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7594 commits

Author SHA1 Message Date
jvoisin
374b9759b0 Merge branch '76timesthedetail' into 'master'
Read (almost) all NIF files from SeventySix - Meshes.ba2

See merge request OpenMW/openmw!3577
2023-11-10 12:40:56 +00:00
jvoisin
32a9581394 Merge branch 'deepdepths' into 'master'
Depth flag handling fixes (bug #7380)

See merge request OpenMW/openmw!3568
2023-11-08 22:47:29 +00:00
jvoisin
60ec894d8a Merge branch 'lightitupbaby' into 'master'
Support point specular lighting (#6188)

Closes #6188

See merge request OpenMW/openmw!3559
2023-11-08 22:43:42 +00:00
AnyOldName3
9b6d82566f Merge branch 'unbound' into 'master'
Don't use Bounding Box node bounds as the original collision shape

See merge request OpenMW/openmw!3562
2023-11-08 16:33:16 +00:00
Alexei Kotov
7f92c1821e Read BSCollisionQueryProxyExtraData 2023-11-08 13:38:14 +03:00
Alexei Kotov
fdf9184cae Improve or fix FO76-related definitions 2023-11-08 13:38:14 +03:00
Alexei Kotov
bdc019647a Merge branch 'figure-skaters' into 'master'
Use accumulated movement when possible

Closes #5062

See merge request OpenMW/openmw!3549
2023-11-07 03:01:56 +00:00
Alexei Kotov
116ef1c62b Depth flag handling fixes (bug #7380)
Properly disable depth test while allowing depth writes to happen
Remove NiStencilProperty interaction
Don't set up depth flags for BSShaderPPLightingProperty
2023-11-06 02:19:56 +03:00
Cody Glassman
0f53088014 re-sync docs with postprocessing API 2023-11-05 10:22:22 -08:00
Alexei Kotov
9176326eeb Merge branch 'fix_lua_atlasing' into 'master'
Fix Lua UI atlasing

See merge request OpenMW/openmw!3525
2023-11-05 17:25:23 +00:00
jvoisin
e88f8e09c3 Merge branch 'fixed' into 'master'
Replace more variable width integers in ESM code

See merge request OpenMW/openmw!3518
2023-11-05 16:36:13 +00:00
Evil Eye
9fe0e4c035 Merge branch 'bsshaderdepth' into 'master'
Support BSShader/BSLightingShader depth flags

See merge request OpenMW/openmw!3560
2023-11-05 09:03:31 +00:00
Alexei Kotov
820fc068d1 Support point specular lighting (#6188)
Fix passing light specular colors with shader lighting methods (with help from wazabear)
2023-11-04 17:58:51 +03:00
Alexei Kotov
c1f7a9c258 Merge branch 'fix_persistent_buffers' into 'master'
Fix persistent buffers and issue with glsl_version

See merge request OpenMW/openmw!3553
2023-11-03 22:53:37 +00:00
Alexei Kotov
f992d0dbf4 Merge branch 'settings_categories_includes' into 'master'
Cleanup settings categories includes

See merge request OpenMW/openmw!3551
2023-11-03 22:52:24 +00:00
Alexei Kotov
2c1db92d04 Don't use Bounding Box node bounds as the original collision shape
Bounding Box node bounds are not used for non-actor collision in Morrowind and the generated box isn't actually used for actor collision in OpenMW
Preserving btBoxShape cloning code because it might get used in the future
2023-11-04 00:56:14 +03:00
Cody Glassman
9a5fa9b8d6 fix persistent buffers and glsl_version 2023-11-03 12:59:23 -07:00
AnyOldName3
e67135a517 Merge branch 'expiredborders' into 'master'
Fix #7621

Closes #7621

See merge request OpenMW/openmw!3533
2023-11-03 18:13:02 +00:00
Evil Eye
23afffcc33 Merge branch 'letitsnow' into 'master'
Read LTEX::INAM

See merge request OpenMW/openmw!3538
2023-11-03 16:33:34 +00:00
Evil Eye
e51d1967f4 Base cell size on worldspace 2023-11-03 17:24:35 +01:00
Alexei Kotov
af08205f19 Support BSShader/BSLightingShader depth flags 2023-11-03 18:38:01 +03:00
AnyOldName3
07594037ca Merge branch 'settings_values_shadows' into 'master'
Use settings values for Shadows settings (#6876)

