Commit Graph

8364 Commits (d2ab3662336d805413b4a89e005c5fcefdc1040d)

Author SHA1 Message Date
elsid d2ab366233
Use normalized path in PhysicsSystem 3 months ago
Petr Mikheev bac0018a09 Merge branch 'unloadedcontainers' into 'master'
Fix Lua memory usage

See merge request OpenMW/openmw!4363
3 months ago
Evil Eye 68ebefc2dd Fix Lua memory usage 3 months ago
psi29a 3e3ff00c72 Merge branch 'dialoguestuff' into 'master'
Improve TESCS dialogue compatibility

Closes #8181

See merge request OpenMW/openmw!4396
3 months ago
elsid d1ccb4b804
Use normalized path for groundcover 3 months ago
psi29a 974c0ce158 Merge branch 'vfs_normalized_path_16' into 'master'
Use normalized path in multiple places and fix additional animation sources loading (#8138)

See merge request OpenMW/openmw!4398
3 months ago
Evil Eye ffe164b28d Add a test and address feedback 3 months ago
elsid 6e0eb64538
Use normalized path for glow texture names 3 months ago
Evil Eye 7ce83c6cc8 Ensure NAME is null terminated for TESCS compatibility 3 months ago
Evil Eye 403189c711 Switch between DrawElementsUInt and DrawElementsUShort on demand 3 months ago
Evil Eye 5e16579793 Switch to DrawElementsUInt 3 months ago
Evil Eye 6644a7f27b Use more sensible types in pathgridutil 3 months ago
psi29a f27030a87c Merge branch 'uipointers' into 'master'
Prevent stale pointers in UI widgets

See merge request OpenMW/openmw!4393
3 months ago
Alexei Kotov 56e200f8ac Merge branch 'ripply-doll' into 'master'
Fix inventory doll when non-compute-shader ripples are used with FFP

See merge request OpenMW/openmw!4390
3 months ago
Evil Eye 481e63ffa7 Prevent stale pointers in UI widgets 3 months ago
elsid 63e984ba24
Use normalized path in BulletShapeManager 3 months ago
psi29a cb009db4bb Merge branch 'topicHighlighting' into 'master'
Topic Highlighting Mouse Over Fix

See merge request OpenMW/openmw!4113
3 months ago
psi29a d1059aee8c Merge branch 'test_ptr' into 'master'
Add tests for MWWorld::Ptr

See merge request OpenMW/openmw!4344
3 months ago
AnyOldName3 95a1183ad3 Fix OpenGL debug groups 3 months ago
Evil Eye 772a0b3711 Merge branch 'vfs_normalized_path_14' into 'master'
Use normalized path in multiple places (#8138)

See merge request OpenMW/openmw!4383
3 months ago
elsid cd6e49796e
Properly initialize local static pointers and collections
Static variables should be initalized once instead of initializing them with
nullptr and then doing actual initialization behind if condition. Otherwise a
race condition may happen leading to undefined behaviour.
3 months ago
Alexei Kotov 2ab6dd0229 Address my own review concerns
Correct the number of hyphens in documentation
Use the correct settings tag
Simplify color values
3 months ago
elsid 5f2582fe68
Use normalized path in SceneManager::checkLoaded 3 months ago
elsid 28faae69b0
Use normalized path in TextureManager 3 months ago
elsid a78f5182e4
Replace toNormalized by Normalized
fname type cannot be changed because it's part of mygui library interface.
3 months ago
elsid 85edc49f2f
Remove unused argument 3 months ago
elsid 597d1853ee
Use normalized path in ESM LuaScripts 3 months ago
elsid 2ddc77138a
Use normalized path in ESM4 reader 3 months ago
Alexei Kotov 6e70893113 Parse bhkPoseArray 3 months ago
Alexei Kotov 695932d2db Parse BSDistantObjectInstancedNode 3 months ago
Alexei Kotov 7149fbb408 Parse NiPSysRotDampeningCtlr 3 months ago
Evil Eye 74d699c502 Merge branch 'vfs_normalized_path_13' into 'master'
Use normalized path in ImageManager (#8138)

