite around the new detection function
2012-03-14 00:38:44 +02:00
scrawl
e8267c7363
adjusted fog distance, prevents objects suddenly popping up on cell load
2012-03-13 22:14:35 +01:00
scrawl
8421fd2670
fixed a visual issue with the stars
2012-03-13 19:57:33 +01:00
Michael Papageorgiou
db9085ae59
Pickup sounds for weapons
2012-03-13 20:40:30 +02:00
Michael Papageorgiou
7c1475b723
Pickup sounds for potions, repair, gold, lights, rings
2012-03-13 20:01:55 +02:00
Michael Papageorgiou
34e18df0fe
Pickup sounds for apparatus, books, clothes, ingredients, lockpicks, misc and probes
2012-03-13 18:50:32 +02:00
scrawl
118250171d
Merge branch 'master' of https://github.com/zinnschlag/openmw into shaders
...
Conflicts:
apps/openmw/mwrender/objects.cpp
2012-03-13 17:31:10 +01:00
scrawl
f46d9b094b
fix weather sounds sometimes playing in interiors
2012-03-13 17:25:07 +01:00
Michael Papageorgiou
6dddf8a3d5
Pickup sounds for armors
2012-03-13 18:05:38 +02:00
scrawl
771f920c2c
Merge branch 'master' of https://github.com/zinnschlag/openmw into minimap
2012-03-13 15:59:09 +01:00
Marc Zinnschlag
cbbc295eb6
implemented new equipment functions in MWClass
2012-03-13 15:35:06 +01:00
Marc Zinnschlag
c314cddb1c
added getEquipmentSkill function to Class hierarchy
2012-03-13 14:27:13 +01:00
Marc Zinnschlag
ea336214de
more inventory sanity checks
2012-03-13 14:04:19 +01:00
Marc Zinnschlag
4b73116b9d
added getEquipmentSlots function to MWWorld::Class hierarchy
2012-03-13 13:50:11 +01:00
Marc Zinnschlag
635b7ec6cb
slot system
2012-03-13 13:31:11 +01:00
Michael Papageorgiou
703e484a92
Doors and Containers sounds, now in 3D
2012-03-13 14:17:49 +02:00
Michael Papageorgiou
836732096e
Fix both relative and 3D sounds
2012-03-13 14:08:32 +02:00
Marc Zinnschlag
222b5b741e
Merge branch 'master' into equipment
2012-03-13 12:14:47 +01:00
Pieter van der Kloet
1ed1c29db9
Fix Boost path problem for Boost versions below 1.43
2012-03-12 14:46:48 +01:00
Pieter van der Kloet
96c0b8760e
Got rid of the console showing up on Windows and removed libpng stuff
2012-03-12 02:37:40 +01:00
scrawl
fa68be2b19
set map window cell name
2012-03-10 16:05:12 +01:00
scrawl
5b38b17baf
local map rendering (nothing to see yet, as it is not displayed in GUI)
2012-03-10 15:28:18 +01:00
Marc Zinnschlag
79158b9325
NPCs are using InventoryStore instead of ContainerStore from now on
2012-03-10 12:49:54 +01:00
Marc Zinnschlag
84c8cd3720
added InventoryStore class (doesn't do anything yet)
2012-03-10 12:49:27 +01:00
Marc Zinnschlag
5562653578
provisionally fill up containers on cell load
2012-03-10 12:36:29 +01:00
Marc Zinnschlag
06e0706b35
added fill and clear functions to container store
2012-03-10 12:11:07 +01:00
scrawl
2196e1321b
added weather sounds
2012-03-09 18:30:03 +01:00
Marc Zinnschlag
c259b25fcf
Merge remote branch 'werdanith/soundmanagerrefactor'
2012-03-09 17:27:11 +01:00
Michael Papageorgiou
6f46f2b7a0
SoundManager: add the ability to play non-3d looping sounds
2012-03-09 18:10:23 +02:00
Michael Papageorgiou
a309ef7b55
Corrected setPlaylist and added stopMusic
2012-03-09 03:56:29 +02:00
Michael Papageorgiou
44620ada86
SoundManager: Finish up with Task #172 , plus cleanup
2012-03-09 03:22:16 +02:00
Michael Papageorgiou
ad6175c78a
SoundManager: Set up the priority for file look up right and take care of a corner case
2012-03-08 23:06:52 +02:00
gugus
82c6b0f92a
choice function. Do not work.
