1
0
Fork 0
mirror of https://github.com/OpenMW/openmw.git synced 2025-01-22 22:53:53 +00:00
Commit graph

2171 commits

Author SHA1 Message Date
psi29a
1ce35fa9e7 Merge branch 'lua-bounding-box' into 'master'
Expose game object's bounding box in lua api

See merge request OpenMW/openmw!3009
2023-05-19 09:33:44 +00:00
glassmancody.info
a7b7f99d72 Expose game object's bounding box in lua api 2023-05-18 11:10:10 -07:00
psi29a
5fba79ece3 Merge branch 'teleport' into 'master'
Additional Lua bindings for cells and fixes for teleporting

See merge request OpenMW/openmw!3017
2023-05-17 07:57:57 +00:00
Petr Mikheev
e657874351 Lua commands getSelectedSpell/setSelectedSpell 2023-05-14 15:17:03 +02:00
Petr Mikheev
ce7f6f31c9 Additional Lua bindings for cells 2023-05-13 20:59:55 +02:00
Petr Mikheev
2725a9d7f4 Add option "onGround=true/false" in Lua teleporting 2023-05-13 20:59:55 +02:00
psi29a
c15710c35b Merge branch 'settings_values_index' into 'master'
Use typed settings storage for settings window (#6876)

See merge request OpenMW/openmw!2997
2023-05-12 21:53:59 +00:00
Petr Mikheev
067df2d07e Rename some functions in Lua API from aaa to getAaa (for consistency with setAaa) 2023-05-08 00:49:06 +02:00
elsid
f41c087945
Use proper setting value types in layout file 2023-05-03 22:11:44 +02:00
Abdu Sharif
50076461ea Update openmw_postprocessor_hud.skin.xml 2023-05-02 17:13:57 +00:00
Tobias Tribble
15d940654d Fixed field error in documentation 2023-04-26 15:02:27 -05:00
Tobias Tribble
b52ab04c43 Added soulValue to creatureRecord, added documentation 2023-04-26 12:01:59 -05:00
Zackhasacat
f6fb05d1ca Add functionality for lua to view and modify ownership data for GameObjects 2023-04-25 21:20:43 +00:00
psi29a
88969d5725 Merge branch 'shaders_formatting' into 'master'
Improve shaders formatting

See merge request OpenMW/openmw!2950
2023-04-21 08:00:53 +00:00
Andrei Kortunov
6ce0d9e9b9 Localize testcells/testinteriorcells progress text 2023-04-21 09:46:02 +04:00
Andrei Kortunov
1be1f72f6c Improve shaders formatting 2023-04-21 09:02:12 +04:00
Petr Mikheev
90397662bc Lua bindings for magic. Based on the work made by @bharbich in !2765. 2023-04-20 18:48:34 +02:00
Petr Mikheev
480951207c Activation handler for ESM4 Door 2023-04-20 13:42:17 +02:00
psi29a
2a6e301925 Merge branch 'activation' into 'master'
Allow Lua scripts to extend or override standard activation mechanics

See merge request OpenMW/openmw!2935
2023-04-20 11:29:21 +00:00
psi29a
cace3e6566 Merge branch 'fix_teleporting' into 'master'
Fix bugs related to Lua commands `obj:teleport` and `obj:moveInto`

See merge request OpenMW/openmw!2937
2023-04-20 11:28:02 +00:00
Petr Mikheev
00beb06391 Initial Lua bindings for ESM4 types; bindings for ESM4Door. 2023-04-20 01:47:16 +02:00
Petr Mikheev
60a8d08e66 Refactor teleporting in Lua; fix a bug in worldmodel.cpp 2023-04-17 19:07:30 +02:00
Petr Mikheev
61d207bd78 Allow Lua scripts to extend or override standard activation mechanics 2023-04-16 23:50:27 +02:00
Zackhasacat
224b7a0bf8 Allow Soul values on Misc Items to be set by Lua 2023-04-16 19:28:26 +00:00
psi29a
d6d7746c9b Merge branch 'records' into 'master'
[Lua] Fix implementation of types.*.records

