Changed destination may create a situation when the distance actor moved between
2 update calls is less than initial distance because destination has been changed.
This forces actor to take evasive action when there is no actual obstacle.
bump sdl from 2.0.22 to 2.0.24 for windows
Closes#6924
See merge request OpenMW/openmw!2425
(cherry picked from commit 483f370b01)
4c5c449b bump sdl from 2.0.22 to 2.0.24 for windows
36b4e692 Update CI/before_script.msvc.sh
ef92281b Update CI/before_script.msvc.sh
3c173646 Update CI/before_script.msvc.sh
Re-sign Mac Applications before creating install package
See merge request OpenMW/openmw!2418
(cherry picked from commit 1dd392d33d)
52501b7b Re-sign Mac Applications before creating install package
e4f04390 Merge commit 'cd8b20439ec707574826679a8f851546c78e294e' into re-sign-mac-applications
71f6f950 Make Mac Plugins osgPlugins symlink relative
9f7e1324 Made CMake 3.19 requirement specific to macOS app packaging.
Update both instances of level detail text
See merge request OpenMW/openmw!2282
(cherry picked from commit 1d270e1683)
a4427235 Update both instances of level detail text
Use nv_default shader prefix for unhandled types
See merge request OpenMW/openmw!2419
(cherry picked from commit 92680ab9cf)
63b51ead Use nv_default shader prefix for unhandled types
Initialize reserved names once to avoid race condition (#7008)
Closes#7008
See merge request OpenMW/openmw!2409
(cherry picked from commit 16fd01a765)
8068d015 Initialize reserved names once to avoid race condition
From initial actor position.
findRandomPointAroundCircle may return a position outside given range. Use
raycast to choose a different reachable point within a radius but double check
and discard if it's still outside.
Use wander radius instead of wander distance for findRandomPointAroundCircle to
have better chance for a position to be inside wander distance.
Revert changes in the progress bars layout
See merge request OpenMW/openmw!2366
(cherry picked from commit 5815faecda)
cbe923ea Revert changes in the progress bars layout
Bloom shader (MR2313) french localisation
See merge request OpenMW/openmw!2347
(cherry picked from commit 2ee36c2d8f)
297952bb Add lines to be translated
b8d32986 Bloom shader translation, first pass
d911e992 Missing acute accents
d58f94e5 Other typos
Enlarge character selection widget
See merge request OpenMW/openmw!2350
(cherry picked from commit a0029cb512)
8bac073f Enlarge character selection menu to fit long character or class names
Only reflect spells that have a caster
Closes#6969
See merge request OpenMW/openmw!2349
(cherry picked from commit ca90b53c30)
7729ef2e Only reflect spells that have a caster
Fix incorrect scene lighting #6952
See merge request OpenMW/openmw!2335
(cherry picked from commit 1d177e2d71)
1f2d9f22 don't recycle statesets for light cullcallback for now
ActionManager::toggleMainMenu() should close PostProcessor HUD
See merge request OpenMW/openmw!2305
(cherry picked from commit bf0865d03d)
642d0ad6 ActionManager::toggleMainMenu() should close PostProcessor HUD.
Get build working on Apple Silicon
See merge request OpenMW/openmw!2286
(cherry picked from commit 36fbef1048)
1d7d3d57 Get build working on Apple Silicon
808a2e58 Merge commit '5ee4ce1232b0f334f29dd702f811c58dccf5c00d' into apple-silicon-arm-build
a61237f2 Cleaned up macOS FFmpeg framework linking
Show a message if player attempts to access postprocessor hud when postprocessing is disabled.
See merge request OpenMW/openmw!2306
(cherry picked from commit 0889635dc7)
5863790c Show a message if player attempts to access postprocessor hud when postprocessing is disabled
Clear the magic queue when unloading actors
Closes#6954
See merge request OpenMW/openmw!2317
(cherry picked from commit 7c899364af)
afcbb3cb Clear the magic queue when unloading actors
443420ea CI compare cells
[Multiview][Postprocessor] omw_GetWorldPosFromUV() should use omw_GetDepth()
See merge request OpenMW/openmw!2320
(cherry picked from commit 23e765954d)
70e1efdd omw_GetWorldPosFromUV() should use omw_GetDepth()
Add wareya's linear bloom shader
See merge request OpenMW/openmw!2313
(cherry picked from commit 537c6e96ab)
534f0377 Add wareya's linear bloom shader
84c72b1c Add dots at the end, and add the .ru translation
Preserve effect indices when applying AoE and targeted spells
Closes#6957
See merge request OpenMW/openmw!2315
(cherry picked from commit 5ed9764f3b)
a5476082 Preserve effect indices when applying AoE and targeted spells
Mark summon effects as applied if they have spawned a creature
Closes#6955
See merge request OpenMW/openmw!2316
(cherry picked from commit 8ec8e733a1)
8b02c17a Mark summon effects as applied if they have spawned a creature