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									 Andrei Kortunov | d7ca087f59 | AiCast: fix aiming | 2018-08-17 12:41:13 +04:00 |  | 
				
					
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									 Andrei Kortunov | 31f8bea1dd | Rework spell effects management | 2018-08-17 12:41:13 +04:00 |  | 
				
					
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									 Andrei Kortunov | 8516aee6e0 | Implement getHalfExtents() for non-actor objects | 2018-08-17 12:40:01 +04:00 |  | 
				
					
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									 Marc Zinnschlag | 088463ebe6 | Merged pull request #1868 | 2018-08-17 09:37:49 +02:00 |  | 
				
					
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									 Marc Zinnschlag | ebdb991225 | Merged pull request #1875 | 2018-08-17 09:37:12 +02:00 |  | 
				
					
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									 Marc Zinnschlag | 3489951410 | Merged pull request #1866 | 2018-08-17 09:36:44 +02:00 |  | 
				
					
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									 Capostrophic | ce78a34010 | Use container ID in Equip command warning | 2018-08-17 03:32:33 +03:00 |  | 
				
					
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									 Capostrophic | 372697489b | Fix Equip command infinite loop (bug #3072) | 2018-08-17 02:52:18 +03:00 |  | 
				
					
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									 Bret Curtis | dcd381049c | Merge pull request #1872 from akortunov/extended_logging Use new logging system | 2018-08-16 11:38:29 +02:00 |  | 
				
					
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									 Capostrophic | 37f9d45182 | Remove an outdated checkbox from the advanced page | 2018-08-15 16:04:29 +03:00 |  | 
				
					
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									 Andrei Kortunov | 5a4d0cec3a | Use new logging system for game itself | 2018-08-14 23:05:43 +04:00 |  | 
				
					
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									 Yohaulticetl | 640b32da56 | Fixed merge conflicts | 2018-08-14 19:57:48 +02:00 |  | 
				
					
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									 Yohaulticetl | 7e9ce99062 | Made the werewolf check optional | 2018-08-14 19:56:40 +02:00 |  | 
				
					
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									 Yohaulticetl | 18e51e0e98 | Added check for werewolves | 2018-08-14 19:44:03 +02:00 |  | 
				
					
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									 Yohaulticetl | d19cbdb652 | Factored strength into hand-to-hand combat | 2018-08-14 19:44:03 +02:00 |  | 
				
					
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									 Andrei Kortunov | c7a5548475 | Use new logging system for editor | 2018-08-14 20:01:09 +04:00 |  | 
				
					
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									 Capostrophic | 22162dcbda | Replace std::find with std::set::find where applicable | 2018-08-14 18:14:43 +03:00 |  | 
				
					
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									 Capostrophic | 53599290c3 | Make search for followers in getEnemiesNearby recursive | 2018-08-14 16:14:48 +03:00 |  | 
				
					
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									 Capostrophic | 75bd6e1d28 | Make search for allies in actorAttacked recursive | 2018-08-14 15:41:34 +03:00 |  | 
				
					
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									 Capostrophic | 7029ed0e8d | Refactor follower and enemy actor processing Make another exception for wander packages when finding allies (bug #4304) | 2018-08-14 15:36:52 +03:00 |  | 
				
					
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									 Bret Curtis | d25147a930 | Merge pull request #1863 from Capostrophic/aiming Use the correct spell projectile speed GMST in AI aiming (bug #3948) | 2018-08-14 10:29:22 +02:00 |  | 
				
					
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									 Bret Curtis | 6a32a4aed0 | Merge pull request #1810 from akortunov/weaponfix Use fallbacks for missing weapon animations | 2018-08-14 10:29:01 +02:00 |  | 
				
					
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									 Bret Curtis | f7715db25f | Merge pull request #1871 from akortunov/extended_logging [Regression] Move cerr initialization out of 'try' block | 2018-08-14 10:26:12 +02:00 |  | 
				
					
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									 Andrei Kortunov | 9a5b016293 | Move crashcatcher initialization to components | 2018-08-14 11:17:05 +04:00 |  | 
				
					
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									 Allofich | fd89fa415a | Do modifiers for dynamic stats before attributes (Fixes #4231) | 2018-08-13 21:59:27 +09:00 |  | 
				