See merge request OpenMW/openmw!4377
3 months ago
elsid 1fd6ac6438
Use normalized path in ImageManager 4 months ago
Alexei Kotov 5f7fa640b0 Parse bhkRagdollTemplate/bhkRagdollTemplateData 4 months ago
elsid b4f77e8bd7
Store Lua script path as VFS normalized 4 months ago
jvoisin f2be4072d9 Merge branch 'fix_build' into 'master'
Fix build with msvc

See merge request OpenMW/openmw!4372
4 months ago
elsid ec6af1ef32
Fix build with msvc
components\resource\cachestats.hpp(23): error C2039: 'string': is not a member of 'std'
4 months ago
elsid d8189a5aa1
Use normalized path in SceneManager 4 months ago
psi29a b32f68fcd2 Merge branch 'vfs_normalized_path_10' into 'master'
Use normalized path in LuaState (#8138)

See merge request OpenMW/openmw!4365
4 months ago
Cody Glassman b346a4a858 Add frame number to available postprocess uniforms 4 months ago
elsid 32ec92e71c
Use normalized path in LuaState 4 months ago
psi29a 4c28731f6a Merge branch 'optionallightfadeout' into 'master'
Make light attenuation fade optional

See merge request OpenMW/openmw!4267
4 months ago
psi29a e1875d459a Merge branch 'boost-config-required' into 'master'
Modernise Boost CMake stuff

Closes #8100

See merge request OpenMW/openmw!4307
4 months ago
psi29a b3677d07fd Merge branch 'pcallallthethings' into 'master'
Wrap all memory allocating Lua functions in protected calls

Closes #8099

See merge request OpenMW/openmw!4336
4 months ago
elsid 9e36b3fc0b
Use normalized path for models settings 4 months ago
elsid 1cdbbef7ee
Use blank CellRef as default
Default constructed CellRef has some fields uninitialized.
4 months ago
Alexei Kotov 176dec45a7 Make light attenuation fade optional
This also makes Force Per Pixel Lighting caption shorter to provide more space for the new button
4 months ago
Evil Eye 032d506aa7 Fix components_tests 4 months ago
AnyOldName3 387b63909b Remove vestigial Boost libraries
Boost::zlib is basically part of Boost::iostreams, and depending on how you configure Boost, it can either be a separate library or get embedded into iostreams.
With the third-party-but-linked-on-Boost's-website package we've been using for years, it's a separate library.
Before https://gitlab.com/OpenMW/openmw/-/merge_requests/4307, we needed to explicitly link with it as CMake wasn't handling transitive dependencies for us.
With vcpkg, it's embedded, and doesn't have its own CMake config, so we couldn't explicitly link with it even if we wanted to.

Now CMake *is* handling transitive dependencies for us, we don't even need to think about this library.
It's all automatic.

Boost::locale, on the other hand, used to be something we used directly (I think for doing UTF-16/UTF-8 conversions when dealing with Windows paths).
However, it isn't anymore, and we just didn't purge it from our CMake when we should have.
It can go.
4 months ago
AnyOldName3 26be98966f Modernise Boost CMake stuff
Resolves https://gitlab.com/OpenMW/openmw/-/issues/8100

Also removes some old crud.
Hopefully the old crud is all:
* Handled automatically by CMake now we're using the modern approach.
* A hack-fix for a problem caused by not using the modern approach.
* Massively outdated so no longer necessary.

If it turns out this makes CI fail, I'll tweak things as necessary.

Changes that might not be wanted include:
* Getting rid of our BOOST_STATIC CMake option. In cases where the CMake config doesn't make the one correct choice from the build environment (i.e. because there's a choice) the CMake config exposes the option already.
  However, we were forcing this on for Windows, so that might matter.
  It seems to default to static on my machine even though I thought I read something suggesting otherwise, so we'll see how things go with that.
  If we eventually put CMake in charge of installing dependency DLLs this will be a moot point as we won't need to care.
* Bumping the minimum version of Boost to 1.70.0, as that's the first with working CMake config.
  It's from 2019, so plausibly there are distros too scared to use a library from five years ago as it can't legally drink in the US (although it could in limited quantities with parental supervision in the UK, as long as it's just something inconsequential like a single sip of beer).
4 months ago