2012-03-07 18:52:27 +01:00
gugus
6f7752633a
there was no extension in the compiler context. Corrected. But Choice doesn't work.
2012-03-07 18:44:09 +01:00
gugus
39415f0b4a
fix compilation bug with Visual C++
2012-03-07 17:35:10 +01:00
Michael Papageorgiou
054a176c86
Added new FileLibrary class to handle music, this fixes a number of issues.
2012-03-07 17:46:51 +02:00
gugus
4990ba48ed
Merge branch 'master' of https://github.com/zinnschlag/openmw.git into DialogueSystem
2012-03-07 09:47:46 +01:00
Marc Zinnschlag
3d1cbcd4e7
Merge remote branch 'jhooks/animperform'
2012-03-07 09:20:29 +01:00
Michael Papageorgiou
54353794e5
SoundManager: Completely rewrote the file management
2012-03-07 02:20:15 +02:00
Jason Hooks
39ff8d6a01
Compile error retry
2012-03-06 18:28:41 -05:00
Michael Papageorgiou
03ea3bb62f
SoundManager: first attempt at refactoring. BROKEN
2012-03-06 01:21:00 +02:00
Jason Hooks
9848b67174
Fixing errors
2012-03-05 17:46:29 -05:00
Pieter van der Kloet
2429f3960f
Merge remote-tracking branch 'upstream/master' into launcher
...
Conflicts:
apps/launcher/CMakeLists.txt
apps/launcher/datafilespage.cpp
2012-03-05 23:43:59 +01:00
Marc Zinnschlag
25f5bdf7aa
Merge remote branch 'scrawl/weather'
2012-03-05 22:45:52 +01:00
scrawl
3ea2a9f05d
changeWeather bugfix
2012-03-05 19:13:11 +01:00
Marc Zinnschlag
69f0ec99f1
implemented dialogue scripts
2012-03-05 16:56:14 +01:00
Michael Papageorgiou
1776ede9e1
Broken sound path fix
2012-03-05 16:06:46 +02:00
Marc Zinnschlag
65756db49e
Merge remote branch 'gus/DialogueSystem' into dialogue
2012-03-05 11:34:16 +01:00
Marc Zinnschlag
4bdfbb6d4f
Merge branch 'master' into dialogue
...
Conflicts:
apps/openmw/mwscript/docs/vmformat.txt
2012-03-05 11:34:06 +01:00
Marc Zinnschlag
896c7d9fa5
Merge remote branch 'scrawl/batching2'
2012-03-05 10:54:55 +01:00
Marc Zinnschlag
e7fa1d94b8
Merge remote branch 'scrawl/shapefix'
2012-03-05 10:51:18 +01:00
scrawl
42a7375a0b
adjusted the batch region size, this was the cause for lights going on/off bug
2012-03-04 23:26:35 +01:00
scrawl
ff8f95fcca
fix batch lighting, removed the "bumping number of lights" hack
2012-03-04 23:18:40 +01:00
scrawl
8910b0d471
use shaders for all NIF materials. this has numerous advantages:
...
- vertex colours are now working as they should (and they have a huge impact on the look)
- the lighting is per pixel and looks a lot better
- by using shaders, we can use more lights at a time (fixed function has max of 8)
2012-03-04 20:59:23 +01:00
Jason Hooks
a81ecb5f65
Bug 210 fix
2012-03-03 18:26:11 -05:00
scrawl
d74b78a302
very minor performance improvement
2012-03-03 12:26:08 +01:00
scrawl
ba0365a427
collision shape scale fix
2012-03-02 16:47:39 +01:00
Marc Zinnschlag
1e998545c7
fixed log path
2012-03-02 15:15:44 +01:00
Marc Zinnschlag
be70d197e5
Merge branch 'next'
...