					
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									 Allofich | 2cc1b52baf | Drain and fortify fixes for dynamicStats (Fixes #3049) | 2018-08-13 21:59:26 +09:00 |  | 
				
					
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									 Bret Curtis | 61b34124e2 | Merge pull request #1847 from akortunov/extended_logging Improve console logging | 2018-08-13 10:19:25 +02:00 |  | 
				
					
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									 Bret Curtis | f7bc862476 | Merge pull request #1867 from akortunov/spelldetection Add zero-duration spells effects to effect list (bug #3533) | 2018-08-13 09:38:22 +02:00 |  | 
				
					
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									 Andrei Kortunov | 4003fa1296 | Keep jailing state for one frame after leaving jail (bug #3788) | 2018-08-13 11:10:01 +04:00 |  | 
				
					
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									 Andrei Kortunov | 9dfd775bf2 | Implement GetPCTraveling console command | 2018-08-13 08:30:50 +04:00 |  | 
				
					
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									 Andrei Kortunov | 8de3383612 | Add zero-duration spells effects to effect list (bug #3533) | 2018-08-12 17:25:35 +04:00 |  | 
				
					
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									 Andrei Kortunov | 307e0103dc | Use fallbacks for missing weapon animations (bug #4470) | 2018-08-12 16:14:24 +04:00 |  | 
				
					
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									 Andrei Kortunov | 7d6e3673e0 | Implement advanced logging system (feature #4581) | 2018-08-12 13:38:15 +04:00 |  | 
				
					
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									 Bret Curtis | 52d4e25314 | Merge pull request #1851 from akortunov/launcherfix Init SDL2 before Qt4 to avoid crash on Linux | 2018-08-11 18:55:41 +02:00 |  | 
				
					
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									 elsid | f2a63bcf35 | Add unit tests for BulletNifLoader | 2018-08-11 18:00:52 +03:00 |  | 
				
					
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									 elsid | 6afc1dc3a0 | Support build with coverage for components and test suite | 2018-08-11 17:24:40 +03:00 |  | 
				
					
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									 elsid | ef631a0961 | Add dependency for GMock | 2018-08-11 16:52:53 +03:00 |  | 
				
					
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									 Capostrophic | 3527f3800e | Use the correct spell projectile speed GMST in AI aiming | 2018-08-10 21:21:21 +03:00 |  | 
				
					
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									 Marc Zinnschlag | 1cfc1f9bdb | Merged pull request #1666 | 2018-08-10 12:23:17 +02:00 |  | 
				
					
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									 Marc Zinnschlag | 0aedb3aada | Merged puil request #1808 | 2018-08-10 12:22:13 +02:00 |  | 
				
					
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									 Marc Zinnschlag | 24212d58e8 | Merged pull request #1861 | 2018-08-10 12:21:05 +02:00 |  | 
				
					
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									 Andrei Kortunov | cde95979d0 | Fix combat engagement for creatures | 2018-08-10 09:29:01 +04:00 |  | 
				
					
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									 Andrei Kortunov | 780648b584 | Do not reset idle animations if we do not have ammo | 2018-08-09 16:39:46 +04:00 |  | 
				
					
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									 Andrei Kortunov | df577babe9 | Increase priority of 1st-person weapon animations to avoid issues with animation blending | 2018-08-09 16:39:20 +04:00 |  | 
				
					
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									 Andrei Kortunov | 71bcc11ba5 | Apply only crossbow reload animation to upper body | 2018-08-09 16:37:08 +04:00 |  | 
				
					
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									 Andrei Kortunov | a0d0e5d2db | Give jumping animations higher priority than movement ones | 2018-08-09 16:19:03 +04:00 |  | 
				
					
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									 Andrei Kortunov | 6a03aa6fdb | Reduce jittering during turning animations for player | 2018-08-09 16:19:00 +04:00 |  | 
				
					
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									 Andrei Kortunov | cd92014533 | Do not touch GUI modes when taking screenshots (bug #4528) | 2018-08-09 16:19:00 +04:00 |  | 
				
					
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									 Marc Zinnschlag | fe19d8ff35 | Merged pull request #1857 | 2018-08-09 13:52:51 +02:00 |  | 
				
					
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									 Marc Zinnschlag | a2a57cf694 | Merged pull request #1858 | 2018-08-09 13:51:31 +02:00 |  |