jvoisin
d8cd465d61
Merge branch 'navmesh_doc' into 'master'
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Reword navigation mesh related docs and tooltips
See merge request OpenMW/openmw!3569
2023-11-08 22:48:52 +00:00
jvoisin
32a9581394
Merge branch 'deepdepths' into 'master'
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Depth flag handling fixes (bug #7380 )
See merge request OpenMW/openmw!3568
2023-11-08 22:47:29 +00:00
jvoisin
60ec894d8a
Merge branch 'lightitupbaby' into 'master'
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Support point specular lighting (#6188 )
Closes #6188
See merge request OpenMW/openmw!3559
2023-11-08 22:43:42 +00:00
AnyOldName3
9b6d82566f
Merge branch 'unbound' into 'master'
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Don't use Bounding Box node bounds as the original collision shape
See merge request OpenMW/openmw!3562
2023-11-08 16:33:16 +00:00
Zackhasacat
279e9affa8
Merge branch 'docs-mwscript-variables' into 'master'
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Fix MWScript variables documentation type
See merge request OpenMW/openmw!3572
2023-11-08 16:28:52 +00:00
Zackhasacat
72a5b50002
Merge branch 'interfaces-item-usage' into 'master'
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Add ItemUsage to interfaces package type definition
See merge request OpenMW/openmw!3573
2023-11-08 00:05:31 +00:00
Evil Eye
76843aff19
Merge branch 'getcellnametes4' into 'master'
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Use the display name instead of the editor ID for World::getCellName
See merge request OpenMW/openmw!3564
2023-11-07 16:45:55 +00:00
Evil Eye
5356f54526
Merge branch 'savedgamehealth' into 'master'
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Cast displayed health to int in saved game dialog (#7656 )
Closes #7656
See merge request OpenMW/openmw!3563
2023-11-07 16:45:42 +00:00
Alexei Kotov
48c1c2cf08
Merge branch 'partialequippingp2' into 'master'
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Fix partial ammo equipping
See merge request OpenMW/openmw!3434
2023-11-07 03:55:58 +00:00
Zackhasacat
5a0de322a3
Merge branch 'fix_use_item' into 'master'
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Fix #7674
Closes #7674
See merge request OpenMW/openmw!3567
2023-11-07 03:07:43 +00:00
Alexei Kotov
bdc019647a
Merge branch 'figure-skaters' into 'master'
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Use accumulated movement when possible
Closes #5062
See merge request OpenMW/openmw!3549
2023-11-07 03:01:56 +00:00
Alexei Kotov
d5dbbfb570
Merge branch '75_chameleon' into 'master'
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Make "isTargetMagicallyHidden" include 75% Chameleon
See merge request OpenMW/openmw!3565
2023-11-07 02:59:37 +00:00
Abdu Sharif
0f3dba28a7
Consider 75% Chameleon magical invisibility as well
2023-11-07 02:59:37 +00:00
uramer
afbfed78ad
Add ItemUsage to interfaces package type definition
2023-11-06 21:57:49 +00:00
Alexei Kotov
837d277f35
Merge branch 'doc_fixes' into 'master'
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More doc fixes
See merge request OpenMW/openmw!3558
2023-11-06 21:39:28 +00:00
uramer
75c5ce5f31
Fix MWScript variables documetnation type
2023-11-06 21:38:40 +00:00
elsid
392218dde3
Reword navigation mesh related docs and tooltips
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To explain the effect of the setting in a more user friendly language.
2023-11-06 10:52:52 +01:00
elsid
d0294019ce
Remove doc for removed setting
2023-11-06 02:05:35 +01:00
Alexei Kotov
116ef1c62b
Depth flag handling fixes (bug #7380 )
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Properly disable depth test while allowing depth writes to happen
Remove NiStencilProperty interaction
Don't set up depth flags for BSShaderPPLightingProperty
2023-11-06 02:19:56 +03:00
Petr Mikheev
a60726ce35
Fix #7674
2023-11-05 21:32:18 +01:00
Cody Glassman
0f53088014
re-sync docs with postprocessing API
2023-11-05 10:22:22 -08:00
Zackhasacat
231803c6ea
Merge branch 'sunvisibility' into 'master'
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Make sun specularity behavior more intuitive (bug #6190 )
Closes #6190
See merge request OpenMW/openmw!3535
2023-11-05 17:55:27 +00:00
Alexei Kotov
9176326eeb
Merge branch 'fix_lua_atlasing' into 'master'
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Fix Lua UI atlasing
See merge request OpenMW/openmw!3525
2023-11-05 17:25:23 +00:00
jvoisin
e88f8e09c3
Merge branch 'fixed' into 'master'
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Replace more variable width integers in ESM code
See merge request OpenMW/openmw!3518
2023-11-05 16:36:13 +00:00
jvoisin
e4c5c1bc43
Merge branch 'govna' into 'master'
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Expose governing attributes to Lua
See merge request OpenMW/openmw!3556
2023-11-05 16:35:27 +00:00
jvoisin
44dc29e675
Merge branch 'forurm' into 'master'
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Add types.Actor.isDead
See merge request OpenMW/openmw!3557
2023-11-05 16:35:09 +00:00
Mads Buvik Sandvei
acf6178ea5
movement = movementFromAnimation;
also when speed is 0.