Conflicts:
.gitignore
cmake/FindOGRE.cmake
2012-03-02 12:11:44 +01:00
Michael Papageorgiou
b3159683a4
Replace gengetopt with bullet program options for esmtool's argument handling
2012-03-02 04:41:29 +02:00
Nikolay Kasyanov
b283ad86fb
revert to old launcher stylesheet location on OS X
2012-03-01 17:16:44 +04:00
Michael Papageorgiou
185cd63462
ESMTool set to use default Latin encoding
2012-03-01 14:19:27 +02:00
Pieter van der Kloet
5ffa3264b2
Appended resources/ to the stylesheet path
2012-03-01 04:38:37 +01:00
Marc Zinnschlag
3c5f8a4a23
void pointer workaround
2012-02-29 10:13:25 +01:00
Marc Zinnschlag
ed0fa255b0
Merge remote branch 'scrawl/weather' into next
2012-02-28 23:33:22 +01:00
Pieter van der Kloet
11ec5cf2e2
Stylesheet location changed in CMakeLists and some minor fixes to the launcher
2012-02-28 22:45:03 +01:00
Pieter van der Kloet
b320733e45
Fixed Qt exits, this time for all occurrences
2012-02-28 21:00:02 +01:00
scrawl
c8aab3a562
fix sun angle
2012-02-28 20:28:46 +01:00
Pieter van der Kloet
5b54a658d8
Launcher improvements: ask for data dir and write it to cfg if none is found
...
and prevent removal of the default profile
2012-02-28 17:19:44 +01:00
Pieter van der Kloet
1512481c07
Changed the way whitespace was removed from retrieved Ogre values
2012-02-28 17:18:01 +01:00
scrawl
b3db4f1c27
slightly improved moon fading
2012-02-28 15:20:46 +01:00
Marc Zinnschlag
7aaa7f185f
same for launcher
2012-02-28 09:46:48 +01:00
Marc Zinnschlag
4c2fffdd61
temporarily disabled multi data path support in OpenMW
2012-02-28 09:27:35 +01:00
Marc Zinnschlag
2c20aeab90
Merge remote branch 'werdanith/activationsounds' into next
2012-02-27 18:24:33 +01:00
Marc Zinnschlag
2608491906
Merge remote branch 'corristo/master'
2012-02-27 16:05:04 +01:00
Nikolay Kasyanov
d58b408ae1
Deploying Qt image format plugins on OS X considered useless
2012-02-27 19:00:06 +04:00
Michael Papageorgiou
fe977fe313
More container and door trap fixes
2012-02-27 16:59:45 +02:00
Michael Papageorgiou
28fdfb0f99
Added container locked and trapped activation sounds
2012-02-27 16:37:05 +02:00
Marc Zinnschlag
739870489a
Merge remote branch 'scrawl/weather' into weather
...
Conflicts:
apps/openmw/CMakeLists.txt
2012-02-27 15:02:03 +01:00
scrawl
c9ceb74e5c
transition fix
2012-02-27 12:21:00 +01:00
Michael Papageorgiou
c6861ed2a9
Added door activation sounds
2012-02-27 09:39:35 +02:00
Jason Hooks
36e9322830
a few changes2
2012-02-26 21:43:04 -05:00
Jason Hooks
8d7a5f469b
a few changes
2012-02-26 21:27:54 -05:00
Marc Zinnschlag
053a2996d2
fix for non-standard erase function
2012-02-26 23:31:16 +01:00
Alexander "Ace" Olofsson
be8690e333
Fix for debug crash on windows
2012-02-26 22:45:17 +01:00
scrawl
8b0ef8f98c
improvements to sun glare
2012-02-26 20:46:09 +01:00
scrawl
932983c2fa
fix toggleSky
2012-02-26 18:21:11 +01:00
scrawl
c1d39bb35f
tweaked cloud color
2012-02-26 15:54:52 +01:00
scrawl
f79bf1f300
fog
2012-02-26 13:13:29 +01:00
scrawl
528cff5a59
implemented ChangeWeather script function
2012-02-26 11:51:02 +01:00
scrawl
a05ba97382
choose a random weather depending on region's weather probabilities
2012-02-25 23:41:02 +01:00
scrawl
d77d5080bd
implemented GetCurrentWeather script function
2012-02-25 21:34:38 +01:00
scrawl
8d5783d75d
- set moon phase using (day%32)/4 (not really correct, but good for now)
...