See merge request OpenMW/openmw!3550
2023-11-03 11:35:58 +00:00
Alexei Kotov
410fc17159 Merge branch 'fo4_abc' into 'master'
Use correct template flags for FO4 NPCs

See merge request OpenMW/openmw!3544
2023-11-03 01:30:08 +00:00
Evil Eye
1e06d74f82 Fix #7621 2023-11-02 21:53:22 +01:00
elsid
f4efbcc1c4
Use settings values for Shadows settings 2023-11-02 16:36:44 +01:00
Alexei Kotov
4445a55084 Merge branch 'font_fix' into 'master'
Fix TrueType fonts scaling

See merge request OpenMW/openmw!3541
2023-11-02 13:09:17 +00:00
Andrei Kortunov
960d903217 Add comment 2023-11-02 13:35:54 +04:00
elsid
633fd89270
Cleanup settings categories includes 2023-11-01 23:34:54 +01:00
Alexei Kotov
8a8d77a444 Merge branch 'settings_reload' into 'master'
Support reload for settings values

See merge request OpenMW/openmw!3543
2023-11-01 21:06:09 +00:00
Mads Buvik Sandvei
f41de6b02d Use accumulated movement whenever possible. Apply diagonal movement by rotating accumulated movement and sliding based on that, rather than ignoring accumulated movement. 2023-11-01 20:31:57 +01:00
Petr Mikheev
6c01ce2672 Use correct template flags for FONV and FO4 NPCs 2023-10-31 23:48:29 +01:00
Alexei Kotov
0b8739711e Merge branch 'settings_values_video' into 'master'
Use settings values for Video settings (#6876)

See merge request OpenMW/openmw!3527
2023-10-31 21:24:53 +00:00
Alexei Kotov
c49c401441 Merge branch 'settings_values_stereo' into 'master'
Use settings values for Stereo settings (#6876)

See merge request OpenMW/openmw!3530
2023-10-31 21:21:32 +00:00
elsid
ebfcb661ee
Support reload for settings values
Convert local static variables into unique_ptr static members of StaticValues.
Add clear member function to reset them. Use it when settings have to be
reloaded.
2023-10-31 11:30:31 +01:00
Andrei Kortunov
377d8c905c Fix TrueType fonts scaling 2023-10-31 10:59:57 +04:00
Alexei Kotov
f4b27a521a Read LTEX::INAM 2023-10-30 02:34:47 +03:00
Alexei Kotov
6d776ac833 Merge branch 'range' into 'master'
Use a dynamic falloff range for soft effect

See merge request OpenMW/openmw!3532
2023-10-29 22:03:05 +00:00
Cody Glassman
09928ba265 use a dynamic falloff range for soft effect and use shader flags 2023-10-28 10:23:55 -07:00
elsid
bb7ac64f19
Use settings values for Stereo and Stereo View settings 2023-10-27 23:30:17 +02:00
elsid
561a6bf854
Avoid using camera settings from stereo manager 2023-10-27 23:29:07 +02:00
Alexei Kotov
3f4591eb3b Add movable static and ESM4 land texture stores 2023-10-27 22:53:40 +03:00
elsid
dcd81d026f
Use settings values for Video settings
* Convert window mode, vsync mode into enums, screenshot type into a struct.
* Add missing doc for screenshot type.
2023-10-27 14:31:23 +02:00
uramer
f9888230af Fix Lua UI atlasing 2023-10-26 20:46:34 +02:00
psi29a
6a87ba8f33 Merge branch 'mygui343_fix' into 'master'
Fix MyGUI 3.4.3 issues [#7528]

See merge request OpenMW/openmw!3319
2023-10-25 12:35:13 +00:00
Evil Eye
212f6bae56 Use correct skip and fix MSVC 2023-10-24 20:59:20 +02:00
Evil Eye
77aaa6177e Use more fixed size ints 2023-10-24 19:25:52 +02:00
Evil Eye
dc781bad5d Use fixed size unsigned ints for inventory offsets 2023-10-24 17:51:12 +02:00
Evil Eye
77c978c226 Use more fixed size integers 2023-10-24 17:23:54 +02:00
psi29a
c058b30322 Merge branch 'riggeometry' into 'master'
Refurbish SceneUtil::RigGeometry

See merge request OpenMW/openmw!3472
2023-10-24 10:20:12 +00:00
psi29a
698fd00269 Merge branch 'killerqueen' into 'master'
Support NiParticleBomb (feature #7634)

Closes #7634

See merge request OpenMW/openmw!3512
2023-10-24 10:19:59 +00:00