2023-11-05 16:46:11 +01:00
Evil Eye
9fe0e4c035
Merge branch 'bsshaderdepth' into 'master'
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Support BSShader/BSLightingShader depth flags
See merge request OpenMW/openmw!3560
2023-11-05 09:03:31 +00:00
Evil Eye
776677fd70
Merge branch 'enchantmenttooltips' into 'master'
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Validate enchantment records (bug #7654 )
Closes #7654
See merge request OpenMW/openmw!3531
2023-11-05 09:02:14 +00:00
Alexei Kotov
88749b03d4
Use display name instead of editor ID for World::getCellName
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Doesn't affect Morrowind cells, but allows TES4+ cells to have legible names
2023-11-05 05:07:04 +03:00
Mads Buvik Sandvei
e86a4ebafe
Fixes based on comments by capo
2023-11-04 21:01:06 +01:00
Alexei Kotov
255d509c84
Merge branch 'fix_esmtool_output' into 'master'
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Print uint8_t as unsigned in esmtool
See merge request OpenMW/openmw!3561
2023-11-04 18:51:06 +00:00
Mads Buvik Sandvei
9ebec27daf
use const.
2023-11-04 16:18:36 +01:00
Alexei Kotov
820fc068d1
Support point specular lighting ( #6188 )
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Fix passing light specular colors with shader lighting methods (with help from wazabear)
2023-11-04 17:58:51 +03:00
Mads Buvik Sandvei
c7c3a52e6a
Clang
2023-11-04 14:41:08 +01:00
Mads Buvik Sandvei
475bb1af65
Move calculating the animation direction into its own function to help simplify update(). Eliminate a pointless epsilon.
2023-11-04 14:34:41 +01:00
Mads Buvik Sandvei
1edc82062d
Account for strafing when draw state is not nothing, and "turn to movement direction" is true
2023-11-04 14:13:02 +01:00
Mads Buvik Sandvei
68fe1361f1
Attempt at clarifying the code
2023-11-04 14:00:13 +01:00
Mads Buvik Sandvei
4886d31d89
Language, bob -> sway
2023-11-04 13:37:23 +01:00
Alexei Kotov
515a90e9e0
Cast displayed health to int in saved game dialog ( #7656 )
2023-11-04 04:30:40 +03:00
Alexei Kotov
c1f7a9c258
Merge branch 'fix_persistent_buffers' into 'master'
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Fix persistent buffers and issue with glsl_version
See merge request OpenMW/openmw!3553
2023-11-03 22:53:37 +00:00
Alexei Kotov
f992d0dbf4
Merge branch 'settings_categories_includes' into 'master'
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Cleanup settings categories includes
See merge request OpenMW/openmw!3551
2023-11-03 22:52:24 +00:00
Alexei Kotov
2c1db92d04
Don't use Bounding Box node bounds as the original collision shape
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Bounding Box node bounds are not used for non-actor collision in Morrowind and the generated box isn't actually used for actor collision in OpenMW
Preserving btBoxShape cloning code because it might get used in the future
2023-11-04 00:56:14 +03:00
Alexei Kotov
d851eaa199
Merge branch 'fix_lua_sneak' into 'master'
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Remember sneaking when game is saved and loaded(#7664 )
See merge request OpenMW/openmw!3546
2023-11-03 20:36:15 +00:00
Zackhasacat
8d0d9a49c6
Remember sneaking when game is saved and loaded( #7664 )
2023-11-03 20:36:14 +00:00
elsid
7a0d1a0868
Print uint8_t as unsigned
2023-11-03 21:23:37 +01:00
Cody Glassman
9a5fa9b8d6
fix persistent buffers and glsl_version
2023-11-03 12:59:23 -07:00
AnyOldName3
e67135a517
Merge branch 'expiredborders' into 'master'
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Fix #7621
Closes #7621
See merge request OpenMW/openmw!3533
2023-11-03 18:13:02 +00:00
Evil Eye
23afffcc33
Merge branch 'letitsnow' into 'master'
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Read LTEX::INAM
See merge request OpenMW/openmw!3538
2023-11-03 16:33:34 +00:00
Evil Eye
c9ac685ec8
Merge branch 'clang_cache' into 'master'
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Add Clangd cache to .gitignore
See merge request OpenMW/openmw!3542
2023-11-03 16:32:18 +00:00