- added all weather patterns from morrowind.ini
2012-02-25 21:06:03 +01:00
scrawl
e31ad90802
moon positions and fading
2012-02-25 16:36:45 +01:00
scrawl
4650672bb1
thunderstorm
2012-02-25 13:46:17 +01:00
Lukasz Gromanowski
c9a1789db8
Bug fix for processing data paths in OpenMW Launcher.
...
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2012-02-25 10:20:42 +01:00
scrawl
0ebdce543a
- added night sky rendering with stars, nebulas, and fading in/out to sunset / sunrise
...
- changed WeatherGlobals members to static
2012-02-24 23:26:38 +01:00
Marc Zinnschlag
771d50fe69
removed a redundant assert and a left-over comment
2012-02-24 20:20:32 +01:00
Marc Zinnschlag
68da94c8f0
workaround for older boost versions
2012-02-24 20:19:32 +01:00
scrawl
9560904d8a
visibility fixes
2012-02-24 18:47:09 +01:00
scrawl
67c7b965f0
calculate a sun position depending on time of day
2012-02-24 18:30:16 +01:00
scrawl
811c4a41b7
fade in/out for sunrise and sunset
2012-02-24 17:42:31 +01:00
scrawl
aad8f6605e
send a raycast through the physics engine to check if sun is visible
2012-02-24 16:12:43 +01:00
Jason Hooks
08f3ecf935
Slightly better performance on animation2
2012-02-24 01:30:17 -05:00
Jason Hooks
fb51b281b2
Slightly better performance on animation
2012-02-24 01:16:30 -05:00
scrawl
af83742e6f
- disable the sky renderer completely in interior cells
...
- SkyManager update (initial sun glare effect, no raycast)
2012-02-23 21:44:56 +01:00
scrawl
d9c02ca526
- added isCellExterior / isCellQuasiExterior methods to World
...
- interior now have the sun disabled properly (and ambient managed by cell, not sky)
2012-02-23 21:12:06 +01:00
scrawl
90af78e3b8
attempt to fix openmw's lighting (restored the sun, set proper ambient value outside)
...
- the fix should remain in this branch since the main branch still has the lighting by caelum
2012-02-23 20:33:34 +01:00
scrawl
a5720e9a4f
set sky colors according to time of day
2012-02-23 19:49:56 +01:00
Marc Zinnschlag
26bd2be1e8
Merge branch 'equipment' into next
2012-02-23 13:02:20 +01:00
Marc Zinnschlag
8f60d5b180
made container store data members private
2012-02-23 13:01:53 +01:00
Marc Zinnschlag
af23cc352e
more cleanup
2012-02-23 12:58:12 +01:00
Marc Zinnschlag
699246e54b
removed insertIntoContainer function from MWWorld::Class hierarchy
2012-02-23 12:53:48 +01:00
Marc Zinnschlag
f39aa2a68d
changed take action to use the new container store interface
2012-02-23 12:38:25 +01:00
Marc Zinnschlag
1d551030d1
container related script instruction are using the new container interface now
2012-02-23 12:34:51 +01:00
Marc Zinnschlag
e13e858c7a
fixed container store iterator; new add function
2012-02-23 12:34:25 +01:00