..
bsa
Merge branch 'starfieldbsa' into 'master'
2023-09-01 08:06:25 +00:00
bullethelpers
Remove unused includes
2022-10-09 16:44:18 +02:00
compiler
Move from std::atoi to std::from_char
2023-03-18 09:30:48 +00:00
config
Cleanup includes
2023-07-08 11:28:56 +02:00
contentselector
Merge branch 'pandorasbox' into 'master'
2023-08-08 08:54:10 +00:00
crashcatcher
Add missing headers to components/CMakeLists.txt
2023-10-15 15:44:24 +01:00
debug
Add missing headers to components/CMakeLists.txt
2023-10-15 15:44:24 +01:00
detournavigator
Use proper cell size for ESM4 cells in CoordinateConverter
2023-08-13 02:24:22 +02:00
esm
Add movable static and ESM4 land texture stores
2023-10-27 22:53:40 +03:00
esm3
Use correct skip and fix MSVC
2023-10-24 20:59:20 +02:00
esm4
Merge branch 'letitsnow' into 'master'
2023-11-03 16:33:34 +00:00
esmloader
Gets rid of most ESM::CellId
2023-04-03 14:16:05 +02:00
esmterrain
Use std::vector for LandCache implementation
2023-08-27 01:32:36 +02:00
fallback
Move werewolf FOV from unused to float and use string_view
2023-10-04 21:53:20 +02:00
files
Add missing array include
2023-07-29 00:29:03 +02:00
fontloader
Merge Assumeru/mystringvui
2023-10-17 23:53:04 +02:00
fx
fix persistent buffers and glsl_version
2023-11-03 12:59:23 -07:00
interpreter
Use string_view in more places and reduce the number of empty string literals
2023-05-21 16:39:32 +02:00
l10n
Add setting "gmst overrides l10n"
2023-06-13 10:06:59 +02:00
loadinglistener
Fix crash related to async content loading ( #7508 )
2023-07-29 21:13:57 +02:00
lua
fix string format
2023-09-08 10:39:28 +08:00
lua_ui
Fix Lua UI atlasing
2023-10-26 20:46:34 +02:00
misc
Add missing headers to components/CMakeLists.txt
2023-10-15 15:44:24 +01:00
myguiplatform
Merge Assumeru/mystringvui
2023-10-17 23:53:04 +02:00
navmeshtool
Stop updating navmeshtool progress on first bad message
2023-01-27 19:10:53 +01:00
nif
Support BSShader/BSLightingShader depth flags
2023-11-03 18:38:01 +03:00
nifbullet
BulletNifLoader: Replicate node bounds handling more closely
2023-10-19 03:11:55 +03:00
nifosg
Depth flag handling fixes (bug #7380 )
2023-11-06 02:19:56 +03:00
platform
Add missing headers to components/CMakeLists.txt
2023-10-15 15:44:24 +01:00
process
Apply clang-format to code base
2022-09-22 21:35:26 +03:00
resource
Use settings values for Shaders settings
2023-10-12 20:43:53 +02:00
sceneutil
Use settings values for Shadows settings
2023-11-02 16:36:44 +01:00
sdlutil
Use settings values for Video settings
2023-10-27 14:31:23 +02:00
serialization
Add missing array include
2023-07-29 00:29:03 +02:00
settings
Cleanup settings categories includes
2023-11-01 23:34:54 +01:00
shader
Use settings values for Shaders settings
2023-10-12 20:43:53 +02:00
sqlite3
Minor header cleanup
2023-04-30 16:26:03 +02:00
std140
Add missing array include
2023-07-29 00:29:03 +02:00
stereo
Merge branch 'settings_values_video' into 'master'
2023-10-31 21:24:53 +00:00
terrain
Base cell size on worldspace
2023-11-03 17:24:35 +01:00
to_utf8
Applies review advice.
2023-01-04 12:22:16 +01:00
translation
Use string_view in more UI code
2023-05-21 18:14:12 +02:00
version
Validate version of resources
2023-08-31 20:56:02 +02:00
vfs
Change include guard name
2023-06-08 21:10:12 +02:00
widgets
Add comment
2023-11-02 13:35:54 +04:00
CMakeLists.txt
Use settings values for Video settings
2023-10-27 14:31:23 +02:00
doc.hpp