See merge request OpenMW/openmw!2918
2023-04-11 06:54:19 +00:00
Petr Mikheev
55c9cde2ed [Lua] Add missing record.id for NPC and Creature records. 2023-04-10 23:28:15 +02:00
Petr Mikheev
9279c3d3e1 [Lua] Fix implementation of types.*.records 2023-04-10 23:15:28 +02:00
Mitten.O
d1fd6d77ca Document the records function for all record types 2023-04-09 15:01:44 +03:00
Mitten.O
11953a421b Document the records function 2023-04-09 14:38:04 +03:00
psi29a
b0a129d6e4 Merge branch 'ripples' into 'master'
Implement shader-based water ripples

See merge request OpenMW/openmw!2877
2023-04-02 22:43:22 +00:00
Andrei Kortunov
909e301dc6 Increase distotion level 2023-04-02 14:02:40 +04:00
Andrei Kortunov
295f528f08 Use Allman brackets 2023-04-02 13:31:06 +04:00
Mads Buvik Sandvei
e666f36b60 [Multiview] Fix transparent pass and vertex shader 2023-04-01 20:27:07 +00:00
Andrei Kortunov
e17281ac67 Implement shader-based water ripples (feature 3537) 2023-04-01 17:26:19 +04:00
Andrei Kortunov
4ff9e1956f Localize messagebox about disabled postprocessor 2023-04-01 11:42:49 +04:00
Andrei Kortunov
31760da2a5 Fix a typo in GMST mapping 2023-03-31 19:56:18 +04:00
uramer
7f3926db3f Merge branch 'lua_ai' into 'master'
Expose the argument `cancelOther` of `AiSequence::stack` to Lua

Closes #7245

See merge request OpenMW/openmw!2865
2023-03-30 19:35:48 +00:00
uramer
ee1551f02c Merge branch 'l10n' into 'master'
Dehardcode non-game-specific localization GMSTs

See merge request OpenMW/openmw!2855
2023-03-30 19:35:40 +00:00
Mitten Orvan
4744b1eeda Make API for creating potions 2023-03-29 07:46:11 +00:00
Petr Mikheev
3c5a9f55c5 Expose the argument cancelOther of AiSequence::stack to Lua 2023-03-27 02:28:45 +02:00
Petr Mikheev
f442e2831e Fixes in calendar.lua 2023-03-26 13:43:44 +02:00
Petr Mikheev
618b912a20 Dehardcode non-game-specific localization GMSTs; Update l10n files. 2023-03-26 13:43:44 +02:00
psi29a
db1b260323 Merge branch 'gmst_l10n' into 'master'
Support links to GMSTs in l10n files; extract Morrowind-specific l10n files to a separate directory

See merge request OpenMW/openmw!2822
2023-03-22 20:47:53 +00:00
elsid
5dfb70e8a7
Name ui elements 2023-03-21 09:34:27 +01:00
Alexander Olofsson
62750ae821
Update AppData summary to be more concise
This brings the AppData in line with the Debian package title
2023-03-12 20:17:40 +01:00
Petr Mikheev
685f86f19e Move Morrowind-specific l10n files to a separate data dir; dehardcode a few GMST names. 2023-03-12 13:12:13 +01:00
Krzysztof Antoniak
ccdd381f96 Minor fixes to Lua documentation 2023-02-28 22:04:53 -08:00
Cody Glassman
6a64f352a4 fix shader compilation 2023-02-26 14:31:53 -08:00
psi29a
2b9f962f7c Merge branch 'minimal_element_leak' into 'master'
Minimal solution to UI Element leak

See merge request OpenMW/openmw!2770
2023-02-26 14:57:30 +00:00
uramer
9e22a5ac43 Add a note in the docs 2023-02-26 14:13:06 +01:00